#include "StdAfxSA.h" #include "GeneralSA.h" #include "PedSA.h" #include "ModelInfoSA.h" #include "PoolsSA.h" #include // Wrappers static void* EntityRender = AddressByVersion(0x534310, 0x5347B0, 0x545B30); WRAPPER void CEntity::Render() { VARJMP(EntityRender); } static void* varEntityIsVisible = AddressByVersion( 0x536BC0, Memory::PatternAndOffset("0B F6 41 1C 80 74 05 E9", -5) ); WRAPPER bool CEntity::IsVisible() { VARJMP(varEntityIsVisible); } static void* varInvertRaster = AddressByVersion(0x705660, 0x705E90, 0x7497A0); WRAPPER void CShadowCamera::InvertRaster() { VARJMP(varInvertRaster); } CWeaponInfo* (*CWeaponInfo::GetWeaponInfo)(eWeaponType, signed char) = AddressByVersion(0x743C60, 0x744490, 0x77D940); static RwTexture*& ms_pRemapTexture = **AddressByVersion(0x59F1BD, 0x6D6E53, 0x5B811D); auto SetEditableMaterialsCB = AddressByVersion(0x4C83E0, 0x4C8460, 0x4D2CE0); void* (CEntity::*CEntity::orgGetColModel)(); static void ResetEditableMaterials(std::pair pData[], size_t num) { for (size_t i = 0; i < num; ++i) *pData[i].first = pData[i].second; } RpAtomic* ShadowCameraRenderCB(RpAtomic* pAtomic) { if ( RpAtomicGetFlags(pAtomic) & rpATOMICRENDER ) { RpGeometry* pGeometry = RpAtomicGetGeometry(pAtomic); if ( pGeometry->repEntry != nullptr ) // Only switch to optimized flags if already instanced so as not to break the instanced model { RwUInt32 geometryFlags = RpGeometryGetFlags(pGeometry); pGeometry->flags &= ~(rpGEOMETRYTEXTURED|rpGEOMETRYPRELIT|rpGEOMETRYNORMALS|rpGEOMETRYLIGHT|rpGEOMETRYMODULATEMATERIALCOLOR|rpGEOMETRYTEXTURED2); pAtomic = AtomicDefaultRenderCallBack(pAtomic); RpGeometrySetFlags(pGeometry, geometryFlags); } else { pAtomic = AtomicDefaultRenderCallBack(pAtomic); } } return pAtomic; } void CEntity::SetPositionAndAreaCode( CVector position ) { SetCoords( position ); if ( position.z >= 950.0f ) { m_areaCode = 13; } } void CObject::Render() { if ( m_bDoNotRender || !m_pRwObject ) return; std::pair materialRestoreData[256]; size_t numMaterialsToRestore = 0; RwScopedRenderState cullState; const int32_t carPartModelIndex = m_wCarPartModelIndex.Get(); if ( carPartModelIndex != -1 && m_objectCreatedBy == TEMP_OBJECT && bUseVehicleColours && RwObjectGetType(m_pRwObject) == rpATOMIC ) { auto* pData = materialRestoreData; ms_pRemapTexture = m_pPaintjobTex; static_cast(ms_modelInfoPtrs[ carPartModelIndex ])->SetVehicleColour( m_nCarColor[0].Get(), m_nCarColor[1].Get(), m_nCarColor[2].Get(), m_nCarColor[3].Get() ); SetEditableMaterialsCB(reinterpret_cast(m_pRwObject), &pData); assert( pData >= std::begin(materialRestoreData) && pData < std::end(materialRestoreData) ); numMaterialsToRestore = std::distance(materialRestoreData, pData); // Disable backface culling for the part RwRenderStateSet(rwRENDERSTATECULLMODE, reinterpret_cast(rwCULLMODECULLNONE)); } CEntity::Render(); ResetEditableMaterials(materialRestoreData, numMaterialsToRestore); } extern void (*WorldRemove)(CEntity*); void CObject::TryToFreeUpTempObjects_SilentPatch( int numObjects ) { const auto [ numProcessed, numFreed ] = TryOrFreeUpTempObjects( numObjects, false ); if ( numFreed < numObjects ) { TryOrFreeUpTempObjects( std::min(numProcessed, numObjects - numFreed), true ); } } std::tuple CObject::TryOrFreeUpTempObjects( int numObjects, bool force ) { int numProcessed = 0, numFreed = 0; auto& pool = CPools::GetObjectPool(); for ( auto obj : pool ) { if ( numFreed >= numObjects ) break; if ( pool.IsValidPtr( obj ) ) { if ( obj->m_objectCreatedBy == TEMP_OBJECT ) { numProcessed++; if ( force || !obj->IsVisible() ) { numFreed++; WorldRemove( obj ); delete obj; } } } } return std::make_tuple( numProcessed, numFreed ); } RwCamera* CShadowCamera::Update(CEntity* pEntity) { RwRGBA ClearColour = { 255, 255, 255, 0 }; RwCameraClear(m_pCamera, &ClearColour, rwCAMERACLEARIMAGE|rwCAMERACLEARZ); if ( RwCameraBeginUpdate(m_pCamera ) ) { if ( pEntity ) { if ( pEntity->nType == 3 ) static_cast(pEntity)->RenderForShadow(); else RpClumpForAllAtomics(reinterpret_cast(pEntity->m_pRwObject), ShadowCameraRenderCB); } InvertRaster(); RwCameraEndUpdate(m_pCamera); } return m_pCamera; } std::vector CEscalator::ms_entitiesToRemove; void CEscalator::SwitchOffNoRemove() { if ( !m_bExists ) return; for ( ptrdiff_t i = 0, j = field_7C + field_80 + field_84; i < j; ++i ) { if ( m_pSteps[i] != nullptr ) { ms_entitiesToRemove.push_back( m_pSteps[i] ); m_pSteps[i] = nullptr; } } m_bExists = false; }