SilentPatch/SilentPatchIII/SilentPatchIII.cpp

2182 lines
63 KiB
C++

#include "StdAfx.h"
#include "Maths.h"
#include "Timer.h"
#include "Common.h"
#include "Common_ddraw.h"
#include "Desktop.h"
#include "VehicleIII.h"
#include "ModelInfoIII.h"
#include "TheFLAUtils.h"
#include "SVF.h"
#include <array>
#include <memory>
#include <Shlwapi.h>
#include "Utils/ModuleList.hpp"
#include "Utils/Patterns.h"
#include "Utils/ScopedUnprotect.hpp"
#include "Utils/HookEach.hpp"
#include "debugmenu_public.h"
#pragma comment(lib, "shlwapi.lib")
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
// ============= Mod compatibility stuff =============
namespace ModCompat
{
// If an old version of III Aircraft is installed, register Skimmer for the "Sit in boat" feature.
// If III Aircraft is ever updated, it will start exporting GetBuildNumber and will be expected to register
// Skimmer with SilentPatch by itself (in case an update un-hardcodes its ID). For the current builds, do it ourselves.
bool IIIAircraftNeedsSkimmerFallback(HMODULE module)
{
if (module == nullptr) return false; // III Aircraft not installed
bool bOldModVersion = true;
auto func = (uint32_t(*)())GetProcAddress(module, "GetBuildNumber");
if (func != nullptr)
{
bOldModVersion = func() <= 0x100;
}
return bOldModVersion;
}
namespace Utils
{
template<typename AT>
HMODULE GetModuleHandleFromAddress( AT address )
{
HMODULE result = nullptr;
GetModuleHandleEx( GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT|GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, LPCTSTR(address), &result );
return result;
}
}
}
struct PsGlobalType
{
HWND window;
DWORD instance;
DWORD fullscreen;
DWORD lastMousePos_X;
DWORD lastMousePos_Y;
DWORD unk;
DWORD diInterface;
DWORD diMouse;
void* diDevice1;
void* diDevice2;
};
struct RsGlobalType
{
const char* AppName;
unsigned int unkWidth, unkHeight;
signed int MaximumWidth;
signed int MaximumHeight;
unsigned int frameLimit;
BOOL quit;
PsGlobalType* ps;
void* keyboard;
void* mouse;
void* pad;
};
DebugMenuAPI gDebugMenuAPI;
static void (*DrawRect)(const CRect&,const CRGBA&);
static int* InstantHitsFiredByPlayer;
static const void* HeadlightsFix_JumpBack;
static bool* bWantsToDrawHud;
static bool* bCamCheck;
static RsGlobalType* RsGlobal;
static const void* SubtitlesShadowFix_JumpBack;
auto WorldRemove = reinterpret_cast<void(*)(void*)>(hook::get_pattern("8A 43 50 56 24 07", -5));
float GetWidthMult()
{
static const float& ResolutionWidthMult = **AddressByVersion<float**>(0x57E956, 0x57ECA6, 0x57EBA6);
return ResolutionWidthMult;
}
float GetHeightMult()
{
static const float& ResolutionHeightMult = **AddressByVersion<float**>(0x57E940, 0x57EC90, 0x57EB90);
return ResolutionHeightMult;
}
void ShowRadarTrace(float fX, float fY, unsigned int nScale, BYTE r, BYTE g, BYTE b, BYTE a)
{
if ( *bWantsToDrawHud == true && !*bCamCheck )
{
float fWidthMult = GetWidthMult();
float fHeightMult = GetHeightMult();
DrawRect(CRect( fX - ((nScale+1.0f) * fWidthMult * RsGlobal->MaximumWidth),
fY + ((nScale+1.0f) * fHeightMult * RsGlobal->MaximumHeight),
fX + ((nScale+1.0f) * fWidthMult * RsGlobal->MaximumWidth),
fY - ((nScale+1.0f) * fHeightMult * RsGlobal->MaximumHeight)),
CRGBA(0, 0, 0, a));
DrawRect(CRect( fX - (nScale * fWidthMult * RsGlobal->MaximumWidth),
fY + (nScale * fHeightMult * RsGlobal->MaximumHeight),
fX + (nScale * fWidthMult * RsGlobal->MaximumWidth),
fY - (nScale * fHeightMult * RsGlobal->MaximumHeight)),
CRGBA(r, g, b, a));
}
}
namespace ScalingFixes
{
template<std::size_t Index>
static void (*orgSetScale)(float fX, float fY);
template<std::size_t Index>
static void SetScale_Fix(float fX, float fY)
{
orgSetScale<Index>(fX * GetWidthMult() * RsGlobal->MaximumWidth, fY * GetHeightMult() * RsGlobal->MaximumHeight);
}
HOOK_EACH_INIT(SetScale, orgSetScale, SetScale_Fix);
}
class CGang
{
public:
int32_t m_vehicleModel;
int8_t m_gangModelOverride;
int32_t m_gangWeapons[2];
};
static_assert(sizeof(CGang) == 0x10, "Wrong size: CGang");
static CGang* const Gangs = *hook::get_pattern<CGang*>( "0F BF 4C 24 04 8B 44 24 08 C1 E1 04 89 81", -0x60 + 2 );
void PurpleNinesGlitchFix()
{
for ( size_t i = 0; i < 9; ++i )
Gangs[i].m_gangModelOverride = -1;
}
static bool bGameInFocus = true;
static LRESULT (CALLBACK **OldWndProc)(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK CustomWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch ( uMsg )
{
case WM_KILLFOCUS:
bGameInFocus = false;
break;
case WM_SETFOCUS:
bGameInFocus = true;
break;
}
return (*OldWndProc)(hwnd, uMsg, wParam, lParam);
}
static auto* const pCustomWndProc = CustomWndProc;
