SilentPatch/SilentPatchIII/SilentPatchIII.cpp

614 lines
20 KiB
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#include "StdAfx.h"
#include "General.h"
#include "Timer.h"
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struct PsGlobalType
{
HWND window;
DWORD instance;
DWORD fullscreen;
DWORD lastMousePos_X;
DWORD lastMousePos_Y;
DWORD unk;
DWORD diInterface;
DWORD diMouse;
void* diDevice1;
void* diDevice2;
};
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struct RsGlobalType
{
const char* AppName;
unsigned int unkWidth, unkHeight;
signed int MaximumWidth;
signed int MaximumHeight;
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unsigned int frameLimit;
BOOL quit;
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PsGlobalType* ps;
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void* keyboard;
void* mouse;
void* pad;
};
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struct RwV2d
{
float x; /**< X value*/
float y; /**< Y value */
};
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static void (*DrawRect)(const CRect&,const CRGBA&);
static void (*SetScale)(float,float);
static int* InstantHitsFiredByPlayer;
static signed char* pGangModelOverrides;
static const void* HeadlightsFix_JumpBack;
void (__stdcall *AudioResetTimers)(unsigned int);
static void (*PrintString)(float,float,const wchar_t*);
static bool* bWantsToDrawHud;
static bool* bCamCheck;
static RsGlobalType* RsGlobal;
static const void* SubtitlesShadowFix_JumpBack;
inline float GetWidthMult()
{
static const float& ResolutionWidthMult = **AddressByVersion<float**>(0x57E956, 0x57ECA6, 0x57EBA6);
return ResolutionWidthMult;
}
inline float GetHeightMult()
{
static const float& ResolutionHeightMult = **AddressByVersion<float**>(0x57E940, 0x57EC90, 0x57EB90);
return ResolutionHeightMult;
}
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void ShowRadarTrace(float fX, float fY, unsigned int nScale, BYTE r, BYTE g, BYTE b, BYTE a)
{
if ( *bWantsToDrawHud == true && !*bCamCheck )
{
float fWidthMult = GetWidthMult();
float fHeightMult = GetHeightMult();
DrawRect(CRect( fX - ((nScale+1.0f) * fWidthMult * RsGlobal->MaximumWidth),
fY + ((nScale+1.0f) * fHeightMult * RsGlobal->MaximumHeight),
fX + ((nScale+1.0f) * fWidthMult * RsGlobal->MaximumWidth),
fY - ((nScale+1.0f) * fHeightMult * RsGlobal->MaximumHeight)),
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CRGBA(0, 0, 0, a));
DrawRect(CRect( fX - (nScale * fWidthMult * RsGlobal->MaximumWidth),
fY + (nScale * fHeightMult * RsGlobal->MaximumHeight),
fX + (nScale * fWidthMult * RsGlobal->MaximumWidth),
fY - (nScale * fHeightMult * RsGlobal->MaximumHeight)),
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CRGBA(r, g, b, a));
}
}
void SetScaleProperly(float fX, float fY)
{
SetScale(fX * GetWidthMult() * RsGlobal->MaximumWidth, fY * GetHeightMult() * RsGlobal->MaximumHeight);
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}
void PurpleNinesGlitchFix()
{
for ( int i = 0; i < 9; ++i )
