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SA: Fix the driving school cones fix so it doesn't leave cones from "Cone Coil" and "Burn and Lap" behind
Fixes #62
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3017790d44
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@ -102,6 +102,7 @@ All the remaining, non-critical fixes.
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* ➕ The boundaries of the cursor on the Map screen, and the cursor itself now scale to resolution correctly (contributed by **Wesser**).
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* ➕ The boundaries of the cursor on the Map screen, and the cursor itself now scale to resolution correctly (contributed by **Wesser**).
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* ➕ The inner padding of the text boxes with a background now scales to resolution correctly (contributed by **Wesser**).
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* ➕ The inner padding of the text boxes with a background now scales to resolution correctly (contributed by **Wesser**).
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* ➕ Nitrous will no longer regenerate faster when reversing the car (contributed by **Wesser**).
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* ➕ Nitrous will no longer regenerate faster when reversing the car (contributed by **Wesser**).
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* ➕ Hydra's jet thrusters no longer randomly fail to appear (contributed by **B1ack_Wh1te**).
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* Detached vehicle parts will now keep the same color and lighting as the vehicle they came from.
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* Detached vehicle parts will now keep the same color and lighting as the vehicle they came from.
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* Detached vehicle parts are now rendered from both sides.
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* Detached vehicle parts are now rendered from both sides.
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* Resolved single-pixel wide seams showing on the Map screen with Anti-Aliasing enabled.
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* Resolved single-pixel wide seams showing on the Map screen with Anti-Aliasing enabled.
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@ -603,7 +603,7 @@ static hook::pattern MakeScriptPattern(bool isMission, std::string_view bytes)
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begin = uintptr_t(ScriptSpace);
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begin = uintptr_t(ScriptSpace);
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end = begin + ScriptFileSize;
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end = begin + ScriptFileSize;
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}
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}
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return hook::make_range_pattern(begin, end, bytes).count_hint(100);
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return hook::make_range_pattern(begin, end, bytes);
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}
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}
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static void MountainCloudBoysFix()
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static void MountainCloudBoysFix()
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@ -631,7 +631,10 @@ static void SupplyLinesFix( bool isBeefyBaron )
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static void DrivingSchoolConesFix()
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static void DrivingSchoolConesFix()
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{
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{
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auto pattern = MakeScriptPattern(true, "04 00 02 20 03 04 00 D6 00 04 00 1A 00 04 2E 02 20 03 4D 00 01 60 75 FF FF BE 00 08 01 07 24 03 20 03 2E 80 08 00 02 20 03 04 01");
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auto pattern = MakeScriptPattern(true, "04 00 02 20 03 04 00 D6 00 04 00 1A 00 04 2E 02 20 03 4D 00 01 60 75 FF FF BE 00 08 01 07 24 03 20 03 2E 80 08 00 02 20 03 04 01");
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if (pattern.size() == 1) // Only destroy as many cones as were created
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auto coneCoilConeCount = MakeScriptPattern(true, "1A 00 04 17 02 20 03");
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auto burnAndLapConeCount = MakeScriptPattern(true, "1A 00 04 23 02 20 03");
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// Only destroy as many cones as were created, and correct trafficcone_counter for "Cone Coil" and "Burn and Lap"
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if (pattern.size() == 1 && coneCoilConeCount.size() == 1 && burnAndLapConeCount.size() == 1)
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{
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{
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const uint8_t gotoSkipAssignment[] = { 0x02, 0x00, 0x01, 0x8B, 0x75, 0xFF, 0xFF };
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const uint8_t gotoSkipAssignment[] = { 0x02, 0x00, 0x01, 0x8B, 0x75, 0xFF, 0xFF };
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memcpy(pattern.get(0).get<void>(0), gotoSkipAssignment, sizeof(gotoSkipAssignment));
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memcpy(pattern.get(0).get<void>(0), gotoSkipAssignment, sizeof(gotoSkipAssignment));
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@ -646,6 +649,15 @@ static void DrivingSchoolConesFix()
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// Also set trafficcone_counter to 0 so the first destruction doesn't happen
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// Also set trafficcone_counter to 0 so the first destruction doesn't happen
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int32_t* trafficcone_counter = reinterpret_cast<int32_t*>(ScriptSpace+800);
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int32_t* trafficcone_counter = reinterpret_cast<int32_t*>(ScriptSpace+800);
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*trafficcone_counter = 0;
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*trafficcone_counter = 0;
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// Correct the final trafficcone_counter in Cone Coil
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// 23 -> 30
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*coneCoilConeCount.get(0).get<int8_t>(3) = 30;
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// Correct the final trafficcone_counter in Burn and Lap
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// 35 -> 42
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*burnAndLapConeCount.get(0).get<int8_t>(3) = 42;
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}
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}
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}
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}
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