mirror of
https://github.com/CookiePLMonster/SilentPatch.git
synced 2024-11-22 05:22:32 +01:00
664 lines
18 KiB
C++
664 lines
18 KiB
C++
#include "StdAfx.h"
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#include "Timer.h"
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#include "Patterns.h"
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#include "Common.h"
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#include <memory>
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struct RsGlobalType
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{
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const char* AppName;
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unsigned int unkWidth, unkHeight;
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signed int MaximumWidth;
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signed int MaximumHeight;
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unsigned int frameLimit;
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BOOL quit;
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void* ps;
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void* keyboard;
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void* mouse;
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void* pad;
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};
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struct RwV2d
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{
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float x; /**< X value*/
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float y; /**< Y value */
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};
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static const void* RosieAudioFix_JumpBack;
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static void (*PrintString)(float,float,const wchar_t*);
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static RsGlobalType* RsGlobal;
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static const void* SubtitlesShadowFix_JumpBack;
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inline float GetWidthMult()
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{
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static const float& ResolutionWidthMult = **AddressByVersion<float**>(0x5FA15E, 0x5FA17E, 0x5F9DBE);
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return ResolutionWidthMult;
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}
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inline float GetHeightMult()
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{
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static const float& ResolutionHeightMult = **AddressByVersion<float**>(0x5FA148, 0x5FA168, 0x5F9DA8);
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return ResolutionHeightMult;
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}
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void __declspec(naked) RosiesAudioFix()
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{
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_asm
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{
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mov byte ptr [ebx+0CCh], 0
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mov byte ptr [ebx+148h], 0
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jmp [RosieAudioFix_JumpBack]
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}
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}
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static bool bGameInFocus = true;
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static LRESULT (CALLBACK **OldWndProc)(HWND, UINT, WPARAM, LPARAM);
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LRESULT CALLBACK CustomWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch ( uMsg )
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{
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case WM_KILLFOCUS:
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bGameInFocus = false;
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break;
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case WM_SETFOCUS:
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bGameInFocus = true;
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break;
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}
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return (*OldWndProc)(hwnd, uMsg, wParam, lParam);
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}
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static auto* const pCustomWndProc = CustomWndProc;
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static void (* const ConstructRenderList)() = AddressByVersion<void(*)()>(0x4CA260, 0x4CA280, 0x4CA120);
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static void (* const RsMouseSetPos)(RwV2d*) = AddressByVersion<void(*)(RwV2d*)>(0x6030C0, 0x6030A0, 0x602CE0);
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void ResetMousePos()
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{
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if ( bGameInFocus )
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{
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RwV2d vecPos = { RsGlobal->MaximumWidth * 0.5f, RsGlobal->MaximumHeight * 0.5f };
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RsMouseSetPos(&vecPos);
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}
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ConstructRenderList();
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}
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void __stdcall Recalculate(float& fX, float& fY, signed int nShadow)
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{
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fX = nShadow * GetWidthMult() * RsGlobal->MaximumWidth;
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fY = nShadow * GetHeightMult() * RsGlobal->MaximumHeight;
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}
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template<int pFltX, int pFltY>
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void AlteredPrintString(float fX, float fY, const wchar_t* pText)
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{
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float fMarginX = **reinterpret_cast<float**>(pFltX);
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float fMarginY = **reinterpret_cast<float**>(pFltY);
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PrintString(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
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}
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template<int pFltX, int pFltY>
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void AlteredPrintStringMinus(float fX, float fY, const wchar_t* pText)
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{
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float fMarginX = **reinterpret_cast<float**>(pFltX);
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float fMarginY = **reinterpret_cast<float**>(pFltY);
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PrintString(fX + fMarginX - (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY + fMarginY - (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
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}
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template<int pFltX>
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void AlteredPrintStringXOnly(float fX, float fY, const wchar_t* pText)
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{
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float fMarginX = **reinterpret_cast<float**>(pFltX);
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PrintString(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY, pText);
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}
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template<int pFltY>
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void AlteredPrintStringYOnly(float fX, float fY, const wchar_t* pText)
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{
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float fMarginY = **reinterpret_cast<float**>(pFltY);
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PrintString(fX, fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
