mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-11-21 21:12:29 +01:00
VC: Scale radardisc to resolution, and shrink it to 4px
This commit is contained in:
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97ebcdbbd5
commit
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@ -84,8 +84,8 @@ namespace StaticShadowAlphaFix
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return result;
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}
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HOOK_EACH_FUNC(StoreAlphaTest, orgRenderStateSet_StoreAlphaTest, RenderStateSet_StoreAlphaTest);
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HOOK_EACH_FUNC(RestoreAlphaTest, orgRenderStateSet_RestoreAlphaTest, RenderStateSet_RestoreAlphaTest);
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HOOK_EACH_INIT(StoreAlphaTest, orgRenderStateSet_StoreAlphaTest, RenderStateSet_StoreAlphaTest);
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HOOK_EACH_INIT(RestoreAlphaTest, orgRenderStateSet_RestoreAlphaTest, RenderStateSet_RestoreAlphaTest);
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};
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// ============= Corrected corona placement for taxi =============
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@ -2,6 +2,7 @@
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <cmath>
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#include <rwcore.h>
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@ -1 +1 @@
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Subproject commit 58f3f475e6e84dc97f5e2c171e21b928c2c366ab
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Subproject commit cc5c9df5895e7c0ca0dc087a716f4782635ddcfe
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@ -132,7 +132,7 @@ namespace ScalingFixes
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orgSetScale<Index>(fX * GetWidthMult() * RsGlobal->MaximumWidth, fY * GetHeightMult() * RsGlobal->MaximumHeight);
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}
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HOOK_EACH_FUNC(SetScale, orgSetScale, SetScale_Fix);
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HOOK_EACH_INIT(SetScale, orgSetScale, SetScale_Fix);
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}
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class CGang
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@ -428,7 +428,7 @@ static void __fastcall GiveWeapon_SP(void* ped, void*, unsigned int weapon, unsi
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{
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orgGiveWeapon<Index>(ped, nullptr, weapon, std::max(1u, ammo));
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}
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HOOK_EACH_FUNC(GiveWeapon, orgGiveWeapon, GiveWeapon_SP);
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HOOK_EACH_INIT(GiveWeapon, orgGiveWeapon, GiveWeapon_SP);
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}
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@ -739,7 +739,7 @@ namespace VariableResets
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ReInitOurVariables();
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orgReInitGameObjectVariables<Index>();
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}
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HOOK_EACH_FUNC(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
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HOOK_EACH_INIT(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
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static void (*orgGameInitialise)(const char*);
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void GameInitialise(const char* path)
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@ -813,7 +813,7 @@ namespace SitInBoat
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orgRegisterReference<Index>(pThis, nullptr, pReference);
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}
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HOOK_EACH_FUNC(CheckSitInBoat, orgRegisterReference, RegisterReference_CheckSitInBoat);
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HOOK_EACH_INIT(CheckSitInBoat, orgRegisterReference, RegisterReference_CheckSitInBoat);
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template<std::size_t Index>
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static void* (*orgBlendAnimation)(void*, unsigned int, unsigned int, float);
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@ -828,7 +828,7 @@ namespace SitInBoat
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return orgBlendAnimation<Index>(clump, groupId, animationId, factor);
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}
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HOOK_EACH_FUNC(BlendAnimation, orgBlendAnimation, BlendAnimation_SitInBoat);
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HOOK_EACH_INIT(BlendAnimation, orgBlendAnimation, BlendAnimation_SitInBoat);
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using FinishCB = void(*)(void*, void*);
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static void __fastcall FinishCallback_CallImmediately(void*, void*, FinishCB cb, Ped* ped)
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@ -770,7 +770,7 @@ static void WipeLocalVariableMemoryForMissionScript_ApplyFixes()
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StartNewMission_SCMFixes();
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}
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HOOK_EACH_FUNC(SCMFixes, orgWipeLocalVariableMemoryForMissionScript, WipeLocalVariableMemoryForMissionScript_ApplyFixes)
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HOOK_EACH_INIT(SCMFixes, orgWipeLocalVariableMemoryForMissionScript, WipeLocalVariableMemoryForMissionScript_ApplyFixes)
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}
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@ -979,7 +979,7 @@ static RwUInt32 GetMaxMultiSamplingLevels()
