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https://github.com/CookiePLMonster/SilentPatch.git
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PickNextNodeToChaseCarXYZ for VC
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@ -13,4 +13,47 @@
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#include "MemoryMgr.h"
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class CVector
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{
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public:
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float x, y, z;
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CVector()
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{}
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constexpr CVector(float fX, float fY, float fZ=0.0f)
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: x(fX), y(fY), z(fZ)
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{}
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CVector& operator+=(const CVector& vec)
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{ x += vec.x; y += vec.y; z += vec.z;
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return *this; }
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CVector& operator-=(const CVector& vec)
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{ x -= vec.x; y -= vec.y; z -= vec.z;
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return *this; }
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inline float Magnitude() const
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{ return sqrt(x * x + y * y + z * z); }
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inline constexpr float MagnitudeSqr() const
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{ return x * x + y * y + z * z; }
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inline CVector& Normalize()
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{ float fInvLen = 1.0f / Magnitude(); x *= fInvLen; y *= fInvLen; z *= fInvLen; return *this; }
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friend inline float DotProduct(const CVector& vec1, const CVector& vec2)
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{ return vec1.x * vec2.x + vec1.x * vec2.y + vec1.z * vec2.z; }
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friend inline CVector CrossProduct(const CVector& vec1, const CVector& vec2)
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{ return CVector( vec1.y * vec2.z - vec1.z * vec2.y,
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vec1.z * vec2.x - vec1.x * vec2.z,
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vec1.x * vec2.y - vec1.y * vec2.x); }
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friend inline CVector operator*(const CVector& in, float fMul)
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{ return CVector(in.x * fMul, in.y * fMul, in.z * fMul); }
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friend inline CVector operator+(const CVector& vec1, const CVector& vec2)
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{ return CVector(vec1.x + vec2.x, vec1.y + vec2.y, vec1.z + vec2.z); }
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friend inline CVector operator-(const CVector& vec1, const CVector& vec2)
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{ return CVector(vec1.x - vec2.x, vec1.y - vec2.y, vec1.z - vec2.z); }
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friend inline CVector operator-(const CVector& vec)
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{ return CVector(-vec.x, -vec.y, -vec.z); }
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};
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#define DISABLE_FLA_DONATION_WINDOW 0
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@ -188,6 +188,16 @@ void GaragesInit_SilentPatch()
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RespraysAreFree = false;
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}
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static void (*orgPickNextNodeToChaseCar)(void*, float, float, void*);
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static float PickNextNodeToChaseCarZ = 0.0f;
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static void PickNextNodeToChaseCarXYZ( void* vehicle, const CVector& vec, void* chaseTarget )
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{
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PickNextNodeToChaseCarZ = vec.z;
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orgPickNextNodeToChaseCar( vehicle, vec.x, vec.y, chaseTarget );
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PickNextNodeToChaseCarZ = 0.0f;
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}
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static char aNoDesktopMode[64];
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unsigned int __cdecl AutoPilotTimerCalculation_VC(unsigned int nTimer, int nScaleFactor, float fScaleCoef)
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@ -648,6 +658,41 @@ void Patch_VC_Common()
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auto sum = get_pattern( "D9 9C 24 A8 00 00 00 8D 84 24 A8 00 00 00 50", -6 + 2 );
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Patch<const void*>( sum, &METERS_TO_MILES );
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}
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// Improved pathfinding in PickNextNodeAccordingStrategy - PickNextNodeToChaseCar with XYZ coords
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{
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auto addr = pattern( "E8 ? ? ? ? 50 8D 44 24 10 50 E8" ).get_one();
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ReadCall( addr.get<void>( 0x25 ), orgPickNextNodeToChaseCar );
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const uintptr_t funcAddr = (uintptr_t)get_pattern( "8B 9C 24 BC 00 00 00 66 8B B3 A6 01 00 00 66 85 F6", -0xA );
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InjectHook( funcAddr - 5, PickNextNodeToChaseCarXYZ, PATCH_JUMP ); // For plugin-sdk
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// push PickNextNodeToChaseCarZ instead of 0.0f
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// mov ecx, [PickNextNodeToChaseCarZ]
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// mov [esp+0B8h+var_2C], ecx
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Patch( funcAddr + 0x5D, { 0x8B, 0x0D } );
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Patch<const void*>( funcAddr + 0x5D + 2, &PickNextNodeToChaseCarZ );
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Patch( funcAddr + 0x5D + 6, { 0x89, 0x8C, 0x24, 0x8C, 0x00, 0x00, 0x00 } );
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// lea eax, [ecx+edx*4] -> lea eax, [edx+edx*4]
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Patch<uint8_t>( funcAddr + 0x6E + 2, 0x92 );
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// lea eax, [esp+20h+var_10]
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// push eax
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// nop...
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Patch( addr.get<void>( 0x10 ), { 0x83, 0xC4, 0x04, 0x8D, 0x44, 0x24, 0x10, 0x50, 0xEB, 0x0A } );
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InjectHook( addr.get<void>( 0x25 ), PickNextNodeToChaseCarXYZ );
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Patch<uint8_t>( addr.get<void>( 0x2A + 2 ), 0xC );
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// push edx
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// nop...
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Patch<uint8_t>( addr.get<void>( 0x3E ), 0x52 );
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Nop( addr.get<void>( 0x3E + 1 ), 6 );
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InjectHook( addr.get<void>( 0x46 ), PickNextNodeToChaseCarXYZ );
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Patch<uint8_t>( addr.get<void>( 0x4B + 2 ), 0xC );
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}
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}
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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