static void (* const RsMouseSetPos)(RwV2d*) = AddressByVersion<void(*)(RwV2d*)>(0x580D20, 0x581070, 0x580F70);
static void (*orgConstructRenderList)();
void ResetMousePos()
{
if ( bGameInFocus )
{
RwV2d vecPos = { RsGlobal->MaximumWidth * 0.5f, RsGlobal->MaximumHeight * 0.5f };
RsMouseSetPos(&vecPos);
}
orgConstructRenderList();
}
void __declspec(naked) M16StatsFix()
{
_asm
{
add eax, 34h
add ebx, 34h
mov ecx, [InstantHitsFiredByPlayer]
inc [ecx]
retn
}
}
void __declspec(naked) HeadlightsFix()
{
static const float fMinusOne = -1.0f;
_asm
{
fld [esp+708h-690h]
fcomp fMinusOne
fnstsw ax
and ah, 5
cmp ah, 1
jnz HeadlightsFix_DontLimit
fld fMinusOne
fstp [esp+708h-690h]
HeadlightsFix_DontLimit:
fld [esp+708h-690h]
fabs
fld st
jmp [HeadlightsFix_JumpBack]
}
}
static float fShadowXSize, fShadowYSize;
void __stdcall Recalculate(signed int nShadow)
{
fShadowXSize = nShadow * GetWidthMult() * RsGlobal->MaximumWidth;
fShadowYSize = nShadow * GetHeightMult() * RsGlobal->MaximumHeight;
}
namespace PrintStringShadows
{
template<uintptr_t addr>
static const float** margin = reinterpret_cast<const float**>(Memory::DynBaseAddress(addr));
static void PrintString_Internal(void (*printFn)(float,float,const wchar_t*), float fX, float fY, float fMarginX, float fMarginY, const wchar_t* pText)
{
printFn(fX - fMarginX + (fMarginX * GetWidthMult() * RsGlobal->MaximumWidth), fY - fMarginY + (fMarginY * GetHeightMult() * RsGlobal->MaximumHeight), pText);
}
template<uintptr_t pFltX, uintptr_t pFltY>
struct XY
{
static inline void (*orgPrintString)(float,float,const wchar_t*);
static void PrintString(float fX, float fY, const wchar_t* pText)
{
PrintString_Internal(orgPrintString, fX, fY, **margin<pFltX>, **margin<pFltY>, pText);
}
static void Hook(uintptr_t addr)
{
Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString);
}
};
template<uintptr_t pFltX, uintptr_t pFltY>
struct XYMinus
{
static inline void (*orgPrintString)(float,float,const wchar_t*);
static void PrintString(float fX, float fY, const wchar_t* pText)
{
PrintString_Internal(orgPrintString, fX, fY, -(**margin<pFltX>), -(**margin<pFltY>), pText);
}
static void Hook(uintptr_t addr)
{
Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString);
}
};
template<uintptr_t pFltX>
struct X
{
static inline void (*orgPrintString)(float,float,const wchar_t*);
static void PrintString(float fX, float fY, const wchar_t* pText)
{
PrintString_Internal(orgPrintString, fX, fY, **margin<pFltX>, 0.0f, pText);
}
static void Hook(uintptr_t addr)
{
Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString);
}
};
template<uintptr_t pFltY>
struct Y
{
static inline void (*orgPrintString)(float,float,const wchar_t*);
static void PrintString(float fX, float fY, const wchar_t* pText)
{
PrintString_Internal(orgPrintString, fX, fY, 0.0f, **margin<pFltY>, pText);
}
static void Hook(uintptr_t addr)
{
Memory::DynBase::InterceptCall(addr, orgPrintString, PrintString);
}
};
}
float FixedRefValue()
{
return 1.0f;
}
void __declspec(naked) SubtitlesShadowFix()
{
_asm
{
push eax
call Recalculate
fadd [esp+50h+8]
fadd [fShadowYSize]
jmp SubtitlesShadowFix_JumpBack
}
}
void __declspec(naked) III_SensResetFix()
{
_asm
{
mov ecx, 3A76h
mov edi, ebp
fld dword ptr [ebp+194h]
fld dword ptr [ebp+198h]
rep stosd
fstp dword ptr [ebp+198h]
fstp dword ptr [ebp+194h]
retn
}
}
static void* RadarBoundsCheckCoordBlip_JumpBack = AddressByVersion<void*>(0x4A55B8, 0x4A56A8, 0x4A5638);
static void* RadarBoundsCheckCoordBlip_Count = AddressByVersion<void*>(0x4A55AF, 0x4A569F, 0x4A562F);
void __declspec(naked) RadarBoundsCheckCoordBlip()
{
_asm
{
mov edx, dword ptr [RadarBoundsCheckCoordBlip_Count]
cmp cl, byte ptr [edx]
jnb OutOfBounds
mov edx, ecx
mov eax, [esp+4]
jmp RadarBoundsCheckCoordBlip_JumpBack
OutOfBounds:
or eax, -1
fcompp
retn
}
}
static void* RadarBoundsCheckEntityBlip_JumpBack = AddressByVersion<void*>(0x4A565E, 0x4A574E, 0x4A56DE);
void __declspec(naked) RadarBoundsCheckEntityBlip()
{
_asm
{
mov edx, dword ptr [RadarBoundsCheckCoordBlip_Count]
cmp cl, byte ptr [edx]
jnb OutOfBounds
mov edx, ecx
mov eax, [esp+4]
jmp RadarBoundsCheckEntityBlip_JumpBack
OutOfBounds:
or eax, -1
retn
}
}
extern char** ppUserFilesDir = AddressByVersion<char**>(0x580C16, 0x580F66, 0x580E66);
static LARGE_INTEGER FrameTime;
__declspec(safebuffers) int32_t GetTimeSinceLastFrame()
{
LARGE_INTEGER curTime;
QueryPerformanceCounter(&curTime);
return int32_t(curTime.QuadPart - FrameTime.QuadPart);
}
static int (*RsEventHandler)(int, void*);
int NewFrameRender(int nEvent, void* pParam)
{
QueryPerformanceCounter(&FrameTime);
return RsEventHandler(nEvent, pParam);
}
static void (*orgPickNextNodeToChaseCar)(void*, float, float, void*);
