mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-11-22 05:22:32 +01:00
SilentPatchSA: Fixup the MSVC inline assembly statements (part 1)
Also clean them up in general
This commit is contained in:
parent
5d90ed55d7
commit
94f967245b
@ -1602,9 +1602,9 @@ namespace FirelaHook
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static uintptr_t UpdateMovingCollisionJmp;
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static uintptr_t HydraulicControlJmpBack;
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void __declspec(naked) TestFirelaAndFlags()
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__declspec(naked) static void TestFirelaAndFlags()
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{
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__asm
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_asm
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{
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push ecx // Required in 0x6B1FE4: test cl, cl
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mov ecx, esi
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@ -1613,29 +1613,29 @@ namespace FirelaHook
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test al, al
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jnz TestFirelaAndFlags_UpdateMovingCollision
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test [esi].hFlagsLocal, FLAG_HYDRAULICS_INSTALLED
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jmp [HydraulicControlJmpBack]
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jmp HydraulicControlJmpBack
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TestFirelaAndFlags_UpdateMovingCollision:
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jmp [UpdateMovingCollisionJmp]
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TestFirelaAndFlags_UpdateMovingCollision:
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jmp UpdateMovingCollisionJmp
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}
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}
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static uintptr_t FollowCarCamNoMovement;
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static uintptr_t FollowCarCamJmpBack;
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void __declspec(naked) CamControlFirela()
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__declspec(naked) static void CamControlFirela()
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{
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__asm
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_asm
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{
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mov ecx, edi
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call CVehicle::HasFirelaLadder
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test al, al
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jnz TestFirelaAndFlags_UpdateMovingCollision
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mov eax, [edi].m_dwVehicleClass
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jmp [FollowCarCamJmpBack]
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jmp FollowCarCamJmpBack
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TestFirelaAndFlags_UpdateMovingCollision:
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jmp [FollowCarCamNoMovement]
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jmp FollowCarCamNoMovement
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}
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}
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}
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@ -1857,25 +1857,25 @@ namespace TrueInvincibility
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static bool isEnabled = false;
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static uintptr_t WillKillJumpBack;
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void __declspec(naked) ComputeWillKillPedHook()
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__declspec(naked) static void ComputeWillKillPedHook()
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{
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_asm
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{
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cmp dword ptr [ebp+0Ch], WEAPONTYPE_LAST_WEAPONTYPE
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cmp dword ptr [ebp+0xC], WEAPONTYPE_LAST_WEAPONTYPE
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jl ComputeWillKillPedHook_DoNotKill
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cmp [isEnabled], 0
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cmp isEnabled, 0
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je ComputeWillKillPedHook_Kill
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cmp dword ptr [ebp+0Ch], WEAPONTYPE_UZI_DRIVEBY
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cmp dword ptr [ebp+0xC], WEAPONTYPE_UZI_DRIVEBY
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jne ComputeWillKillPedHook_Kill
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ComputeWillKillPedHook_DoNotKill:
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pop esi
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pop ebp
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pop ebx
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retn 0Ch
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ret 0xC
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ComputeWillKillPedHook_Kill:
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jmp [WillKillJumpBack]
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jmp WillKillJumpBack
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}
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}
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}
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@ -2035,66 +2035,66 @@ namespace QuadbikeHandlebarAnims
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{
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static const float POW_CONSTANT = 0.86f;
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static const float SLOW_SPEED_THRESHOLD = 0.02f;
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__declspec(naked) void ProcessRiderAnims_FixInterp()
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__declspec(naked) static void ProcessRiderAnims_FixInterp()
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{
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_asm
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{
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xor edx, edx
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cmp [esp+130h-100h], edx // Reverse animation
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cmp [esp+0x130-0x100], edx // Reverse animation
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jne FuncSetToZero
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cmp [esp+130h-0F8h], edx // Drive-by animation
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cmp [esp+0x130-0xF8], edx // Drive-by animation
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jne FuncSetToZero
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fld dword ptr [esp+130h-108h]
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fld dword ptr [esp+0x130-0x108]
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fabs
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fcomp [SLOW_SPEED_THRESHOLD]
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fcomp SLOW_SPEED_THRESHOLD
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fnstsw ax
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test ah, 5
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jp FuncReturn
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FuncSetToZero:
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mov [esp+130h-118h], edx
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mov [esp+0x130-0x118], edx
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FuncReturn:
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fld [POW_CONSTANT]
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retn
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fld POW_CONSTANT
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ret
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}
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}
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static uint32_t savedClumpAssociation;
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__declspec(naked) void SaveDriveByAnim_Steam()
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__declspec(naked) static void SaveDriveByAnim_Steam()
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{
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_asm
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{
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mov eax, [ebp-14h]
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mov [savedClumpAssociation], eax
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fdiv dword ptr [ecx+18h]
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fstp [ebp-14h]
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retn
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mov eax, [ebp-0x14]
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mov savedClumpAssociation, eax
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fdiv dword ptr [ecx+0x18]
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fstp dword ptr [ebp-0x14]
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ret
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}
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}
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__declspec(naked) void ProcessRiderAnims_FixInterp_Steam()
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__declspec(naked) static void ProcessRiderAnims_FixInterp_Steam()
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{
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_asm
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{
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xor edx, edx
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cmp [ebp-28h], edx // Reverse animation
