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https://github.com/CookiePLMonster/SilentPatch.git
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Patterns for timers fix for VC
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commit
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@ -3,37 +3,25 @@
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#include "Patterns.h"
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float* CTimer::ms_fTimeScale;
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float* CTimer::ms_fTimeStep;
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float* CTimer::ms_fTimeStepNotClipped;
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bool* CTimer::m_UserPause;
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bool* CTimer::m_CodePause;
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int* CTimer::m_snTimeInMilliseconds;
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int* CTimer::m_snPreviousTimeInMilliseconds;
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int* CTimer::m_snTimeInMillisecondsNonClipped;
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int* CTimer::m_snTimeInMillisecondsPauseMode;
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unsigned int* CTimer::m_FrameCounter;
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static unsigned int suspendDepth;
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static long long timerFreq;
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static long long oldTime, suspendTime;
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static long long cyclesTime, cyclesTimeNonClipped, cyclesTimePauseMode, cyclesPreviousTime;
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float& CTimer::ms_fTimeScale = **hook::get_pattern<float*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0x70 + 2 );
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float& CTimer::ms_fTimeStep = **hook::get_pattern<float*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0xF3 + 2 );
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bool& CTimer::m_UserPause = **hook::get_pattern<bool*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0x4A + 2 );
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bool& CTimer::m_CodePause = **hook::get_pattern<bool*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0x67 + 2 );
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int& CTimer::m_snTimeInMilliseconds = **hook::get_pattern<int*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0x102 + 1 );
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int& CTimer::m_snTimeInMillisecondsNonClipped = **hook::get_pattern<int*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0x13B + 1 );
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int& CTimer::m_snTimeInMillisecondsPauseMode = **hook::get_pattern<int*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 0x9C + 1 );
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static uint32_t& timerFrequency = **hook::get_pattern<uint32_t*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", -7 );
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static LARGE_INTEGER& prevTimer = **hook::get_pattern<LARGE_INTEGER*>( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08", 64 );
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extern void (__stdcall *AudioResetTimers)(unsigned int);
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extern bool* bSnapShotActive;
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void CTimer::Update_SilentPatch()
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{
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LARGE_INTEGER perfCount;
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QueryPerformanceCounter( &perfCount );
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double diff = double(perfCount.QuadPart - prevTimer.QuadPart);
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if ( !*m_UserPause && !*m_CodePause ) diff *= *ms_fTimeScale;
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if ( !m_UserPause && !m_CodePause ) diff *= ms_fTimeScale;
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prevTimer = perfCount;
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@ -43,15 +31,15 @@ void CTimer::Update_SilentPatch()
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DeltaRemainder = modf( delta + DeltaRemainder, &deltaIntegral );
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const int deltaInteger = int(deltaIntegral);
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*m_snTimeInMillisecondsPauseMode += deltaInteger;
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if ( !*m_UserPause && !*m_CodePause )
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m_snTimeInMillisecondsPauseMode += deltaInteger;
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if ( !m_UserPause && !m_CodePause )
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{
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*m_snTimeInMillisecondsNonClipped += deltaInteger;
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*m_snTimeInMilliseconds += deltaInteger;
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*ms_fTimeStep = float(delta * 0.05);
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m_snTimeInMillisecondsNonClipped += deltaInteger;
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m_snTimeInMilliseconds += deltaInteger;
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ms_fTimeStep = float(delta * 0.05);
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}
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else
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{
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*ms_fTimeStep = 0.0f;
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ms_fTimeStep = 0.0f;
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}
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}
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@ -4,16 +4,13 @@
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class CTimer
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{
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public:
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static float* ms_fTimeScale;
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static float* ms_fTimeStep;
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static float* ms_fTimeStepNotClipped;
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static bool* m_UserPause;
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static bool* m_CodePause;
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static int* m_snTimeInMilliseconds;
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static int* m_snPreviousTimeInMilliseconds;
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static int* m_snTimeInMillisecondsNonClipped;
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static int* m_snTimeInMillisecondsPauseMode;
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static unsigned int* m_FrameCounter;
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static float& ms_fTimeScale;
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static float& ms_fTimeStep;
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static bool& m_UserPause;
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static bool& m_CodePause;
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static int& m_snTimeInMilliseconds;
