#include "StdAfx.h" #include "Maths.h" #include "Timer.h" #include "Common.h" #include "Common_ddraw.h" #include "Desktop.h" #include "VehicleIII.h" #include "ModelInfoIII.h" #include "TheFLAUtils.h" #include "SVF.h" #include #include #include #include "Utils/ModuleList.hpp" #include "Utils/Patterns.h" #include "Utils/ScopedUnprotect.hpp" #include "Utils/HookEach.hpp" #include "debugmenu_public.h" #pragma comment(lib, "shlwapi.lib") EXTERN_C IMAGE_DOS_HEADER __ImageBase; // ============= Mod compatibility stuff ============= namespace ModCompat { // If an old version of III Aircraft is installed, register Skimmer for the "Sit in boat" feature. // If III Aircraft is ever updated, it will start exporting GetBuildNumber and will be expected to register // Skimmer with SilentPatch by itself (in case an update un-hardcodes its ID). For the current builds, do it ourselves. bool IIIAircraftNeedsSkimmerFallback(HMODULE module) { if (module == nullptr) return false; // III Aircraft not installed bool bOldModVersion = true; auto func = (uint32_t(*)())GetProcAddress(module, "GetBuildNumber"); if (func != nullptr) { bOldModVersion = func() <= 0x100; } return bOldModVersion; } } struct PsGlobalType { HWND window; DWORD instance; DWORD fullscreen; DWORD lastMousePos_X; DWORD lastMousePos_Y; DWORD unk; DWORD diInterface; DWORD diMouse; void* diDevice1; void* diDevice2; }; struct RsGlobalType { const char* AppName; unsigned int unkWidth, unkHeight; signed int MaximumWidth; signed int MaximumHeight; unsigned int frameLimit; BOOL quit; PsGlobalType* ps; void* keyboard; void* mouse; void* pad; }; DebugMenuAPI gDebugMenuAPI; static void (*DrawRect)(const CRect&,const CRGBA&); static int* InstantHitsFiredByPlayer; static const void* HeadlightsFix_JumpBack; static bool* bWantsToDrawHud; static bool* bCamCheck; static RsGlobalType* RsGlobal; static const void* SubtitlesShadowFix_JumpBack; auto WorldRemove = reinterpret_cast(hook::get_pattern("8A 43 50 56 24 07", -5)); static const float& ResolutionWidthMult = **AddressByVersion(0x57E956, 0x57ECA6, 0x57EBA6); inline float GetWidthMult() { return ResolutionWidthMult; } static const float& ResolutionHeightMult = **AddressByVersion(0x57E940, 0x57EC90, 0x57EB90); inline float GetHeightMult() { return ResolutionHeightMult; } void ShowRadarTrace(float fX, float fY, unsigned int nScale, BYTE r, BYTE g, BYTE b, BYTE a) { if ( *bWantsToDrawHud == true && !*bCamCheck ) { float fWidthMult = GetWidthMult(); float fHeightMult = GetHeightMult(); DrawRect(CRect( fX - ((nScale+1.0f) * fWidthMult * RsGlobal->MaximumWidth), fY + ((nScale+1.0f) * fHeightMult * RsGlobal->MaximumHeight), fX + ((nScale+1.0f) * fWidthMult * RsGlobal->MaximumWidth), fY - ((nScale+1.0f) * fHeightMult * RsGlobal->MaximumHeight)), CRGBA(0, 0, 0, a)); DrawRect(CRect( fX - (nScale * fWidthMult * RsGlobal->MaximumWidth), fY + (nScale * fHeightMult * RsGlobal->MaximumHeight), fX + (nScale * fWidthMult * RsGlobal->MaximumWidth), fY - (nScale * fHeightMult * RsGlobal->MaximumHeight)), CRGBA(r, g, b, a)); } } namespace ScalingFixes { template static void (*orgSetScale)(float fX, float fY); template static void SetScale_Fix(float fX, float fY) { orgSetScale(fX * GetWidthMult() * RsGlobal->MaximumWidth, fY * GetHeightMult() * RsGlobal->MaximumHeight); } HOOK_EACH_FUNC(SetScale, orgSetScale, SetScale_Fix); } class CGang { public: int32_t m_vehicleModel; int8_t m_gangModelOverride; int32_t m_gangWeapons[2]; }; static_assert(sizeof(CGang) == 0x10, "Wrong size: CGang"); static CGang* const Gangs = *hook::get_pattern( "0F BF 4C 24 04 8B 44 24 08 C1 E1 04 89 81", -0x60 + 2 ); void PurpleNinesGlitchFix() { for ( size_t i = 0; i < 9; ++i ) Gangs[i].m_gangModelOverride = -1; } static bool bGameInFocus = true; static LRESULT (CALLBACK **OldWndProc)(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK CustomWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch ( uMsg ) { case WM_KILLFOCUS: bGameInFocus = false; break; case WM_SETFOCUS: bGameInFocus = true; break; } return (*OldWndProc)(hwnd, uMsg, wParam, lParam); } static auto* const pCustomWndProc = CustomWndProc; static void (* const RsMouseSetPos)(RwV2d*) = AddressByVersion(0x580D20, 0x581070, 0x580F70); static void (*orgConstructRenderList)(); void ResetMousePos() { if ( bGameInFocus ) { RwV2d vecPos = { RsGlobal->MaximumWidth * 0.5f, RsGlobal->MaximumHeight * 0.5f }; RsMouseSetPos(&vecPos); } orgConstructRenderList(); } void __declspec(naked) M16StatsFix() { _asm { add eax, 34h add ebx, 34h mov ecx, [InstantHitsFiredByPlayer] inc [ecx] retn } } void __declspec(naked) HeadlightsFix() { static const float fMinusOne = -1.0f; _asm { fld [esp+708h-690h] fcomp fMinusOne fnstsw ax and ah, 5 cmp ah, 1 jnz HeadlightsFix_DontLimit fld fMinusOne fstp [esp+708h-690h] HeadlightsFix_DontLimit: fld [esp+708h-690h] fabs fld st jmp [HeadlightsFix_JumpBack] } } static float fShadowXSize, fShadowYSize; void __stdcall Recalculate(signed int nShadow) { fShadowXSize = nShadow * GetWidthMult() * RsGlobal->MaximumWidth; fShadowYSize = nShadow * GetHeightMult() * RsGlobal->MaximumHeight; } namespace PrintStringShadows { template static const float** margin = reinterpret_cast(Memory::DynBaseAddress(addr)); static void PrintString_Internal(void (*printFn)(float,float,const wchar_t*), float fX, float fY, float fMarginX, float fMarginY, const wchar_t* pText) { printFn(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText); } template struct XY { static inline void (*orgPrintString)(float,float,const wchar_t*); static void PrintString(float fX, float fY, const wchar_t* pText) { PrintString_Internal(orgPrintString, fX, fY, **margin, **margin, pText); } static void Hook(uintptr_t addr) { Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString); } }; template struct XYMinus { static inline void (*orgPrintString)(float,float,const wchar_t*); static void PrintString(float fX, float fY, const wchar_t* pText) { PrintString_Internal(orgPrintString, fX, fY, -(**margin), -(**margin), pText); } static void Hook(uintptr_t addr) { Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString); } }; template struct X { static inline void (*orgPrintString)(float,float,const wchar_t*); static void PrintString(float fX, float fY, const wchar_t* pText) { PrintString_Internal(orgPrintString, fX, fY, **margin, 0.0f, pText); } static void Hook(uintptr_t addr) { Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString); } }; template struct Y { static inline void (*orgPrintString)(float,float,const wchar_t*); static void PrintString(float fX, float fY, const wchar_t* pText) { PrintString_Internal(orgPrintString, fX, fY, 0.0f, **margin, pText); } static void Hook(uintptr_t addr) { Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString); } }; } float FixedRefValue() { return 1.0f; } void __declspec(naked) SubtitlesShadowFix() { _asm { push eax call Recalculate fadd [esp+50h+8] fadd [fShadowYSize] jmp SubtitlesShadowFix_JumpBack } } void __declspec(naked) III_SensResetFix() { _asm { mov ecx, 3A76h mov edi, ebp fld dword ptr [ebp+194h] fld dword ptr [ebp+198h] rep stosd fstp dword ptr [ebp+198h] fstp dword ptr [ebp+194h] retn } } static void* RadarBoundsCheckCoordBlip_JumpBack = AddressByVersion(0x4A55B8, 0x4A56A8, 0x4A5638); static void* RadarBoundsCheckCoordBlip_Count = AddressByVersion(0x4A55AF, 0x4A569F, 0x4A562F); void __declspec(naked) RadarBoundsCheckCoordBlip() { _asm { mov edx, dword ptr [RadarBoundsCheckCoordBlip_Count] cmp cl, byte ptr [edx] jnb OutOfBounds mov edx, ecx mov eax, [esp+4] jmp RadarBoundsCheckCoordBlip_JumpBack OutOfBounds: or eax, -1 fcompp retn } } static void* RadarBoundsCheckEntityBlip_JumpBack = AddressByVersion(0x4A565E, 0x4A574E, 0x4A56DE); void __declspec(naked) RadarBoundsCheckEntityBlip() { _asm { mov edx, dword ptr [RadarBoundsCheckCoordBlip_Count] cmp cl, byte ptr [edx] jnb OutOfBounds mov edx, ecx mov eax, [esp+4] jmp RadarBoundsCheckEntityBlip_JumpBack OutOfBounds: or eax, -1 retn } } extern char** ppUserFilesDir = AddressByVersion(0x580C16, 0x580F66, 0x580E66); static LARGE_INTEGER FrameTime; __declspec(safebuffers) int32_t GetTimeSinceLastFrame() { LARGE_INTEGER curTime; QueryPerformanceCounter(&curTime); return int32_t(curTime.QuadPart - FrameTime.QuadPart); } static int (*RsEventHandler)(int, void*); int NewFrameRender(int nEvent, void* pParam) { QueryPerformanceCounter(&FrameTime); return RsEventHandler(nEvent, pParam); } static void (*orgPickNextNodeToChaseCar)(void*, float, float, void*); static float PickNextNodeToChaseCarZ = 0.0f; static void PickNextNodeToChaseCarXYZ( void* vehicle, const CVector& vec, void* chaseTarget ) { PickNextNodeToChaseCarZ = vec.z; orgPickNextNodeToChaseCar( vehicle, vec.x, vec.y, chaseTarget ); PickNextNodeToChaseCarZ = 0.0f; } static char aNoDesktopMode[64]; unsigned int __cdecl AutoPilotTimerCalculation_III(unsigned int nTimer, int nScaleFactor, float fScaleCoef) { return nTimer - static_cast(nScaleFactor * fScaleCoef); } void __declspec(naked) AutoPilotTimerFix_III() { _asm { push dword ptr[esp + 0x4] push dword ptr[ebx + 0x10] push eax call AutoPilotTimerCalculation_III add esp, 0xC mov [ebx + 0xC], eax add esp, 0x28 pop ebp pop esi pop ebx retn 4 } } namespace ZeroAmmoFix { template static void (__fastcall *orgGiveWeapon)(void* ped, void*, unsigned int weapon, unsigned int ammo); template static void __fastcall GiveWeapon_SP(void* ped, void*, unsigned int weapon, unsigned int ammo) { orgGiveWeapon(ped, nullptr, weapon, std::max(1u, ammo)); } HOOK_EACH_FUNC(GiveWeapon, orgGiveWeapon, GiveWeapon_SP); } // ============= Credits! ============= namespace Credits { static void (*PrintCreditText)(float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset); static void (*PrintCreditText_Hooked)(float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset); static void PrintCreditSpace( float scale, unsigned int& pos ) { pos += static_cast( scale * 25.0f ); } constexpr wchar_t xvChar(const wchar_t ch) { constexpr uint8_t xv = SILENTPATCH_REVISION_ID; return ch ^ xv; } constexpr wchar_t operator "" _xv(const char ch) { return xvChar(ch); } static void PrintSPCredits( float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset ) { // Original text we intercepted PrintCreditText_Hooked( scaleX, scaleY, text, pos, timeOffset ); PrintCreditSpace( 2.0f, pos ); { wchar_t spText[] = { 'A'_xv, 'N'_xv, 'D'_xv, '\0'_xv }; for ( auto& ch : spText ) ch = xvChar(ch); PrintCreditText( 1.7f, 1.0f, spText, pos, timeOffset ); } PrintCreditSpace( 2.0f, pos ); { wchar_t spText[] = { 'A'_xv, 'D'_xv, 'R'_xv, 'I'_xv, 'A'_xv, 'N'_xv, ' '_xv, '\''_xv, 'S'_xv, 'I'_xv, 'L'_xv, 'E'_xv, 'N'_xv, 'T'_xv, '\''_xv, ' '_xv, 'Z'_xv, 'D'_xv, 'A'_xv, 'N'_xv, 'O'_xv, 'W'_xv, 'I'_xv, 'C'_xv, 'Z'_xv, '\0'_xv }; for ( auto& ch : spText ) ch = xvChar(ch); PrintCreditText( 1.7f, 1.7f, spText, pos, timeOffset ); } } } // ============= Keyboard latency input fix ============= namespace KeyboardInputFix { static void* NewKeyState; static void* OldKeyState; static void* TempKeyState; static constexpr size_t objSize = 0x270; static void (__fastcall *orgClearSimButtonPressCheckers)(void*); void __fastcall ClearSimButtonPressCheckers(void* pThis) { memcpy( OldKeyState, NewKeyState, objSize ); memcpy( NewKeyState, TempKeyState, objSize ); orgClearSimButtonPressCheckers(pThis); } } namespace Localization { static int8_t forcedUnits = -1; // 0 - metric, 1 - imperial bool IsMetric_LocaleBased() { if ( forcedUnits != -1 ) return forcedUnits == 0; unsigned int LCData; if ( GetLocaleInfo( LOCALE_USER_DEFAULT, LOCALE_IMEASURE|LOCALE_RETURN_NUMBER, reinterpret_cast(&LCData), sizeof(LCData) / sizeof(TCHAR) ) != 0 ) { return LCData == 0; } // If fails, default to metric. Hopefully never fails though return true; } static void (__thiscall* orgUpdateCompareFlag_IsMetric)(void* pThis, uint8_t flag); void __fastcall UpdateCompareFlag_IsMetric(void* pThis, void*, uint8_t) { std::invoke( orgUpdateCompareFlag_IsMetric, pThis, IsMetric_LocaleBased() ); } uint32_t PrefsLanguage_IsMetric() { return IsMetric_LocaleBased(); } } // ============= Call cDMAudio::IsAudioInitialised before adding one shot sounds, like in VC ============= namespace AudioInitializedFix { auto IsAudioInitialised = static_cast(Memory::ReadCallFrom( hook::get_pattern( "E8 ? ? ? ? 84 C0 74 ? 