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cmp [ebp-0x28], edx // Reverse animation
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jne FuncSetToZero
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cmp [savedClumpAssociation], edx // Drive-by animation
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cmp savedClumpAssociation, edx // Drive-by animation
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jne FuncSetToZero
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fld dword ptr [ebp-24h]
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fld dword ptr [ebp-0x24]
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fabs
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fcomp [SLOW_SPEED_THRESHOLD]
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fcomp SLOW_SPEED_THRESHOLD
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fnstsw ax
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test ah, 5
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jp FuncReturn
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FuncSetToZero:
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mov [ebp-14h], edx
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mov [ebp-0x14], edx
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FuncReturn:
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fld [POW_CONSTANT]
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retn
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ret
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}
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}
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@ -2119,31 +2119,31 @@ namespace UprightBoatRadioStationChange
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// ============= Fix a memory leak when taking photos =============
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namespace CameraMemoryLeakFix
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{
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__declspec(naked) void psGrabScreen_UnlockAndReleaseSurface()
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__declspec(naked) static void psGrabScreen_UnlockAndReleaseSurface()
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{
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_asm
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{
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// Preserve the function result so we don't need two ASM hooks
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push eax
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mov eax, [esp+34h-2Ch]
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mov eax, [esp+0x34-0x2C]
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mov edx, [eax]
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push eax
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call dword ptr [edx+38h] // IDirect3DSurface9.UnlockRect
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call dword ptr [edx+0x38] // IDirect3DSurface9.UnlockRect
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mov eax, [esp+34h-2Ch]
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mov eax, [esp+0x34-0x2C]
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mov edx, [eax]
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push eax
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call dword ptr [edx+8h] // IDirect3DSurface9.Release
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call dword ptr [edx+0x8] // IDirect3DSurface9.Release
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pop eax
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pop ebp
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add esp, 2Ch
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add esp, 0x2C
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retn
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}
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}
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__declspec(naked) void psGrabScreen_UnlockAndReleaseSurface_Steam()
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__declspec(naked) static void psGrabScreen_UnlockAndReleaseSurface_Steam()
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{
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_asm
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{
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@ -2153,18 +2153,18 @@ namespace CameraMemoryLeakFix
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mov eax, [ebp-4]
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mov edx, [eax]
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push eax
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call dword ptr [edx+38h] // IDirect3DSurface9.UnlockRect
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call dword ptr [edx+0x38] // IDirect3DSurface9.UnlockRect
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mov eax, [ebp-4]
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mov edx, [eax]
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push eax
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call dword ptr [edx+8h] // IDirect3DSurface9.Release
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call dword ptr [edx+0x8] // IDirect3DSurface9.Release
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pop eax
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pop esi
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mov esp, ebp
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pop ebp
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retn
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ret
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}
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}
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}
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@ -2231,67 +2231,67 @@ namespace RacingCheckpointsRender
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// ============= Correct an improperly decrypted CPlayerPedData::operator= that broke gang recruiting after activating replays =============
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namespace PlayerPedDataAssignment
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{
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__declspec(naked) void AssignmentOp_Hoodlum()
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__declspec(naked) static void AssignmentOp_Hoodlum()
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{
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_asm
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{
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xor edx, [ecx+34h]
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xor edx, [ecx+0x34]
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and edx, 1
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xor [eax+34h], edx
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mov esi, [eax+34h]
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mov edx, [ecx+34h]
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xor [eax+0x34], edx
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mov esi, [eax+0x34]
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mov edx, [ecx+0x34]
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xor edx, esi
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and edx, 2
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xor edx, esi
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mov [eax+34h], edx
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mov esi, [ecx+34h]
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mov [eax+0x34], edx
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mov esi, [ecx+0x34]
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xor esi, edx
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and esi, 4
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xor esi, edx
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mov [eax+34h], esi
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mov edx, [ecx+34h]
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mov [eax+0x34], esi
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mov edx, [ecx+0x34]
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xor edx, esi
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and edx, 8
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xor edx, esi
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mov [eax+34h], edx
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mov esi, [ecx+34h]
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mov [eax+0x34], edx
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mov esi, [ecx+0x34]
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xor esi, edx
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and esi, 10h
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and esi, 0x10
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xor esi, edx
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mov [eax+34h], esi
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mov edx, [ecx+34h]
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mov [eax+0x34], esi
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mov edx, [ecx+0x34]
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xor edx, esi
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and edx, 20h
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and edx, 0x20
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xor edx, esi
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mov [eax+34h], edx
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mov esi, [ecx+34h]
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mov [eax+0x34], edx
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mov esi, [ecx+0x34]
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xor esi, edx
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and esi, 40h
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and esi, 0x40
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xor esi, edx
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mov [eax+34h], esi
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mov edx, [ecx+34h]