pGangModelOverrides[i * 16] = -1;
}
static bool bGameInFocus = true;
static LRESULT (CALLBACK **OldWndProc)(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK CustomWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch ( uMsg )
{
case WM_KILLFOCUS:
bGameInFocus = false;
break;
case WM_SETFOCUS:
bGameInFocus = true;
break;
}
return (*OldWndProc)(hwnd, uMsg, wParam, lParam);
}
static auto* pCustomWndProc = CustomWndProc;
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static void (* const ConstructRenderList)() = AddressByVersion<void(*)()>(0x4A76B0, 0x4A77A0, 0x4A7730);
static void (* const RsMouseSetPos)(RwV2d*) = AddressByVersion<void(*)(RwV2d*)>(0x580D20, 0x581070, 0x580F70);
void ResetMousePos()
{
if ( bGameInFocus )
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{
RwV2d vecPos = { RsGlobal->MaximumWidth * 0.5f, RsGlobal->MaximumHeight * 0.5f };
RsMouseSetPos(&vecPos);
}
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ConstructRenderList();
}
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void __declspec(naked) M16StatsFix()
{
_asm
{
add eax, 34h
add ebx, 34h
mov ecx, [InstantHitsFiredByPlayer]
inc [ecx]
retn
}
}
void __declspec(naked) HeadlightsFix()
{
static const float fMinusOne = -1.0f;
_asm
{
fld [esp+708h-690h]
fcomp fMinusOne
fnstsw ax
and ah, 5
cmp ah, 1
jnz HeadlightsFix_DontLimit
fld fMinusOne
fstp [esp+708h-690h]
HeadlightsFix_DontLimit:
fld [esp+708h-690h]
fabs
fld st
jmp [HeadlightsFix_JumpBack]
}
}
static float fShadowXSize, fShadowYSize;
void __stdcall Recalculate(signed int nShadow)
{
fShadowXSize = nShadow * GetWidthMult() * RsGlobal->MaximumWidth;
fShadowYSize = nShadow * GetHeightMult() * RsGlobal->MaximumHeight;
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}
template<int pFltX, int pFltY>
void AlteredPrintString(float fX, float fY, const wchar_t* pText)
{
float fMarginX = **reinterpret_cast<float**>(pFltX);
float fMarginY = **reinterpret_cast<float**>(pFltY);
PrintString(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
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}
template<int pFltX, int pFltY>
void AlteredPrintStringMinus(float fX, float fY, const wchar_t* pText)
{
float fMarginX = **reinterpret_cast<float**>(pFltX);
float fMarginY = **reinterpret_cast<float**>(pFltY);
PrintString(fX + fMarginX - (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY + fMarginY - (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
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}
template<int pFltX>
void AlteredPrintStringXOnly(float fX, float fY, const wchar_t* pText)
{
float fMarginX = **reinterpret_cast<float**>(pFltX);
PrintString(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY, pText);
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}
template<int pFltY>
void AlteredPrintStringYOnly(float fX, float fY, const wchar_t* pText)
{
float fMarginY = **reinterpret_cast<float**>(pFltY);
PrintString(fX, fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
