mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-11-25 06:42:29 +01:00
Crosshair doesn't mess up weapon icon when on a jetpack anymore (hell knows why it bugged only on a jetpack)
This commit is contained in:
parent
f73e9cfb07
commit
fa7f70942b
@ -167,17 +167,10 @@ RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack f
|
||||
|
||||
RwInt32 RpHAnimIDGetIndex(RpHAnimHierarchy* hierarchy, RwInt32 ID)
|
||||
{
|
||||
RpHAnimNodeInfo* curNodeInfo = hierarchy->pNodeInfo;
|
||||
RwInt32 curNumNodes = hierarchy->numNodes;
|
||||
|
||||
if ( curNumNodes > 0 )
|
||||
for ( RwInt32 i = 0, j = hierarchy->numNodes; i < j; i++ )
|
||||
{
|
||||
for ( RwInt32 i = 0; i < curNumNodes; i++ )
|
||||
{
|
||||
if ( ID == curNodeInfo->nodeID )
|
||||
return i;
|
||||
curNodeInfo++;
|
||||
}
|
||||
if ( ID == hierarchy->pNodeInfo[i].nodeID )
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
@ -1557,7 +1550,11 @@ __forceinline void Patch_SA_10()
|
||||
Patch<BYTE>(0x6CABD0, 0xEB);
|
||||
Patch<DWORD>(0x6CAC05, 0x5E5FCF8B);
|
||||
InjectHook(0x6CAC09, &CPlane::Fix_SilentPatch, PATCH_JUMP);
|
||||
|
||||
|
||||
// Weapon icon fix (crosshairs mess up rwRENDERSTATEZWRITEENABLE)
|
||||
Nop(0x58E210, 3);
|
||||
Nop(0x58EAB7, 3);
|
||||
Nop(0x58EAE1, 3);
|
||||
|
||||
// Zones fix
|
||||
InjectHook(0x572130, GetCurrentZoneLockedOrUnlocked, PATCH_JUMP);
|
||||
|
Loading…
Reference in New Issue
Block a user