static float PickNextNodeToChaseCarZ = 0.0f;
static void PickNextNodeToChaseCarXYZ( void* vehicle, const CVector& vec, void* chaseTarget )
{
PickNextNodeToChaseCarZ = vec.z;
orgPickNextNodeToChaseCar( vehicle, vec.x, vec.y, chaseTarget );
PickNextNodeToChaseCarZ = 0.0f;
}
static char aNoDesktopMode[64];
unsigned int __cdecl AutoPilotTimerCalculation_III(unsigned int nTimer, int nScaleFactor, float fScaleCoef)
{
return nTimer - static_cast<unsigned int>(nScaleFactor * fScaleCoef);
}
void __declspec(naked) AutoPilotTimerFix_III()
{
_asm {
push dword ptr[esp + 0x4]
push dword ptr[ebx + 0x10]
push eax
call AutoPilotTimerCalculation_III
add esp, 0xC
mov [ebx + 0xC], eax
add esp, 0x28
pop ebp
pop esi
pop ebx
retn 4
}
}
namespace ZeroAmmoFix
{
template<std::size_t Index>
static void (__fastcall *orgGiveWeapon)(void* ped, void*, unsigned int weapon, unsigned int ammo);
template<std::size_t Index>
static void __fastcall GiveWeapon_SP(void* ped, void*, unsigned int weapon, unsigned int ammo)
{
orgGiveWeapon<Index>(ped, nullptr, weapon, std::max(1u, ammo));
}
HOOK_EACH_INIT(GiveWeapon, orgGiveWeapon, GiveWeapon_SP);
}
// ============= Credits! =============
namespace Credits
{
static void (*PrintCreditText)(float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset);
static void (*PrintCreditText_Hooked)(float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset);
static void PrintCreditSpace( float scale, unsigned int& pos )
{
pos += static_cast<unsigned int>( scale * 25.0f );
}
constexpr wchar_t xvChar(const wchar_t ch)
{
constexpr uint8_t xv = SILENTPATCH_REVISION_ID;
return ch ^ xv;
}
constexpr wchar_t operator "" _xv(const char ch)
{
return xvChar(ch);
}
static void PrintSPCredits( float scaleX, float scaleY, const wchar_t* text, unsigned int& pos, float timeOffset )
{
// Original text we intercepted
PrintCreditText_Hooked( scaleX, scaleY, text, pos, timeOffset );
PrintCreditSpace( 2.0f, pos );
{
wchar_t spText[] = { 'A'_xv, 'N'_xv, 'D'_xv, '\0'_xv };
for ( auto& ch : spText ) ch = xvChar(ch);
PrintCreditText( 1.7f, 1.0f, spText, pos, timeOffset );
}
PrintCreditSpace( 2.0f, pos );
{
wchar_t spText[] = { 'A'_xv, 'D'_xv, 'R'_xv, 'I'_xv, 'A'_xv, 'N'_xv, ' '_xv, '\''_xv, 'S'_xv, 'I'_xv, 'L'_xv, 'E'_xv, 'N'_xv, 'T'_xv, '\''_xv, ' '_xv,
'Z'_xv, 'D'_xv, 'A'_xv, 'N'_xv, 'O'_xv, 'W'_xv, 'I'_xv, 'C'_xv, 'Z'_xv, '\0'_xv };
for ( auto& ch : spText ) ch = xvChar(ch);
PrintCreditText( 1.7f, 1.7f, spText, pos, timeOffset );
}
}
}
// ============= Keyboard latency input fix =============
namespace KeyboardInputFix
{
static void* NewKeyState;
static void* OldKeyState;
static void* TempKeyState;
static constexpr size_t objSize = 0x270;
static void (__fastcall *orgClearSimButtonPressCheckers)(void*);
void __fastcall ClearSimButtonPressCheckers(void* pThis)
{
memcpy( OldKeyState, NewKeyState, objSize );
memcpy( NewKeyState, TempKeyState, objSize );
orgClearSimButtonPressCheckers(pThis);
}
}
namespace Localization
{
static int8_t forcedUnits = -1; // 0 - metric, 1 - imperial
bool IsMetric_LocaleBased()
{
if ( forcedUnits != -1 ) return forcedUnits == 0;
unsigned int LCData;
if ( GetLocaleInfo( LOCALE_USER_DEFAULT, LOCALE_IMEASURE|LOCALE_RETURN_NUMBER, reinterpret_cast<LPTSTR>(&LCData), sizeof(LCData) / sizeof(TCHAR) ) != 0 )
{
return LCData == 0;
}
// If fails, default to metric. Hopefully never fails though
return true;
}
static void (__thiscall* orgUpdateCompareFlag_IsMetric)(void* pThis, uint8_t flag);
void __fastcall UpdateCompareFlag_IsMetric(void* pThis, void*, uint8_t)
{
std::invoke( orgUpdateCompareFlag_IsMetric, pThis, IsMetric_LocaleBased() );
}
uint32_t PrefsLanguage_IsMetric()
{
return IsMetric_LocaleBased();
}
}
// ============= Call cDMAudio::IsAudioInitialised before adding one shot sounds, like in VC =============
namespace AudioInitializedFix
{
auto IsAudioInitialised = static_cast<bool(*)()>(Memory::ReadCallFrom( hook::get_pattern( "E8 ? ? ? ? 84 C0 74 ? 0F B7 47 10" ) ));
void* (*operatorNew)(size_t size);
void* operatorNew_InitializedCheck( size_t size )
{
return IsAudioInitialised() ? operatorNew( size ) : nullptr;
}
void (*orgLoadAllAudioScriptObjects)(uint8_t*, uint32_t);
void LoadAllAudioScriptObjects_InitializedCheck( uint8_t* buffer, uint32_t a2 )
{
if ( IsAudioInitialised() )
{
orgLoadAllAudioScriptObjects( buffer, a2 );
}
}
};
// ============= Corrected FBI Car secondary siren sound =============
namespace SirenSwitchingFix
{
static bool (__thiscall *orgUsesSirenSwitching)(void* pThis, unsigned int index);
static bool __fastcall UsesSirenSwitching_FbiCar( void* pThis, void*, unsigned int index )
{
// index 17 = FBICAR
