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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-06 19:12:30 +01:00
ScreenPlay/Content/wallpaper_godot_fjord/preview.png.import
Elias Steurer a596ad6337 Add args parsing
Add access to ScreenPlay object to the
fjord example
2023-10-05 13:57:25 +02:00

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755 B
Plaintext

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b50wk45iaak85"
path="res://.godot/imported/preview.png-b4838d23de224c84c7c9b5588b6708a6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://preview.png"
dest_files=["res://.godot/imported/preview.png-b4838d23de224c84c7c9b5588b6708a6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1