#include "StdAfx.h" #include "Timer.h" #include "Utils/Patterns.h" #include "Common.h" #include "Common_ddraw.h" #include "General.h" #include "ModelInfoVC.h" #include struct RsGlobalType { const char* AppName; unsigned int unkWidth, unkHeight; signed int MaximumWidth; signed int MaximumHeight; unsigned int frameLimit; BOOL quit; void* ps; void* keyboard; void* mouse; void* pad; }; static const void* RosieAudioFix_JumpBack; static void (*PrintString)(float,float,const wchar_t*); static RsGlobalType* RsGlobal; static const void* SubtitlesShadowFix_JumpBack; inline float GetWidthMult() { static const float& ResolutionWidthMult = **AddressByVersion(0x5FA15E, 0x5FA17E, 0x5F9DBE); return ResolutionWidthMult; } inline float GetHeightMult() { static const float& ResolutionHeightMult = **AddressByVersion(0x5FA148, 0x5FA168, 0x5F9DA8); return ResolutionHeightMult; } void __declspec(naked) RosiesAudioFix() { _asm { mov byte ptr [ebx+0CCh], 0 mov byte ptr [ebx+148h], 0 jmp [RosieAudioFix_JumpBack] } } static bool bGameInFocus = true; static LRESULT (CALLBACK **OldWndProc)(HWND, UINT, WPARAM, LPARAM); LRESULT CALLBACK CustomWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch ( uMsg ) { case WM_KILLFOCUS: bGameInFocus = false; break; case WM_SETFOCUS: bGameInFocus = true; break; } return (*OldWndProc)(hwnd, uMsg, wParam, lParam); } static auto* const pCustomWndProc = CustomWndProc; static void (* const RsMouseSetPos)(RwV2d*) = AddressByVersion(0x6030C0, 0x6030A0, 0x602CE0); static void (*orgConstructRenderList)(); void ResetMousePos() { if ( bGameInFocus ) { RwV2d vecPos = { RsGlobal->MaximumWidth * 0.5f, RsGlobal->MaximumHeight * 0.5f }; RsMouseSetPos(&vecPos); } orgConstructRenderList(); } void __stdcall Recalculate(float& fX, float& fY, signed int nShadow) { fX = nShadow * GetWidthMult() * RsGlobal->MaximumWidth; fY = nShadow * GetHeightMult() * RsGlobal->MaximumHeight; } static void AlteredPrintString_Internal(float fX, float fY, float fMarginX, float fMarginY, const wchar_t* pText) { PrintString(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText); } template void AlteredPrintString(float fX, float fY, const wchar_t* pText) { const float fMarginX = **reinterpret_cast(pFltX); const float fMarginY = **reinterpret_cast(pFltY); AlteredPrintString_Internal(fX, fY, fMarginX, fMarginY, pText); } template void AlteredPrintStringMinus(float fX, float fY, const wchar_t* pText) { const float fMarginX = **reinterpret_cast(pFltX); const float fMarginY = **reinterpret_cast(pFltY); AlteredPrintString_Internal(fX, fY, -fMarginX, -fMarginY, pText); } template void AlteredPrintStringXOnly(float fX, float fY, const wchar_t* pText) { const float fMarginX = **reinterpret_cast(pFltX); AlteredPrintString_Internal(fX, fY, fMarginX, 0.0f, pText); } template void AlteredPrintStringYOnly(float fX, float fY, const wchar_t* pText) { const float fMarginY = **reinterpret_cast(pFltY); AlteredPrintString_Internal(fX, fY, 