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}
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float FixedRefValue()
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{
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return 1.0f;
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}
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void __declspec(naked) SubtitlesShadowFix()
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{
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_asm
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{
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mov [esp], eax
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fild [esp]
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push eax
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lea eax, [esp+20h-18h]
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push eax
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lea eax, [esp+24h-14h]
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push eax
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call Recalculate
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jmp SubtitlesShadowFix_JumpBack
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}
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}
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extern char** ppUserFilesDir = AddressByVersion<char**>(0x6022AA, 0x60228A, 0x601ECA);
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static LARGE_INTEGER FrameTime;
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int32_t GetTimeSinceLastFrame()
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{
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LARGE_INTEGER curTime;
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QueryPerformanceCounter(&curTime);
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return int32_t(curTime.QuadPart - FrameTime.QuadPart);
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}
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static int (*RsEventHandler)(int, void*);
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int NewFrameRender(int nEvent, void* pParam)
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{
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QueryPerformanceCounter(&FrameTime);
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return RsEventHandler(nEvent, pParam);
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}
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static signed int& LastTimeFireTruckCreated = **AddressByVersion<int**>(0x429435, 0x429435, 0x429405);
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static signed int& LastTimeAmbulanceCreated = **AddressByVersion<int**>(0x429449, 0x429449, 0x429419);
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static void (*orgCarCtrlReInit)();
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void CarCtrlReInit_SilentPatch()
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{
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orgCarCtrlReInit();
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LastTimeFireTruckCreated = 0;
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LastTimeAmbulanceCreated = 0;
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}
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static bool& RespraysAreFree = **AddressByVersion<bool**>(0x430D17, 0x430D17, 0x430CE7);
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void GaragesInit_SilentPatch()
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{
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RespraysAreFree = false;
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}
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static void (*orgPickNextNodeToChaseCar)(void*, float, float, void*);
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static float PickNextNodeToChaseCarZ = 0.0f;
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static void PickNextNodeToChaseCarXYZ( void* vehicle, const CVector& vec, void* chaseTarget )
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{
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PickNextNodeToChaseCarZ = vec.z;
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orgPickNextNodeToChaseCar( vehicle, vec.x, vec.y, chaseTarget );
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PickNextNodeToChaseCarZ = 0.0f;
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}
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static char aNoDesktopMode[64];
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unsigned int __cdecl AutoPilotTimerCalculation_VC(unsigned int nTimer, int nScaleFactor, float fScaleCoef)
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{
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return nTimer - static_cast<unsigned int>(nScaleFactor * fScaleCoef);
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}
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void __declspec(naked) AutoPilotTimerFix_VC()
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{
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_asm {
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push dword ptr[esp + 0xC]
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push dword ptr[ebx + 0x10]
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push eax
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call AutoPilotTimerCalculation_VC
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add esp, 0xC
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mov [ebx + 0xC], eax
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add esp, 0x30
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pop ebp
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pop ebx
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retn 4
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}
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}
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void Patch_VC_10(const RECT& desktop)
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{
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using namespace Memory;
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PrintString = (void(*)(float,float,const wchar_t*))0x551040;
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RsGlobal = *(RsGlobalType**)0x602D32;
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RosieAudioFix_JumpBack = (void*)0x42BFFE;
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SubtitlesShadowFix_JumpBack = (void*)0x551701;
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Patch<BYTE>(0x43E983, 16);
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Patch<BYTE>(0x43EC03, 16);
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Patch<BYTE>(0x43EECB, 16);
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Patch<BYTE>(0x43F52B, 16);
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Patch<BYTE>(0x43F842, 16);
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Patch<BYTE>(0x48EB27, 16);
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Patch<BYTE>(0x541E7E, 16);
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InjectHook(0x5433BD, FixedRefValue);
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InjectHook(0x42BFF7, RosiesAudioFix, PATCH_JUMP);
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InjectHook(0x5516FC, SubtitlesShadowFix, PATCH_JUMP);
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Patch<BYTE>(0x5517C4, 0xD9);
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Patch<BYTE>(0x5517DF, 0xD9);
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Patch<BYTE>(0x551832, 0xD9);
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Patch<BYTE>(0x551848, 0xD9);
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Patch<BYTE>(0x5517E2, 0x34-0x14);
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Patch<BYTE>(0x55184B, 0x34-0x14);
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Patch<BYTE>(0x5517C7, 0x28-0x18);
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Patch<BYTE>(0x551835, 0x24-0x18);
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Patch<BYTE>(0x5516FB, 0x90);
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InjectHook(0x5FA1FD, AlteredPrintString<0x5FA1F6,0x5FA1D5>);
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InjectHook(0x54474D, AlteredPrintStringMinus<0x544727,0x544727>);
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// Mouse fucking fix!
