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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-25 20:22:39 +01:00
ScreenPlay/ScreenPlayShader/shaders/lightning.frag
Elias Steurer bb700780ef Move workshop qml files into ScreenPlayWorkshop
Move common qml stuff into ScreenPlayUtil
2022-04-23 14:32:36 +02:00

17 lines
313 B
GLSL

#version 440
layout(location=0) in vec2 qt_TexCoord0;
layout(location=0) out vec4 fragColor;
layout(std140, binding=0) uniform buf {
mat4 qt_Matrix;
float qt_Opacity;
} ubuf;
layout(binding=1) uniform sampler2D source;
void main() {
fragColor = texture(source, qt_TexCoord0) * ubuf.qt_Opacity;
}