0.0f, fMarginY, pText); } float FixedRefValue() { return 1.0f; } void __declspec(naked) SubtitlesShadowFix() { _asm { mov [esp], eax fild [esp] push eax lea eax, [esp+20h-18h] push eax lea eax, [esp+24h-14h] push eax call Recalculate jmp SubtitlesShadowFix_JumpBack } } void __declspec(naked) CreateInstance_BikeFix() { _asm { push eax mov ecx, ebp call CVehicleModelInfo::GetExtrasFrame retn } } extern char** ppUserFilesDir = AddressByVersion(0x6022AA, 0x60228A, 0x601ECA); static LARGE_INTEGER FrameTime; __declspec(safebuffers) int32_t GetTimeSinceLastFrame() { LARGE_INTEGER curTime; QueryPerformanceCounter(&curTime); return int32_t(curTime.QuadPart - FrameTime.QuadPart); } static int (*RsEventHandler)(int, void*); int NewFrameRender(int nEvent, void* pParam) { QueryPerformanceCounter(&FrameTime); return RsEventHandler(nEvent, pParam); } static signed int& LastTimeFireTruckCreated = **AddressByVersion(0x429435, 0x429435, 0x429405); static signed int& LastTimeAmbulanceCreated = **AddressByVersion(0x429449, 0x429449, 0x429419); static void (*orgCarCtrlReInit)(); void CarCtrlReInit_SilentPatch() { orgCarCtrlReInit(); LastTimeFireTruckCreated = 0; LastTimeAmbulanceCreated = 0; } static bool& RespraysAreFree = **AddressByVersion(0x430D17, 0x430D17, 0x430CE7); void GaragesInit_SilentPatch() { RespraysAreFree = false; } static void (*orgPickNextNodeToChaseCar)(void*, float, float, void*); static float PickNextNodeToChaseCarZ = 0.0f; static void PickNextNodeToChaseCarXYZ( void* vehicle, const CVector& vec, void* chaseTarget ) { PickNextNodeToChaseCarZ = vec.z; orgPickNextNodeToChaseCar( vehicle, vec.x, vec.y, chaseTarget ); PickNextNodeToChaseCarZ = 0.0f; } static char aNoDesktopMode[64]; unsigned int __cdecl AutoPilotTimerCalculation_VC(unsigned int nTimer, int nScaleFactor, float fScaleCoef) { return nTimer - static_cast(nScaleFactor * fScaleCoef); } void __declspec(naked) AutoPilotTimerFix_VC() { _asm { push dword ptr[esp + 0xC] push dword ptr[ebx + 0x10] push eax call AutoPilotTimerCalculation_VC add esp, 0xC mov [ebx + 0xC], eax add esp, 0x30 pop ebp pop ebx retn 4 } } static void (__thiscall *orgGiveWeapon)( void* ped, unsigned int weapon, unsigned int ammo, bool flag ); static void __fastcall GiveWeapon_SP( void* ped, void*, unsigned int weapon, unsigned int ammo, bool flag ) { if ( ammo == 0 ) ammo = 1; orgGiveWeapon( ped, weapon, ammo, flag ); } // ============= Credits! ============= namespace Credits { static void (*PrintCreditText)(float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset); static void (*PrintCreditText_Hooked)(float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset); static void PrintCreditSpace( float scale, unsigned int& pos ) { pos += static_cast( scale * 25.0f ); } constexpr wchar_t xvChar(const wchar_t ch) { constexpr uint8_t xv = SILENTPATCH_REVISION_ID; return ch ^ xv; } constexpr wchar_t operator "" _xv(const char ch) { return