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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-02 16:49:47 +02:00
ScreenPlay/ScreenPlayWallpaper/CMakeLists.txt
2023-09-01 13:48:48 +02:00

130 lines
3.4 KiB
CMake

# SPDX-License-Identifier: LicenseRef-EliasSteurerTachiom OR AGPL-3.0-only
project(ScreenPlayWallpaper LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOMOC ON)
find_package(
Qt6
COMPONENTS Core
Quick
Gui
Widgets
WebSockets
Svg
Multimedia
WebEngineCore
WebEngineQuick
WebChannel
Positioning)
if(WIN32)
set(SOURCES src/windowsdesktopproperties.cpp src/winwindow.cpp)
set(HEADER src/windowsdesktopproperties.h src/winwindow.h)
elseif(APPLE)
set(SOURCES src/macintegration.cpp src/macwindow.cpp)
set(HEADER
src/macbridge.h
src/MacBridge.mm
src/macintegration.h
src/macwindow.h)
elseif(UNIX)
set(SOURCES src/linuxx11window.cpp)
set(HEADER src/linuxx11window.h)
endif()
set(SOURCES ${SOURCES} main.cpp src/basewindow.cpp)
set(HEADER ${HEADER} src/basewindow.h)
set(QML
# cmake-format: sort
qml/GifWallpaper.qml
qml/MultimediaView.qml
qml/MultimediaWebView.qml
qml/Test.qml
qml/Wallpaper.qml
qml/WebsiteWallpaper.qml)
set(RESOURCES dot.png qtquickcontrols2.conf index.html)
set(LIB_SOURCES ${SOURCES} src/basewindow.cpp)
set(LIB_HEADER ${HEADER} src/basewindow.h)
add_library(ScreenPlayWallpaperLib STATIC src/windowshook.cpp src/windowshook.h)
target_include_directories(ScreenPlayWallpaperLib PUBLIC src)
if(WIN32)
# Used for query windows monitor data
target_link_libraries(ScreenPlayWallpaperLib PUBLIC shcore.lib)
endif()
add_executable(${PROJECT_NAME} ${SOURCES} ${HEADER})
qt_add_qml_module(
${PROJECT_NAME}
URI
${PROJECT_NAME}
VERSION
1.0
OUTPUT_DIRECTORY
${SCREENPLAY_QML_MODULES_PATH}/${PROJECT_NAME}
RESOURCE_PREFIX
/qml
QML_FILES
${QML}
RESOURCES
${RESOURCES})
target_link_libraries(
${PROJECT_NAME}
PRIVATE ScreenPlaySDK
ScreenPlayWallpaperLib
ScreenPlayUtil
ScreenPlayWeatherplugin
Qt6::Quick
Qt6::Gui
Qt6::Widgets
Qt6::Core
Qt6::WebSockets
Qt6::Svg
Qt6::Multimedia
Qt6::WebEngineCore
Qt6::WebEngineQuick)
if(WIN32)
target_link_libraries(${PROJECT_NAME} PRIVATE ScreenPlaySysInfoplugin)
elseif(UNIX AND NOT APPLE)
target_link_libraries(${PROJECT_NAME} PRIVATE X11)
endif()
if(UNIX AND NOT APPLE)
include(CopyRecursive)
copy_recursive(${CMAKE_CURRENT_SOURCE_DIR}/kde/ScreenPlay ${CMAKE_BINARY_DIR}/bin/kde/ScreenPlay "*")
endif()
if(APPLE)
target_link_libraries(${PROJECT_NAME} PRIVATE "-framework Cocoa")
if(NOT OSX_BUNDLE)
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/index.html
${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/")
endif()
endif()
if(WIN32)
# Disable console window on Windows
# https://stackoverflow.com/questions/8249028/how-do-i-keep-my-qt-c-program-from-opening-a-console-in-windows
set_property(TARGET ${PROJECT_NAME} PROPERTY WIN32_EXECUTABLE true)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/index.html ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/index.html COPYONLY)
endif()
# ##### USE CMAKE VARIABLES IN CODE #####
include(GenerateCMakeVariableHeader)
generate_cmake_variable_header(${PROJECT_NAME})