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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-09-15 06:52:34 +02:00
ScreenPlay/ScreenPlayWallpaper/main.cpp
Elias Steurer d129bf5cf4 Fix long standing qml error internal crash
We now wait until the event loop is done until
we call terminate. Before ScreenPlayWallpaper would
crash internally and stay alive as a zombie process for some
reason...
2023-02-03 17:03:10 +01:00

120 lines
4.1 KiB
C++

#include <QGuiApplication>
#include <QObject>
#include <QStringList>
#include <QVector>
#include <QtGlobal>
#include <QtWebEngineQuick>
#include "ScreenPlayUtil/exitcodes.h"
#include "ScreenPlayUtil/util.h"
#if defined(Q_OS_WIN)
#include "src/winwindow.h"
Q_IMPORT_QML_PLUGIN(ScreenPlaySysInfoPlugin)
#elif defined(Q_OS_LINUX)
#include "src/linuxx11window.h"
#elif defined(Q_OS_OSX)
#include "src/macwindow.h"
#endif
Q_IMPORT_QML_PLUGIN(ScreenPlayWeatherPlugin)
int main(int argc, char* argv[])
{
#if !defined(Q_OS_LINUX)
qputenv("QT_MEDIA_BACKEND", "windows");
#endif
QGuiApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
QtWebEngineQuick::initialize();
QGuiApplication app(argc, argv);
#if defined(Q_OS_WIN)
WinWindow window;
#elif defined(Q_OS_LINUX)
LinuxX11Window window;
#elif defined(Q_OS_OSX)
MacWindow window;
#endif
// If we start with only one argument (app path)
// It means we want to test a single wallpaper
const QStringList argumentList = app.arguments();
// For testing purposes when starting the ScreenPlayWallpaper directly.
if (argumentList.length() == 1) {
window.setActiveScreensList({ 0 });
//window.setProjectPath("test");
window.setProjectPath("C:/Program Files (x86)/Steam/steamapps/workshop/content/672870/particles");
window.setAppID("test");
window.setVolume(1);
window.setFillMode("fill");
window.setType(ScreenPlay::InstalledType::InstalledType::VideoWallpaper);
window.setCheckWallpaperVisible(true);
window.setDebugMode(true);
} else {
// 8 parameter + 1 OS working directory as the first default paramter
if (argumentList.length() != 9) {
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_ArgumentSize);
}
const auto activeScreensList = ScreenPlayUtil::parseStringToIntegerList(argumentList.at(1));
if (!activeScreensList.has_value()) {
qCritical("Could not activeScreensList");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_ActiveScreensList);
}
auto installedType = ScreenPlay::InstalledType::InstalledType::Unknown;
if (auto typeOpt = ScreenPlayUtil::getInstalledTypeFromString(argumentList.at(6))) {
installedType = typeOpt.value();
} else {
qCritical() << "Cannot parse Wallpaper type from value" << argumentList.at(6);
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_InstalledType);
}
bool okParseCheckWallpaperVisible = false;
const bool checkWallpaperVisible = argumentList.at(7).toInt(&okParseCheckWallpaperVisible);
if (!okParseCheckWallpaperVisible) {
qCritical("Could not parse checkWallpaperVisible");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_CheckWallpaperVisible);
}
bool okParseVolume = 0.0f;
const float volume = argumentList.at(4).toFloat(&okParseVolume);
if (!okParseVolume) {
qCritical("Could not parse Volume");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_Volume);
}
QString appID = argumentList.at(3);
if (!appID.startsWith("appID=")) {
qCritical("Invalid appID");
return static_cast<int>(ScreenPlay::WallpaperExitCode::Invalid_AppID);
}
appID = appID.remove("appID=");
window.setActiveScreensList(activeScreensList.value());
window.setProjectPath(argumentList.at(2));
window.setAppID(appID);
window.setVolume(volume);
window.setFillMode(argumentList.at(5));
window.setType(installedType);
window.setCheckWallpaperVisible(checkWallpaperVisible);
window.setDebugMode(false);
}
const auto setupStatus = window.setup();
if (setupStatus != ScreenPlay::WallpaperExitCode::Ok) {
return static_cast<int>(setupStatus);
}
const auto startStatus = window.start();
if (startStatus != ScreenPlay::WallpaperExitCode::Ok) {
return static_cast<int>(startStatus);
}
emit window.qmlStart();
return app.exec();
}