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{
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return GetMaxMultiSamplingLevels_BitScan(orgGetMaxMultiSamplingLevels<Index>());
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}
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HOOK_EACH_FUNC(GetMaxMultiSamplingLevels, orgGetMaxMultiSamplingLevels, GetMaxMultiSamplingLevels);
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HOOK_EACH_INIT(GetMaxMultiSamplingLevels, orgGetMaxMultiSamplingLevels, GetMaxMultiSamplingLevels);
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template<typename std::size_t Index>
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static void (*orgSetOrChangeMultiSamplingLevels)(RwUInt32);
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@ -989,7 +989,7 @@ static void SetOrChangeMultiSamplingLevels(RwUInt32 level)
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{
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orgSetOrChangeMultiSamplingLevels<Index>( 1 << (level - 1) );
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}
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HOOK_EACH_FUNC(SetOrChangeMultiSamplingLevels, orgSetOrChangeMultiSamplingLevels, SetOrChangeMultiSamplingLevels);
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HOOK_EACH_INIT(SetOrChangeMultiSamplingLevels, orgSetOrChangeMultiSamplingLevels, SetOrChangeMultiSamplingLevels);
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void MSAAText( char* buffer, const char*, DWORD level )
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{
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@ -1038,7 +1038,7 @@ static void* CollisionData_NewAndInit(size_t size)
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return mem;
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}
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HOOK_EACH_FUNC(CollisionDataNew, orgNewAlloc, CollisionData_NewAndInit);
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HOOK_EACH_INIT(CollisionDataNew, orgNewAlloc, CollisionData_NewAndInit);
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}
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@ -1722,7 +1722,7 @@ namespace VariableResets
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// Then after the normal restart, re-instate pickups, car generators and stunt jumps from text IPLs as they have been
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ReloadObjectDefinitionsAfterReinit();
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}
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HOOK_EACH_FUNC(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
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HOOK_EACH_INIT(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
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}
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namespace LightbeamFix
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@ -2279,7 +2279,7 @@ namespace RestrictImpoundVehicleTypes
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return vehicle->CanThisVehicleBeImpounded() && orgIsThisVehicleInteresting<Index>(vehicle);
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}
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HOOK_EACH_FUNC(ShouldImpound, orgIsThisVehicleInteresting, IsThisVehicleInteresting_AndCanBeImpounded)
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HOOK_EACH_INIT(ShouldImpound, orgIsThisVehicleInteresting, IsThisVehicleInteresting_AndCanBeImpounded)
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}
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@ -2536,7 +2536,7 @@ namespace Rand16bit
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return bottomBits | topBit;
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}
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HOOK_EACH_FUNC(Rand, orgRand, rand16bit);
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HOOK_EACH_INIT(Rand, orgRand, rand16bit);
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}
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@ -313,7 +313,7 @@ private:
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}
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public:
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HOOK_EACH_FUNC(DoHeadLightBeam, orgDoHeadLightBeam, &DoHeadLightBeam_LightBeamFixSaveObj);
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HOOK_EACH_INIT(DoHeadLightBeam, orgDoHeadLightBeam, &DoHeadLightBeam_LightBeamFixSaveObj);
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};
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class NOVMT CAutomobile : public CVehicle
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@ -347,7 +347,7 @@ public:
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AfterPreRender();
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}
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HOOK_EACH_FUNC(PreRender, orgAutomobilePreRender, &PreRender_SilentPatch);
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HOOK_EACH_INIT(PreRender, orgAutomobilePreRender, &PreRender_SilentPatch);
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void HideDestroyedWheels_SilentPatch(void (CAutomobile::*spawnFlyingComponentCB)(int, unsigned int), int nodeID, unsigned int modelID);
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@ -360,7 +360,7 @@ public:
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HideDestroyedWheels_SilentPatch(orgSpawnFlyingComponent<Index>, nodeID, modelID);
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}
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HOOK_EACH_FUNC(SpawnFlyingComponent, orgSpawnFlyingComponent, &SpawnFlyingComponent_HideWheels);
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HOOK_EACH_INIT(SpawnFlyingComponent, orgSpawnFlyingComponent, &SpawnFlyingComponent_HideWheels);
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void Fix_SilentPatch();
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RwFrame* GetTowBarFrame() const;
