Debug
Win32
Release
Win32
{D3E18BC0-A120-451D-A16A-F77072625D66}
SAFix
DynamicLibrary
true
MultiByte
v100
DynamicLibrary
false
true
MultiByte
.asi
.asi
Level4
Disabled
MultiThreadedDebug
SILENTPATCH_SA_VER;%(PreprocessorDefinitions)
D:\RWSDK\Graphics\rwsdk\include\d3d9;C:\Program Files\Microsoft DirectX SDK (June 2010)\Include;..\SilentPatch
Use
StdAfxSA.h
true
Windows
5.0
winmm.lib;Shlwapi.lib;libFLAC_static_d.lib;win_utf8_io_static_d.lib;%(AdditionalDependencies)
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
Level4
MaxSpeed
true
true
AnySuitable
Speed
true
SILENTPATCH_SA_VER;NDEBUG;%(PreprocessorDefinitions)
true
MultiThreaded
D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch
Use
StdAfxSA.h
true
true
true
Windows
5.0
winmm.lib;Shlwapi.lib;libFLAC_static.lib;win_utf8_io_static.lib;%(AdditionalDependencies)
copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi"
Create
Create
Document
fxc /T vs_2_0 /E NVC_vertex_shader /Fh ..\SilentPatch\nvc.h ..\SilentPatch\nvc.fx
..\SilentPatch\nvc.h
Compiling shaders...
fxc /T vs_2_0 /E NVC_vertex_shader /Fh ..\SilentPatch\nvc.h ..\SilentPatch\nvc.fx
Compiling shaders...
..\SilentPatch\nvc.h