Project fixes

This commit is contained in:
Silent 2019-03-02 16:17:29 +01:00
parent 30c10a9a25
commit 5b8ad59097
No known key found for this signature in database
GPG Key ID: AE53149BB0C45AF1
4 changed files with 12 additions and 12 deletions

View File

@ -73,7 +73,7 @@
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\SilentPatch;..\DDraw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -104,7 +104,7 @@ copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\dd
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\SilentPatch;..\DDraw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>false</ExceptionHandling>
@ -138,7 +138,7 @@ copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\dd
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\SilentPatch;..\DDraw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>false</ExceptionHandling>

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@ -116,7 +116,7 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_III;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\SilentPatch;..\SilentPatchIII;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -151,7 +151,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_III;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\SilentPatch;..\SilentPatchIII;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -188,7 +188,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_III;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\SilentPatch;..\SilentPatchIII;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>

View File

@ -76,7 +76,7 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;..\SilentPatchSA;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -114,7 +114,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_SA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;..\SilentPatchSA;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -154,7 +154,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_SA;NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch;..\SilentPatchSA;$(DXSDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>

View File

@ -76,7 +76,7 @@
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_HAS_EXCEPTIONS=0;PATTERNS_USE_HINTS=1;_GTA_VC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;..\SilentPatchVC;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -109,7 +109,7 @@
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;..\SilentPatchVC;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
@ -144,7 +144,7 @@
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>D:\RWSDK\RW3.4\include\d3d8;..\SilentPatch;..\SilentPatchVC;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>