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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-25 20:22:39 +01:00
ScreenPlay/ScreenPlayWidget/main.cpp
2020-01-10 15:26:53 +01:00

36 lines
1.1 KiB
C++

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QStringList>
#include "../ScreenPlaySDK/screenplaysdk.h"
#include "src/widgetwindow.h"
int main(int argc, char* argv[])
{
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
QGuiApplication app(argc, argv);
QStringList argumentList = app.arguments();
// If we start with only one argument (path, appID, type),
// it means we want to test a single widget
if (argumentList.length() == 1) {
WidgetWindow spwmw("test", "appid", "qmlWidget");
return app.exec();
}
if (argumentList.length() != 4) {
return -3;
}
ScreenPlaySDK sdk(argumentList.at(2), argumentList.at(3));
WidgetWindow spwmw(argumentList.at(1), argumentList.at(2), argumentList.at(3));
QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &spwmw, &WidgetWindow::qmlExit);
QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &spwmw, &WidgetWindow::messageReceived);
return app.exec();
}