mirror of
https://github.com/CookiePLMonster/SilentPatch.git
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7ad7901a3e
Makes SP's code compatible with FLA's 32-bit model IDs
57 lines
1.0 KiB
C++
57 lines
1.0 KiB
C++
#pragma once
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#include <cstdint>
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#include "Maths.h"
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#include "TheFLAUtils.h"
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enum eVehicleType
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{
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VEHICLE_AUTOMOBILE,
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VEHICLE_BOAT,
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VEHICLE_TRAIN,
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VEHICLE_HELI,
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VEHICLE_PLANE
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};
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class CVehicle
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{
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protected:
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// TODO: Make this part of CEntity properly
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void* __vmt;
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CMatrix m_matrix;
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uint8_t __pad2[16];
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FLAUtils::int16 m_modelIndex;
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uint8_t __pad1[548];
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uint32_t m_dwVehicleClass;
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public:
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int32_t GetModelIndex() const
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{ return m_modelIndex.Get(); }
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const CMatrix& GetMatrix() const
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{ return m_matrix; }
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uint32_t GetClass() const
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{ return m_dwVehicleClass; }
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};
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class CAutomobile : public CVehicle
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{
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private:
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uint8_t __pad2[593];
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uint8_t m_BombOnBoard : 3;
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class CEntity* m_pBombOwner;
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uint8_t __pad33[200];
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public:
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void SetBombOnBoard( uint32_t bombOnBoard )
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{ m_BombOnBoard = bombOnBoard; }
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void SetBombOwner( class CEntity* owner )
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{ m_pBombOwner = owner; }
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};
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static_assert(sizeof(CVehicle) == 0x288, "Wrong size: CVehicle");
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static_assert(sizeof(CAutomobile) == 0x5A8, "Wrong size: CAutomobile"); |