0F B7 47 10" ) )); void* (*operatorNew)(size_t size); void* operatorNew_InitializedCheck( size_t size ) { return IsAudioInitialised() ? operatorNew( size ) : nullptr; } void (*orgLoadAllAudioScriptObjects)(uint8_t*, uint32_t); void LoadAllAudioScriptObjects_InitializedCheck( uint8_t* buffer, uint32_t a2 ) { if ( IsAudioInitialised() ) { orgLoadAllAudioScriptObjects( buffer, a2 ); } } }; // ============= Corrected FBI Car secondary siren sound ============= namespace SirenSwitchingFix { static bool (__thiscall *orgUsesSirenSwitching)(void* pThis, unsigned int index); static bool __fastcall UsesSirenSwitching_FbiCar( void* pThis, void*, unsigned int index ) { // index 17 = FBICAR return index == 17 || orgUsesSirenSwitching( pThis, index ); } }; // ============= Fixed vehicles exploding twice if the driver leaves the car while it's exploding ============= namespace RemoveDriverStatusFix { __declspec(naked) void RemoveDriver_SetStatus() { // if (m_nStatus != STATUS_WRECKED) // m_nStatus = STATUS_ABANDONED; _asm { mov ah, [ecx+50h] mov al, ah and ah, 0F8h cmp ah, 28h je DontSetStatus and al, 7 or al, 20h DontSetStatus: retn } } } // ============= Apply bilinear filtering on the player skin ============= namespace SkinTextureFilter { static RwTexture* (*orgRwTextureCreate)(RwRaster* raster); static RwTexture* RwTextureCreate_SetLinearFilter(RwRaster* raster) { RwTexture* texture = orgRwTextureCreate(raster); RwTextureSetFilterMode(texture, rwFILTERLINEAR); return texture; } } // ============= Fix the evasive dive miscalculating the angle, resulting in peds diving towards the vehicle ============= namespace EvasiveDiveFix { static float CalculateAngle(float x, float y) { float angle = static_cast(CGeneral::GetRadianAngleBetweenPoints(x, y, 0.0f, 0.0f) - M_PI_2); if ((rand() & 1) != 0) { angle += static_cast(M_PI); } return CGeneral::LimitRadianAngle(angle); } __declspec(naked) void CalculateAngle_Hook() { _asm { push dword ptr [esi+7Ch] push dword ptr [esi+78h] call CalculateAngle add esp, 8 mov ecx, ebp retn } } } // ============= Null terminate read lines in CPlane::LoadPath and CTrain::ReadAndInterpretTrackFile ============= namespace NullTerminatedLines { static char* gString; static void* orgSscanf_LoadPath; __declspec(naked) static void sscanf1_LoadPath_Terminate() { _asm { mov eax, [esp+4] mov byte ptr [eax+ecx], 0 jmp [orgSscanf_LoadPath] } } static void* orgSscanf1; __declspec(naked) static void sscanf1_Terminate() { _asm { mov eax, [esp+4] mov byte ptr [eax+ecx], 0 jmp [orgSscanf1] } } __declspec(naked) static void ReadTrackFile_Terminate() { _asm { mov ecx, [gString] mov byte ptr [ecx+edx], 0 mov ecx, [esi] inc ebp add ecx, [esp+0ACh-98h] retn } } } // ============= Backport 1.1 Stats menu font fix to 1.0 ============= namespace StatsMenuFont { static void (*orgSetFontStyle)(short); static int (__thiscall *orgConstructStatLine)(void* obj, int); static int __fastcall ConstructStatLine_SetFontStyle(void* obj, void*, int index) { const int result = orgConstructStatLine(obj, index); orgSetFontStyle(0); return result; } } // ============= Enable Dodo keyboard controls for all cars when the flying cars cheat is enabled ============= namespace DodoKeyboardControls { static bool* bAllDodosCheat; static void* (*orgFindPlayerVehicle)(); __declspec(naked) static void FindPlayerVehicle_DodoCheck() { _asm { call [orgFindPlayerVehicle] mov ecx, [bAllDodosCheat] cmp byte ptr [ecx], 0 je CheatDisabled mov byte ptr [esp+1Ch-14h], 1 CheatDisabled: retn } } } // ============= Resetting stats and variables on New Game ============= namespace VariableResets { static auto TimerInitialise = reinterpret_cast(hook::get_pattern("83 E4 F8 68 ? ? ? ? E8", -6)); using VarVariant = std::variant< bool*, int* >; std::vector GameVariablesToReset; static void ReInitOurVariables() { for ( const auto& var : GameVariablesToReset ) { std::visit( []( auto&& v ) { *v = {}; }, var ); } // Functions that should have been called by the game but aren't... TimerInitialise(); PurpleNinesGlitchFix(); } template static void (*orgReInitGameObjectVariables)(); template void ReInitGameObjectVariables() { // First reinit "our" variables in case stock ones rely on those during resetting ReInitOurVariables(); orgReInitGameObjectVariables(); } HOOK_EACH_FUNC(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables); static void (*orgGameInitialise)(const char*); void GameInitialise(const char* path) { ReInitOurVariables(); orgGameInitialise(path); } } // ============= Clean up the pickup object when reusing a temporary slot ============= // This has been fixed in VC/SA namespace GenerateNewPickup_ReuseObjectFix { static void* pPickupObject; static void (*orgGiveUsAPickUpObject)(int); __declspec(naked) void GiveUsAPickUpObject_CleanUpObject() { _asm { mov eax, [pPickupObject] add eax, ebp mov eax, [eax] test eax, eax jz NoPickup push edi mov edi, eax push edi call [WorldRemove] add esp, 4 // Call dtor mov ecx, edi mov eax, [edi] push 1 call dword ptr [eax] pop edi NoPickup: jmp [orgGiveUsAPickUpObject] } } } // ============= Sitting in boat (Speeder), implemented as a special vehicle feature ============= // Based off SitInBoat from Fire_Head namespace SitInBoat { // We only need a single flag... struct Ped { std::byte gap[348]; bool unused1 : 1; bool unused2 : 1; bool bVehExitWillBeInstant : 1; }; static bool bSitInBoat = false; template static void (__fastcall *orgRegisterReference)(CVehicle* pThis, void*, CVehicle** pReference); template static void __fastcall RegisterReference_CheckSitInBoat(CVehicle* pThis, void*, CVehicle** pReference) { bSitInBoat = SVF::ModelHasFeature(pThis->GetModelIndex(), SVF::Feature::SIT_IN_BOAT); orgRegisterReference(pThis, nullptr, pReference); } HOOK_EACH_FUNC(CheckSitInBoat, orgRegisterReference, RegisterReference_CheckSitInBoat); template static void* (*orgBlendAnimation)(void*, unsigned int, unsigned int, float); template static void* BlendAnimation_SitInBoat(void* clump, unsigned int groupId, unsigned int animationId, float factor) { if (bSitInBoat) { animationId = 0x6F; // ANIMATION_CAR_SIT } return