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ScreenPlay/ScreenPlayWallpaper/main.cpp
Elias Steurer 33c222da5d Change ScreenPlayWallpaperLib to win32 only for now
Format documents
Remove sysinfo from logging for now because
it is windows only
2023-11-01 12:28:35 +01:00

148 lines
5.3 KiB
C++

#include <QGuiApplication>
#include <QObject>
#include <QStringList>
#include <QVector>
#include <QtGlobal>
#include <QtWebEngineQuick>
#include "ScreenPlayWallpaper/CMakeVariables.h"
#include "ScreenPlayUtil/exitcodes.h"
#include "ScreenPlayUtil/logginghandler.h"
#include "ScreenPlayUtil/util.h"
#if defined(Q_OS_WIN)
#include "src/winwindow.h"
Q_IMPORT_QML_PLUGIN(ScreenPlaySysInfoPlugin)
#elif defined(Q_OS_LINUX)
#include "src/linuxwaylandwindow.h"
#include "src/linuxx11window.h"
#elif defined(Q_OS_OSX)
#include "src/macwindow.h"
#endif
Q_IMPORT_QML_PLUGIN(ScreenPlayWeatherPlugin)
int main(int argc, char* argv[])
{
// Lets keep using it until: https://bugreports.qt.io/browse/QTBUG-109401
QtWebEngineQuick::initialize();
#if defined(Q_OS_WIN)
// Workaround for Qt 6.5.1 crash https://bugreports.qt.io/browse/QTBUG-113832
qputenv("QT_DISABLE_HW_TEXTURES_CONVERSION", "1");
qputenv("QT_MEDIA_BACKEND", "ffmpeg");
#endif
QGuiApplication app(argc, argv);
std::unique_ptr<const ScreenPlayUtil::LoggingHandler> logging;
std::unique_ptr<BaseWindow> window;
const auto platformName = QGuiApplication::platformName();
#if defined(Q_OS_WIN)
window = std::make_unique<WinWindow>();
#elif defined(Q_OS_LINUX)
if (platformName == "xcb") {
window = std::make_unique<LinuxX11Window>();
} else if (platformName == "wayland") {
window = std::make_unique<LinuxWaylandWindow>();
}
#elif defined(Q_OS_OSX)
window = std::make_unique<MacWindow>();
#endif
// If we start with only one argument (app path)
// It means we want to test a single wallpaper
const QStringList argumentList = app.arguments();
QString appID;
// For testing purposes when starting the ScreenPlayWallpaper directly.
if (argumentList.length() == 1) {
QString exampleContentPath = QString(SCREENPLAY_SOURCE_DIR) + "/Content";
QStringList contentFolder = {
"/wallpaper_html", // 0
"/wallpaper_qml", // 1
"/wallpaper_qml_landscape", // 2
"/wallpaper_qml_particles", // 3
"/wallpaper_video_astronaut_vp9", // 4
"/wallpaper_video_nebula_h264" // 5
};
const int index = 5;
QString projectPath = exampleContentPath + contentFolder.at(index);
window->setActiveScreensList({ 0 });
window->setProjectPath(projectPath);
window->setAppID("test");
window->setVolume(1);
window->setFillMode("cover");
window->setType(ScreenPlay::InstalledType::InstalledType::VideoWallpaper);
window->setCheckWallpaperVisible(true);
window->setDebugMode(false);
} else {
// 8 parameter + 1 OS working directory as the first default paramter
if (argumentList.length() != 9) {
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_ArgumentSize);
}
const auto activeScreensList = ScreenPlayUtil::parseStringToIntegerList(argumentList.at(1));
if (!activeScreensList.has_value()) {
qCritical("Could not activeScreensList");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_ActiveScreensList);
}
auto installedType = ScreenPlay::InstalledType::InstalledType::Unknown;
if (auto typeOpt = ScreenPlayUtil::getInstalledTypeFromString(argumentList.at(6))) {
installedType = typeOpt.value();
} else {
qCritical() << "Cannot parse Wallpaper type from value" << argumentList.at(6);
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_InstalledType);
}
bool okParseCheckWallpaperVisible = false;
const bool checkWallpaperVisible = argumentList.at(7).toInt(&okParseCheckWallpaperVisible);
if (!okParseCheckWallpaperVisible) {
qCritical("Could not parse checkWallpaperVisible");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_CheckWallpaperVisible);
}
bool okParseVolume = 0.0f;
const float volume = argumentList.at(4).toFloat(&okParseVolume);
if (!okParseVolume) {
qCritical("Could not parse Volume");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_Volume);
}
appID = argumentList.at(3);
if (!appID.startsWith("appID=")) {
qCritical("Invalid appID");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_AppID);
}
appID = appID.remove("appID=");
window->setActiveScreensList(activeScreensList.value());
window->setProjectPath(argumentList.at(2));
window->setAppID(appID);
window->setVolume(volume);
window->setFillMode(argumentList.at(5));
window->setType(installedType);
window->setCheckWallpaperVisible(checkWallpaperVisible);
window->setDebugMode(false);
}
const auto setupStatus = window->setup();
if (setupStatus != ScreenPlay::WallpaperExitCode::Ok) {
return static_cast<int>(setupStatus);
}
const auto startStatus = window->start();
if (startStatus != ScreenPlay::WallpaperExitCode::Ok) {
return static_cast<int>(startStatus);
}
emit window->qmlStart();
logging = std::make_unique<const ScreenPlayUtil::LoggingHandler>("ScreenPlayWallpaper_" + appID);
const int status = app.exec();
logging.reset();
return status;
}