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https://gitlab.com/kelteseth/ScreenPlay.git
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80 lines
7.6 KiB
HTML
80 lines
7.6 KiB
HTML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<!-- settings.cpp -->
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<title>Settings Class | ScreemPlay</title>
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<link rel="stylesheet" type="text/css" href="../css/style.css"/> <link rel="stylesheet" type="text/css" href="../css/bootstrap.min.css"/>
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</head>
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<body>
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<div class="container-fullwidth nav"><div class="container navWrapper"><a href="../index.html"><span class="logo">ScreenPlay Generated Docs </span></a><span class="navHome"><a href="../index.html">Home</a></span></div></div> <div id= mainWrapper class="wrapper container ">
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<li>Settings</li>
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<div class="sidebar">
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<div class="toc">
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<h3><a name="toc">Contents</a></h3>
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<ul>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
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<li class="level1"><a href="#public-slots">Public Slots</a></li>
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<li class="level1"><a href="#signals">Signals</a></li>
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<li class="level1"><a href="#details">Detailed Description</a></li>
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</ul>
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</div>
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<div class="sidebar-content" id="sidebar-content"></div></div>
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<h1 class="title">Settings Class</h1>
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<span class="small-subtitle">(<a href="screenplay-settings.html">ScreenPlay::Settings</a>)<br/></span>
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<!-- $$$Settings-brief -->
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<p>Used for:. <a href="#details">More...</a></p>
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<!-- @@@Settings -->
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <Settings></span>
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</td></tr></table></div><ul>
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<li><a href="screenplay-settings-members.html">List of all members, including inherited members</a></li>
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</ul>
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<a name="public-functions"></a>
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<h2 id="public-functions">Public Functions</h2>
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#anonymousTelemetry-prop">anonymousTelemetry</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#autostart-prop">autostart</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#decoder-prop">decoder</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> QString </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#gitBuildHash-prop">gitBuildHash</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#highPriorityStart-prop">highPriorityStart</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#offlineMode-prop">offlineMode</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#pauseWallpaperWhenIngame-prop">pauseWallpaperWhenIngame</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> bool </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#silentStart-prop">silentStart</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> QVersionNumber </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#version-prop">version</a></b>() const</td></tr>
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</table></div>
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<a name="public-slots"></a>
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<h2 id="public-slots">Public Slots</h2>
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#anonymousTelemetry-prop">setAnonymousTelemetry</a></b>(bool <i>anonymousTelemetry</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#autostart-prop">setAutostart</a></b>(bool <i>autostart</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#decoder-prop">setDecoder</a></b>(QString <i>decoder</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#gitBuildHash-prop">setGitBuildHash</a></b>(QString <i>gitBuildHash</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#highPriorityStart-prop">setHighPriorityStart</a></b>(bool <i>highPriorityStart</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#offlineMode-prop">setOfflineMode</a></b>(bool <i>offlineMode</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#pauseWallpaperWhenIngame-prop">setPauseWallpaperWhenIngame</a></b>(bool <i>pauseWallpaperWhenIngame</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#silentStart-prop">setSilentStart</a></b>(bool <i>silentStart</i>)</td></tr>
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</table></div>
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<a name="signals"></a>
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<h2 id="signals">Signals</h2>
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#anonymousTelemetry-prop">anonymousTelemetryChanged</a></b>(bool <i>anonymousTelemetry</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#autostart-prop">autostartChanged</a></b>(bool <i>autostart</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#decoder-prop">decoderChanged</a></b>(QString <i>decoder</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#gitBuildHash-prop">gitBuildHashChanged</a></b>(QString <i>gitBuildHash</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#highPriorityStart-prop">highPriorityStartChanged</a></b>(bool <i>highPriorityStart</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#offlineMode-prop">offlineModeChanged</a></b>(bool <i>offlineMode</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#pauseWallpaperWhenIngame-prop">pauseWallpaperWhenIngameChanged</a></b>(bool <i>pauseWallpaperWhenIngame</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-settings.html#silentStart-prop">silentStartChanged</a></b>(bool <i>silentStart</i>)</td></tr>
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</table></div>
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<a name="details"></a>
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<!-- $$$Settings-description -->
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<div class="descr">
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<h2 id="details">Detailed Description</h2>
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<p><i>User</i> configuration <i>Communication</i> via the SDK Connector</p>
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</div>
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<!-- @@@Settings -->
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<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div></body>
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</html>
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