Debug Win32 Release Win32 {D3E18BC0-A120-451D-A16A-F77072625D66} SAFix DynamicLibrary true MultiByte v100 DynamicLibrary false true MultiByte .asi .asi Level4 Disabled MultiThreadedDebug SILENTPATCH_SA_VER;%(PreprocessorDefinitions) D:\RWSDK\Graphics\rwsdk\include\d3d9;C:\Program Files\Microsoft DirectX SDK (June 2010)\Include;..\SilentPatch Use StdAfxSA.h true Windows 5.0 winmm.lib;Shlwapi.lib;libFLAC_static_d.lib;win_utf8_io_static_d.lib;%(AdditionalDependencies) copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi" Level4 MaxSpeed true true AnySuitable Speed true SILENTPATCH_SA_VER;NDEBUG;%(PreprocessorDefinitions) true MultiThreaded D:\RWSDK\Graphics\rwsdk\include\d3d9;..\SilentPatch Use StdAfxSA.h true true true Windows 5.0 winmm.lib;Shlwapi.lib;libFLAC_static.lib;win_utf8_io_static.lib;%(AdditionalDependencies) copy /y "$(TargetPath)" "D:\gry\GTA San Andreas clean\SilentPatchSA.asi" Create Create Document fxc /T vs_2_0 /E NVC_vertex_shader /Fh ..\SilentPatch\nvc.h ..\SilentPatch\nvc.fx ..\SilentPatch\nvc.h Compiling shaders... fxc /T vs_2_0 /E NVC_vertex_shader /Fh ..\SilentPatch\nvc.h ..\SilentPatch\nvc.fx Compiling shaders... ..\SilentPatch\nvc.h