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@ -457,7 +457,7 @@ private:
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}
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public:
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HOOK_EACH_FUNC(RestoreCar, orgRestoreCar, &RestoreCar_SilentPatch);
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HOOK_EACH_INIT(RestoreCar, orgRestoreCar, &RestoreCar_SilentPatch);
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private:
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CVehicle* RestoreCar_LoadBombOwnership(CVehicle* vehicle);
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@ -190,6 +190,96 @@ namespace PrintStringShadows
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Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString);
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}
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};
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// Radar position and radardisc shadow
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static const float RADARDISC_SHRINK = 2.0f; // We are shrinking the radardisc by that
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template<std::size_t Index>
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static const float* orgRadarXPos;
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template<std::size_t Index>
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static float RadarXPos_Recalculated;
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template<std::size_t... I>
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static void RecalculateXPositions(std::index_sequence<I...>)
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{
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const float multiplier = GetWidthMult() * RsGlobal->MaximumWidth;
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((RadarXPos_Recalculated<I> = *orgRadarXPos<I> * multiplier), ...);
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}
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template<std::size_t Index>
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static const float* orgRadarYPos;
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template<std::size_t Index>
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static float RadarYPos_Recalculated;
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template<std::size_t... I>
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static void RecalculateYPositions(std::index_sequence<I...>)
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{
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const float multiplier = GetHeightMult() * RsGlobal->MaximumHeight;
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((RadarYPos_Recalculated<I> = *orgRadarYPos<I> * multiplier), ...);
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}
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template<std::size_t Index>
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static const float* orgRadarXPos_RadardiscShrink;
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template<std::size_t Index>
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static float RadarXPos_Recalculated_RadardiscShrink;
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template<std::size_t... I>
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static void RecalculateXPositions_RadardiscShrink(std::index_sequence<I...>)
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{
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const float multiplier = GetWidthMult() * RsGlobal->MaximumWidth;
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((RadarXPos_Recalculated_RadardiscShrink<I> = (*orgRadarXPos_RadardiscShrink<I> - RADARDISC_SHRINK) * multiplier), ...);
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}
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template<std::size_t Index>
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static const float* orgRadarYPos_RadardiscShrink;
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template<std::size_t Index>
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static float RadarYPos_Recalculated_RadardiscShrink;
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template<std::size_t... I>
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static void RecalculateYPositions_RadardiscShrink(std::index_sequence<I...>)
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{
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const float multiplier = GetHeightMult() * RsGlobal->MaximumHeight;
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((RadarYPos_Recalculated_RadardiscShrink<I> = (*orgRadarYPos_RadardiscShrink<I> - RADARDISC_SHRINK) * multiplier), ...);
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}
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static void (*orgDrawMap)();
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template<std::size_t NumXPos, std::size_t NumYPos, std::size_t NumXPosRadardisc, std::size_t NumYPosRadardisc>
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static void DrawMap_RecalculatePositions()
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{
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RecalculateXPositions(std::make_index_sequence<NumXPos>{});
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RecalculateYPositions(std::make_index_sequence<NumYPos>{});
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RecalculateXPositions_RadardiscShrink(std::make_index_sequence<NumXPosRadardisc>{});
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RecalculateYPositions_RadardiscShrink(std::make_index_sequence<NumYPosRadardisc>{});
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orgDrawMap();
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}
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HOOK_EACH_INIT(CalculateRadarXPos, orgRadarXPos, RadarXPos_Recalculated);
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HOOK_EACH_INIT(CalculateRadarYPos, orgRadarYPos, RadarYPos_Recalculated);