orgBlendAnimation(clump, groupId, animationId, factor); } HOOK_EACH_FUNC(BlendAnimation, orgBlendAnimation, BlendAnimation_SitInBoat); using FinishCB = void(*)(void*, void*); static void __fastcall FinishCallback_CallImmediately(void*, void*, FinishCB cb, Ped* ped) { cb(nullptr, ped); ped->bVehExitWillBeInstant = true; } } namespace ModelIndicesReadyHook { static void (*orgInitialiseObjectData)(const char*); static void InitialiseObjectData_ReadySVF(const char* path) { orgInitialiseObjectData(path); SVF::MarkModelNamesReady(); } } void InjectDelayedPatches_III_Common( bool bHasDebugMenu, const wchar_t* wcModulePath ) { using namespace Memory; using namespace hook::txn; const ModuleList moduleList; const HMODULE skygfxModule = moduleList.Get(L"skygfx"); const HMODULE iiiAircraftModule = moduleList.Get(L"IIIAircraft"); if (skygfxModule != nullptr) { auto attachCarPipe = reinterpret_cast(GetProcAddress(skygfxModule, "AttachCarPipeToRwObject")); if (attachCarPipe != nullptr) { CVehicleModelInfo::AttachCarPipeToRwObject = attachCarPipe; } } if (ModCompat::IIIAircraftNeedsSkimmerFallback(iiiAircraftModule)) { SVF::RegisterFeature(156, SVF::Feature::SIT_IN_BOAT); } // Locale based metric/imperial system INI/debug menu { using namespace Localization; forcedUnits = static_cast(GetPrivateProfileIntW(L"SilentPatch", L"Units", -1, wcModulePath)); if ( bHasDebugMenu ) { static const char * const str[] = { "Default", "Metric", "Imperial" }; DebugMenuEntry *e = DebugMenuAddVar( "SilentPatch", "Forced units", &forcedUnits, nullptr, 1, -1, 1, str ); DebugMenuEntrySetWrap(e, true); } } // Make crane be unable to lift Coach instead of Blista try { // There is a possible incompatibility with limit adjusters, so patch it in a delayed hook point and gracefully handle failure auto canPickBlista = get_pattern("83 FA 66 74", 2); Patch( canPickBlista, 127 ); // coach } TXN_CATCH(); // Corrected siren corona placement for emergency vehicles if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableVehicleCoronaFixes", -1, wcModulePath) == 1 ) { // Other mods might be touching it, so only patch specific vehicles if their code has not been touched at all try { auto firetruckX1 = get_pattern("C7 84 24 9C 05 00 00 CD CC 8C 3F", 7); auto firetruckY1 = get_pattern("C7 84 24 A4 05 00 00 9A 99 D9 3F", 7); auto firetruckZ1 = get_pattern("C7 84 24 A8 05 00 00 00 00 00 40", 7); auto firetruckX2 = get_pattern("C7 84 24 A8 05 00 00 CD CC 8C BF", 7); auto firetruckY2 = get_pattern("C7 84 24 B0 05 00 00 9A 99 D9 3F", 7); auto firetruckZ2 = get_pattern("C7 84 24 B4 05 00 00 00 00 00 40", 7); constexpr CVector FIRETRUCK_SIREN_POS(0.95f, 3.2f, 1.4f); Patch( firetruckX1, FIRETRUCK_SIREN_POS.x ); Patch( firetruckY1, FIRETRUCK_SIREN_POS.y ); Patch( firetruckZ1, FIRETRUCK_SIREN_POS.z ); Patch( firetruckX2, -FIRETRUCK_SIREN_POS.x ); Patch( firetruckY2, FIRETRUCK_SIREN_POS.y ); Patch( firetruckZ2, FIRETRUCK_SIREN_POS.z ); } TXN_CATCH(); try { auto ambulanceX1 = get_pattern("C7 84 24 84 05 00 00 CD CC 8C 3F", 7); auto ambulanceY1 = get_pattern("C7 84 24 8C 05 00 00 66 66 66 3F", 7); auto ambulanceZ1 = get_pattern("C7 84 24 90 05 00 00 CD CC CC 3F", 7); auto ambulanceX2 = get_pattern("C7 84 24 90 05 00 00 CD CC 8C BF", 7); auto ambulanceY2 = get_pattern("C7 84 24 98 05 00 00 66 66 66 3F", 7); auto ambulanceZ2 = get_pattern("C7 84 24 9C 05 00 00 CD CC CC 3F", 7); constexpr CVector AMBULANCE_SIREN_POS(0.7f, 0.65f, 1.55f); Patch( ambulanceX1, AMBULANCE_SIREN_POS.x ); Patch( ambulanceY1, AMBULANCE_SIREN_POS.y ); Patch( ambulanceZ1, AMBULANCE_SIREN_POS.z ); Patch( ambulanceX2, -AMBULANCE_SIREN_POS.x ); Patch( ambulanceY2, AMBULANCE_SIREN_POS.y ); Patch( ambulanceZ2, AMBULANCE_SIREN_POS.z ); } TXN_CATCH(); try { auto enforcerX1 = get_pattern("C7 84 24 6C 05 00 00 CD CC 8C 3F", 7); auto enforcerY1 = get_pattern("C7 84 24 74 05 00 00 CD CC 4C 3F", 7); auto enforcerZ1 = get_pattern("C7 84 24 78 05 00 00 9A 99 99 3F", 7); auto enforcerX2 = get_pattern("C7 84 24 78 05 00 00 CD CC 8C BF", 7); auto enforcerY2 = get_pattern("C7 84 24 80 05 00 00 CD CC 4C 3F", 7); auto enforcerZ2 = get_pattern("C7 84 24 84 05 00 00 9A 99 99 3F", 7); constexpr CVector ENFORCER_SIREN_POS(0.6f, 1.05f, 1.4f); Patch( enforcerX1, ENFORCER_SIREN_POS.x ); Patch( enforcerY1, ENFORCER_SIREN_POS.y ); Patch( enforcerZ1, ENFORCER_SIREN_POS.z ); Patch( enforcerX2, -ENFORCER_SIREN_POS.x ); Patch( enforcerY2, ENFORCER_SIREN_POS.y ); Patch( enforcerZ2, ENFORCER_SIREN_POS.z ); } TXN_CATCH(); try { auto chopper1 = pattern("C7 44 24 44 00 00 E0 40 50 C7 44 24 4C 00 00 00 00").get_one(); // Front light constexpr CVector CHOPPER_SEARCH_LIGHT_POS(0.0f, 3.0f, -1.25f); Patch( chopper1.get( 4 ), CHOPPER_SEARCH_LIGHT_POS.y ); Patch( chopper1.get( 9 + 4 ), CHOPPER_SEARCH_LIGHT_POS.z ); } TXN_CATCH(); } // Corrected FBI Car secondary siren sound try { using namespace SirenSwitchingFix; // Other mods might be touching it, so only patch specific vehicles if their code has not been touched at all auto usesSirenSwitching = pattern("E8 ? ? ? ? 84 C0 74 12 83 C4 08").get_one(); InterceptCall(usesSirenSwitching.get(), orgUsesSirenSwitching, UsesSirenSwitching_FbiCar); } TXN_CATCH(); // Corrected CSimpleModelInfo::SetupBigBuilding minimum draw distance for big buildings without a matching model // Fixes cranes in Portland and bright windows in the city // By aap try { auto setupMinDist = pattern("C7 43 44 00 00 C8 42").get_one(); // mov ecx, ebx // call CSimpleModelInfo::SetNearDistanceForLOD Patch( setupMinDist.get(), { 0x89, 0xD9 } ); InjectHook( setupMinDist.get( 2 ), &CSimpleModelInfo::SetNearDistanceForLOD_SilentPatch, HookType::Call ); } TXN_CATCH(); // Register CBaseModelInfo::GetModelInfo for SVF so we can resolve model names try { using namespace ModelIndicesReadyHook; auto initialiseObjectData = get_pattern("E8 ? ? ? ? B3 01 59 8D 6D 04"); auto getModelInfo = (void*(*)(const char*, int*))get_pattern("31 FF 8D 84 20 00 00 00 00 8B 04 BD", -7); InterceptCall(initialiseObjectData, orgInitialiseObjectData, InitialiseObjectData_ReadySVF); SVF::RegisterGetModelInfoCB(getModelInfo); } TXN_CATCH(); FLAUtils::Init(moduleList); } void InjectDelayedPatches_III_Common() { std::unique_ptr