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VC: Improve compatibility between the radar placement fix and plugin-sdk
plugin-sdk had to reimplement an inlined CRadar::TransformRadarPointToScreenSpace, so we need to patch a stock global variable so this reimplementation can be aware of our fixes. Fixes #43
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@ -211,32 +211,9 @@ namespace PrintStringShadows
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namespace RadardiscFixes
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{
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static const float RADARDISC_SHRINK = 2.0f; // We are shrinking the radardisc by that
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template<std::size_t Index>
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static const float* orgRadarXPos;
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template<std::size_t Index>
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static float RadarXPos_Recalculated;
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template<std::size_t... I>
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static void RecalculateXPositions(std::index_sequence<I...>)
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{
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const float multiplier = GetWidthMult() * RsGlobal->MaximumWidth;
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((RadarXPos_Recalculated<I> = *orgRadarXPos<I> * multiplier), ...);
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}
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template<std::size_t Index>
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static const float* orgRadarYPos;
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template<std::size_t Index>
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static float RadarYPos_Recalculated;
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template<std::size_t... I>
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static void RecalculateYPositions(std::index_sequence<I...>)
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{
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const float multiplier = GetHeightMult() * RsGlobal->MaximumHeight;
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((RadarYPos_Recalculated<I> = *orgRadarYPos<I> * multiplier), ...);
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}
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static float orgRadarXPosVal;
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static float* orgRadarXPosPtr;
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template<std::size_t Index>
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static const float* orgRadarXPos_RadardiscShrink;
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@ -265,18 +242,15 @@ namespace RadardiscFixes
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}
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static void (*orgDrawMap)();
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template<std::size_t NumXPos, std::size_t NumYPos, std::size_t NumXPosRadardisc, std::size_t NumYPosRadardisc>
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template<std::size_t NumXPosRadardisc, std::size_t NumYPosRadardisc>
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static void DrawMap_RecalculatePositions()
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{
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RecalculateXPositions(std::make_index_sequence<NumXPos>{});
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RecalculateYPositions(std::make_index_sequence<NumYPos>{});
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*orgRadarXPosPtr = orgRadarXPosVal * GetWidthMult() * RsGlobal->MaximumWidth;
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RecalculateXPositions_RadardiscShrink(std::make_index_sequence<NumXPosRadardisc>{});
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RecalculateYPositions_RadardiscShrink(std::make_index_sequence<NumYPosRadardisc>{});
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orgDrawMap();
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}
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HOOK_EACH_INIT(CalculateRadarXPos, orgRadarXPos, RadarXPos_Recalculated);
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HOOK_EACH_INIT(CalculateRadarYPos, orgRadarYPos, RadarYPos_Recalculated);
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HOOK_EACH_INIT(CalculateRadarXPos_RadardiscShrink, orgRadarXPos_RadardiscShrink, RadarXPos_Recalculated_RadardiscShrink);
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HOOK_EACH_INIT(CalculateRadarYPos_RadardiscShrink, orgRadarYPos_RadardiscShrink, RadarYPos_Recalculated_RadardiscShrink);
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@ -1537,21 +1511,9 @@ void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModule
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{
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using namespace RadardiscFixes;
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auto draw_entity_coord_blip = pattern("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 D9 5C 24 18").count(2);
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auto draw_radar_disc1 = pattern("D8 25 ? ? ? ? DD DB D9 C2 D9 9C 24 ? ? ? ? DB 05 ? ? ? ? D8 0D ? ? ? ? D8 0D ? ? ? ? D8 05 ? ? ? ? D8 05").count(2);
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auto draw_radar_disc2 = pattern("D8 C1 D8 05 ? ? ? ? D9 9C 24 ? ? ? ? DE D9 DD D8").count(2);
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std::array<float**, 8> radarXPos = {
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get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C 24 28", 2),
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get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C EC 30", 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 D9 9C C4", 6 + 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 D9 5C 24 08", 6 + 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 DD D9 DB 44 24 18", 6 + 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 DD DB DB 44 24 18", 6 + 2),
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draw_entity_coord_blip.get(0).get<float*>(6 + 2),