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Patch<DWORD>(0x601740, 0xC3C030);
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// (Hopefully) more precise frame limiter
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ReadCall( 0x6004A2, RsEventHandler );
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InjectHook(0x6004A2, NewFrameRender);
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InjectHook(0x600449, GetTimeSinceLastFrame);
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// RsMouseSetPos call (SA style fix)
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InjectHook(0x4A5E45, ResetMousePos);
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// New wndproc
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OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x601727;
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Patch(0x601727, &pCustomWndProc);
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// Y axis sensitivity fix
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// By ThirteenAG
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float* sens = *(float**)0x4796E5;
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Patch<const void*>(0x479410 + 0x2E0 + 0x2, sens);
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Patch<const void*>(0x47A20E + 0x27D + 0x2, sens);
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Patch<const void*>(0x47AE27 + 0x1CC + 0x2, sens);
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Patch<const void*>(0x47BE8F + 0x22E + 0x2, sens);
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Patch<const void*>(0x481AB3 + 0x4FE + 0x2, sens);
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// Don't lock mouse Y axis during fadeins
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Patch<BYTE>(0x47C11E, 0xEB);
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Patch<BYTE>(0x47CD94, 0xEB);
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Nop(0x47C15A, 2);
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// Scan for A/B drives looking for audio files
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Patch<DWORD>(0x5D7941, 'A');
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Patch<DWORD>(0x5D7B04, 'A');
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// ~x~ as cyan blip
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// Shared with GInput
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Patch<BYTE>(0x550481, 0);
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Patch<BYTE>(0x550488, 255);
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Patch<BYTE>(0x55048F, 255);
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Patch<BYTE>(0x5505FF, 0);
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Patch<BYTE>(0x550603, 255);
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Patch<BYTE>(0x550607, 255);
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// Corrected crime codes
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Patch<DWORD>(0x5FDDDB, 0xC5);
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// Reinit CCarCtrl fields (firetruck and ambulance generation)
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ReadCall( 0x4A489B, orgCarCtrlReInit );
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InjectHook(0x4A489B, CarCtrlReInit_SilentPatch);
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// Reinit free resprays flag
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InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP);
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// Fixed ammo for melee weapons in cheats
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Patch<BYTE>(0x4AED14+1, 1); // katana
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Patch<BYTE>(0x4AEB74+1, 1); // chainsaw
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// Fixed crash related to autopilot timing calculations
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InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP);
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// Adblocker
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#if DISABLE_FLA_DONATION_WINDOW
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if ( *(DWORD*)0x5FFAE9 != 0x006A026A )
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{
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Patch<DWORD>(0x5FFAE9, 0x006A026A);
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Patch<WORD>(0x5FFAED, 0x006A);