xvChar(ch); } static void PrintSPCredits( float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset ) { // Original text we intercepted PrintCreditText_Hooked( scaleX, scaleY, text, pos, timeOffset ); PrintCreditSpace( 1.5f, pos ); { wchar_t spText[] = { 'A'_xv, 'N'_xv, 'D'_xv, '\0'_xv }; for ( auto& ch : spText ) ch = xvChar(ch); PrintCreditText( 1.1f, 0.8f, spText, pos, timeOffset ); } PrintCreditSpace( 1.5f, pos ); { wchar_t spText[] = { 'A'_xv, 'D'_xv, 'R'_xv, 'I'_xv, 'A'_xv, 'N'_xv, ' '_xv, '\''_xv, 'S'_xv, 'I'_xv, 'L'_xv, 'E'_xv, 'N'_xv, 'T'_xv, '\''_xv, ' '_xv, 'Z'_xv, 'D'_xv, 'A'_xv, 'N'_xv, 'O'_xv, 'W'_xv, 'I'_xv, 'C'_xv, 'Z'_xv, '\0'_xv }; for ( auto& ch : spText ) ch = xvChar(ch); PrintCreditText( 1.1f, 1.1f, spText, pos, timeOffset ); } } } // ============= Keyboard latency input fix ============= namespace KeyboardInputFix { static void* NewKeyState; static void* OldKeyState; static void* TempKeyState; static constexpr size_t objSize = 0x270; static void (__fastcall *orgClearSimButtonPressCheckers)(void*); void __fastcall ClearSimButtonPressCheckers(void* pThis) { memcpy( OldKeyState, NewKeyState, objSize ); memcpy( NewKeyState, TempKeyState, objSize ); orgClearSimButtonPressCheckers(pThis); } } void Patch_VC_10(const RECT& desktop) { using namespace Memory; PrintString = (void(*)(float,float,const wchar_t*))0x551040; RsGlobal = *(RsGlobalType**)0x602D32; RosieAudioFix_JumpBack = (void*)0x42BFFE; SubtitlesShadowFix_JumpBack = (void*)0x551701; Patch(0x43E983, 16); Patch(0x43EC03, 16); Patch(0x43EECB, 16); Patch(0x43F52B, 16); Patch(0x43F842, 16); Patch(0x48EB27, 16); Patch(0x541E7E, 16); InjectHook(0x5433BD, FixedRefValue); InjectHook(0x42BFF7, RosiesAudioFix, PATCH_JUMP); InjectHook(0x5516FC, SubtitlesShadowFix, PATCH_JUMP); Patch(0x5517C4, 0xD9); Patch(0x5517DF, 0xD9); Patch(0x551832, 0xD9); Patch(0x551848, 0xD9); Patch(0x5517E2, 0x34-0x14); Patch(0x55184B, 0x34-0x14); Patch(0x5517C7, 0x28-0x18); Patch(0x551835, 0x24-0x18); Patch(0x5516FB, 0x90); InjectHook(0x5FA1FD, AlteredPrintString<0x5FA1F6,0x5FA1D5>); InjectHook(0x54474D, AlteredPrintStringMinus<0x544727,0x544727>); // Mouse fucking fix! Patch(0x601740, 0xC3C030); // (Hopefully) more precise frame limiter ReadCall( 0x6004A2, RsEventHandler ); InjectHook(0x6004A2, NewFrameRender); InjectHook(0x600449, GetTimeSinceLastFrame); // RsMouseSetPos call (SA style fix) ReadCall( 0x4A5E45, orgConstructRenderList ); InjectHook(0x4A5E45, ResetMousePos); // New wndproc OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x601727; Patch(0x601727, &pCustomWndProc); // Y axis sensitivity fix // By ThirteenAG float* sens = *(float**)0x4796E5; Patch(0x479410 + 0x2E0 + 0x2, sens); Patch(0x47A20E + 0x27D + 0x2, sens); Patch(0x47AE27 + 0x1CC + 0x2, sens); Patch(0x47BE8F + 0x22E + 0x2, sens); Patch(0x481AB3 + 0x4FE + 0x2, sens); // Don't lock mouse Y axis during fadeins Patch(0x47C11E, 0xEB); Patch(0x47CD94, 0xEB); Nop(0x47C15A, 2); // Scan