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}
float FixedRefValue()
{
return 1.0f;
}
void __declspec(naked) SubtitlesShadowFix()
{
_asm
{
push eax
call Recalculate
fadd [esp+50h+8]
fadd [fShadowYSize]
jmp SubtitlesShadowFix_JumpBack
}
}
static char aNoDesktopMode[64];
void Patch_III_10(const RECT& desktop)
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{
using namespace MemoryVP;
DrawRect = (void(*)(const CRect&,const CRGBA&))0x51F970;
SetScale = (void(*)(float,float))0x501B80;
AudioResetTimers = (void(__stdcall*)(unsigned int))0x57CCD0;
PrintString = (void(*)(float,float,const wchar_t*))0x500F50;
InstantHitsFiredByPlayer = *(int**)0x482C8F;
pGangModelOverrides = *(signed char**)0x4C405E;
bWantsToDrawHud = *(bool**)0x4A5877;
bCamCheck = *(bool**)0x4A588C;
RsGlobal = *(RsGlobalType**)0x584C42;
HeadlightsFix_JumpBack = (void*)0x5382F2;
SubtitlesShadowFix_JumpBack = (void*)0x500D32;
CTimer::ms_fTimeScale = *(float**)0x43F73F;
CTimer::ms_fTimeStep = *(float**)0x41428E;
CTimer::ms_fTimeStepNotClipped = *(float**)0x404F9B;
CTimer::m_UserPause = *(bool**)0x4076E9;
CTimer::m_CodePause = *(bool**)0x4076F2;
CTimer::m_snTimeInMilliseconds = *(int**)0x40B3B8;
CTimer::m_snPreviousTimeInMilliseconds = *(int**)0x41543D;
CTimer::m_snTimeInMillisecondsNonClipped = *(int**)0x4ACEA2;
CTimer::m_snTimeInMillisecondsPauseMode = *(int**)0x47A780;
CTimer::m_FrameCounter = *(unsigned int**)0x4AD2F3;
Patch<BYTE>(0x490F83, 1);
Patch<BYTE>(0x43177D, 16);
Patch<BYTE>(0x431DBB, 16);
Patch<BYTE>(0x432083, 16);
Patch<BYTE>(0x432303, 16);
Patch<BYTE>(0x479C9A, 16);
Patch<BYTE>(0x4FAD35, 16);
Patch<BYTE>(0x544AA4, 127);
Patch<WORD>(0x5382BF, 0x0EEB);
InjectHook(0x5382EC, HeadlightsFix, PATCH_JUMP);
InjectHook(0x4C4004, PurpleNinesGlitchFix, PATCH_JUMP);
InjectHook(0x4ACE60, CTimer::Initialise, PATCH_JUMP);
InjectHook(0x4AD310, CTimer::Suspend, PATCH_JUMP);
InjectHook(0x4AD370, CTimer::Resume, PATCH_JUMP);
InjectHook(0x4AD410, CTimer::GetCyclesPerFrame, PATCH_JUMP);
InjectHook(0x4AD3F0, CTimer::GetCyclesPerMillisecond, PATCH_JUMP);
InjectHook(0x4ACF70, CTimer::Update, PATCH_JUMP);
InjectHook(0x590D9F, CTimer::RecoverFromSave);
InjectHook(0x4A5870, ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4209A7, SetScaleProperly);
InjectHook(0x420A1F, SetScaleProperly);
InjectHook(0x420AC1, SetScaleProperly);
InjectHook(0x420D9E, SetScaleProperly);
InjectHook(0x426342, SetScaleProperly);
InjectHook(0x4326B8, SetScaleProperly);
InjectHook(0x4F9E4D, FixedRefValue);
InjectHook(0x500D27, SubtitlesShadowFix, PATCH_JUMP);
Patch<WORD>(0x500D4C, 0x05D8);
Patch<WORD>(0x500D5F, 0x05D9);
Patch<WORD>(0x500D6E, 0x05D9);
Patch<void*>(0x500D4E, &fShadowXSize);
Patch<void*>(0x500D70, &fShadowXSize);
Patch<void*>(0x500D61, &fShadowYSize);
Patch<DWORD>(0x500D53, 0x0000441F);
Patch<BYTE>(0x500D52, 0x0F);
Patch<BYTE>(0x500D65, 0x90);
Patch<BYTE>(0x500D6D, 0x50);
Patch<WORD>(0x500D74, 0x9066);
Patch<BYTE>(0x5623B5, 0x90);
InjectHook(0x5623B6, M16StatsFix, PATCH_CALL);
InjectHook(0x505F82, AlteredPrintString<0x505F7B,0x505F50>);