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}
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#endif
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Common::Patches::DDraw_VC_10( desktop, aNoDesktopMode );
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}
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void Patch_VC_11(const RECT& desktop)
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{
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using namespace Memory;
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PrintString = (void(*)(float,float,const wchar_t*))0x551060;
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RsGlobal = *(RsGlobalType**)0x602D12;
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RosieAudioFix_JumpBack = (void*)0x42BFFE;
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SubtitlesShadowFix_JumpBack = (void*)0x551721;
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Patch<BYTE>(0x43E983, 16);
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Patch<BYTE>(0x43EC03, 16);
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Patch<BYTE>(0x43EECB, 16);
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Patch<BYTE>(0x43F52B, 16);
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Patch<BYTE>(0x43F842, 16);
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Patch<BYTE>(0x48EB37, 16);
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Patch<BYTE>(0x541E9E, 16);
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InjectHook(0x5433DD, FixedRefValue);
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InjectHook(0x42BFF7, RosiesAudioFix, PATCH_JUMP);
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InjectHook(0x55171C, SubtitlesShadowFix, PATCH_JUMP);
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Patch<BYTE>(0x5517E4, 0xD9);
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Patch<BYTE>(0x5517FF, 0xD9);
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Patch<BYTE>(0x551852, 0xD9);
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Patch<BYTE>(0x551868, 0xD9);
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Patch<BYTE>(0x551802, 0x34-0x14);
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Patch<BYTE>(0x55186B, 0x34-0x14);
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Patch<BYTE>(0x5517E7, 0x28-0x18);
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Patch<BYTE>(0x551855, 0x24-0x18);
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Patch<BYTE>(0x55171B, 0x90);
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InjectHook(0x5FA21D, AlteredPrintString<0x5FA216,0x5FA1F5>);
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InjectHook(0x54476D, AlteredPrintStringMinus<0x544747,0x544747>);
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// Mouse fucking fix!
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Patch<DWORD>(0x601770, 0xC3C030);
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// (Hopefully) more precise frame limiter
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ReadCall( 0x6004C2, RsEventHandler );
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InjectHook(0x6004C2, NewFrameRender);
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InjectHook(0x600469, GetTimeSinceLastFrame);
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// RsMouseSetPos call (SA style fix)
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InjectHook(0x4A5E65, ResetMousePos);
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// New wndproc
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OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x601757;
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Patch(0x601757, &pCustomWndProc);
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// Y axis sensitivity fix
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// By ThirteenAG
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float* sens = *(float**)0x4796E5;
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Patch<const void*>(0x479410 + 0x2E0 + 0x2, sens);
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Patch<const void*>(0x47A20E + 0x27D + 0x2, sens);
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Patch<const void*>(0x47AE27 + 0x1CC + 0x2, sens);
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Patch<const void*>(0x47BE8F + 0x22E + 0x2, sens);
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Patch<const void*>(0x481AB3 + 0x4FE + 0x2, sens);