return index == 17 || orgUsesSirenSwitching( pThis, index );
}
};
// ============= Fixed vehicles exploding twice if the driver leaves the car while it's exploding =============
namespace RemoveDriverStatusFix
{
__declspec(naked) void RemoveDriver_SetStatus()
{
// if (m_nStatus != STATUS_WRECKED)
// m_nStatus = STATUS_ABANDONED;
_asm
{
mov ah, [ecx+50h]
mov al, ah
and ah, 0F8h
cmp ah, 28h
je DontSetStatus
and al, 7
or al, 20h
DontSetStatus:
retn
}
}
}
// ============= Apply bilinear filtering on the player skin =============
namespace SkinTextureFilter
{
static RwTexture* (*orgRwTextureCreate)(RwRaster* raster);
static RwTexture* RwTextureCreate_SetLinearFilter(RwRaster* raster)
{
RwTexture* texture = orgRwTextureCreate(raster);
RwTextureSetFilterMode(texture, rwFILTERLINEAR);
return texture;
}
}
// ============= Fix the evasive dive miscalculating the angle, resulting in peds diving towards the vehicle =============
namespace EvasiveDiveFix
{
static float CalculateAngle(float x, float y)
{
float angle = static_cast<float>(CGeneral::GetRadianAngleBetweenPoints(x, y, 0.0f, 0.0f) - M_PI_2);
if ((rand() & 1) != 0)
{
angle += static_cast<float>(M_PI);
}
return CGeneral::LimitRadianAngle(angle);
}
__declspec(naked) void CalculateAngle_Hook()
{
_asm
{
push dword ptr [esi+7Ch]
push dword ptr [esi+78h]
call CalculateAngle
add esp, 8
mov ecx, ebp
retn
}
}
}
// ============= Null terminate read lines in CPlane::LoadPath and CTrain::ReadAndInterpretTrackFile =============
namespace NullTerminatedLines
{
static char* gString;
static void* orgSscanf_LoadPath;
__declspec(naked) static void sscanf1_LoadPath_Terminate()
{
_asm
{
mov eax, [esp+4]
mov byte ptr [eax+ecx], 0
jmp [orgSscanf_LoadPath]
}
}
static void* orgSscanf1;
__declspec(naked) static void sscanf1_Terminate()
{
_asm
{
mov eax, [esp+4]
mov byte ptr [eax+ecx], 0
jmp [orgSscanf1]
}
}
__declspec(naked) static void ReadTrackFile_Terminate()
{
_asm
{
mov ecx, [gString]
mov byte ptr [ecx+edx], 0
mov ecx, [esi]
inc ebp
add ecx, [esp+0ACh-98h]
retn
}
}
}
// ============= Backport 1.1 Stats menu font fix to 1.0 =============
namespace StatsMenuFont
{
static void (*orgSetFontStyle)(short);
static int (__thiscall *orgConstructStatLine)(void* obj, int);
static int __fastcall ConstructStatLine_SetFontStyle(void* obj, void*, int index)
{
const int result = orgConstructStatLine(obj, index);
orgSetFontStyle(0);
return result;
}
}
// ============= Enable Dodo keyboard controls for all cars when the flying cars cheat is enabled =============
namespace DodoKeyboardControls
{
static bool* bAllDodosCheat;
static void* (*orgFindPlayerVehicle)();
__declspec(naked) static void FindPlayerVehicle_DodoCheck()
{
_asm
{
call [orgFindPlayerVehicle]
mov ecx, [bAllDodosCheat]
cmp byte ptr [ecx], 0
je CheatDisabled
mov byte ptr [esp+1Ch-14h], 1
CheatDisabled:
retn
}
}
}
// ============= Resetting stats and variables on New Game =============
namespace VariableResets
{
static auto TimerInitialise = reinterpret_cast<void(*)()>(hook::get_pattern("83 E4 F8 68 ? ? ? ? E8", -6));
using VarVariant = std::variant< bool*, int* >;
std::vector<VarVariant> GameVariablesToReset;
static void ReInitOurVariables()
{
for ( const auto& var : GameVariablesToReset )
{
std::visit( []( auto&& v ) {
*v = {};
}, var );
}
// Functions that should have been called by the game but aren't...
TimerInitialise();
PurpleNinesGlitchFix();
}
template<std::size_t Index>
static void (*orgReInitGameObjectVariables)();
template<std::size_t Index>
void ReInitGameObjectVariables()
{
// First reinit "our" variables in case stock ones rely on those during resetting
ReInitOurVariables();
orgReInitGameObjectVariables<Index>();
}
HOOK_EACH_INIT(ReInitGameObjectVariables, orgReInitGameObjectVariables, ReInitGameObjectVariables);
static void (*orgGameInitialise)(const char*);
void GameInitialise(const char* path)
{
ReInitOurVariables();
orgGameInitialise(path);
}
}
// ============= Clean up the pickup object when reusing a temporary slot =============
// This has been fixed in VC/SA
namespace GenerateNewPickup_ReuseObjectFix
{
static void* pPickupObject;
static void (*orgGiveUsAPickUpObject)(int);
__declspec(naked) void GiveUsAPickUpObject_CleanUpObject()
{
_asm
{
mov eax, [pPickupObject]
add eax, ebp
mov eax, [eax]
test eax, eax
jz NoPickup
push edi
mov edi, eax
push edi
call [WorldRemove]
add esp, 4
// Call dtor
mov ecx, edi
mov eax, [edi]
push 1
call dword ptr [eax]
pop edi
NoPickup:
jmp [orgGiveUsAPickUpObject]
}
}
}
// ============= Sitting in boat (Speeder), implemented as a special vehicle feature =============
// Based off SitInBoat from Fire_Head
namespace SitInBoat
{
// We only need a single flag...