InjectHook(0x5065DA, AlteredPrintString<0x5065D3,0x5065A8>);
InjectHook(0x50669B, AlteredPrintString<0x50668E,0x506670>);
InjectHook(0x50694B, AlteredPrintString<0x506944,0x506919>);
InjectHook(0x506A0C, AlteredPrintString<0x5069FF,0x5069E1>);
InjectHook(0x506C37, AlteredPrintString<0x506C2B,0x506C22>);
InjectHook(0x5070FA, AlteredPrintString<0x5070F3,0x5070C8>);
InjectHook(0x507598, AlteredPrintString<0x507591,0x507566>);
InjectHook(0x507754, AlteredPrintString<0x50774D,0x507722>);
InjectHook(0x507944, AlteredPrintString<0x50793D,0x507912>);
InjectHook(0x507AC8, AlteredPrintStringYOnly<0x507A8B>);
InjectHook(0x507CF0, AlteredPrintString<0x507CE9,0x507CBE>);
InjectHook(0x507FF1, AlteredPrintStringYOnly<0x507FB4>);
InjectHook(0x508C6E, AlteredPrintString<0x508C67,0x508C46>);
InjectHook(0x508F09, AlteredPrintStringXOnly<0x508F02>);
InjectHook(0x426446, AlteredPrintString<0x42643F,0x426418>);
InjectHook(0x426584, AlteredPrintString<0x42657D,0x426556>);
InjectHook(0x42665F, AlteredPrintStringMinus<0x426658,0x426637>);
InjectHook(0x5098D6, AlteredPrintString<0x509A5E,0x509A3D>);
InjectHook(0x509A65, AlteredPrintStringMinus<0x509A5E,0x509A3D>);
InjectHook(0x50A142, AlteredPrintStringXOnly<0x50A139>);
InjectHook(0x57E9F5, AlteredPrintString<0x57E9EE,0x57E9CD>);
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// RsMouseSetPos call (SA style fix)
InjectHook(0x48E539, ResetMousePos);
// New wndproc
OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x581C74;
Patch(0x581C74, &pCustomWndProc);
// Armour cheat as TORTOISE - like in 1.1 and Steam
Patch<const char*>(0x4925FB, "ESIOTROT");
// BOOOOORING fixed
Patch<BYTE>(0x4925D7, 10);
// Default to desktop res
Patch<DWORD>(0x581E5E, desktop.right);
Patch<DWORD>(0x581E68, desktop.bottom);
Patch<BYTE>(0x581E72, 32);
Patch<const char*>(0x581EA8, aNoDesktopMode);
// No 12mb vram check
Patch<BYTE>(0x581411, 0xEB);
// No DirectPlay dependency
Patch<BYTE>(0x5812D6, 0xB8);
Patch<DWORD>(0x5812D7, 0x900);
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}
void Patch_III_11(const RECT& desktop)
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{
using namespace MemoryVP;
DrawRect = (void(*)(const CRect&,const CRGBA&))0x51FBA0;
SetScale = (void(*)(float,float))0x501C60;
AudioResetTimers = (void(__stdcall*)(unsigned int))0x57CCC0;
PrintString = (void(*)(float,float,const wchar_t*))0x501030;
InstantHitsFiredByPlayer = *(int**)0x482D5F;
pGangModelOverrides = *(signed char**)0x4C40FE;
bWantsToDrawHud = *(bool**)0x4A5967;
bCamCheck = *(bool**)0x4A597C;
RsGlobal = *(RsGlobalType**)0x584F82;
HeadlightsFix_JumpBack = (void*)0x538532;
SubtitlesShadowFix_JumpBack = (void*)0x500E12;
CTimer::ms_fTimeScale = *(float**)0x43F73F;
CTimer::ms_fTimeStep = *(float**)0x41428E;
CTimer::ms_fTimeStepNotClipped = *(float**)0x404F9B;
CTimer::m_UserPause = *(bool**)0x4076E9;
CTimer::m_CodePause = *(bool**)0x4076F2;
CTimer::m_snTimeInMilliseconds = *(int**)0x40B3B8;
CTimer::m_snPreviousTimeInMilliseconds = *(int**)0x41543D;