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// Don't lock mouse Y axis during fadeins
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Patch<BYTE>(0x47C11E, 0xEB);
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Patch<BYTE>(0x47CD94, 0xEB);
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Nop(0x47C15A, 2);
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// Scan for A/B drives looking for audio files
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Patch<DWORD>(0x5D7961, 'A');
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Patch<DWORD>(0x5D7B24, 'A');
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// ~x~ as cyan blip
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// Shared with GInput
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Patch<BYTE>(0x5504A1, 0);
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Patch<BYTE>(0x5504A8, 255);
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Patch<BYTE>(0x5504AF, 255);
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Patch<BYTE>(0x55061F, 0);
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Patch<BYTE>(0x550623, 255);
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Patch<BYTE>(0x550627, 255);
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// Corrected crime codes
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Patch<DWORD>(0x5FDDFB, 0xC5);
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// Reinit CCarCtrl fields (firetruck and ambulance generation)
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ReadCall( 0x4A48BB, orgCarCtrlReInit );
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InjectHook(0x4A48BB, CarCtrlReInit_SilentPatch);
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// Reinit free resprays flag
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InjectHook(0x4349BB, GaragesInit_SilentPatch, PATCH_JUMP);
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// Fixed ammo for melee weapons in cheats
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Patch<BYTE>(0x4AED34+1, 1); // katana
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Patch<BYTE>(0x4AEB94+1, 1); // chainsaw
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// Fixed crash related to autopilot timing calculations
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InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP);
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Common::Patches::DDraw_VC_11( desktop, aNoDesktopMode );
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}
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void Patch_VC_Steam(const RECT& desktop)
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{
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using namespace Memory;
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PrintString = (void(*)(float,float,const wchar_t*))0x550F30;
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RsGlobal = *(RsGlobalType**)0x602952;
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RosieAudioFix_JumpBack = (void*)0x42BFCE;
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SubtitlesShadowFix_JumpBack = (void*)0x5515F1;
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Patch<BYTE>(0x43E8F3, 16);
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Patch<BYTE>(0x43EB73, 16);
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Patch<BYTE>(0x43EE3B, 16);
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Patch<BYTE>(0x43F49B, 16);
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Patch<BYTE>(0x43F7B2, 16);
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Patch<BYTE>(0x48EA37, 16);
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Patch<BYTE>(0x541D6E, 16);
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InjectHook(0x5432AD, FixedRefValue);
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InjectHook(0x42BFC7, RosiesAudioFix, PATCH_JUMP);
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InjectHook(0x5515EC, SubtitlesShadowFix, PATCH_JUMP);
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Patch<BYTE>(0x5516B4, 0xD9);
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Patch<BYTE>(0x5516CF, 0xD9);
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Patch<BYTE>(0x551722, 0xD9);
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Patch<BYTE>(0x551738, 0xD9);
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Patch<BYTE>(0x5516D2, 0x34-0x14);
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Patch<BYTE>(0x55173B, 0x34-0x14);