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mov [eax+0x34], esi
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mov edx, [ecx+0x34]
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xor edx, esi
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and edx, 80h
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and edx, 0x80
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xor edx, esi
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mov [eax+34h], edx
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mov esi, [ecx+34h]
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mov [eax+0x34], edx
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mov esi, [ecx+0x34]
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xor esi, edx
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and esi, 100h
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and esi, 0x100
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xor esi, edx
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mov [eax+34h], esi
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mov edx, [ecx+34h]
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retn
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mov [eax+0x34], esi
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mov edx, [ecx+0x34]
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ret
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}
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}
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__declspec(naked) void AssignmentOp_Compact()
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__declspec(naked) static void AssignmentOp_Compact()
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{
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_asm
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{
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call AssignmentOp_Hoodlum
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xor edx, esi
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and edx, 200h
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retn
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and edx, 0x200
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ret
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}
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}
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}
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@ -2300,7 +2300,7 @@ namespace PlayerPedDataAssignment
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// ============= Spawn lapdm1 (biker cop) correctly if the script requests one with PEDTYPE_COP =============
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namespace GetCorrectPedModel_Lapdm1
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{
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__declspec(naked) void BikerCop_Retail()
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__declspec(naked) static void BikerCop_Retail()
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{
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_asm
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{
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@ -2309,11 +2309,11 @@ namespace GetCorrectPedModel_Lapdm1
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mov dword ptr [eax], 1
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BikerCop_Return:
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retn 8
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ret 8
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}
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}
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__declspec(naked) void BikerCop_Steam()
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__declspec(naked) static void BikerCop_Steam()
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{
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_asm
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{
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@ -2323,7 +2323,7 @@ namespace GetCorrectPedModel_Lapdm1
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BikerCop_Return:
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pop ebp
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retn 8
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ret 8
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}
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}
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}
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@ -2444,7 +2444,7 @@ namespace JetpackKeyboardControlsHover
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static void* ProcessControlInput_DontHover;
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static void* ProcessControlInput_Hover;
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__declspec(naked) void ProcessControlInput_HoverWithKeyboard()
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__declspec(naked) static void ProcessControlInput_HoverWithKeyboard()
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{
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_asm
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{
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@ -2453,7 +2453,7 @@ namespace JetpackKeyboardControlsHover
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test al, al
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jnz Hovering
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mov ecx, ebp
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mov byte ptr [esi+0Dh], 0
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mov byte ptr [esi+0xD], 0
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jmp ProcessControlInput_DontHover
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Hovering:
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@ -2461,7 +2461,7 @@ namespace JetpackKeyboardControlsHover
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}
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}
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__declspec(naked) void ProcessControlInput_HoverWithKeyboard_Steam()
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__declspec(naked) static void ProcessControlInput_HoverWithKeyboard_Steam()
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{
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_asm
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{
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@ -2470,7 +2470,7 @@ namespace JetpackKeyboardControlsHover
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test al, al
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jnz Hovering
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mov ecx, ebx
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mov byte ptr [edi+0Dh], 0
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mov byte ptr [edi+0xD], 0
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jmp ProcessControlInput_DontHover
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Hovering:
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@ -2487,11 +2487,11 @@ namespace RiotDontTargetPlayerGroupDuringMissions
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static void* SkipTargetting;
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static void* DontSkipTargetting;
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__declspec(naked) void CheckIfInPlayerGroupAndOnAMission()
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__declspec(naked) static void CheckIfInPlayerGroupAndOnAMission()
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{
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_asm
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{
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cmp byte ptr [ebp+2D0h], 1
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cmp byte ptr [ebp+0x2D0], 1
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jne NotInGroup
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call IsPlayerOnAMission
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test al, al
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@ -2499,18 +2499,18 @@ namespace RiotDontTargetPlayerGroupDuringMissions
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jmp SkipTargetting
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NotOnAMission:
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cmp byte ptr [ebp+2D0h], 1
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cmp byte ptr [ebp+0x2D0], 1
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NotInGroup:
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jmp DontSkipTargetting
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}
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}
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__declspec(naked) void CheckIfInPlayerGroupAndOnAMission_Steam()
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__declspec(naked) static void CheckIfInPlayerGroupAndOnAMission_Steam()
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{
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_asm
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{
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cmp byte ptr [ebx+2D0h], 1
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cmp byte ptr [ebx+0x2D0], 1
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jne NotInGroup
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call IsPlayerOnAMission
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test al, al
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@ -2518,7 +2518,7 @@ namespace RiotDontTargetPlayerGroupDuringMissions
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jmp SkipTargetting
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NotOnAMission:
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cmp byte ptr [ebx+2D0h], 1
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cmp byte ptr [ebx+0x2D0], 1
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NotInGroup:
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jmp DontSkipTargetting
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