Protect = ScopedUnprotect::UnprotectSectionOrFullModule( GetModuleHandle( nullptr ), ".text" ); // Obtain a path to the ASI wchar_t wcModulePath[MAX_PATH]; GetModuleFileNameW(reinterpret_cast(&__ImageBase), wcModulePath, _countof(wcModulePath) - 3); // Minus max required space for extension PathRenameExtensionW(wcModulePath, L".ini"); const bool hasDebugMenu = DebugMenuLoad(); InjectDelayedPatches_III_Common( hasDebugMenu, wcModulePath ); Common::Patches::III_VC_DelayedCommon( hasDebugMenu, wcModulePath ); } void Patch_III_10(uint32_t width, uint32_t height) { using namespace Memory::DynBase; DrawRect = (void(*)(const CRect&,const CRGBA&))DynBaseAddress(0x51F970); InstantHitsFiredByPlayer = *(int**)DynBaseAddress(0x482C8F); bWantsToDrawHud = *(bool**)DynBaseAddress(0x4A5877); bCamCheck = *(bool**)DynBaseAddress(0x4A588C); RsGlobal = *(RsGlobalType**)DynBaseAddress(0x584C42); HeadlightsFix_JumpBack = (void*)DynBaseAddress(0x5382F2); SubtitlesShadowFix_JumpBack = (void*)DynBaseAddress(0x500D32); Patch(0x490F83, 1); Patch(0x5382BF, 0x0EEB); InjectHook(0x5382EC, HeadlightsFix, HookType::Jump); InjectHook(0x4A5870, ShowRadarTrace, HookType::Jump); { using namespace ScalingFixes; std::array set_scale { 0x4209A7, 0x420A1F, 0x420AC1, 0x420D9E, 0x426342, 0x4326B8 }; HookEach_SetScale(set_scale, InterceptCall); } InjectHook(0x4F9E4D, FixedRefValue); InjectHook(0x500D27, SubtitlesShadowFix, HookType::Jump); Patch(0x500D4C, 0x05D8); Patch(0x500D5F, 0x05D9); Patch(0x500D6E, 0x05D9); Patch(0x500D4E, &fShadowXSize); Patch(0x500D70, &fShadowXSize); Patch(0x500D61, &fShadowYSize); Patch(0x500D53, 0x0000441F); Patch(0x500D52, 0x0F); Patch(0x500D65, 0x90); Patch(0x500D6D, 0x50); Patch(0x500D74, 0x9066); Patch(0x5623B5, 0x90); InjectHook(0x5623B6, M16StatsFix, HookType::Call); { using namespace PrintStringShadows; XY<0x505F7B, 0x505F50>::Hook(0x505F82); XY<0x5065D3, 0x5065A8>::Hook(0x5065DA); XY<0x50668E, 0x506670>::Hook(0x50669B); XY<0x506944, 0x506919>::Hook(0x50694B); XY<0x5069FF, 0x5069E1>::Hook(0x506A0C); XY<0x506C2B, 0x506C22>::Hook(0x506C37); XY<0x5070F3, 0x5070C8>::Hook(0x5070FA); XY<0x507591, 0x507566>::Hook(0x507598); XY<0x50774D, 0x507722>::Hook(0x507754); XY<0x50793D, 0x507912>::Hook(0x507944); Y<0x507A8B>::Hook(0x507AC8); XY<0x507CE9, 0x507CBE>::Hook(0x507CF0); Y<0x507FB4>::Hook(0x507FF1); XY<0x508C67, 0x508C46>::Hook(0x508C6E); X<0x508F02>::Hook(0x508F09); XY<0x42643F, 0x426418>::Hook(0x426446); XY<0x42657D, 0x426556>::Hook(0x426584); XYMinus<0x426658, 0x426637>::Hook(0x42665F); XY<0x509A5E, 0x509A3D>::Hook(0x5098D6); XYMinus<0x509A5E, 0x509A3D>::Hook(0x509A65); X<0x50A139>::Hook(0x50A142); XY<0x57E9EE, 0x57E9CD>::Hook(0x57E9F5); } // RsMouseSetPos call (SA style fix) ReadCall( 0x48E539, orgConstructRenderList ); InjectHook(0x48E539, ResetMousePos); // New wndproc OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))DynBaseAddress(0x581C74); Patch(0x581C74, &pCustomWndProc); // Armour cheat as TORTOISE - like in 1.1 and Steam Patch(0x4925FB, "ESIOTROT"); // BOOOOORING fixed Patch(0x4925D7, 10); // 1.1 mouse sensitivity not resetting fix Patch(0x46BE81, 0x12EB); Nop(0x46BAD6, 4); InjectHook(0x46BADA, III_SensResetFix, HookType::Call); // (Hopefully) more precise frame limiter ReadCall( 0x582EFD, RsEventHandler ); InjectHook(0x582EFD, NewFrameRender); InjectHook(0x582EA4, GetTimeSinceLastFrame); // Radar blips bounds check InjectHook(0x4A55B2, RadarBoundsCheckCoordBlip, HookType::Jump); InjectHook(0x4A5658, RadarBoundsCheckEntityBlip, HookType::Jump); // No-CD fix (from CLEO) Patch(0x566A15, 0); Nop(0x566A56, 6); Nop(0x581C44, 2); Nop(0x581C52, 2); Patch(0x566A3D, ""); // Fixed crash related to autopilot timing calculations InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump); Common::Patches::DDraw_III_10( width, height, aNoDesktopMode ); } void Patch_III_11(uint32_t width, uint32_t height) { using namespace Memory::DynBase; DrawRect = (void(*)(const CRect&,const CRGBA&))DynBaseAddress(0x51FBA0); InstantHitsFiredByPlayer = *(int**)DynBaseAddress(0x482D5F); bWantsToDrawHud = *(bool**)DynBaseAddress(0x4A5967); bCamCheck = *(bool**)DynBaseAddress(0x4A597C); RsGlobal = *(RsGlobalType**)DynBaseAddress(0x584F82); HeadlightsFix_JumpBack = (void*)DynBaseAddress(0x538532); SubtitlesShadowFix_JumpBack = (void*)DynBaseAddress(0x500E12); Patch(0x491043, 1); Patch(0x5384FF, 0x0EEB); InjectHook(0x53852C, HeadlightsFix, HookType::Jump); InjectHook(0x4A5960, ShowRadarTrace, HookType::Jump); { using namespace ScalingFixes; std::array set_scale { 0x4209A7, 0x420A1F, 0x420AC1, 0x420D9E, 0x426342, 0x4326B8 }; HookEach_SetScale(set_scale, InterceptCall); } InjectHook(0x4F9F2D, FixedRefValue); InjectHook(0x500E07, SubtitlesShadowFix, HookType::Jump); Patch(0x500E2C, 0x05D8); Patch(0x500E3F, 0x05D9); Patch(0x500E4E, 0x05D9); Patch(0x500E2E, &fShadowXSize); Patch(0x500E50, &fShadowXSize); Patch(0x500E41, &fShadowYSize); Patch(0x500E33, 0x0000441F); Patch(0x500E32, 0x0F); Patch(0x500E45, 0x90); Patch(0x500E4D, 0x50); Patch(0x500E54, 0x9066); Patch(0x5624E5, 0x90); InjectHook(0x5624E6, M16StatsFix, HookType::Call); { using namespace PrintStringShadows; XY<0x50605B, 0x506030>::Hook(0x506062); XY<0x5066B3, 0x506688>::Hook(0x5066BA); XY<0x50676E, 0x506750>::Hook(0x50677B); XY<0x506A24, 0x5069F9>::Hook(0x506A2B); XY<0x506ADF, 0x506AC1>::Hook(0x506AEC); XY<0x506D0B, 0x506D02>::Hook(0x506D17); XY<0x5071D3, 0x5071A8>::Hook(0x5071DA); XY<0x507671, 0x507646>::Hook(0x507678); XY<0x50782D, 0x507802>::Hook(0x507834); XY<0x507A1D, 0x5079F2>::Hook(0x507A24); Y<0x507B6B>::Hook(0x507BA8); XY<0x507DC9, 0x507D9E>::Hook(0x507DD0); Y<0x508094>::Hook(0x5080D1); XY<0x508D47, 0x508D26>::Hook(0x508D4E); X<0x508FE2>::Hook(0x508FE9); XY<0x42643F, 0x426418>::Hook(0x426446); XY<0x42657D, 0x426556>::Hook(0x426584); XYMinus<0x426658, 0x426637>::Hook(0x42665F); XY<0x509B3E, 0x509B1D>::Hook(0x5099B6); XYMinus<0x509B3E, 0x509B1D>::Hook(0x509B45); X<0x50A219>::Hook(0x50A222); XY<0x57ED3E, 0x57ED1D>::Hook(0x57ED45); } // RsMouseSetPos call (SA style fix) ReadCall( 0x48E5F9, orgConstructRenderList ); InjectHook(0x48E5F9, ResetMousePos); // New wndproc OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))DynBaseAddress(0x581FB4); Patch(0x581FB4, &pCustomWndProc); // (Hopefully) more precise frame limiter ReadCall( 0x58323D, RsEventHandler ); InjectHook(0x58323D, NewFrameRender); InjectHook(0x5831E4, GetTimeSinceLastFrame); // Radar blips bounds check InjectHook(0x4A56A2, RadarBoundsCheckCoordBlip, HookType::Jump); InjectHook(0x4A5748, RadarBoundsCheckEntityBlip, HookType::Jump); // No-CD fix (from CLEO) Patch(0x566B55, 0); Nop(0x566B96, 6); Nop(0x581F84, 2); Nop(0x581F92, 2); Patch(0x566B7D, ""); // Fixed crash related to autopilot timing calculations InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump); Common::Patches::DDraw_III_11( width, height, aNoDesktopMode ); } void Patch_III_Steam(uint32_t width, uint32_t height) { using namespace Memory::DynBase; DrawRect = (void(*)(const CRect&,const CRGBA&))DynBaseAddress(0x51FB30); InstantHitsFiredByPlayer = *(int**)DynBaseAddress(0x482D5F); bWantsToDrawHud = *(bool**)DynBaseAddress(0x4A58F7); bCamCheck = *(bool**)DynBaseAddress(0x4A590C); RsGlobal = *(RsGlobalType**)DynBaseAddress(0x584E72); SubtitlesShadowFix_JumpBack = (void*)DynBaseAddress(0x500DA2); Patch(0x490FD3, 1); InjectHook(0x4A58F0, ShowRadarTrace, HookType::Jump); { using namespace ScalingFixes; std::array set_scale { 0x4209A7, 0x420A1F, 0x420AC1, 0x420D9E, 0x426342, 0x4326B8 }; HookEach_SetScale(set_scale, InterceptCall); } InjectHook(0x4F9EBD, FixedRefValue); InjectHook(0x500D97, SubtitlesShadowFix, HookType::Jump); Patch(0x500DBC, 0x05D8); Patch(0x500DCF, 0x05D9); Patch(0x500DDE, 0x05D9); Patch(0x500DBE, &fShadowXSize); Patch(0x500DE0, &fShadowXSize); Patch(0x500DD1, &fShadowYSize); Patch(0x500DC3, 0x0000441F); Patch(0x500DC2, 0x0F); Patch(0x500DD5, 0x90); Patch(0x500DDD, 0x50); Patch(0x500DE4, 0x9066); Patch(0x562495, 0x90); InjectHook(0x562496, M16StatsFix, HookType::Call); { using namespace PrintStringShadows; XY<0x505FEB, 0x505FC0>::Hook(0x505FF2); XY<0x506643, 0x506618>::Hook(0x50664A); XY<0x5066FE, 0x5066E0>::Hook(0x50670B); XY<0x5069B4, 0x506989>::Hook(0x5069BB); XY<0x506A6F, 0x506A51>::Hook(0x506A7C); XY<0x506C9B, 0x506C92>::Hook(0x506CA7); XY<0x507163, 0x507138>::Hook(0x50716A); XY<0x507601, 0x5075D6>::Hook(0x507608); XY<0x5077BD, 0x507792>::Hook(0x5077C4); XY<0x5079AD, 0x507982>::Hook(0x5079B4); Y<0x507AFB>::Hook(0x507B38); XY<0x507D59, 0x507D2E>::Hook(0x507D60); Y<0x508024>::Hook(0x508061); XY<0x508CD7, 0x508CB6>::Hook(0x508CDE); X<0x508F72>::Hook(0x508F79); XY<0x42643F, 0x426418>::Hook(0x426446); XY<0x42657D, 0x426556>::Hook(0x426584); XYMinus<0x426658, 0x426637>::Hook(0x42665F); XY<0x509ACE, 0x509AAD>::Hook(0x509946); XYMinus<0x509ACE, 0x509AAD>::Hook(0x509AD5); X<0x50A1A9>::Hook(0x50A1B2); XY<0x57EC3E, 0x57EC1D>::Hook(0x57EC45); } // RsMouseSetPos call (SA style fix) ReadCall( 0x48E589, orgConstructRenderList ); InjectHook(0x48E589, ResetMousePos); // New wndproc OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))DynBaseAddress(0x581EA4); Patch(0x581EA4, &pCustomWndProc); // (Hopefully) more precise frame limiter ReadCall( 0x58312D, RsEventHandler ); InjectHook(0x58312D, NewFrameRender); InjectHook(0x5830D4, GetTimeSinceLastFrame); // Radar blips bounds check InjectHook(0x4A5632, RadarBoundsCheckCoordBlip, HookType::Jump); InjectHook(0x4A56D8, RadarBoundsCheckEntityBlip, HookType::Jump); // Fixed crash related to autopilot timing calculations InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump); Common::Patches::DDraw_III_Steam( width, height, aNoDesktopMode ); } void Patch_III_Common() { using namespace Memory; using namespace hook::txn; // New timers fix try { auto hookPoint = pattern( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08" ).get_one(); auto jmpPoint = get_pattern( "DD D8 E9 37 FF FF FF DD D8" ); InjectHook( hookPoint.get( 0x21 ), CTimer::Update_SilentPatch, HookType::Call ); InjectHook( hookPoint.get( 0x21 + 5 ), jmpPoint, HookType::Jump ); } TXN_CATCH(); // Alt+F4 try { auto addr = pattern( "59 59 31 C0 83 C4 48 5D 5F 5E 5B C2 10 00" ).count(2); auto dest = get_pattern( "53 55 56 FF 74 24 68 FF 15" ); addr.for_each_result( [&]( pattern_match match ) { InjectHook( match.get( 2 ), dest, HookType::Jump ); }); } TXN_CATCH(); // Proper panels damage try { auto addr = pattern( "C6 43 09 03 C6 43 0A 03 C6 43 0B 03" ).get_one(); Patch( addr.get( 0x1A + 1 ), 5 ); Patch( addr.get( 0x23 + 1 ), 6 ); Nop( addr.get( 0x3F ), 7 ); } TXN_CATCH(); // Proper metric-imperial conversion constants try { static const float METERS_TO_MILES = 0.0006213711922f; static const float METERS_TO_FEET = 3.280839895f; auto addr = pattern( "D8 0D ? ? ? ? 6A 00 6A 01 D9 9C 24" ).count(4); Patch( addr.get(0).get( 2 ), &METERS_TO_MILES ); Patch( addr.get(1).get( 2 ), &METERS_TO_MILES ); Patch( addr.get(2).get( 2 ), &METERS_TO_FEET ); Patch( addr.get(3).get( 2 ), &METERS_TO_FEET ); } TXN_CATCH(); // Improved pathfinding in PickNextNodeAccordingStrategy - PickNextNodeToChaseCar with XYZ coords try { auto addr = pattern( "E8 ? ? ? ? 50 8D 44 24 10 50 E8" ).get_one(); ReadCall( addr.get( 0x25 ), orgPickNextNodeToChaseCar ); const uintptr_t funcAddr = (uintptr_t)get_pattern( "8B AC 24 94 00 00 00 8B 85 2C 01 00 00", -0x7 ); // push PickNextNodeToChaseCarZ instead of 0.0f Patch( funcAddr + 0x1C9, { 0xFF, 0x35 } ); Patch( funcAddr + 0x1C9 + 2, &PickNextNodeToChaseCarZ ); Nop( funcAddr + 0x1C9 + 6, 1 ); // lea eax, [esp+1Ch+var_C] // push eax // nop... Patch( addr.get( 0x10 ), { 0x83, 0xC4, 0x04, 0x8D, 0x44, 0x24, 0x10, 0x50, 0xEB, 0x0A } ); InjectHook( addr.get( 0x25 ), PickNextNodeToChaseCarXYZ ); Patch( addr.get( 0x2A + 2 ), 0xC ); // push ecx // nop... Patch( addr.get( 0x3E ), 0x51 ); Nop( addr.get( 0x3E + 1 ), 6 ); InjectHook( addr.get( 0x46 ), PickNextNodeToChaseCarXYZ ); Patch( addr.get( 0x4B + 2 ), 0xC ); // For NICK007J // Uncomment this to get rid of "treadable hack" in CCarCtrl::PickNextNodeToChaseCar (to mirror VC behaviour) InjectHook( funcAddr + 0x2A, funcAddr + 0x182, HookType::Jump ); } TXN_CATCH(); // No censorships try { auto addr = get_pattern( "8B 15 ? ? ? ? C6 05 ? ? ? ? 