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104 lines
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HTML
104 lines
12 KiB
HTML
<?xml version="1.0" encoding="UTF-8"?>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<!-- screenplaymanager.cpp -->
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<title>ScreenPlayManager Class | ScreenPlay</title>
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<link rel="stylesheet" type="text/css" href="../css/style.css"/> <link rel="stylesheet" type="text/css" href="../css/bootstrap.min.css"/>
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</head>
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<body>
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<div class="container-fullwidth nav"><div class="container navWrapper"><a href="../index.html"><span class="logo">ScreenPlay Generated Docs </span></a><span class="navHome"><a href="../index.html">Home</a></span></div></div> <div id= mainWrapper class="wrapper container ">
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<li>ScreenPlayManager</li>
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<div class="sidebar">
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<div class="toc">
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<h3><a name="toc">Contents</a></h3>
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<ul>
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<li class="level1"><a href="#public-functions">Public Functions</a></li>
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<li class="level1"><a href="#public-slots">Public Slots</a></li>
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<li class="level1"><a href="#signals">Signals</a></li>
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<li class="level1"><a href="#details">Detailed Description</a></li>
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</ul>
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</div>
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<div class="sidebar-content" id="sidebar-content"></div></div>
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<h1 class="title">ScreenPlayManager Class</h1>
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<span class="small-subtitle">(<a href="screenplay-screenplaymanager.html">ScreenPlay::ScreenPlayManager</a>)<br/></span>
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<!-- $$$ScreenPlayManager-brief -->
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<p>The ScreenPlayManager is used to manage multiple <a href="screenplay-screenplaywallpaper.html">ScreenPlayWallpaper</a> and <a href="screenplay-screenplaywidget.html">ScreenPlayWidget</a>. <a href="#details">More...</a></p>
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<!-- @@@ScreenPlayManager -->
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> Header:</td><td class="memItemRight bottomAlign"> <span class="preprocessor">#include <ScreenPlayManager></span>
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</td></tr></table></div><ul>
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<li><a href="screenplay-screenplaymanager-members.html">List of all members, including inherited members</a></li>
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</ul>
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<a name="public-functions"></a>
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<h2 id="public-functions">Public Functions</h2>
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#ScreenPlayManager">ScreenPlayManager</a></b>(const shared_ptr<ScreenPlay::GlobalVariables> &<i>globalVariables</i>, const shared_ptr<ScreenPlay::MonitorListModel> &<i>mlm</i>, const shared_ptr<ScreenPlay::SDKConnector> &<i>sdkc</i>, const int &<i>telemetry</i>, QObject *<i>parent</i> = nullptr)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#activeWallpaperCounter-prop">activeWallpaperCounter</a></b>() const</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#activeWidgetsCounter-prop">activeWidgetsCounter</a></b>() const</td></tr>
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</table></div>
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<a name="public-slots"></a>
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<h2 id="public-slots">Public Slots</h2>
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#createWallpaper">createWallpaper</a></b>(QVector<int> <i>monitorIndex</i>, const QString &<i>absoluteStoragePath</i>, const QString &<i>previewImage</i>, const float <i>volume</i>, const QString &<i>fillMode</i>, const QString &<i>type</i>, const bool <i>saveToProfilesConfigFile</i> = true)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#createWidget">createWidget</a></b>(const QUrl &<i>absoluteStoragePath</i>, const QString &<i>previewImage</i>, const QString &<i>type</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> int </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#getWallpaperByAppID">getWallpaperByAppID</a></b>(<i>const QString &</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#removeAllWallpapers">removeAllWallpapers</a></b>()</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#requestProjectSettingsListModelAt">requestProjectSettingsListModelAt</a></b>(const int <i>index</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#activeWallpaperCounter-prop">setActiveWallpaperCounter</a></b>(int <i>activeWallpaperCounter</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#activeWidgetsCounter-prop">setActiveWidgetsCounter</a></b>(int <i>activeWidgetsCounter</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#setAllWallpaperValue">setAllWallpaperValue</a></b>(const QString &<i>key</i>, const QString &<i>value</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#setWallpaperValue">setWallpaperValue</a></b>(const int <i>index</i>, const QString &<i>key</i>, const QString &<i>value</i>)</td></tr>
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</table></div>
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<a name="signals"></a>
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<h2 id="signals">Signals</h2>
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<div class="table"><table class="alignedsummary">
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#activeWallpaperCounter-prop">activeWallpaperCounterChanged</a></b>(int <i>activeWallpaperCounter</i>)</td></tr>
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<tr><td class="memItemLeft rightAlign topAlign"> void </td><td class="memItemRight bottomAlign"><b><a href="screenplay-screenplaymanager.html#activeWidgetsCounter-prop">activeWidgetsCounterChanged</a></b>(int <i>activeWidgetsCounter</i>)</td></tr>
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</table></div>
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<a name="details"></a>
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<!-- $$$ScreenPlayManager-description -->
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<div class="descr">
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<h2 id="details">Detailed Description</h2>
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<p>Creates and (indirectly) destroys Wallpaper and Widgets via opening and closing QLocalPipe connectons of the ScreenPlaySDK. Also responsible to set the current active wallpaper to the monitorListModel.</p>
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</div>