CTimer::m_snTimeInMillisecondsNonClipped = *(int**)0x4ACF92;
CTimer::m_snTimeInMillisecondsPauseMode = *(int**)0x47A770;
CTimer::m_FrameCounter = *(unsigned int**)0x4AD3E3;
Patch<BYTE>(0x491043, 1);
Patch<BYTE>(0x43177D, 16);
Patch<BYTE>(0x431DBB, 16);
Patch<BYTE>(0x432083, 16);
Patch<BYTE>(0x432303, 16);
Patch<BYTE>(0x479C9A, 16);
Patch<BYTE>(0x4FAE15, 16);
Patch<BYTE>(0x544CE4, 127);
Patch<WORD>(0x5384FF, 0x0EEB);
InjectHook(0x53852C, HeadlightsFix, PATCH_JUMP);
InjectHook(0x4C40A4, PurpleNinesGlitchFix, PATCH_JUMP);
InjectHook(0x4ACF50, CTimer::Initialise, PATCH_JUMP);
InjectHook(0x4AD400, CTimer::Suspend, PATCH_JUMP);
InjectHook(0x4AD460, CTimer::Resume, PATCH_JUMP);
InjectHook(0x4AD500, CTimer::GetCyclesPerFrame, PATCH_JUMP);
InjectHook(0x4AD4E0, CTimer::GetCyclesPerMillisecond, PATCH_JUMP);
InjectHook(0x4AD060, CTimer::Update, PATCH_JUMP);
InjectHook(0x59105F, CTimer::RecoverFromSave);
InjectHook(0x4A5960, ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4209A7, SetScaleProperly);
InjectHook(0x420A1F, SetScaleProperly);
InjectHook(0x420AC1, SetScaleProperly);
InjectHook(0x420D9E, SetScaleProperly);
InjectHook(0x426342, SetScaleProperly);
InjectHook(0x4326B8, SetScaleProperly);
InjectHook(0x4F9F2D, FixedRefValue);
InjectHook(0x500E07, SubtitlesShadowFix, PATCH_JUMP);
Patch<WORD>(0x500E2C, 0x05D8);
Patch<WORD>(0x500E3F, 0x05D9);
Patch<WORD>(0x500E4E, 0x05D9);
Patch<void*>(0x500E2E, &fShadowXSize);
Patch<void*>(0x500E50, &fShadowXSize);
Patch<void*>(0x500E41, &fShadowYSize);
Patch<DWORD>(0x500E33, 0x0000441F);
Patch<BYTE>(0x500E32, 0x0F);
Patch<BYTE>(0x500E45, 0x90);
Patch<BYTE>(0x500E4D, 0x50);
Patch<WORD>(0x500E54, 0x9066);
Patch<BYTE>(0x5624E5, 0x90);
InjectHook(0x5624E6, M16StatsFix, PATCH_CALL);
InjectHook(0x506062, AlteredPrintString<0x50605B,0x506030>);
InjectHook(0x5066BA, AlteredPrintString<0x5066B3,0x506688>);
InjectHook(0x50677B, AlteredPrintString<0x50676E,0x506750>);
InjectHook(0x506A2B, AlteredPrintString<0x506A24,0x5069F9>);
InjectHook(0x506AEC, AlteredPrintString<0x506ADF,0x506AC1>);
InjectHook(0x506D17, AlteredPrintString<0x506D0B,0x506D02>);
InjectHook(0x5071DA, AlteredPrintString<0x5071D3,0x5071A8>);
InjectHook(0x507678, AlteredPrintString<0x507671,0x507646>);
InjectHook(0x507834, AlteredPrintString<0x50782D,0x507802>);
InjectHook(0x507A24, AlteredPrintString<0x507A1D,0x5079F2>);
InjectHook(0x507BA8, AlteredPrintStringYOnly<0x507B6B>);
InjectHook(0x507DD0, AlteredPrintString<0x507DC9,0x507D9E>);
InjectHook(0x5080D1, AlteredPrintStringYOnly<0x508094>);
InjectHook(0x508D4E, AlteredPrintString<0x508D47,0x508D26>);
InjectHook(0x508FE9, AlteredPrintStringXOnly<0x508FE2>);
InjectHook(0x426446, AlteredPrintString<0x42643F,0x426418>);
InjectHook(0x426584, AlteredPrintString<0x42657D,0x426556>);
InjectHook(0x42665F, AlteredPrintStringMinus<0x426658,0x426637>);
InjectHook(0x5099B6, AlteredPrintString<0x509B3E,0x509B1D>);
InjectHook(0x509B45, AlteredPrintStringMinus<0x509B3E,0x509B1D>);
