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https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-11-22 05:22:32 +01:00
Update code for new Memory
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e344ee91a0
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@ -42,7 +42,7 @@
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<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<OmitFramePointers>true</OmitFramePointers>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_SIMPLE_MEMORY_ONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<AdditionalIncludeDirectories>..\SilentPatch;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -44,7 +44,7 @@ char* GetMyDocumentsPath()
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void InjectHooks()
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{
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using namespace MemoryVP;
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using namespace Memory::VP;
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static char aNoDesktopMode[64];
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@ -179,8 +179,6 @@ VOID WINAPI GetStartupInfoA_Hook(LPSTARTUPINFOA lpStartupInfo)
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static bool bPatched = false;
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if ( !bPatched )
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{
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using namespace MemoryVP;
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bPatched = true;
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InjectHooks();
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@ -316,7 +316,8 @@ static char aNoDesktopMode[64];
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void Patch_III_10(const RECT& desktop)
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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DrawRect = (void(*)(const CRect&,const CRGBA&))0x51F970;
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SetScale = (void(*)(float,float))0x501B80;
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@ -498,7 +499,8 @@ void Patch_III_10(const RECT& desktop)
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void Patch_III_11(const RECT& desktop)
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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DrawRect = (void(*)(const CRect&,const CRGBA&))0x51FBA0;
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SetScale = (void(*)(float,float))0x501C60;
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@ -659,7 +661,8 @@ void Patch_III_11(const RECT& desktop)
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void Patch_III_Steam(const RECT& desktop)
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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DrawRect = (void(*)(const CRect&,const CRGBA&))0x51FB30;
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SetScale = (void(*)(float,float))0x501BF0;
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@ -27,7 +27,7 @@ RwTexture* CPNGFile::ReadFromMemory(const void* pMemory, unsigned int nLen)
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static BYTE* pMem = AddressByVersion<BYTE*>(0x7CF9CA, 0x7D02CA, 0x80998A);
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RwTexture* pTexture = nullptr;
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MemoryVP::Patch<BYTE>(pMem, rwSTREAMMEMORY);
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Memory::VP::Patch<BYTE>(pMem, rwSTREAMMEMORY);
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RwMemory PNGMemory;
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PNGMemory.start = const_cast<RwUInt8*>(static_cast<const RwUInt8*>(pMemory));
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@ -48,7 +48,7 @@ RwTexture* CPNGFile::ReadFromMemory(const void* pMemory, unsigned int nLen)
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RwImageDestroy(pImage);
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}
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MemoryVP::Patch<BYTE>(pMem, rwSTREAMFILENAME);
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Memory::VP::Patch<BYTE>(pMem, rwSTREAMFILENAME);
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return pTexture;
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}
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@ -1946,7 +1946,9 @@ BOOL InjectDelayedPatches_10()
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{
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if ( !IsAlreadyRunning() )
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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ScopedUnprotect::Section Protect2( (HINSTANCE)0x400000, ".rdata" );
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// Obtain a path to the ASI
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wchar_t wcModulePath[MAX_PATH];
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@ -2172,7 +2174,9 @@ BOOL InjectDelayedPatches_11()
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{
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if ( !IsAlreadyRunning() )
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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ScopedUnprotect::Section Protect2( (HINSTANCE)0x400000, ".rdata" );
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// Obtain a path to the ASI
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wchar_t wcModulePath[MAX_PATH];
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@ -2395,7 +2399,9 @@ BOOL InjectDelayedPatches_Steam()
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{
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if ( !IsAlreadyRunning() )
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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ScopedUnprotect::Section Protect2( (HINSTANCE)0x400000, ".rdata" );
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// Obtain a path to the ASI
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wchar_t wcModulePath[MAX_PATH];
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@ -2606,7 +2612,10 @@ static char aNoDesktopMode[64];
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void Patch_SA_10()
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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ScopedUnprotect::Section Protect2( (HINSTANCE)0x400000, ".rdata" );
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// IsAlreadyRunning needs to be read relatively late - the later, the better