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Patch<BYTE>(0x5516B7, 0x28-0x18);
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Patch<BYTE>(0x551725, 0x24-0x18);
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Patch<BYTE>(0x5515EB, 0x90);
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InjectHook(0x5F9E5D, AlteredPrintString<0x5F9E56,0x5F9E35>);
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InjectHook(0x54463D, AlteredPrintStringMinus<0x544617,0x544617>);
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// Mouse fucking fix!
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Patch<DWORD>(0x6013B0, 0xC3C030);
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// (Hopefully) more precise frame limiter
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ReadCall( 0x600102, RsEventHandler );
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InjectHook(0x600102, NewFrameRender);
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InjectHook(0x6000A9, GetTimeSinceLastFrame);
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|
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// RsMouseSetPos call (SA style fix)
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InjectHook(0x4A5D15, ResetMousePos);
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|
|
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// New wndproc
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OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))0x601397;
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Patch(0x601397, &pCustomWndProc);
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|
|
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// Y axis sensitivity fix
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|
// By ThirteenAG
|
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float* sens = *(float**)0x4795C5;
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Patch<const void*>(0x4792F0 + 0x2E0 + 0x2, sens);
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Patch<const void*>(0x47A0EE + 0x27D + 0x2, sens);
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Patch<const void*>(0x47AD07 + 0x1CC + 0x2, sens);
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Patch<const void*>(0x47BD6F + 0x22E + 0x2, sens);
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Patch<const void*>(0x481993 + 0x4FE + 0x2, sens);
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|
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// Don't lock mouse Y axis during fadeins
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Patch<BYTE>(0x47BFFE, 0xEB);
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Patch<BYTE>(0x47CC74, 0xEB);
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Nop(0x47C03A, 2);
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|
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// Scan for A/B drives looking for audio files
|
|
Patch<DWORD>(0x5D7764, 'A');
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|
|
|
|
|
// ~x~ as cyan blip
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|
// Shared with GInput
|
|
Patch<BYTE>(0x550371, 0);
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|
Patch<BYTE>(0x550378, 255);
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Patch<BYTE>(0x55037F, 255);
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|
|
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Patch<BYTE>(0x5504EF, 0);
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Patch<BYTE>(0x5504F3, 255);
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Patch<BYTE>(0x5504F7, 255);
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|
|
|
|
|
// Corrected crime codes
|
|
Patch<DWORD>(0x5FDA3B, 0xC5);
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|
|
|
|
|
// Reinit CCarCtrl fields (firetruck and ambulance generation)
|
|
ReadCall( 0x4A475B, orgCarCtrlReInit );
|
|
InjectHook(0x4A475B, CarCtrlReInit_SilentPatch);
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|
|
|
|
|
// Reinit free resprays flag
|
|
InjectHook(0x43497B, GaragesInit_SilentPatch, PATCH_JUMP);
|
|
|
|
|
|
// Fixed ammo for melee weapons in cheats
|
|
Patch<BYTE>(0x4AEA44+1, 1); // katana
|
|
Patch<BYTE>(0x4AEBE4+1, 1); // chainsaw
|
|
|
|
// Fixed crash related to autopilot timing calculations
|
|
InjectHook(0x418FAE, AutoPilotTimerFix_VC, PATCH_JUMP);
|
|
|
|
Common::Patches::DDraw_VC_Steam( desktop, aNoDesktopMode );
|
|
}
|
|
|
|
void Patch_VC_JP()
|
|
{
|
|
using namespace Memory;
|
|
|
|