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<!-- @@@ScreenPlayManager -->
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<div class="func">
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<h2>Member Function Documentation</h2>
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<!-- $$$ScreenPlayManager[overload1]$$$ScreenPlayManagerconstshared_ptr<ScreenPlay::GlobalVariables>&constshared_ptr<ScreenPlay::MonitorListModel>&constshared_ptr<ScreenPlay::SDKConnector>&constint&QObject* -->
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<h3 class="fn" id="ScreenPlayManager"><a name="ScreenPlayManager"></a>ScreenPlayManager::<span class="name">ScreenPlayManager</span>(const <span class="type">shared_ptr</span><<span class="type">ScreenPlay::GlobalVariables</span>> &<i>globalVariables</i>, const <span class="type">shared_ptr</span><<span class="type"><a href="screenplay-monitorlistmodel.html">ScreenPlay::MonitorListModel</a></span>> &<i>mlm</i>, const <span class="type">shared_ptr</span><<span class="type"><a href="screenplay-sdkconnector.html">ScreenPlay::SDKConnector</a></span>> &<i>sdkc</i>, const <span class="type">int</span> &<i>telemetry</i>, <span class="type">QObject</span> *<i>parent</i> = nullptr)</h3>
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<p>Constructor</p>
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<!-- @@@ScreenPlayManager -->
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<!-- $$$createWallpaper[overload1]$$$createWallpaperQVector<int>constQString&constQString&constfloatconstQString&constQString&constbool -->
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<h3 class="fn" id="createWallpaper"><a name="createWallpaper"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">createWallpaper</span>(<span class="type">QVector</span><<span class="type">int</span>> <i>monitorIndex</i>, const <span class="type">QString</span> &<i>absoluteStoragePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">float</span> <i>volume</i>, const <span class="type">QString</span> &<i>fillMode</i>, const <span class="type">QString</span> &<i>type</i>, const <span class="type">bool</span> <i>saveToProfilesConfigFile</i> = true)</h3>
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<p>Creates a wallpaper with a given <i>monitorIndex</i> list, <i>a</i> absoluteStoragePath folder, a <i>previewImage</i> (relative path to the absoluteStoragePath), a default <i>volume</i>, a <i>fillMode</i>, a <i>type</i> (htmlWallpaper, qmlWallpaper etc.), a <i>saveToProfilesConfigFile</i> bool only set to flase if we call the method when using via the settings on startup to skip a unnecessary save.</p>
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<!-- @@@createWallpaper -->
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<!-- $$$createWidget[overload1]$$$createWidgetconstQUrl&constQString&constQString& -->
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<h3 class="fn" id="createWidget"><a name="createWidget"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">createWidget</span>(const <span class="type">QUrl</span> &<i>absoluteStoragePath</i>, const <span class="type">QString</span> &<i>previewImage</i>, const <span class="type">QString</span> &<i>type</i>)</h3>
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<p>Creates a <a href="screenplay-screenplaywidget.html">ScreenPlayWidget</a> object via a <i>absoluteStoragePath</i> and a <i>preview</i> image (relative path).</p>
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<!-- @@@createWidget -->
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<!-- $$$getWallpaperByAppID[overload1]$$$getWallpaperByAppIDconstQString& -->
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<h3 class="fn" id="getWallpaperByAppID"><a name="getWallpaperByAppID"></a><code>[slot] </code><span class="type">int</span> ScreenPlayManager::<span class="name">getWallpaperByAppID</span>(<i>const QString &</i>)</h3>
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<p>Returns <code>a</code> <a href="screenplay-screenplaywallpaper.html">ScreenPlayWallpaper</a> if successful, otherwhise <code>std::nullopt</code>.</p>
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<!-- @@@getWallpaperByAppID -->
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<!-- $$$removeAllWallpapers[overload1]$$$removeAllWallpapers -->
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<h3 class="fn" id="removeAllWallpapers"><a name="removeAllWallpapers"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">removeAllWallpapers</span>()</h3>
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<p>Removes all wallpaper entries in the profiles.json. This method will likely be removed when using nlohmann/json in the future.</p>
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<!-- @@@removeAllWallpapers -->
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<!-- $$$requestProjectSettingsListModelAt[overload1]$$$requestProjectSettingsListModelAtconstint -->
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<h3 class="fn" id="requestProjectSettingsListModelAt"><a name="requestProjectSettingsListModelAt"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">requestProjectSettingsListModelAt</span>(const <span class="type">int</span> <i>index</i>)</h3>
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<p>Request a spesific json profile to display in the active wallpaper popup on the right.</p>
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<!-- @@@requestProjectSettingsListModelAt -->
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<!-- $$$setAllWallpaperValue[overload1]$$$setAllWallpaperValueconstQString&constQString& -->
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<h3 class="fn" id="setAllWallpaperValue"><a name="setAllWallpaperValue"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">setAllWallpaperValue</span>(const <span class="type">QString</span> &<i>key</i>, const <span class="type">QString</span> &<i>value</i>)</h3>
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<p>Convenient function to set a <i>value</i> at a given <i>index</i> and <i>key</i> for all wallaper. For exmaple used to mute all wallpaper.</p>
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<!-- @@@setAllWallpaperValue -->
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<!-- $$$setWallpaperValue[overload1]$$$setWallpaperValueconstintconstQString&constQString& -->
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<h3 class="fn" id="setWallpaperValue"><a name="setWallpaperValue"></a><code>[slot] </code><span class="type">void</span> ScreenPlayManager::<span class="name">setWallpaperValue</span>(const <span class="type">int</span> <i>index</i>, const <span class="type">QString</span> &<i>key</i>, const <span class="type">QString</span> &<i>value</i>)</h3>
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<p>Set a wallpaper <i>value</i> at a given <i>index</i> and <i>key</i>.</p>
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<!-- @@@setWallpaperValue -->
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</div>
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<div id= license class="footer center"><p>This documentation is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>.</p></div> <script src="../js/mermaid.min.js"></script> <script>var config = {startOnLoad:true,flowchart:{useMaxWidth:true,htmlLabels:true}};mermaid.initialize(config);</script></body>
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