1
0
mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-22 18:52:30 +01:00
Go to file
kelteseth c16edb7a84 Fix error z level
Fix conversion of file missinterpreted as an error
2018-10-18 12:53:46 +02:00
ScreenPlay Fix error z level 2018-10-18 12:53:46 +02:00
ScreenPlaySDK Fix critical bug when sending debug message not parsing appID 2018-09-22 16:01:34 +02:00
ScreenPlaySysInfo Convert to singleton 2018-09-19 13:22:53 +02:00
ScreenPlayWidget Fix critical bug when sending debug message not parsing appID 2018-09-22 16:01:34 +02:00
ScreenPlayWindow Add html support 2018-09-21 16:25:31 +02:00
ScreenPlayWorkshop Add workshop subproject 2018-10-17 20:39:39 +02:00
.gitattributes Add git lfs with ffmpeg and steam dlls 2018-09-20 15:41:55 +02:00
.gitignore Add git lfs with ffmpeg and steam dlls 2018-09-20 15:41:55 +02:00
.gitmodules Add google analytics 2018-09-14 12:55:10 +02:00
README.md Fix working qt version and add debug support 2018-10-03 11:20:02 +00:00
ScreenPlay.pro Add workshop subproject 2018-10-17 20:39:39 +02:00
WinDeploy.sh WIP on es/feature/create: 9863d62 Better output when disconnection 2018-09-22 20:24:54 +02:00

Requirements

Optional

This is only needed for a standalone Steam release build to run WinDeploy.sh!

  • [Download and install msys2 x86_x64] (http://www.msys2.org/)
    • Start msys2
    • Run: pacman -Syu then restart terminal
    • Run: pacman -Su

Release

  • Change in WinDeploy.sh the paths in Line 4 - 5 according to your setup
    • ReleasePath='C:\Users\Eli\Code\Qt\build-ScreenPlay-Desktop-Release\ScreenPlay\release\'
    • DeployPath='C:\Users\Eli\Code\Qt\ScreenPlay-Deploy\'
  • Run WinDeploy.sh