struct Ped
{
std::byte gap[348];
bool unused1 : 1;
bool unused2 : 1;
bool bVehExitWillBeInstant : 1;
};
static bool bSitInBoat = false;
template<std::size_t Index>
static void (__fastcall *orgRegisterReference)(CVehicle* pThis, void*, CVehicle** pReference);
template<std::size_t Index>
static void __fastcall RegisterReference_CheckSitInBoat(CVehicle* pThis, void*, CVehicle** pReference)
{
bSitInBoat = SVF::ModelHasFeature(pThis->GetModelIndex(), SVF::Feature::SIT_IN_BOAT);
orgRegisterReference<Index>(pThis, nullptr, pReference);
}
HOOK_EACH_INIT(CheckSitInBoat, orgRegisterReference, RegisterReference_CheckSitInBoat);
template<std::size_t Index>
static void* (*orgBlendAnimation)(void*, unsigned int, unsigned int, float);
template<std::size_t Index>
static void* BlendAnimation_SitInBoat(void* clump, unsigned int groupId, unsigned int animationId, float factor)
{
if (bSitInBoat)
{
animationId = 0x6F; // ANIMATION_CAR_SIT
}
return orgBlendAnimation<Index>(clump, groupId, animationId, factor);
}
HOOK_EACH_INIT(BlendAnimation, orgBlendAnimation, BlendAnimation_SitInBoat);
using FinishCB = void(*)(void*, void*);
static void __fastcall FinishCallback_CallImmediately(void*, void*, FinishCB cb, Ped* ped)
{
cb(nullptr, ped);
ped->bVehExitWillBeInstant = true;
}
}
// ============= Fixed Brightness saving (fixed in VC) =============
namespace FixedBrightnessSaving
{
// Heuristics we use for determining whether the value is stock or from SilentPatch
// 0 - must have been the default brightness of 256 = stock
// >= 31 - must have been the default brightness of 256 + x = stock
// Otherwise, this must be the "value index" from SilentPatch
int (*orgRead)(int, char*, int);
int Read_Brightness(int file, int* brightness, int size)
{
// This should never happen
if (size != 1)
{
return orgRead(file, reinterpret_cast<char*>(brightness), size);
}
uint8_t tmp;
int result = orgRead(file, reinterpret_cast<char*>(&tmp), sizeof(tmp));
if (result != sizeof(tmp))
{
return result;
}
if (tmp == 0 || tmp >= 31)
{
*brightness = 256 + tmp;
}
else
{
*brightness = (tmp - 1) << 5;
}
return result;
}
int (*orgWrite)(int, const char*, int);
int Write_Brightness(int file, const int* brightness, int size)
{
// This should never happen
if (size != 1)
{
return orgWrite(file, reinterpret_cast<const char*>(brightness), size);
}
const uint32_t brightnessRounded = (*brightness + 31u) & -32;
const uint8_t brightnessPacked = static_cast<uint8_t>(brightnessRounded >> 5) + 1;
return orgWrite(file, reinterpret_cast<const char*>(&brightnessPacked), sizeof(brightnessPacked));
}
}
// ============= Radar position and radardisc scaling =============
namespace RadardiscFixes
{
template<std::size_t Index>
static const float* orgRadarXPos;
template<std::size_t Index>
static float RadarXPos_Recalculated;
template<std::size_t... I>
static void RecalculateXPositions(std::index_sequence<I...>)
{
const float multiplier = GetWidthMult() * RsGlobal->MaximumWidth;
((RadarXPos_Recalculated<I> = *orgRadarXPos<I> * multiplier), ...);
}
template<std::size_t Index>
static const float* orgRadarYPos;
template<std::size_t Index>
static float RadarYPos_Recalculated;
template<std::size_t... I>
static void RecalculateYPositions(std::index_sequence<I...>)
{
const float multiplier = GetHeightMult() * RsGlobal->MaximumHeight;
((RadarYPos_Recalculated<I> = *orgRadarYPos<I> * multiplier), ...);
}
static void (*orgDrawMap)();
template<std::size_t NumXPos, std::size_t NumYPos>
static void DrawMap_RecalculatePositions()
{
RecalculateXPositions(std::make_index_sequence<NumXPos>{});
RecalculateYPositions(std::make_index_sequence<NumYPos>{});
orgDrawMap();
}
HOOK_EACH_INIT(CalculateRadarXPos, orgRadarXPos, RadarXPos_Recalculated);
HOOK_EACH_INIT(CalculateRadarYPos, orgRadarYPos, RadarYPos_Recalculated);
}
// ============= Fix the onscreen counter bar X placement not scaling to resolution =============
namespace OnscreenCounterBarFixes
{
template<std::size_t Index>
static const float* orgXPos;
template<std::size_t Index>
static float XPos_Recalculated;
template<std::size_t Index>
static const float* orgYPos;
template<std::size_t Index>
static float YPos_Recalculated;
template<std::size_t... I>
static void RecalculateXPositions(std::index_sequence<I...>)
{
const float multiplier = GetWidthMult() * RsGlobal->MaximumWidth;
((XPos_Recalculated<I> = *orgXPos<I> * multiplier), ...);