00 89 D0" ); Patch( addr, { 0x83, 0xC4, 0x08, 0xC3 } ); // add esp, 8 \ retn } TXN_CATCH(); // 014C cargen counter fix (by spaceeinstein) try { auto do_processing = pattern( "0F B7 45 28 83 F8 FF 7D 04 66 FF 4D 28" ).get_one(); Patch( do_processing.get(1), 0xBF ); // movzx eax, word ptr [ebx+28h] -> movsx eax, word ptr [ebx+28h] Patch( do_processing.get(7), 0x74 ); // jge -> jz } TXN_CATCH(); // Fixed ammo from SCM try { using namespace ZeroAmmoFix; std::array give_weapon = { get_pattern( "6B C0 4F 51 8B 34", 0x13 ), get_pattern( "89 C7 A1 ? ? ? ? 55 89 F9 50", 11 ), }; HookEach_GiveWeapon(give_weapon, InterceptCall); } TXN_CATCH(); // Credits =) try { auto renderCredits = pattern( "83 C4 14 8D 45 F4 50 FF 35 ? ? ? ? E8 ? ? ? ? 59 59 8D 45 F4 50 FF 35 ? ? ? ? E8 ? ? ? ? 59 59 E8" ).get_one(); ReadCall( renderCredits.get( -48 ), Credits::PrintCreditText ); ReadCall( renderCredits.get( -5 ), Credits::PrintCreditText_Hooked ); InjectHook( renderCredits.get( -5 ), Credits::PrintSPCredits ); } TXN_CATCH(); // Decreased keyboard input latency try { using namespace KeyboardInputFix; auto updatePads = pattern( "BE ? ? ? ? BF ? ? ? ? A5" ).get_one(); void* jmpDest = get_pattern( "66 A3 ? ? ? ? 5F", 6 ); void* simButtonCheckers = get_pattern( "84 DB 74 11 6A 00", -0x24 ); NewKeyState = *updatePads.get( 1 ); OldKeyState = *updatePads.get( 5 + 1 ); TempKeyState = *updatePads.get( 0x244 + 1 ); ReadCall( simButtonCheckers, orgClearSimButtonPressCheckers ); InjectHook( simButtonCheckers, ClearSimButtonPressCheckers ); InjectHook( updatePads.get( 10 ), jmpDest, HookType::Jump ); } TXN_CATCH(); // Locale based metric/imperial system try { using namespace Localization; void* updateCompareFlag = get_pattern( "89 E9 6A 00 E8 ? ? ? ? 30 C0 83 C4 70 5D 5E 5B C2 04 00", 4 ); auto constructStatLine = pattern( "FF 24 9D ? ? ? ? 39 D0" ).get_one(); ReadCall( updateCompareFlag, orgUpdateCompareFlag_IsMetric ); InjectHook( updateCompareFlag, UpdateCompareFlag_IsMetric ); // push eax // push edx // call IsMetric_LocaleBased // movzx ebx, al // pop edx // pop eax // nop... Patch( constructStatLine.get( -0xF ), { 0x50, 0x52 } ); InjectHook( constructStatLine.get( -0xF + 2 ), PrefsLanguage_IsMetric, HookType::Call ); Patch( constructStatLine.get( -0xF + 7 ), { 0x0F, 0xB6, 0xD8, 0x5A, 0x58 } ); Nop( constructStatLine.get( -0xF + 12 ), 3 ); } TXN_CATCH(); // Add cDMAudio::IsAudioInitialised checks before constructing cAudioScriptObject, like in VC try { using namespace AudioInitializedFix; auto processCommands300 = pattern( "E8 ? ? ? ? 85 C0 59 74 ? 89 C1 E8 ? ? ? ? D9 05" ).get_one(); auto processCommands300_2 = pattern( "6A 14 E8 ? ? ? ? 89 C3 59 85 DB 74" ).get_one(); auto bulletInfoUpdate_Switch = *get_pattern( "FF 24 85 ? ? ? ? 6A 14", 3 ); auto playlayOneShotScriptObject = pattern( "6A 14 E8 ? ? ? ? 85 C0 59 74 ? 89 C1 E8 ? ? ? ? D9 03 D9 58 04" ).get_one(); auto loadAllAudioScriptObjects = get_pattern( "FF B5 78 FF FF FF E8 ? ? ? ? 59 59 8B 45 C8", 6 ); ReadCall( processCommands300.get( 0 ), operatorNew ); InjectHook( processCommands300.get( 0 ), operatorNew_InitializedCheck ); Patch( processCommands300.get( 8 + 1 ), 0x440B62 - 0x440B24 ); InjectHook( processCommands300_2.get( 2 ), operatorNew_InitializedCheck ); Patch( processCommands300_2.get( 0xC + 1 ), 0x440BD7 - 0x440B8B ); // We need to patch switch cases 0, 3, 4 const uintptr_t bulletInfoUpdate_0 = bulletInfoUpdate_Switch[0]; const uintptr_t bulletInfoUpdate_3 = bulletInfoUpdate_Switch[3]; const uintptr_t bulletInfoUpdate_4 = bulletInfoUpdate_Switch[4]; InjectHook( bulletInfoUpdate_0 + 2, operatorNew_InitializedCheck ); Patch( bulletInfoUpdate_0 + 0xA + 1, 0x558B79 - 0x558B36 ); InjectHook( bulletInfoUpdate_3 + 2, operatorNew_InitializedCheck ); Patch( bulletInfoUpdate_3 + 0xA + 1, 0x558C19 - 0x558BB1 ); InjectHook( bulletInfoUpdate_4 + 2, operatorNew_InitializedCheck ); Patch( bulletInfoUpdate_4 + 0xA + 1, 0x558C19 - 0x558BE3 ); InjectHook( playlayOneShotScriptObject.get( 2 ), operatorNew_InitializedCheck ); Patch( playlayOneShotScriptObject.get( 0xA + 1 ), 0x57C633 - 0x57C601 ); ReadCall( loadAllAudioScriptObjects, orgLoadAllAudioScriptObjects ); InjectHook( loadAllAudioScriptObjects, LoadAllAudioScriptObjects_InitializedCheck ); } TXN_CATCH(); // Give chopper/escape a properly sized collision bounding box instead of using ped's try { auto initHelis = pattern( "C6 40 2C 00 A1" ).get_one(); static constexpr CColModel colModelChopper( CColSphere( 8.5f, CVector(0.0f, -1.75f, 0.73f), 0, 0 ), CColBox( CVector(-2.18f, -8.52f, -0.67f), CVector(-2.18f, 4.58f, 2.125f), 0, 0 ) ); Patch( initHelis.get( -7 + 3 ), &colModelChopper ); Patch( initHelis.get( 9 + 3 ), &colModelChopper ); } TXN_CATCH(); // Fixed vehicles exploding twice if the driver leaves the car while it's exploding try { using namespace RemoveDriverStatusFix; auto removeDriver = pattern("8A 41 50 24 07 0C 20 88 41 50 C7 81").get_one(); auto processCommands1 = get_pattern("88 41 50 8B 87"); auto processCommands2 = get_pattern("88 41 50 8B 2B"); auto processCommands3 = get_pattern("0C 20 88 42 50", 2); auto processCommands4 = get_pattern("88 41 50 8B BE"); auto pedSetOutCar = get_pattern("88 41 50 8B 85"); Nop(removeDriver.get(), 2); InjectHook(removeDriver.get(2), RemoveDriver_SetStatus, HookType::Call); // CVehicle::RemoveDriver already sets the status to STATUS_ABANDONED, these are redundant Nop(processCommands1, 3); Nop(processCommands2, 3); Nop(processCommands3, 3); Nop(processCommands4, 3); Nop(pedSetOutCar, 3); } TXN_CATCH(); // Fixed an inverted condition in CCarCtrl::PickNextNodeRandomly // leading to cars being unable to turn right from one way roads // By Nick007J try { auto pickNodeRandomly = get_pattern("3B 44 24 24 74 09", 4); Patch(pickNodeRandomly, 0x75); } TXN_CATCH(); // Apply bilinear filtering on the player skin try { using namespace SkinTextureFilter; auto getSkinTexture = get_pattern("E8 ? ? ? ? 89 C3 59 55"); InterceptCall(getSkinTexture, orgRwTextureCreate, RwTextureCreate_SetLinearFilter); } TXN_CATCH(); // Apply the environment mapping on extra components try { auto setEnvironmentMap = get_pattern("C7 83 D8 01 00 00 00 00 00 00 E8", 10); InterceptCall(setEnvironmentMap, CVehicleModelInfo::orgSetEnvironmentMap, &CVehicleModelInfo::SetEnvironmentMap_ExtraComps); } TXN_CATCH(); // Fix the evasive dive miscalculating the angle, resulting in peds diving towards the vehicle try { using namespace EvasiveDiveFix; auto setEvasiveDive = pattern("D9 44 24 10 89 E9 D9 9D ? ? ? ? E8 ? ? ? ? 