InjectHook(0x50A222, AlteredPrintStringXOnly<0x50A219>);
InjectHook(0x57ED45, AlteredPrintString<0x57ED3E,0x57ED1D>);
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// RsMouseSetPos call (SA style fix)
InjectHook(0x48E5F9, ResetMousePos);
// New wndproc
OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x581FB4;
Patch(0x581FB4, &pCustomWndProc);
// Default to desktop res
Patch<DWORD>(0x58219E, desktop.right);
Patch<DWORD>(0x5821A8, desktop.bottom);
Patch<BYTE>(0x5821B2, 32);
Patch<const char*>(0x5821E8, aNoDesktopMode);
// No 12mb vram check
Patch<BYTE>(0x581753, 0xEB);
// No DirectPlay dependency
Patch<BYTE>(0x581620, 0xB8);
Patch<DWORD>(0x581621, 0x900);
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}
void Patch_III_Steam(const RECT& desktop)
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{
using namespace MemoryVP;
DrawRect = (void(*)(const CRect&,const CRGBA&))0x51FB30;
SetScale = (void(*)(float,float))0x501BF0;
AudioResetTimers = (void(__stdcall*)(unsigned int))0x57CF20;
PrintString = (void(*)(float,float,const wchar_t*))0x500FC0;
InstantHitsFiredByPlayer = *(int**)0x482D5F;
pGangModelOverrides = *(signed char**)0x4C408E;
bWantsToDrawHud = *(bool**)0x4A58F7;
bCamCheck = *(bool**)0x4A590C;
RsGlobal = *(RsGlobalType**)0x584E72;
SubtitlesShadowFix_JumpBack = (void*)0x500DA2;
CTimer::ms_fTimeScale = *(float**)0x43F73F;
CTimer::ms_fTimeStep = *(float**)0x41428E;
CTimer::ms_fTimeStepNotClipped = *(float**)0x404F9B;
CTimer::m_UserPause = *(bool**)0x4076E9;
CTimer::m_CodePause = *(bool**)0x4076F2;
CTimer::m_snTimeInMilliseconds = *(int**)0x40B3B8;
CTimer::m_snPreviousTimeInMilliseconds = *(int**)0x41543D;
CTimer::m_snTimeInMillisecondsNonClipped = *(int**)0x4ACF22;
CTimer::m_snTimeInMillisecondsPauseMode = *(int**)0x47A770;
CTimer::m_FrameCounter = *(unsigned int**)0x4AD373;
Patch<BYTE>(0x490FD3, 1);
Patch<BYTE>(0x43177D, 16);
Patch<BYTE>(0x431DBB, 16);
Patch<BYTE>(0x432083, 16);
Patch<BYTE>(0x432303, 16);
Patch<BYTE>(0x479C9A, 16);
Patch<BYTE>(0x4FADA5, 16);
Patch<BYTE>(0x544C94, 127);
InjectHook(0x4C4034, PurpleNinesGlitchFix, PATCH_JUMP);
InjectHook(0x4ACEE0, CTimer::Initialise, PATCH_JUMP);
InjectHook(0x4AD390, CTimer::Suspend, PATCH_JUMP);
InjectHook(0x4AD3F0, CTimer::Resume, PATCH_JUMP);
InjectHook(0x4AD490, CTimer::GetCyclesPerFrame, PATCH_JUMP);
InjectHook(0x4AD470, CTimer::GetCyclesPerMillisecond, PATCH_JUMP);
InjectHook(0x4ACFF0, CTimer::Update, PATCH_JUMP);
InjectHook(0x590F4F, CTimer::RecoverFromSave);
InjectHook(0x4A58F0, ShowRadarTrace, PATCH_JUMP);
InjectHook(0x4209A7, SetScaleProperly);
InjectHook(0x420A1F, SetScaleProperly);
InjectHook(0x420AC1, SetScaleProperly);
InjectHook(0x420D9E, SetScaleProperly);
InjectHook(0x426342, SetScaleProperly);
InjectHook(0x4326B8, SetScaleProperly);
InjectHook(0x4F9EBD, FixedRefValue);
InjectHook(0x500D97, SubtitlesShadowFix, PATCH_JUMP);
Patch<WORD>(0x500DBC, 0x05D8);
Patch<WORD>(0x500DCF, 0x05D9);
Patch<WORD>(0x500DDE, 0x05D9);
Patch<void*>(0x500DBE, &fShadowXSize);
