mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-06 11:02:29 +01:00
150 lines
4.1 KiB
C++
150 lines
4.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2020 Elias Steurer (Kelteseth)
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** Contact: https://screen-play.app
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**
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** This file is part of ScreenPlay. ScreenPlay is licensed under a dual license in
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** order to ensure its sustainability. When you contribute to ScreenPlay
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** you accept that your work will be available under the two following licenses:
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**
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** $SCREENPLAY_BEGIN_LICENSE$
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**
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** #### Affero General Public License Usage (AGPLv3)
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** Alternatively, this file may be used under the terms of the GNU Affero
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file "ScreenPlay License.md" included in the
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** packaging of this App. Please review the following information to
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** ensure the GNU Affero Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/agpl-3.0.en.html.
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**
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** #### Commercial License
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** This code is owned by Elias Steurer. By changing/adding to the code you agree to the
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** terms written in:
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** * Legal/corporate_contributor_license_agreement.md - For corporate contributors
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** * Legal/individual_contributor_license_agreement.md - For individual contributors
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**
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** #### Additional Limitations to the AGPLv3 and Commercial Lincese
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** This License does not grant any rights in the trademarks,
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** service marks, or logos.
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**
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**
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** $SCREENPLAY_END_LICENSE$
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**
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****************************************************************************/
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#pragma once
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#include <QByteArray>
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#include <QJsonArray>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QJsonParseError>
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#include <QLocalServer>
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#include <QLocalSocket>
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#include <QObject>
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#include <QPluginLoader>
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#include <QQuickItem>
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#include <QSharedDataPointer>
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#include <QSharedPointer>
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#include <QTimer>
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#include <QtGlobal>
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class ScreenPlaySDK : public QQuickItem {
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Q_OBJECT
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Q_DISABLE_COPY(ScreenPlaySDK)
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public:
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ScreenPlaySDK(QQuickItem* parent = nullptr);
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ScreenPlaySDK(const QString& appID, const QString& type, QQuickItem* parent = nullptr);
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~ScreenPlaySDK();
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Q_PROPERTY(QString type READ type WRITE setType NOTIFY typeChanged)
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Q_PROPERTY(bool isConnected READ isConnected WRITE setIsConnected NOTIFY isConnectedChanged)
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Q_PROPERTY(QString appID READ appID WRITE setAppID NOTIFY appIDChanged)
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QString type() const
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{
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return m_type;
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}
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bool isConnected() const
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{
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return m_isConnected;
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}
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QString appID() const
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{
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return m_appID;
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}
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public slots:
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void sendMessage(const QJsonObject& obj);
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void connected();
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void disconnected();
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void readyRead();
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void error(QLocalSocket::LocalSocketError socketError);
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void redirectMessage(QByteArray& msg);
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void pingAlive();
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void start();
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void setType(QString type)
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{
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if (m_type == type)
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return;
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m_type = type;
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emit typeChanged(m_type);
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}
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void setIsConnected(bool isConnected)
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{
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if (m_isConnected == isConnected)
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return;
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m_isConnected = isConnected;
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emit isConnectedChanged(m_isConnected);
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}
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void setAppID(QString appID)
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{
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if (m_appID == appID)
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return;
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m_appID = appID;
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emit appIDChanged(m_appID);
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}
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static void redirectMessageOutputToMainWindow(QtMsgType type, const QMessageLogContext& context, const QString& msg);
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signals:
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void incommingMessage(QString key, QString value);
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void incommingMessageError(QString msg);
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void sdkConnected();
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void sdkDisconnected();
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void typeChanged(QString type);
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void isConnectedChanged(bool isConnected);
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void appIDChanged(QString appID);
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void newRedirectMessage(QByteArray& msg);
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void replaceWallpaper(
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const QString absolutePath,
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const QString file,
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const float volume,
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const QString fillMode,
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const QString type,
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const bool checkWallpaperVisible);
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private:
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QLocalSocket m_socket;
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QString m_type = "undefined";
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bool m_isConnected = false;
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QString m_appID;
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QTimer m_pingAliveTimer;
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QTimer m_firstConnectionTimer;
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};
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