}
template<std::size_t... I>
static void RecalculateYPositions(std::index_sequence<I...>)
{
const float multiplier = GetHeightMult() * RsGlobal->MaximumHeight;
((YPos_Recalculated<I> = *orgYPos<I> * multiplier), ...);
}
static int (*orgAtoi)(const char* str);
template<std::size_t NumXPos, std::size_t NumYPos>
static int atoi_RecalculatePositions(const char* str)
{
RecalculateXPositions(std::make_index_sequence<NumXPos>{});
RecalculateYPositions(std::make_index_sequence<NumYPos>{});
return orgAtoi(str);
}
HOOK_EACH_INIT(XPos, orgXPos, XPos_Recalculated);
HOOK_EACH_INIT(YPos, orgYPos, YPos_Recalculated);
}
// ============= Fix credits not scaling to resolution =============
namespace CreditsScalingFixes
{
static const unsigned int FIXED_RES_HEIGHT_SCALE = 448;
template<std::size_t Index>
static void (*orgPrintString)(float,float,const wchar_t*);
template<std::size_t Index>
static void PrintString_ScaleY(float fX, float fY, const wchar_t* pText)
{
orgPrintString<Index>(fX, fY * GetHeightMult() * RsGlobal->MaximumHeight, pText);
}
static void (*orgSetScale)(float X, float Y);
static void SetScale_ScaleToRes(float X, float Y)
{
orgSetScale(X * GetWidthMult() * RsGlobal->MaximumWidth, Y * GetHeightMult() * RsGlobal->MaximumHeight);
}
HOOK_EACH_INIT(PrintString, orgPrintString, PrintString_ScaleY);
}
namespace ModelIndicesReadyHook
{
static void (*orgInitialiseObjectData)(const char*);
static void InitialiseObjectData_ReadySVF(const char* path)
{
orgInitialiseObjectData(path);
SVF::MarkModelNamesReady();
}
}
void InjectDelayedPatches_III_Common( bool bHasDebugMenu, const wchar_t* wcModulePath )
{
using namespace Memory;
using namespace hook::txn;
const ModuleList moduleList;
const HMODULE hGameModule = GetModuleHandle(nullptr);
const HMODULE skygfxModule = moduleList.Get(L"skygfx");
const HMODULE iiiAircraftModule = moduleList.Get(L"IIIAircraft");
if (skygfxModule != nullptr)
{
auto attachCarPipe = reinterpret_cast<void(*)(RwObject*)>(GetProcAddress(skygfxModule, "AttachCarPipeToRwObject"));
if (attachCarPipe != nullptr)
{
CVehicleModelInfo::AttachCarPipeToRwObject = attachCarPipe;
}
}
if (ModCompat::IIIAircraftNeedsSkimmerFallback(iiiAircraftModule))
{
SVF::RegisterFeature(156, SVF::Feature::SIT_IN_BOAT);
}
auto PatchFloat = [](float** address, const float*& org, float& replaced)
{
org = *address;
Patch(address, &replaced);
};
// Locale based metric/imperial system INI/debug menu
{
using namespace Localization;
forcedUnits = static_cast<int8_t>(GetPrivateProfileIntW(L"SilentPatch", L"Units", -1, wcModulePath));
if ( bHasDebugMenu )
{
static const char * const str[] = { "Default", "Metric", "Imperial" };
DebugMenuEntry *e = DebugMenuAddVar( "SilentPatch", "Forced units", &forcedUnits, nullptr, 1, -1, 1, str );
DebugMenuEntrySetWrap(e, true);
}
}
// Make crane be unable to lift Coach instead of Blista
try
{
// There is a possible incompatibility with limit adjusters, so patch it in a delayed hook point and gracefully handle failure
auto canPickBlista = get_pattern("83 FA 66 74", 2);
Patch<int8_t>( canPickBlista, 127 ); // coach
}
TXN_CATCH();
// Corrected siren corona placement for emergency vehicles
if ( GetPrivateProfileIntW(L"SilentPatch", L"EnableVehicleCoronaFixes", -1, wcModulePath) == 1 )
{
// Other mods might be touching it, so only patch specific vehicles if their code has not been touched at all
try
{
auto firetruckX1 = get_pattern("C7 84 24 9C 05 00 00 CD CC 8C 3F", 7);
auto firetruckY1 = get_pattern("C7 84 24 A4 05 00 00 9A 99 D9 3F", 7);
auto firetruckZ1 = get_pattern("C7 84 24 A8 05 00 00 00 00 00 40", 7);
auto firetruckX2 = get_pattern("C7 84 24 A8 05 00 00 CD CC 8C BF", 7);
auto firetruckY2 = get_pattern("C7 84 24 B0 05 00 00 9A 99 D9 3F", 7);
auto firetruckZ2 = get_pattern("C7 84 24 B4 05 00 00 00 00 00 40", 7);
constexpr CVector FIRETRUCK_SIREN_POS(0.95f, 3.2f, 1.4f);
Patch<float>( firetruckX1, FIRETRUCK_SIREN_POS.x );
Patch<float>( firetruckY1, FIRETRUCK_SIREN_POS.y );
Patch<float>( firetruckZ1, FIRETRUCK_SIREN_POS.z );
Patch<float>( firetruckX2, -FIRETRUCK_SIREN_POS.x );
Patch<float>( firetruckY2, FIRETRUCK_SIREN_POS.y );
Patch<float>( firetruckZ2, FIRETRUCK_SIREN_POS.z );
}
TXN_CATCH();
try
{
auto ambulanceX1 = get_pattern("C7 84 24 84 05 00 00 CD CC 8C 3F", 7);
auto ambulanceY1 = get_pattern("C7 84 24 8C 05 00 00 66 66 66 3F", 7);