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static int& m_snTimeInMillisecondsNonClipped;
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static int& m_snTimeInMillisecondsPauseMode;
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public:
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static void Update_SilentPatch();
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@ -23,11 +23,8 @@ struct RwV2d
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float y; /**< Y value */
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};
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bool* bSnapShotActive;
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static const void* RosieAudioFix_JumpBack;
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void (__stdcall *AudioResetTimers)(unsigned int);
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static void (*PrintString)(float,float,const wchar_t*);
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static RsGlobalType* RsGlobal;
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@ -218,25 +215,12 @@ void Patch_VC_10(const RECT& desktop)
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{
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using namespace Memory;
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AudioResetTimers = (void(__stdcall*)(unsigned int))0x5F98D0;
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PrintString = (void(*)(float,float,const wchar_t*))0x551040;
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bSnapShotActive = *(bool**)0x4D1239;
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RsGlobal = *(RsGlobalType**)0x602D32;
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RosieAudioFix_JumpBack = (void*)0x42BFFE;
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SubtitlesShadowFix_JumpBack = (void*)0x551701;
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CTimer::ms_fTimeScale = *(float**)0x453D38;
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CTimer::ms_fTimeStep = *(float**)0x41A318;
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CTimer::ms_fTimeStepNotClipped = *(float**)0x40605B;
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CTimer::m_UserPause = *(bool**)0x4D0F91;
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CTimer::m_CodePause = *(bool**)0x4D0FAE;
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CTimer::m_snTimeInMilliseconds = *(int**)0x418CFC;
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CTimer::m_snPreviousTimeInMilliseconds = *(int**)0x41BB3A;
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CTimer::m_snTimeInMillisecondsNonClipped = *(int**)0x4D1081;
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CTimer::m_snTimeInMillisecondsPauseMode = *(int**)0x4D0FE2;
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CTimer::m_FrameCounter = *(unsigned int**)0x4D12CF;
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Patch<BYTE>(0x43E983, 16);
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Patch<BYTE>(0x43EC03, 16);
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Patch<BYTE>(0x43EECB, 16);
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@ -361,25 +345,12 @@ void Patch_VC_11(const RECT& desktop)
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{
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using namespace Memory;
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AudioResetTimers = (void(__stdcall*)(unsigned int))0x5F98F0;
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PrintString = (void(*)(float,float,const wchar_t*))0x551060;
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bSnapShotActive = *(bool**)0x4D1259;
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RsGlobal = *(RsGlobalType**)0x602D12;
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RosieAudioFix_JumpBack = (void*)0x42BFFE;
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SubtitlesShadowFix_JumpBack = (void*)0x551721;
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CTimer::ms_fTimeScale = *(float**)0x453D38;
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CTimer::ms_fTimeStep = *(float**)0x41A318;
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CTimer::ms_fTimeStepNotClipped = *(float**)0x40605B;
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CTimer::m_UserPause = *(bool**)0x4D0FB1;
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CTimer::m_CodePause = *(bool**)0x4D0FCE;
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CTimer::m_snTimeInMilliseconds = *(int**)0x418CFC;
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CTimer::m_snPreviousTimeInMilliseconds = *(int**)0x41BB3A;
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CTimer::m_snTimeInMillisecondsNonClipped = *(int**)0x4D10A1;
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CTimer::m_snTimeInMillisecondsPauseMode = *(int**)0x4D1002;
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CTimer::m_FrameCounter = *(unsigned int**)0x4D12EF;
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Patch<BYTE>(0x43E983, 16);
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Patch<BYTE>(0x43EC03, 16);
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Patch<BYTE>(0x43EECB, 16);
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@ -495,25 +466,12 @@ void Patch_VC_Steam(const RECT& desktop)
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{
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using namespace Memory;
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AudioResetTimers = (void(__stdcall*)(unsigned int))0x5F9530;
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PrintString = (void(*)(float,float,const wchar_t*))0x550F30;
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bSnapShotActive = *(bool**)0x4D10F9;
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RsGlobal = *(RsGlobalType**)0x602952;
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RosieAudioFix_JumpBack = (void*)0x42BFCE;
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SubtitlesShadowFix_JumpBack = (void*)0x5515F1;
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CTimer::ms_fTimeScale = *(float**)0x453C18;
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CTimer::ms_fTimeStep = *(float**)0x41A318;
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CTimer::ms_fTimeStepNotClipped = *(float**)0x40605B;
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CTimer::m_UserPause = *(bool**)0x4D0E51;
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CTimer::m_CodePause = *(bool**)0x4D0E6E;
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CTimer::m_snTimeInMilliseconds = *(int**)0x418CFC;
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CTimer::m_snPreviousTimeInMilliseconds = *(int**)0x41BB3A;
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CTimer::m_snTimeInMillisecondsNonClipped = *(int**)0x4D0F41;
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CTimer::m_snTimeInMillisecondsPauseMode = *(int**)0x4D0EA2;
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CTimer::m_FrameCounter = *(unsigned int**)0x4D118F;
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Patch<BYTE>(0x43E8F3, 16);
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Patch<BYTE>(0x43EB73, 16);
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Patch<BYTE>(0x43EE3B, 16);
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