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HOOK_EACH_INIT(CalculateRadarXPos_RadardiscShrink, orgRadarXPos_RadardiscShrink, RadarXPos_Recalculated_RadardiscShrink);
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HOOK_EACH_INIT(CalculateRadarYPos_RadardiscShrink, orgRadarYPos_RadardiscShrink, RadarYPos_Recalculated_RadardiscShrink);
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static CRect ScaleWidthRect(CRect rect)
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{
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// Also account for a smaller radardisc
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rect.x1 = (rect.x1 + RADARDISC_SHRINK) * GetWidthMult() * RsGlobal->MaximumWidth;
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return rect;
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}
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template<std::size_t Index>
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static void (__fastcall* orgDrawSprite)(void* obj, void*, const CRect& rect, const CRGBA& col1, const CRGBA& col2, const CRGBA& col3, const CRGBA& col4);
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template<std::size_t Index>
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static void __fastcall DrawSprite_Scale(void* obj, void*, const CRect& rect, const CRGBA& col1, const CRGBA& col2, const CRGBA& col3, const CRGBA& col4)
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{
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orgDrawSprite<Index>(obj, nullptr, ScaleWidthRect(rect), col1, col2, col3, col4);
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}
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HOOK_EACH_INIT(DrawRadarDisc, orgDrawSprite, DrawSprite_Scale);
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}
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float FixedRefValue()
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@ -287,7 +377,7 @@ static void __fastcall GiveWeapon_SP(void* ped, void*, unsigned int weapon, unsi
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{
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orgGiveWeapon<Index>(ped, nullptr, weapon, std::max(1u, ammo), flag);
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}
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HOOK_EACH_FUNC(GiveWeapon, orgGiveWeapon, GiveWeapon_SP);
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HOOK_EACH_INIT(GiveWeapon, orgGiveWeapon, GiveWeapon_SP);
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}
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@ -681,7 +771,7 @@ namespace VariableResets
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ReInitOurVariables();
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orgReInitGameObjectVariables<Index>();
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}
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HOOK_EACH_FUNC(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
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HOOK_EACH_INIT(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
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static void (*orgGameInitialise)(const char*);
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void GameInitialise(const char* path)
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@ -845,7 +935,7 @@ namespace ConstructionSiteLODFix
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FixConstructionSiteModel(oldModelID, newModelID);
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}
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HOOK_EACH_FUNC(ReplaceWithNewModel, orgReplaceWithNewModel, ReplaceWithNewModel_ConstructionSiteFix);
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HOOK_EACH_INIT(ReplaceWithNewModel, orgReplaceWithNewModel, ReplaceWithNewModel_ConstructionSiteFix);
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}
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@ -936,7 +1026,7 @@ namespace TommyFistShakeWithWeapons
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return orgGetWeaponInfo<Index>(weaponID);
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}
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HOOK_EACH_FUNC(ExcludeChainsaw, orgGetWeaponInfo, gGetWeaponInfo_ExcludeChainsaw);
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HOOK_EACH_INIT(ExcludeChainsaw, orgGetWeaponInfo, gGetWeaponInfo_ExcludeChainsaw);
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}
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@ -947,6 +1037,8 @@ void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModule
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const ModuleList moduleList;
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const HMODULE hGameModule = GetModuleHandle(nullptr);
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const HMODULE skygfxModule = moduleList.Get(L"skygfx");
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if (skygfxModule != nullptr)
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{
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@ -1130,6 +1222,94 @@ void InjectDelayedPatches_VC_Common( bool bHasDebugMenu, const wchar_t* wcModule
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TXN_CATCH();
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// Fix the radar disc shadow scaling and radar X position
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try
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{
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// Legacy namespace name, it's OK
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using namespace PrintStringShadows;
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auto draw_entity_coord_blip = pattern("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 D9 5C 24 18").count(2);
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auto draw_radar_disc1 = pattern("D8 25 ? ? ? ? DD DB D9 C2 D9 9C 24 ? ? ? ? DB 05 ? ? ? ? D8 0D ? ? ? ? D8 0D ? ? ? ? D8 05 ? ? ? ? D8 05").count(2);