// Y axis sensitivity fix
|
|
// By ThirteenAG
|
|
Patch<DWORD>(0x4797E7 + 0x2E0 + 0x2, 0x94ABD8);
|
|
Patch<DWORD>(0x47A5E5 + 0x27D + 0x2, 0x94ABD8);
|
|
Patch<DWORD>(0x47B1FE + 0x1CC + 0x2, 0x94ABD8);
|
|
Patch<DWORD>(0x47C266 + 0x22E + 0x2, 0x94ABD8);
|
|
Patch<DWORD>(0x481E8A + 0x4FE + 0x2, 0x94ABD8);
|
|
}
|
|
|
|
void Patch_VC_Common()
|
|
{
|
|
using namespace Memory;
|
|
using namespace hook;
|
|
|
|
// New timers fix
|
|
{
|
|
auto hookPoint = pattern( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08" ).get_one();
|
|
auto jmpPoint = get_pattern( "DD D8 E9 31 FF FF FF" );
|
|
|
|
InjectHook( hookPoint.get<void>( 0x21 ), CTimer::Update_SilentPatch, PATCH_CALL );
|
|
InjectHook( hookPoint.get<void>( 0x21 + 5 ), jmpPoint, PATCH_JUMP );
|
|
}
|
|
|
|
// Alt+F4
|
|
{
|
|
auto addr = pattern( "59 59 31 C0 83 C4 70 5D 5F 5E 5B C2 10 00" ).count(2);
|
|
auto dest = get_pattern( "53 55 56 FF B4 24 90 00 00 00 FF 15" );
|
|
|
|
addr.for_each_result( [&]( pattern_match match ) {
|
|
InjectHook( match.get<void>( 2 ), dest, PATCH_JUMP );
|
|
});
|
|
}
|
|
|
|
// Proper panels damage
|
|
{
|
|
auto addr = pattern( "C6 41 09 03 C6 41 0A 03 C6 41 0B 03" ).get_one();
|
|
|
|
// or dword ptr[ecx+14], 3300000h
|
|
// nop
|
|
Patch( addr.get<void>( 0x18 ), { 0x81, 0x49, 0x14, 0x00, 0x00, 0x30, 0x03 } );
|
|
Nop( addr.get<void>( 0x18 + 7 ), 13 );
|
|
|
|
Nop( addr.get<void>( 0x33 ), 7 );
|
|
}
|
|
|
|
// Proper metric-imperial conversion constants
|
|
{
|
|
static const float METERS_TO_MILES = 0.0006213711922f;
|
|
auto addr = pattern( "75 ? D9 05 ? ? ? ? D8 0D ? ? ? ? 6A 00 6A 00 D9 9C 24" ).count(6);
|
|
addr.for_each_result( [&]( pattern_match match ) {
|
|
Patch<const void*>( match.get<void>( 0x8 + 2 ), &METERS_TO_MILES );
|
|
});
|
|
|
|
auto sum = get_pattern( "D9 9C 24 A8 00 00 00 8D 84 24 A8 00 00 00 50", -6 + 2 );
|
|
Patch<const void*>( sum, &METERS_TO_MILES );
|
|
}
|
|
|
|
// Improved pathfinding in PickNextNodeAccordingStrategy - PickNextNodeToChaseCar with XYZ coords
|
|
{
|
|
auto addr = pattern( "E8 ? ? ? ? 50 8D 44 24 10 50 E8" ).get_one();
|
|
ReadCall( addr.get<void>( 0x25 ), orgPickNextNodeToChaseCar );
|
|
|
|
const uintptr_t funcAddr = (uintptr_t)get_pattern( "8B 9C 24 BC 00 00 00 66 8B B3 A6 01 00 00 66 85 F6", -0xA );
|
|
InjectHook( funcAddr - 5, PickNextNodeToChaseCarXYZ, PATCH_JUMP ); // For plugin-sdk
|
|
|
|
// push PickNextNodeToChaseCarZ instead of 0.0f
|
|
// mov ecx, [PickNextNodeToChaseCarZ]
|
|
// mov [esp+0B8h+var_2C], ecx
|
|
Patch( funcAddr + 0x5D, { 0x8B, 0x0D } );
|
|
Patch<const void*>( funcAddr + 0x5D + 2, &PickNextNodeToChaseCarZ );
|
|
Patch( funcAddr + 0x5D + 6, { 0x89, 0x8C, 0x24, 0x8C, 0x00, 0x00, 0x00 } );
|
|
|
|
// lea eax, [ecx+edx*4] -> lea eax, [edx+edx*4]
|
|
Patch<uint8_t>( funcAddr + 0x6E + 2, 0x92 );
|
|
|
|
|
|
// lea eax, [esp+20h+var_10]
|
|
// push eax
|
|
// nop...
|
|
Patch( addr.get<void>( 0x10 ), { 0x83, 0xC4, 0x04, 0x8D, 0x44, 0x24, 0x10, 0x50, 0xEB, 0x0A } );
|
|
InjectHook( addr.get<void>( 0x25 ), PickNextNodeToChaseCarXYZ );
|
|
Patch<uint8_t>( addr.get<void>( 0x2A + 2 ), 0xC );
|
|
|
|
// push edx
|
|
// nop...
|
|
Patch<uint8_t>( addr.get<void>( 0x3E ), 0x52 );
|
|
Nop( addr.get<void>( 0x3E + 1 ), 6 );
|
|
InjectHook( addr.get<void>( 0x46 ), PickNextNodeToChaseCarXYZ );
|
|
Patch<uint8_t>( addr.get<void>( 0x4B + 2 ), 0xC );
|
|
}
|
|
|
|
}
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
|
{
|
|
UNREFERENCED_PARAMETER(hinstDLL);
|
|
UNREFERENCED_PARAMETER(lpvReserved);
|
|
|
|
if ( fdwReason == DLL_PROCESS_ATTACH )
|
|
{
|
|
RECT desktop;
|
|
GetWindowRect(GetDesktopWindow(), &desktop);
|
|
sprintf_s(aNoDesktopMode, "Cannot find %dx%dx32 video mode", desktop.right, desktop.bottom);
|
|
|
|
// This scope is mandatory so Protect goes out of scope before rwcseg gets fixed
|
|
{
|
|
std::unique_ptr<ScopedUnprotect::Unprotect> Protect = ScopedUnprotect::UnprotectSectionOrFullModule( GetModuleHandle( nullptr ), ".text" );
|
|
|
|
if(*(DWORD*)0x667BF5 == 0xB85548EC) Patch_VC_10(desktop);
|
|
else if(*(DWORD*)0x667C45 == 0xB85548EC) Patch_VC_11(desktop);
|
|
else if (*(DWORD*)0x666BA5 == 0xB85548EC) Patch_VC_Steam(desktop);
|
|
|
|
// Y axis sensitivity only
|
|
else if (*(DWORD*)0x601048 == 0x5E5F5D60) Patch_VC_JP();
|
|
|
|
Patch_VC_Common();
|
|
Common::Patches::DDraw_Common();
|
|
}
|
|
|
|
Common::Patches::FixRwcseg_Patterns();
|
|
|
|
HMODULE hDummyHandle;
|
|
GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, (LPCWSTR)&DllMain, &hDummyHandle);
|
|
}
|
|
return TRUE;
|
|
} |