for A/B drives looking for audio files Patch(0x5D7941, 'A'); Patch(0x5D7B04, 'A'); // ~x~ as cyan blip // Shared with GInput Patch(0x550481, 0); Patch(0x550488, 255); Patch(0x55048F, 255); Patch(0x5505FF, 0); Patch(0x550603, 255); Patch(0x550607, 255); // Corrected crime codes Patch(0x5FDDDB, 0xC5); // Reinit CCarCtrl fields (firetruck and ambulance generation) ReadCall( 0x4A489B, orgCarCtrlReInit ); InjectHook(0x4A489B, CarCtrlReInit_SilentPatch); // Reinit free resprays flag InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP); // Fixed ammo for melee weapons in cheats Patch(0x4AED14+1, 1); // katana Patch(0x4AEB74+1, 1); // chainsaw // Fixed crash related to autopilot timing calculations InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP); // Adblocker #if DISABLE_FLA_DONATION_WINDOW if ( *(DWORD*)0x5FFAE9 != 0x006A026A ) { Patch(0x5FFAE9, 0x006A026A); Patch(0x5FFAED, 0x006A); } #endif Common::Patches::DDraw_VC_10( desktop, aNoDesktopMode ); } void Patch_VC_11(const RECT& desktop) { using namespace Memory; PrintString = (void(*)(float,float,const wchar_t*))0x551060; RsGlobal = *(RsGlobalType**)0x602D12; RosieAudioFix_JumpBack = (void*)0x42BFFE; SubtitlesShadowFix_JumpBack = (void*)0x551721; Patch(0x43E983, 16); Patch(0x43EC03, 16); Patch(0x43EECB, 16); Patch(0x43F52B, 16); Patch(0x43F842, 16); Patch(0x48EB37, 16); Patch(0x541E9E, 16); InjectHook(0x5433DD, FixedRefValue); InjectHook(0x42BFF7, RosiesAudioFix, PATCH_JUMP); InjectHook(0x55171C, SubtitlesShadowFix, PATCH_JUMP); Patch(0x5517E4, 0xD9); Patch(0x5517FF, 0xD9); Patch(0x551852, 0xD9); Patch(0x551868, 0xD9); Patch(0x551802, 0x34-0x14); Patch(0x55186B, 0x34-0x14); Patch(0x5517E7, 0x28-0x18); Patch(0x551855, 0x24-0x18); Patch(0x55171B, 0x90); InjectHook(0x5FA21D, AlteredPrintString<0x5FA216,0x5FA1F5>); InjectHook(0x54476D, AlteredPrintStringMinus<0x544747,0x544747>); // Mouse fucking fix! Patch(0x601770, 0xC3C030); // (Hopefully) more precise frame limiter ReadCall( 0x6004C2, RsEventHandler ); InjectHook(0x6004C2, NewFrameRender); InjectHook(0x600469, GetTimeSinceLastFrame); // RsMouseSetPos call (SA style fix) ReadCall( 0x4A5E65, orgConstructRenderList ); InjectHook(0x4A5E65, ResetMousePos); // New wndproc OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x601757; Patch(0x601757, &pCustomWndProc); // Y axis sensitivity fix // By ThirteenAG float* sens = *(float**)0x4796E5; Patch(0x479410 + 0x2E0 + 0x2, sens); Patch(0x47A20E + 0x27D + 0x2, sens); Patch(0x47AE27 + 0x1CC + 0x2, sens); Patch(0x47BE8F + 0x22E + 0x2, sens); Patch(0x481AB3 + 0x4FE + 0x2, sens); // Don't lock mouse Y axis during fadeins Patch(0x47C11E, 0xEB); Patch(0x47CD94, 0xEB); Nop(0x47C15A, 2); // Scan for A/B drives looking for audio files Patch(0x5D7961, 'A'); Patch(0x5D7B24, 'A'); // ~x~ as cyan blip // Shared with GInput Patch(0x5504A1, 0); Patch(0x5504A8, 255); Patch(0x5504AF, 255); Patch(0x55061F, 0); Patch(0x550623, 255); Patch(0x550627, 