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draw_entity_coord_blip.get(1).get<float*>(6 + 2),
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};
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std::array<float**, 4> radarXPos_RadardiscShrink = {
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draw_radar_disc1.get(0).get<float*>(35 + 2),
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draw_radar_disc1.get(0).get<float*>(35 + 6 + 2),
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@ -1574,13 +1536,18 @@ void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModule
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drawRadarDiscSprite.get(1).get<void>(17),
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};
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// Use exactly the same patterns as widescreen fix
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float* radarPos = *get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C 24 28", 2);
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std::array<float**, 2> youAreHereSize = {
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get_pattern<float*>("DD D9 D9 05 ? ? ? ? D8 C9 D9 7C 24 04", 2 + 2),
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get_pattern<float*>("8B 5C 24 18 D8 0D ? ? ? ? D8 0D ? ? ? ? D9 7C 24 04", 10 + 2),
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};
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// Undo the damage caused by IVRadarScaling from the widescreen fix moving the radar way too far to the right
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// It's moved from 40.0f to 71.0f, which is way too much now that we're scaling the horizontal placement correctly!
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// This is removed from the most up-to-date widescreen fix, but keep it so we don't break with older builds.
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try
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{
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// Use exactly the same patterns as widescreen fix
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float* radarPos = *get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C 24 28", 2);
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// No need to undo CRadar::DrawYouAreHereSprite, as wsfix keeps it as 40.0f
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// This hardcodes a patched constant inside so the pattern will fail to match without IV radar scaling
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@ -1604,11 +1571,33 @@ void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModule
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}
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TXN_CATCH();
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HookEach_CalculateRadarXPos(radarXPos, PatchFloat);
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HookEach_CalculateRadarXPos_RadardiscShrink(radarXPos_RadardiscShrink, PatchFloat);
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HookEach_CalculateRadarYPos_RadardiscShrink(radarYPos_RadardiscShrink, PatchFloat);
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HookEach_DrawRadarDisc(spriteDraw, InterceptCall);
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InterceptCall(drawMap, orgDrawMap, DrawMap_RecalculatePositions<radarXPos.size(), 0, radarXPos_RadardiscShrink.size(), radarYPos_RadardiscShrink.size()>);
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// Normally we would "wrap" the global variable 40.0f used as a X radar position, but that causes issues with plugin-sdk.
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// Vice City inlined CRadar::TransformRadarPointToScreenSpace and plugin-sdk reimplements it using this global directly, so we need to patch it.
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// Therefore, we instead do the following:
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// 1. Patch the float directly, reading the original value once and rescaling as usual in-place.
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// 2. If CRadar::DrawYouAreHereSprite still points at the same global variable, give it a dedicated one.
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// Otherwise do nothing, as some other mod (like the wsfix above) may have already done it.
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// 3. If we can't safely change the radar position because it was relocated, bail out of the fix entirely, just to be safe.
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// Missing out on a fix is better than breaking something.
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if (hGameModule == ModCompat::Utils::GetModuleHandleFromAddress(radarPos))
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{
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static float fYouAreHereSize;
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orgRadarXPosVal = fYouAreHereSize = *radarPos;
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orgRadarXPosPtr = radarPos;
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for (float** val : youAreHereSize)
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{
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if (*val == radarPos)
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{
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Patch(val, &fYouAreHereSize);
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}
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}
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HookEach_CalculateRadarXPos_RadardiscShrink(radarXPos_RadardiscShrink, PatchFloat);
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HookEach_CalculateRadarYPos_RadardiscShrink(radarYPos_RadardiscShrink, PatchFloat);
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HookEach_DrawRadarDisc(spriteDraw, InterceptCall);
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InterceptCall(drawMap, orgDrawMap, DrawMap_RecalculatePositions<radarXPos_RadardiscShrink.size(), radarYPos_RadardiscShrink.size()>);
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}
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}
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TXN_CATCH();
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