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https://github.com/CookiePLMonster/SilentPatch.git
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Stricter compilation options (strict strings)
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@ -82,6 +82,7 @@
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<ModuleDefinitionFile>ddraw.def</ModuleDefinitionFile>
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@ -113,6 +114,7 @@ copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\dd
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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@ -146,6 +148,7 @@ copy /y "$(TargetPath)" "D:\Steam\steamapps\common\Grand Theft Auto Vice City\dd
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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@ -120,7 +120,7 @@
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<SDLCheck>true</SDLCheck>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -155,7 +155,7 @@
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<SDLCheck>true</SDLCheck>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -192,7 +192,7 @@
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<SDLCheck>true</SDLCheck>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -80,7 +80,7 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<SDLCheck>true</SDLCheck>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -118,7 +118,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<SDLCheck>true</SDLCheck>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -158,7 +158,7 @@ copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\scripts\newsteam_r2_lowvio
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>StdAfxSA.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<SDLCheck>true</SDLCheck>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -81,7 +81,7 @@
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<SDLCheck>true</SDLCheck>
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<ExceptionHandling>false</ExceptionHandling>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -114,7 +114,7 @@
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<SDLCheck>true</SDLCheck>
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<ExceptionHandling>false</ExceptionHandling>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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@ -149,7 +149,7 @@
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<PrecompiledHeaderFile>StdAfx.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:threadSafeInit- /Zc:strictStrings %(AdditionalOptions)</AdditionalOptions>
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<SDLCheck>true</SDLCheck>
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<ExceptionHandling>false</ExceptionHandling>
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<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
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