auto ambulanceZ1 = get_pattern("C7 84 24 90 05 00 00 CD CC CC 3F", 7);
auto ambulanceX2 = get_pattern("C7 84 24 90 05 00 00 CD CC 8C BF", 7);
auto ambulanceY2 = get_pattern("C7 84 24 98 05 00 00 66 66 66 3F", 7);
auto ambulanceZ2 = get_pattern("C7 84 24 9C 05 00 00 CD CC CC 3F", 7);
constexpr CVector AMBULANCE_SIREN_POS(0.7f, 0.65f, 1.55f);
Patch<float>( ambulanceX1, AMBULANCE_SIREN_POS.x );
Patch<float>( ambulanceY1, AMBULANCE_SIREN_POS.y );
Patch<float>( ambulanceZ1, AMBULANCE_SIREN_POS.z );
Patch<float>( ambulanceX2, -AMBULANCE_SIREN_POS.x );
Patch<float>( ambulanceY2, AMBULANCE_SIREN_POS.y );
Patch<float>( ambulanceZ2, AMBULANCE_SIREN_POS.z );
}
TXN_CATCH();
try
{
auto enforcerX1 = get_pattern("C7 84 24 6C 05 00 00 CD CC 8C 3F", 7);
auto enforcerY1 = get_pattern("C7 84 24 74 05 00 00 CD CC 4C 3F", 7);
auto enforcerZ1 = get_pattern("C7 84 24 78 05 00 00 9A 99 99 3F", 7);
auto enforcerX2 = get_pattern("C7 84 24 78 05 00 00 CD CC 8C BF", 7);
auto enforcerY2 = get_pattern("C7 84 24 80 05 00 00 CD CC 4C 3F", 7);
auto enforcerZ2 = get_pattern("C7 84 24 84 05 00 00 9A 99 99 3F", 7);
constexpr CVector ENFORCER_SIREN_POS(0.6f, 1.05f, 1.4f);
Patch<float>( enforcerX1, ENFORCER_SIREN_POS.x );
Patch<float>( enforcerY1, ENFORCER_SIREN_POS.y );
Patch<float>( enforcerZ1, ENFORCER_SIREN_POS.z );
Patch<float>( enforcerX2, -ENFORCER_SIREN_POS.x );
Patch<float>( enforcerY2, ENFORCER_SIREN_POS.y );
Patch<float>( enforcerZ2, ENFORCER_SIREN_POS.z );
}
TXN_CATCH();
try
{
auto chopper1 = pattern("C7 44 24 44 00 00 E0 40 50 C7 44 24 4C 00 00 00 00").get_one(); // Front light
constexpr CVector CHOPPER_SEARCH_LIGHT_POS(0.0f, 3.0f, -1.25f);
Patch( chopper1.get<float>( 4 ), CHOPPER_SEARCH_LIGHT_POS.y );
Patch( chopper1.get<float>( 9 + 4 ), CHOPPER_SEARCH_LIGHT_POS.z );
}
TXN_CATCH();
}
// Corrected FBI Car secondary siren sound
try
{
using namespace SirenSwitchingFix;
// Other mods might be touching it, so only patch specific vehicles if their code has not been touched at all
auto usesSirenSwitching = pattern("E8 ? ? ? ? 84 C0 74 12 83 C4 08").get_one();
InterceptCall(usesSirenSwitching.get<void>(), orgUsesSirenSwitching, UsesSirenSwitching_FbiCar);
}
TXN_CATCH();
// Corrected CSimpleModelInfo::SetupBigBuilding minimum draw distance for big buildings without a matching model
// Fixes cranes in Portland and bright windows in the city
// By aap
try
{
auto setupMinDist = pattern("C7 43 44 00 00 C8 42").get_one();
// mov ecx, ebx
// call CSimpleModelInfo::SetNearDistanceForLOD
Patch( setupMinDist.get<void>(), { 0x89, 0xD9 } );
InjectHook( setupMinDist.get<void>( 2 ), &CSimpleModelInfo::SetNearDistanceForLOD_SilentPatch, HookType::Call );
}
TXN_CATCH();
// Register CBaseModelInfo::GetModelInfo for SVF so we can resolve model names
try
{
using namespace ModelIndicesReadyHook;
auto initialiseObjectData = get_pattern("E8 ? ? ? ? B3 01 59 8D 6D 04");
auto getModelInfo = (void*(*)(const char*, int*))get_pattern("31 FF 8D 84 20 00 00 00 00 8B 04 BD", -7);
InterceptCall(initialiseObjectData, orgInitialiseObjectData, InitialiseObjectData_ReadySVF);
SVF::RegisterGetModelInfoCB(getModelInfo);
}
TXN_CATCH();
// Fix the radar disc shadow scaling and radar X position
try
{
using namespace RadardiscFixes;
// We use this overkill pattern so we can get all those constants safely in one sweep. One big scan is better than several smaller ones.
auto drawRadardisc = pattern("D8 05 ? ? ? ? D9 1C 24 DB 05 ? ? ? ? 50 D8 0D ? ? ? ? D8 0D ? ? ? ? D8 05 ? ? ? ? D8 05 ? ? ? ? D9 1C 24 D9 C0 D8 25 ? ? ? ? 50 D9 1C 24 8D 8C 24 ? ? ? ? FF 35")
.get_one();
auto drawRadarMap = pattern("D8 05 ? ? ? ? D9 1C 24 50 D9 14 24 8D 4C 24 24 FF 35").get_one();
std::array<float**, 6> radarXPos = {
drawRadardisc.get<float*>(28 + 2),
drawRadardisc.get<float*>(34 + 2),
drawRadardisc.get<float*>(62 + 2),
get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 19", 2),
drawRadarMap.get<float*>(2),
drawRadarMap.get<float*>(17 + 2),
};
std::array<float**, 2> radarYPos = {
drawRadardisc.get<float*>(2),
drawRadardisc.get<float*>(45 + 2),
};
auto drawMap = get_pattern("0F 84 ? ? ? ? E8 ? ? ? ? 8D 8C 24", 6);
// Undo the damage caused by IVRadarScaling from the widescreen fix moving the radar way too far to the right
// It's moved from 40.0f to 71.0f, which is way too much now that we're scaling the horizontal placement correctly!