255); // Corrected crime codes Patch(0x5FDDFB, 0xC5); // Reinit CCarCtrl fields (firetruck and ambulance generation) ReadCall( 0x4A48BB, orgCarCtrlReInit ); InjectHook(0x4A48BB, CarCtrlReInit_SilentPatch); // Reinit free resprays flag InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP); // Fixed ammo for melee weapons in cheats Patch(0x4AED34+1, 1); // katana Patch(0x4AEB94+1, 1); // chainsaw // Fixed crash related to autopilot timing calculations InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP); Common::Patches::DDraw_VC_11( desktop, aNoDesktopMode ); } void Patch_VC_Steam(const RECT& desktop) { using namespace Memory; PrintString = (void(*)(float,float,const wchar_t*))0x550F30; RsGlobal = *(RsGlobalType**)0x602952; RosieAudioFix_JumpBack = (void*)0x42BFCE; SubtitlesShadowFix_JumpBack = (void*)0x5515F1; Patch(0x43E8F3, 16); Patch(0x43EB73, 16); Patch(0x43EE3B, 16); Patch(0x43F49B, 16); Patch(0x43F7B2, 16); Patch(0x48EA37, 16); Patch(0x541D6E, 16); InjectHook(0x5432AD, FixedRefValue); InjectHook(0x42BFC7, RosiesAudioFix, PATCH_JUMP); InjectHook(0x5515EC, SubtitlesShadowFix, PATCH_JUMP); Patch(0x5516B4, 0xD9); Patch(0x5516CF, 0xD9); Patch(0x551722, 0xD9); Patch(0x551738, 0xD9); Patch(0x5516D2, 0x34-0x14); Patch(0x55173B, 0x34-0x14); Patch(0x5516B7, 0x28-0x18); Patch(0x551725, 0x24-0x18); Patch(0x5515EB, 0x90); InjectHook(0x5F9E5D, AlteredPrintString<0x5F9E56,0x5F9E35>); InjectHook(0x54463D, AlteredPrintStringMinus<0x544617,0x544617>); // Mouse fucking fix! Patch(0x6013B0, 0xC3C030); // (Hopefully) more precise frame limiter ReadCall( 0x600102, RsEventHandler ); InjectHook(0x600102, NewFrameRender); InjectHook(0x6000A9, GetTimeSinceLastFrame); // RsMouseSetPos call (SA style fix) ReadCall( 0x4A5D15, orgConstructRenderList ); InjectHook(0x4A5D15, ResetMousePos); // New wndproc OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x601397; Patch(0x601397, &pCustomWndProc); // Y axis sensitivity fix // By ThirteenAG float* sens = *(float**)0x4795C5; Patch(0x4792F0 + 0x2E0 + 0x2, sens); Patch(0x47A0EE + 0x27D + 0x2, sens); Patch(0x47AD07 + 0x1CC + 0x2, sens); Patch(0x47BD6F + 0x22E + 0x2, sens); Patch(0x481993 + 0x4FE + 0x2, sens); // Don't lock mouse Y axis during fadeins Patch(0x47BFFE, 0xEB); Patch(0x47CC74, 0xEB); Nop(0x47C03A, 2); // Scan for A/B drives looking for audio files Patch(0x5D7764, 'A'); // ~x~ as cyan blip // Shared with GInput Patch(0x550371, 0); Patch(0x550378, 255); Patch(0x55037F, 255); Patch(0x5504EF, 0); Patch(0x5504F3, 255); Patch(0x5504F7, 255); // Corrected crime codes Patch(0x5FDA3B, 0xC5); // Reinit CCarCtrl fields (firetruck and ambulance generation) ReadCall( 0x4A475B, orgCarCtrlReInit ); InjectHook(0x4A475B, CarCtrlReInit_SilentPatch); // Reinit free resprays flag InjectHook(0x43497B, GaragesInit_SilentPatch, PATCH_JUMP); // Fixed ammo for melee weapons in cheats Patch(0x4AEA44+1, 1); // katana Patch(0x4AEBE4+1, 1); // chainsaw // Fixed crash