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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-07 03:22:33 +01:00
ScreenPlay/ScreenPlayWallpaper/Godot/ScreenPlayGodot/project.godot
Elias Steurer a596ad6337 Add args parsing
Add access to ScreenPlay object to the
fjord example
2023-10-05 13:57:25 +02:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="ScreenPlay"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.1", "Mobile")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
boot_splash/show_image=false
boot_splash/fullsize=false
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1
window/size/viewport_height=1
window/size/mode=1
window/size/initial_position_type=0
window/size/initial_position=Vector2i(9999999, 9999999)
window/size/borderless=true
[editor]
run/main_run_args="\"0\" \"C:/Code/cpp/ScreenPlay/ScreenPlay/Content/wallpaper_godot_fjord\" \"appID=vin6wuDQclPPJmFdouKukfGUKLrVBDCZ\" \"1\" \"Cover\" \"GodotWallpaper\" \"1\""
[filesystem]
import/blender/enabled=false
[rendering]
renderer/rendering_method="mobile"