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int pIsAlreadyRunning = AddressByRegion_10<int>(0x74872D);
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@ -3022,7 +3031,9 @@ void Patch_SA_10()
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void Patch_SA_11()
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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ScopedUnprotect::Section Protect2( (HINSTANCE)0x400000, ".rdata" );
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// IsAlreadyRunning needs to be read relatively late - the later, the better
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int pIsAlreadyRunning = AddressByRegion_11<int>(0x749000);
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@ -3364,7 +3375,9 @@ void Patch_SA_11()
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void Patch_SA_Steam()
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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ScopedUnprotect::Section Protect2( (HINSTANCE)0x400000, ".rdata" );
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// IsAlreadyRunning needs to be read relatively late - the later, the better
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IsAlreadyRunning = (BOOL(*)())(*(int*)(0x7826ED+1) + 0x7826ED + 5);
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@ -3726,7 +3739,9 @@ void Patch_SA_Steam()
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void Patch_SA_NewSteam_r1()
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{
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using namespace MemoryVP::DynBase;
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using namespace Memory::DynBase;
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ScopedUnprotect::Section Protect( GetModuleHandle( nullptr ), ".text" );
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ScopedUnprotect::Section Protect2( GetModuleHandle( nullptr ), ".rdata" );
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// Nazi EXE?
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if ( *(DWORD*)DynBaseAddress(0x49F810) == 0x64EC8B55 )
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@ -3807,7 +3822,9 @@ void Patch_SA_NewSteam_r1()
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void Patch_SA_NewSteam_r2()
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{
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using namespace MemoryVP::DynBase;
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using namespace Memory::DynBase;
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ScopedUnprotect::Section Protect( GetModuleHandle( nullptr ), ".text" );
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ScopedUnprotect::Section Protect2( GetModuleHandle( nullptr ), ".rdata" );
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// (Hopefully) more precise frame limiter
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int pAddress = DynBaseAddress(0x77D55F);
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@ -4001,7 +4018,9 @@ void Patch_SA_NewSteam_r2()
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void Patch_SA_NewSteam_r2_lv()
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{
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using namespace MemoryVP::DynBase;
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using namespace Memory::DynBase;
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ScopedUnprotect::Section Protect( GetModuleHandle( nullptr ), ".text" );
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ScopedUnprotect::Section Protect2( GetModuleHandle( nullptr ), ".rdata" );
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// (Hopefully) more precise frame limiter
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int pAddress = DynBaseAddress(0x77D44F);
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@ -194,7 +194,8 @@ static char aNoDesktopMode[64];
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void Patch_VC_10(const RECT& desktop)
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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AudioResetTimers = (void(__stdcall*)(unsigned int))0x5F98D0;
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PrintString = (void(*)(float,float,const wchar_t*))0x551040;
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@ -327,7 +328,6 @@ void Patch_VC_10(const RECT& desktop)
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// Reinit free resprays flag
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InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP);
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// Fixed ammo for melee weapons in cheats
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Patch<BYTE>(0x4AED14+1, 1); // katana
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Patch<BYTE>(0x4AEB74+1, 1); // chainsaw
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@ -345,7 +345,8 @@ void Patch_VC_10(const RECT& desktop)
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void Patch_VC_11(const RECT& desktop)
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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AudioResetTimers = (void(__stdcall*)(unsigned int))0x5F98F0;
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PrintString = (void(*)(float,float,const wchar_t*))0x551060;
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@ -486,7 +487,8 @@ void Patch_VC_11(const RECT& desktop)
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void Patch_VC_Steam(const RECT& desktop)
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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AudioResetTimers = (void(__stdcall*)(unsigned int))0x5F9530;
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PrintString = (void(*)(float,float,const wchar_t*))0x550F30;
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@ -626,7 +628,8 @@ void Patch_VC_Steam(const RECT& desktop)
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void Patch_VC_JP()
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{
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using namespace MemoryVP;
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using namespace Memory;
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ScopedUnprotect::Section Protect( (HINSTANCE)0x400000, ".text" );
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// Y axis sensitivity fix
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// By ThirteenAG
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