related to autopilot timing calculations InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP); Common::Patches::DDraw_VC_Steam( desktop, aNoDesktopMode ); } void Patch_VC_JP() { using namespace Memory; // Y axis sensitivity fix // By ThirteenAG Patch(0x4797E7 + 0x2E0 + 0x2, 0x94ABD8); Patch(0x47A5E5 + 0x27D + 0x2, 0x94ABD8); Patch(0x47B1FE + 0x1CC + 0x2, 0x94ABD8); Patch(0x47C266 + 0x22E + 0x2, 0x94ABD8); Patch(0x481E8A + 0x4FE + 0x2, 0x94ABD8); } void Patch_VC_Common() { using namespace Memory; using namespace hook; // New timers fix { auto hookPoint = pattern( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08" ).get_one(); auto jmpPoint = get_pattern( "DD D8 E9 31 FF FF FF" ); InjectHook( hookPoint.get( 0x21 ), CTimer::Update_SilentPatch, PATCH_CALL ); InjectHook( hookPoint.get( 0x21 + 5 ), jmpPoint, PATCH_JUMP ); } // Alt+F4 { auto addr = pattern( "59 59 31 C0 83 C4 70 5D 5F 5E 5B C2 10 00" ).count(2); auto dest = get_pattern( "53 55 56 FF B4 24 90 00 00 00 FF 15" ); addr.for_each_result( [&]( pattern_match match ) { InjectHook( match.get( 2 ), dest, PATCH_JUMP ); }); } // Proper panels damage { auto addr = pattern( "C6 41 09 03 C6 41 0A 03 C6 41 0B 03" ).get_one(); // or dword ptr[ecx+14], 3300000h // nop Patch( addr.get( 0x18 ), { 0x81, 0x49, 0x14, 0x00, 0x00, 0x30, 0x03 } ); Nop( addr.get( 0x18 + 7 ), 13 ); Nop( addr.get( 0x33 ), 7 ); } // Proper metric-imperial conversion constants { static const float METERS_TO_MILES = 0.0006213711922f; auto addr = pattern( "75 ? D9 05 ? ? ? ? D8 0D ? ? ? ? 6A 00 6A 00 D9 9C 24" ).count(6); addr.for_each_result( [&]( pattern_match match ) { Patch( match.get( 0x8 + 2 ), &METERS_TO_MILES ); }); auto sum = get_pattern( "D9 9C 24 A8 00 00 00 8D 84 24 A8 00 00 00 50", -6 + 2 ); Patch( sum, &METERS_TO_MILES ); } // Improved pathfinding in PickNextNodeAccordingStrategy - PickNextNodeToChaseCar with XYZ coords { auto addr = pattern( "E8 ? ? ? ? 50 8D 44 24 10 50 E8" ).get_one(); ReadCall( addr.get( 0x25 ), orgPickNextNodeToChaseCar ); const uintptr_t funcAddr = (uintptr_t)get_pattern( "8B 9C 24 BC 00 00 00 66 8B B3 A6 01 00 00 66 85 F6", -0xA ); InjectHook( funcAddr - 5, PickNextNodeToChaseCarXYZ, PATCH_JUMP ); // For plugin-sdk // push PickNextNodeToChaseCarZ instead of 0.0f // mov ecx, [PickNextNodeToChaseCarZ] // mov [esp+0B8h+var_2C], ecx Patch( funcAddr + 0x5D, { 0x8B, 0x0D } ); Patch( funcAddr + 0x5D + 2, &PickNextNodeToChaseCarZ ); Patch( funcAddr + 0x5D + 6, { 0x89, 0x8C, 0x24, 0x8C, 0x00, 0x00, 0x00 } ); // lea eax, [ecx+edx*4] -> lea eax, [edx+edx*4] Patch( funcAddr + 0x6E + 2, 0x92 ); // lea eax, [esp+20h+var_10] // push eax // nop... Patch( addr.get( 0x10 ), { 0x83, 0xC4, 0x04, 0x8D, 0x44, 0x24, 0x10, 0x50, 0xEB, 0x0A } ); InjectHook( addr.get( 0x25 ), PickNextNodeToChaseCarXYZ ); Patch( addr.get( 0x2A + 2 ), 0xC ); // push edx // nop... Patch( addr.get( 0x3E ), 0x52 ); Nop( addr.get( 0x3E + 1 ), 6 ); InjectHook( addr.get( 0x46 ), PickNextNodeToChaseCarXYZ ); Patch( addr.get( 0x4B + 2 ), 0xC ); } // No censorships { auto addr = get_pattern( "8B 43 50 85 C0 8B 53 50 74 2B 83 E8 01" ); Patch( addr, { 0x83, 0xC4, 0x08, 0x5B, 0xC3 } ); // add esp, 8 \ pop ebx \ retn } // 014C cargen counter fix (by spaceeinstein) { auto do_processing = pattern( "0F B7 43 28 83 F8 FF 7D 04 66 FF 4B 28" ).get_one(); Patch( do_processing.get(1), 0xBF ); // movzx eax, word ptr [ebx+28h] -> movsx eax, word ptr [ebx+28h] Patch( do_processing.get(7), 0x74 ); // jge -> jz } // Fixed ammo from SCM { auto give_weapon = get_pattern( "6B C0 2E 6A 01 56 8B 3C", 0x15 ); ReadCall( give_weapon, orgGiveWeapon ); InjectHook( give_weapon, GiveWeapon_SP ); give_weapon = get_pattern( "89 F9 6A 01 55 50 E8", 6 ); InjectHook( give_weapon, GiveWeapon_SP ); } // Extras working correctly on bikes { auto createInstance = get_pattern( "89 C1 8B 41 04" ); InjectHook( createInstance, CreateInstance_BikeFix, PATCH_CALL ); } // Credits =) { auto renderCredits = pattern( "8D 44 24 28 83 C4 14 50 FF 35 ? ? ? ? E8 ? ? ? ? 8D 44 24 1C 59 59 50 FF 35 ? ? ? ? E8 ? ? ? ? 59 59" ).get_one(); ReadCall( renderCredits.get( -50 ), Credits::PrintCreditText ); ReadCall( renderCredits.get( -5 ), Credits::PrintCreditText_Hooked ); InjectHook( renderCredits.get( -5 ), Credits::PrintSPCredits ); } // Decreased keyboard input latency { using namespace KeyboardInputFix; auto updatePads = pattern( "66 8B 42 1A" ).get_one(); void* jmpDest = get_pattern( "66 A3 ? ? ? ? 5F", 6 ); void* simButtonCheckers = get_pattern( "56 57 B3 01", 0x16 ); NewKeyState = *updatePads.get( 0x27 + 1 ); OldKeyState = *updatePads.get( 4 + 1 ); TempKeyState = *updatePads.get( 0x270 + 1 ); ReadCall( simButtonCheckers, orgClearSimButtonPressCheckers ); InjectHook( simButtonCheckers, ClearSimButtonPressCheckers ); InjectHook( updatePads.get( 9 ), jmpDest, PATCH_JUMP ); } } BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { UNREFERENCED_PARAMETER(hinstDLL); UNREFERENCED_PARAMETER(lpvReserved); if ( fdwReason == DLL_PROCESS_ATTACH ) { RECT desktop; GetWindowRect(GetDesktopWindow(), &desktop); sprintf_s(aNoDesktopMode, "Cannot find %dx%dx32 video mode", desktop.right, desktop.bottom); // This scope is mandatory so Protect goes out of scope before rwcseg gets fixed { std::unique_ptr Protect = ScopedUnprotect::UnprotectSectionOrFullModule( GetModuleHandle( nullptr ), ".text" ); const int8_t version = Memory::GetVersion().version; if ( version == 0 ) Patch_VC_10(desktop); else if ( version == 1 ) Patch_VC_11(desktop); else if ( version == 2 ) Patch_VC_Steam(desktop); // Y axis sensitivity only else if (*(DWORD*)0x601048 == 0x5E5F5D60) Patch_VC_JP(); Patch_VC_Common(); Common::Patches::III_VC_Common(); Common::Patches::DDraw_Common(); } Common::Patches::FixRwcseg_Patterns(); } return TRUE; } extern "C" __declspec(dllexport) uint32_t GetBuildNumber() { return (SILENTPATCH_REVISION_ID << 8) | SILENTPATCH_BUILD_ID; }