89 E9 E8 ? ? ? ? 89 E9 E8 ? ? ? ? C7 85").get_one(); Nop(setEvasiveDive.get(), 1); InjectHook(setEvasiveDive.get(1), &CalculateAngle_Hook, HookType::Call); } TXN_CATCH(); // Fix probabilities in CVehicle::InflictDamage incorrectly assuming a random range from 0 to 100.000 try { auto probability_do_nothing = get_pattern("66 81 7E 5A ? ? 73 50", 4); auto probability_flee = get_pattern("0F B7 46 5A 3D ? ? ? ? 0F 8E", 4 + 1); Patch(probability_do_nothing, 35000u * 32767u / 100000u); Patch(probability_flee, 75000u * 32767u / 100000u); } TXN_CATCH(); // Null terminate read lines in CPlane::LoadPath and CTrain::ReadAndInterpretTrackFile try { using namespace NullTerminatedLines; auto loadPath = get_pattern("DD D8 45 E8", 3); auto readTrackFile1 = pattern("E8 ? ? ? ? 0F BF 07").get_one(); auto readTrackFile2 = pattern(" 8B 0E 45 03 4C 24 10").get_one(); gString = *readTrackFile1.get(-5 + 1); InterceptCall(loadPath, orgSscanf_LoadPath, sscanf1_LoadPath_Terminate); Patch(readTrackFile1.get(-10 + 1), "%hd"); InterceptCall(readTrackFile1.get(), orgSscanf1, sscanf1_Terminate); Nop(readTrackFile2.get(), 2); InjectHook(readTrackFile2.get(2), ReadTrackFile_Terminate, HookType::Call); } TXN_CATCH(); // Backport 1.1 Stats menu font fix to 1.0 try { using namespace StatsMenuFont; // This pattern fails by design on 1.1/Steam auto constructStatLine = pattern("E8 ? ? ? ? D9 05 ? ? ? ? DC 0D ? ? ? ? 89 C7").get_one(); auto setFontStyle = get_pattern("6A 00 E8 ? ? ? ? 83 3D ? ? ? ? ? 59 0F 84", 2); ReadCall(setFontStyle, orgSetFontStyle); InterceptCall(constructStatLine.get(), orgConstructStatLine, ConstructStatLine_SetFontStyle); } TXN_CATCH(); // Enable Dodo keyboard controls for all cars when the flying cars cheat is enabled try { using namespace DodoKeyboardControls; auto findPlayerVehicle = get_pattern("E8 ? ? ? ? 0F BF 40 5C 83 F8 7E"); auto allDodosCheat = *get_pattern("80 3D ? ? ? ? ? 74 5B", 2); bAllDodosCheat = allDodosCheat; InterceptCall(findPlayerVehicle, orgFindPlayerVehicle, FindPlayerVehicle_DodoCheck); } TXN_CATCH(); // Reset variables on New Game try { using namespace VariableResets; auto game_initialise = get_pattern("6A 00 E8 ? ? ? ? 83 C4 0C 68 ? ? ? ? E8 ? ? ? ? 59 C3", 15); std::array reinit_game_object_variables = { get_pattern("E8 ? ? ? ? 80 3D ? ? ? ? ? 75 6B"), get_pattern("C6 05 ? ? ? ? ? E8 ? ? ? ? C7 05", 7) }; InterceptCall(game_initialise, orgGameInitialise, GameInitialise); HookEach_ReInitGameObjectVariables(reinit_game_object_variables, InterceptCall); // Variables to reset GameVariablesToReset.emplace_back(*get_pattern("80 3D ? ? ? ? ? 74 2A", 2)); // Free resprays GameVariablesToReset.emplace_back(*get_pattern("7D 72 A1 ? ? ? ? 05", 2 + 1)); // LastTimeAmbulanceCreated GameVariablesToReset.emplace_back(*get_pattern("74 7F A1 ? ? ? ? 05", 2 + 1)); // LastTimeFireTruckCreated } TXN_CATCH(); // Clean up the pickup object when reusing a temporary slot try { using namespace GenerateNewPickup_ReuseObjectFix; auto give_us_a_pick_up_object = pattern("6A FF E8 ? ? ? ? 89 85").get_one(); pPickupObject = *give_us_a_pick_up_object.get(7 + 2); InterceptCall(give_us_a_pick_up_object.get(2), orgGiveUsAPickUpObject, GiveUsAPickUpObject_CleanUpObject); } TXN_CATCH(); // Sitting in boat (Speeder), implemented as a special vehicle feature // Based off SitInBoat from Fire_Head, with extra improvements try { using namespace SitInBoat; std::array register_reference = { get_pattern("E8 ? ? ? ? 8B 83 ? ? ? ? FE 80"), get_pattern("E8 ? ? ? ? C7 85 ? ? ? ? ? ? ? ? 8A 45 51 24 FE 88 45 51 8A 85"), }; std::array blend_animation = { get_pattern("6A 7A 6A 00 50 DD D8 E8 ? ? ? ? 83 C4 10", 7), get_pattern("E8 ? ? ? ? 89 85 ? ? ? ? 83 C4 10"), }; auto finish_callback = get_pattern("53 68 ? ? ? ? E8 ? ? ? ? 89 D9 E8", 6); HookEach_CheckSitInBoat(register_reference, InterceptCall); HookEach_BlendAnimation(blend_animation, InterceptCall); // This is intended - we don't actually need the original SetFinishCallback, only its parameters! InjectHook(finish_callback, FinishCallback_CallImmediately); } TXN_CATCH(); // Copy the atomic render CB in CloneAtomicToFrameCB instead of overriding it // Fixes detached limbs rendering the normal and LOD atomics together try { auto set_render_cb = get_pattern("55 E8 ? ? ? ? 89 D8 59", 1); Nop(set_render_cb, 5); } TXN_CATCH(); // Fix dark car reflections in the Steam EXE // Based off Sergenaur's fix try { // This will only pass on the Steam EXE, and if Sergenaur's standalone fix isn't present auto reflection = pattern("A1 ? ? ? ? 85 C0 74 34").get_one(); // xor eax, eax \ nop Patch(reflection.get(), { 0x31, 0xC0 }); Nop(reflection.get(2), 3); } TXN_CATCH(); // Don't override the color of the FBI car try { auto spawn_one_car = get_pattern("83 7C 24 ? ? 75 0E C6 85", 5); Patch(spawn_one_car, 0xEB); } TXN_CATCH(); } BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { UNREFERENCED_PARAMETER(hinstDLL); UNREFERENCED_PARAMETER(lpvReserved); if ( fdwReason == DLL_PROCESS_ATTACH ) { const auto [width, height] = GetDesktopResolution(); sprintf_s(aNoDesktopMode, "Cannot find %ux%ux32 video mode", width, height); // This scope is mandatory so Protect goes out of scope before rwcseg gets fixed { std::unique_ptr Protect = ScopedUnprotect::UnprotectSectionOrFullModule( GetModuleHandle( nullptr ), ".text" ); const int8_t version = Memory::GetVersion().version; if ( version == 0 ) Patch_III_10(width, height); else if ( version == 1 ) Patch_III_11(width, height); else if ( version == 2 ) Patch_III_Steam(width, height); Patch_III_Common(); Common::Patches::III_VC_Common(); Common::Patches::DDraw_Common(); Common::Patches::III_VC_SetDelayedPatchesFunc( InjectDelayedPatches_III_Common ); } Common::Patches::FixRwcseg_Patterns(); } return TRUE; } extern "C" __declspec(dllexport) uint32_t GetBuildNumber() { return (SILENTPATCH_REVISION_ID << 8) | SILENTPATCH_BUILD_ID; }