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https://github.com/CookiePLMonster/SilentPatch.git
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Re-added missing lunar64 to resources
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@ -23,6 +23,7 @@
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#include "ModuleList.hpp"
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#include "debugmenu_public.h"
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#include "resource.h"
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// ============= Mod compatibility stuff =============
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@ -619,7 +620,7 @@ void DrawMoonWithPhases(uint8_t moonColor, float* screenPos, float sizeX, float
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}
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// Load from memory
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HRSRC resource = FindResourceW(hDLLModule, MAKEINTRESOURCE(IDR_LUNAR64), RT_RCDATA);
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HRSRC resource = FindResource(hDLLModule, MAKEINTRESOURCE(IDB_LUNAR64), RT_RCDATA);
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void* pMoonMask = LockResource( LoadResource(hDLLModule, resource) );
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return CPNGFile::ReadFromMemory(pMoonMask, SizeofResource(hDLLModule, resource));
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BIN
SilentPatchSA/SilentPatchSA.rc
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BIN
SilentPatchSA/SilentPatchSA.rc
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Binary file not shown.
@ -244,6 +244,10 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc" />
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<ResourceCompile Include="SilentPatchSA.rc" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="lunar64.png" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -160,5 +160,13 @@
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<ResourceCompile Include="..\SilentPatch\SilentPatch.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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<ResourceCompile Include="SilentPatchSA.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<Image Include="lunar64.png">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
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</Project>
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@ -17,8 +17,6 @@
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#include <rphanim.h>
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#include <rtpng.h>
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#include "resource.h"
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#include "MemoryMgr.h"
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#include "Maths.h"
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#include "rwpred.hpp"
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@ -1,2 +1,5 @@
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#define IDR_NVCSHADER 101
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#define IDR_LUNAR64 102
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by SilentPatchSA.rc
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//
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#define IDB_LUNAR64 101
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