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auto draw_radar_disc2 = pattern("D8 C1 D8 05 ? ? ? ? D9 9C 24 ? ? ? ? DE D9 DD D8").count(2);
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std::array<float**, 8> radarXPos = {
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get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C 24 28", 2),
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get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C EC 30", 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 D9 9C C4", 6 + 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 D9 5C 24 08", 6 + 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 DD D9 DB 44 24 18", 6 + 2),
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get_pattern<float*>("D8 0D ? ? ? ? D8 05 ? ? ? ? DE C1 DD DB DB 44 24 18", 6 + 2),
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draw_entity_coord_blip.get(0).get<float*>(6 + 2),
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draw_entity_coord_blip.get(1).get<float*>(6 + 2),
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};
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std::array<float**, 4> radarXPos_RadardiscShrink = {
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draw_radar_disc1.get(0).get<float*>(35 + 2),
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draw_radar_disc1.get(0).get<float*>(35 + 6 + 2),
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draw_radar_disc1.get(1).get<float*>(35 + 2),
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draw_radar_disc1.get(1).get<float*>(35 + 6 + 2),
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};
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std::array<float**, 4> radarYPos_RadardiscShrink = {
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draw_radar_disc1.get(0).get<float*>(2),
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draw_radar_disc1.get(1).get<float*>(2),
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draw_radar_disc2.get(0).get<float*>(2 + 2),
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draw_radar_disc2.get(1).get<float*>(2 + 2),
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};
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auto drawMap = get_pattern("59 E8 ? ? ? ? 83 3D ? ? ? ? ? 0F 84", 1);
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auto drawRadarDiscSprite = pattern("D8 05 ? ? ? ? D9 9C 24 ? ? ? ? DE D9 DD D8 E8").count(2);
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std::array<void*, 2> spriteDraw = {
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drawRadarDiscSprite.get(0).get<void>(17),
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drawRadarDiscSprite.get(1).get<void>(17),
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};
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// Undo the damage caused by IVRadarScaling from the widescreen fix moving the radar way too far to the right
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// It's moved from 40.0f to 71.0f, which is way too much now that we're scaling the horizontal placement correctly!
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try
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{
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// Use exactly the same patterns as widescreen fix
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float* radarPos = *get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 5C 24 28", 2);
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// No need to undo CRadar::DrawYouAreHereSprite, as wsfix keeps it as 40.0f
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// This hardcodes a patched constant inside so the pattern will fail to match without IV radar scaling
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auto radarRing1 = pattern("C7 84 24 ? ? ? ? 00 00 82 42").count(2);
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auto radarRing2 = pattern("D8 05 ? ? ? ? D8 05 ? ? ? ? D9 9C 24").count(2);
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// This + radarRing1 succeeding is enough proof that IVRadarScaling is in use
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if (hGameModule == ModCompat::Utils::GetModuleHandleFromAddress(radarPos) && *radarPos == (40.0f + 31.0f))
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{
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*radarPos = 40.0f;
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radarRing1.for_each_result([](pattern_match match)
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{
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Patch<float>(match.get<void>(7), 34.0f);
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});
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radarRing2.for_each_result([](pattern_match match)
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{
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static float STOCK_RADAR_POS = 40.0f;
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Patch(match.get<void>(2), &STOCK_RADAR_POS);
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});
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}
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}
|
||||
TXN_CATCH();
|
||||
|
||||
|
||||
auto PatchFloat = [](float** address, const float*& org, float& replaced)
|
||||
{
|
||||
org = *address;
|
||||
Patch(address, &replaced);
|
||||
};
|
||||
|
||||
HookEach_CalculateRadarXPos(radarXPos, PatchFloat);
|
||||
HookEach_CalculateRadarXPos_RadardiscShrink(radarXPos_RadardiscShrink, PatchFloat);
|
||||
HookEach_CalculateRadarYPos_RadardiscShrink(radarYPos_RadardiscShrink, PatchFloat);
|
||||
HookEach_DrawRadarDisc(spriteDraw, InterceptCall);
|
||||
InterceptCall(drawMap, orgDrawMap, DrawMap_RecalculatePositions<radarXPos.size(), 0, radarXPos_RadardiscShrink.size(), radarYPos_RadardiscShrink.size()>);
|
||||
}
|
||||
TXN_CATCH();
|
||||
|
||||
|
||||
FLAUtils::Init(moduleList);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user