mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-23 11:13:00 +01:00
6900bccb7c
There can be a rare case where disconnected is never fired because it was never connected in the first place. For this we wait 1 second and check the state. If not connected we abort.
114 lines
3.1 KiB
C++
114 lines
3.1 KiB
C++
#include "screenplaysdk.h"
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// USE THIS ONLY FOR redirectMessageOutputToMainWindow
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static ScreenPlaySDK* global_sdkPtr = nullptr;
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ScreenPlaySDK::ScreenPlaySDK(QQuickItem* parent)
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: QQuickItem(parent)
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{
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init();
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}
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ScreenPlaySDK::ScreenPlaySDK(
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const QString& appID,
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const QString& type,
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QQuickItem* parent)
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: QQuickItem(parent)
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, m_type { type }
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, m_appID { appID }
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{
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init();
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}
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void ScreenPlaySDK::init()
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{
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// Redirect all messages from this to ScreenPlay
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global_sdkPtr = this;
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qInstallMessageHandler(ScreenPlaySDK::redirectMessageOutputToMainWindow);
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m_socket.setServerName("ScreenPlay");
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connect(&m_socket, &QLocalSocket::connected, this, &ScreenPlaySDK::connected);
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connect(&m_socket, &QLocalSocket::disconnected, this, &ScreenPlaySDK::disconnected);
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connect(&m_socket, &QLocalSocket::readyRead, this, &ScreenPlaySDK::readyRead);
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connect(&m_socket, QOverload<QLocalSocket::LocalSocketError>::of(&QLocalSocket::error), this, &ScreenPlaySDK::error);
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m_socket.connectToServer();
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// If the wallpaper never connects it will never get the
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// disconnect event. We can savely assume no connection will
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// be made after 1 second timeout.
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QTimer::singleShot(10000,[this](){
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if(m_socket.state() != QLocalSocket::ConnectedState){
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m_socket.disconnectFromServer();
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emit sdkDisconnected();
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}
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});
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}
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ScreenPlaySDK::~ScreenPlaySDK()
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{
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m_socket.disconnectFromServer();
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}
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void ScreenPlaySDK::connected()
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{
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QByteArray welcomeMessage = QString(m_appID + "," + m_type).toUtf8();
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m_socket.write(welcomeMessage);
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m_socket.waitForBytesWritten();
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setIsConnected(true);
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emit sdkConnected();
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}
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void ScreenPlaySDK::disconnected()
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{
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setIsConnected(false);
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emit sdkDisconnected();
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}
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void ScreenPlaySDK::readyRead()
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{
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QString tmp = m_socket.readAll();
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QJsonParseError err;
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auto doc = QJsonDocument::fromJson(QByteArray::fromStdString(tmp.toStdString()), &err);
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if (!(err.error == QJsonParseError::NoError)) {
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emit incommingMessageError(err.errorString());
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return;
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}
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QJsonObject ob = doc.object();
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QJsonObject::iterator iterator;
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for (iterator = ob.begin(); iterator != ob.end(); iterator++) {
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emit incommingMessage(iterator.key(), ob.value(iterator.key()).toString());
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}
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}
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void ScreenPlaySDK::error(QLocalSocket::LocalSocketError socketError)
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{
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if (socketError == QLocalSocket::LocalSocketError::ConnectionRefusedError) {
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QCoreApplication::quit();
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}
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}
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void ScreenPlaySDK::redirectMessage(QByteArray& msg)
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{
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if (isConnected()) {
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m_socket.write(msg);
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m_socket.waitForBytesWritten();
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}
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}
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void ScreenPlaySDK::ScreenPlaySDK::redirectMessageOutputToMainWindow(QtMsgType type, const QMessageLogContext& context, const QString& msg)
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{
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Q_UNUSED(type)
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if (global_sdkPtr == nullptr)
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return;
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QByteArray localMsg = msg.toLocal8Bit();
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QByteArray file = "File: " + QByteArray(context.file) + ", ";
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QByteArray line = "in line " + QByteArray::number(context.line) + ", ";
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global_sdkPtr->redirectMessage(localMsg);
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}
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