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61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
//====== Copyright © 1996-2014 Valve Corporation, All rights reserved. =======
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//
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// Purpose: interface to Steam Video
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//
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//=============================================================================
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#ifndef ISTEAMVIDEO_H
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#define ISTEAMVIDEO_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "isteamclient.h"
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// callbacks
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#if defined( VALVE_CALLBACK_PACK_SMALL )
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#pragma pack( push, 4 )
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#elif defined( VALVE_CALLBACK_PACK_LARGE )
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#pragma pack( push, 8 )
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#else
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#error isteamclient.h must be included
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: Steam Video API
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//-----------------------------------------------------------------------------
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class ISteamVideo
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{
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public:
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// Get a URL suitable for streaming the given Video app ID's video
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virtual void GetVideoURL( AppId_t unVideoAppID ) = 0;
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// returns true if user is uploading a live broadcast
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virtual bool IsBroadcasting( int *pnNumViewers ) = 0;
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};
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#define STEAMVIDEO_INTERFACE_VERSION "STEAMVIDEO_INTERFACE_V001"
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DEFINE_CALLBACK( BroadcastUploadStart_t, k_iClientVideoCallbacks + 4 )
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END_DEFINE_CALLBACK_0()
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DEFINE_CALLBACK( BroadcastUploadStop_t, k_iClientVideoCallbacks + 5 )
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CALLBACK_MEMBER( 0, EBroadcastUploadResult, m_eResult )
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END_DEFINE_CALLBACK_1()
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DEFINE_CALLBACK( GetVideoURLResult_t, k_iClientVideoCallbacks + 11 )
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CALLBACK_MEMBER( 0, EResult, m_eResult )
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CALLBACK_MEMBER( 1, AppId_t, m_unVideoAppID )
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CALLBACK_MEMBER( 2, char, m_rgchURL[256] )
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END_DEFINE_CALLBACK_1()
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#pragma pack( pop )
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#endif // ISTEAMVIDEO_H
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