mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
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e327f73812
They default to format but also can be used for checking
139 lines
3.4 KiB
QML
139 lines
3.4 KiB
QML
// SPDX-License-Identifier: BSD-3-Clause
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import QtQuick
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import QtQuick.Effects
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import QtQuick.Particles
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Item {
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id: root
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anchors.fill: parent
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property int attStrength: 8000000
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//Emitter
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property bool isEnabled: true
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property int emitRate: 25
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property int lifeSpan: 5000
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property int endSize: 8
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property int sizeVariation: 4
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property int particleSize: 16
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//Image
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property real imgOpacity: .75
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Rectangle {
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id: gradient
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anchors.fill: parent
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gradient: Gradient {
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GradientStop {
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position: 0.0
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color: "#199EF1"
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}
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GradientStop {
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position: 1.0
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color: "#092E6C"
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}
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}
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}
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Item {
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anchors.fill: parent
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MouseArea {
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id: ma
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anchors.fill: parent
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hoverEnabled: true
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Component.onCompleted: {
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attractor.pointX = parent.width * .5;
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attractor.pointY = 0;
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}
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onPressed: {
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attractor.enabled = true;
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}
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onPositionChanged: {
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attractor.pointX = mouseX;
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attractor.pointY = mouseY;
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}
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onReleased: {
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attractor.enabled = false;
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}
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}
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Attractor {
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id: attractor
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system: particleSystem
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affectedParameter: Attractor.Acceleration
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strength: root.attStrength
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proportionalToDistance: Attractor.InverseQuadratic
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anchors {
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top: parent.top
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topMargin: 100
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horizontalCenter: parent.horizontalCenter
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}
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}
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ParticleSystem {
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id: particleSystem
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}
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Emitter {
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id: emitter
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enabled: root.isEnabled
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anchors {
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horizontalCenter: parent.horizontalCenter
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bottom: parent.bottom
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}
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width: parent.width
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height: parent.height * .5
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system: particleSystem
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emitRate: root.emitRate
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lifeSpan: root.lifeSpan
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lifeSpanVariation: 1000
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size: root.particleSize
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endSize: root.endSize
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sizeVariation: root.sizeVariation
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velocity: AngleDirection {
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angle: -90
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magnitude: 50
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magnitudeVariation: 25
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angleVariation: 10
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}
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}
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ImageParticle {
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height: 16
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width: 16
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source: "dot.png"
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system: particleSystem
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opacity: root.imgOpacity
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}
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Image {
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id: bgGlow
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width: parent.width * .75
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height: width
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opacity: .3
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source: "backgroundGlow.png"
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anchors {
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horizontalCenter: parent.horizontalCenter
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bottom: parent.bottom
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bottomMargin: -width * .65
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}
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SequentialAnimation on opacity {
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loops: Animation.Infinite
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OpacityAnimator {
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from: 0
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to: .3
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duration: 100000
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}
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OpacityAnimator {
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from: .4
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to: 0
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duration: 100000
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}
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}
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}
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}
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}
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