Patch<void*>(0x500DE0, &fShadowXSize);
Patch<void*>(0x500DD1, &fShadowYSize);
Patch<DWORD>(0x500DC3, 0x0000441F);
Patch<BYTE>(0x500DC2, 0x0F);
Patch<BYTE>(0x500DD5, 0x90);
Patch<BYTE>(0x500DDD, 0x50);
Patch<WORD>(0x500DE4, 0x9066);
Patch<BYTE>(0x562495, 0x90);
InjectHook(0x562496, M16StatsFix, PATCH_CALL);
InjectHook(0x505FF2, AlteredPrintString<0x505FEB,0x505FC0>);
InjectHook(0x50664A, AlteredPrintString<0x506643,0x506618>);
InjectHook(0x50670B, AlteredPrintString<0x5066FE,0x5066E0>);
InjectHook(0x5069BB, AlteredPrintString<0x5069B4,0x506989>);
InjectHook(0x506A7C, AlteredPrintString<0x506A6F,0x506A51>);
InjectHook(0x506CA7, AlteredPrintString<0x506C9B,0x506C92>);
InjectHook(0x50716A, AlteredPrintString<0x507163,0x507138>);
InjectHook(0x507608, AlteredPrintString<0x507601,0x5075D6>);
InjectHook(0x5077C4, AlteredPrintString<0x5077BD,0x507792>);
InjectHook(0x5079B4, AlteredPrintString<0x5079AD,0x507982>);
InjectHook(0x507B38, AlteredPrintStringYOnly<0x507AFB>);
InjectHook(0x507D60, AlteredPrintString<0x507D59,0x507D2E>);
InjectHook(0x508061, AlteredPrintStringYOnly<0x508024>);
InjectHook(0x508CDE, AlteredPrintString<0x508CD7,0x508CB6>);
InjectHook(0x508F79, AlteredPrintStringXOnly<0x508F72>);
InjectHook(0x426446, AlteredPrintString<0x42643F,0x426418>);
InjectHook(0x426584, AlteredPrintString<0x42657D,0x426556>);
InjectHook(0x42665F, AlteredPrintStringMinus<0x426658,0x426637>);
InjectHook(0x509946, AlteredPrintString<0x509ACE,0x509AAD>);
InjectHook(0x509AD5, AlteredPrintStringMinus<0x509ACE,0x509AAD>);
InjectHook(0x50A1B2, AlteredPrintStringXOnly<0x50A1A9>);
InjectHook(0x57EC45, AlteredPrintString<0x57EC3E,0x57EC1D>);
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// RsMouseSetPos call (SA style fix)
InjectHook(0x48E589, ResetMousePos);
// New wndproc
OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x581EA4;
Patch(0x581EA4, &pCustomWndProc);
// Default to desktop res
Patch<DWORD>(0x58208E, desktop.right);
Patch<DWORD>(0x582098, desktop.bottom);
Patch<BYTE>(0x5820A2, 32);
Patch<const char*>(0x5820D8, aNoDesktopMode);
// No 12mb vram check
Patch<BYTE>(0x581653, 0xEB);
// No DirectPlay dependency
Patch<BYTE>(0x581520, 0xB8);
Patch<DWORD>(0x581521, 0x900);
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}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
UNREFERENCED_PARAMETER(hinstDLL);
UNREFERENCED_PARAMETER(lpvReserved);
if ( fdwReason == DLL_PROCESS_ATTACH )
{
RECT desktop;
GetWindowRect(GetDesktopWindow(), &desktop);
sprintf(aNoDesktopMode, "Cannot find %dx%dx32 video mode", desktop.right, desktop.bottom);
if (*(DWORD*)0x5C1E70 == 0x53E58955) Patch_III_10(desktop);
else if (*(DWORD*)0x5C2130 == 0x53E58955) Patch_III_11(desktop);
else if (*(DWORD*)0x5C6FD0 == 0x53E58955) Patch_III_Steam(desktop);
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else return FALSE;
CTimer::Initialise();
HMODULE hDummyHandle;
GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, (LPCSTR)&DllMain, &hDummyHandle);
2014-08-27 01:20:24 +02:00
}
return TRUE;
}