// This is removed from the most up-to-date widescreen fix, but keep it so we don't break with older builds.
try
{
// Use exactly the same patterns as widescreen fix
float* radarPos = *get_pattern<float*>("D8 05 ? ? ? ? DE C1 D9 19 8B 15 ? ? ? ? 89 14 24", 2);
auto radarDisc1 = get_pattern("FF 35 ? ? ? ? DD D8 E8 ? ? ? ? B9 ? ? ? ? 50", 2);
auto radarDisc2 = get_pattern("D8 05 ? ? ? ? D8 05 ? ? ? ? D9 1C 24 D9 C0 D8 25 ? ? ? ? 50", 2);
if (hGameModule == ModCompat::Utils::GetModuleHandleFromAddress(radarPos) && *radarPos == (40.0f + 31.0f))
{
*radarPos = 40.0f;
static float STOCK_RADAR_POS = 40.0f;
static float STOCK_RADARDISC_POS = STOCK_RADAR_POS - 4.0f;
Patch(radarDisc1, &STOCK_RADARDISC_POS);
Patch(radarDisc2, &STOCK_RADAR_POS);
}
}
TXN_CATCH();
HookEach_CalculateRadarXPos(radarXPos, PatchFloat);
HookEach_CalculateRadarYPos(radarYPos, PatchFloat);
InterceptCall(drawMap, orgDrawMap, DrawMap_RecalculatePositions<radarXPos.size(), radarYPos.size()>);
}
TXN_CATCH();
// Fix the onscreen counter bar X placement not scaling to resolution
try
{
using namespace OnscreenCounterBarFixes;
auto atoiWrap = get_pattern("E8 ? ? ? ? 59 8D 8C 24 ? ? ? ? 6A 50");
std::array<float**, 4> XPositions = {
get_pattern<float*>("D9 05 ? ? ? ? D8 C1 D9 1C 24", 2),
get_pattern<float*>("D8 E9 D8 05 ? ? ? ? D9 1C 24", 2 + 2),
get_pattern<float*>("D8 C2 D8 05 ? ? ? ? D9 1C 24", 2 + 2),
get_pattern<float*>("D9 05 ? ? ? ? D8 C2 D9 1C 24", 2),
};
HookEach_XPos(XPositions, PatchFloat);
InterceptCall(atoiWrap, orgAtoi, atoi_RecalculatePositions<XPositions.size(), 0>);
}
TXN_CATCH();
// Fix credits not scaling to resolution
try
{
using namespace CreditsScalingFixes;
std::array<void*, 1> creditPrintString = {
get_pattern("D9 1C 24 E8 ? ? ? ? 83 C4 0C 8B 03", 3),
};
auto setScale = get_pattern("E8 ? ? ? ? 8B 44 24 28 59 59");
// Credits are timed for 640x480, but the PC version scales to 640x448 internally - speed credits up a bit,
// especially since ours are longer and even the PS2 version cuts them a bit late.
float** creditsSpeed = get_pattern<float*>("D8 0D ? ? ? ? D9 5D E8", 2);
// As we now scale everything on PrintString time, the resolution height checks need to be unscaled.
void* resHeightScales[] = {
get_pattern("DF 6C 24 08 DB 05 ? ? ? ? D8 05", 4 + 2),
get_pattern("8B 35 ? ? ? ? 03 75 F4", 2),
};
HookEach_PrintString(creditPrintString, InterceptCall);
InterceptCall(setScale, orgSetScale, SetScale_ScaleToRes);
static float newSpeed = **creditsSpeed * (480.0f/448.0f);
Patch(creditsSpeed, &newSpeed);
for (void* addr : resHeightScales)
{
Patch(addr, &FIXED_RES_HEIGHT_SCALE);
}
}
TXN_CATCH();
FLAUtils::Init(moduleList);
}
void InjectDelayedPatches_III_Common()
{
std::unique_ptr<ScopedUnprotect::Unprotect> Protect = ScopedUnprotect::UnprotectSectionOrFullModule( GetModuleHandle( nullptr ), ".text" );
// Obtain a path to the ASI
wchar_t wcModulePath[MAX_PATH];
GetModuleFileNameW(reinterpret_cast<HMODULE>(&__ImageBase), wcModulePath, _countof(wcModulePath) - 3); // Minus max required space for extension
PathRenameExtensionW(wcModulePath, L".ini");
const bool hasDebugMenu = DebugMenuLoad();
InjectDelayedPatches_III_Common( hasDebugMenu, wcModulePath );
Common::Patches::III_VC_DelayedCommon( hasDebugMenu, wcModulePath );
}
void Patch_III_10(uint32_t width, uint32_t height)
{
using namespace Memory::DynBase;
DrawRect = (void(*)(const CRect&,const CRGBA&))DynBaseAddress(0x51F970);
InstantHitsFiredByPlayer = *(int**)DynBaseAddress(0x482C8F);
bWantsToDrawHud = *(bool**)DynBaseAddress(0x4A5877);
bCamCheck = *(bool**)DynBaseAddress(0x4A588C);
RsGlobal = *(RsGlobalType**)DynBaseAddress(0x584C42);
HeadlightsFix_JumpBack = (void*)DynBaseAddress(0x5382F2);
SubtitlesShadowFix_JumpBack = (void*)DynBaseAddress(0x500D32);
Patch<BYTE>(0x490F83, 1);
Patch<WORD>(0x5382BF, 0x0EEB);
InjectHook(0x5382EC, HeadlightsFix, HookType::Jump);
InjectHook(0x4A5870, ShowRadarTrace, HookType::Jump);
{
using namespace ScalingFixes;
std::array<uintptr_t, 6> set_scale {
0x4209A7, 0x420A1F, 0x420AC1, 0x420D9E, 0x426342, 0x4326B8
};
HookEach_SetScale(set_scale, InterceptCall);
}
InjectHook(0x4F9E4D, FixedRefValue);
InjectHook(0x500D27, SubtitlesShadowFix, HookType::Jump);
Patch<WORD>(0x500D4C, 0x05D8);
Patch<WORD>(0x500D5F, 0x05D9);
Patch<WORD>(0x500D6E, 0x05D9);
Patch<void*>(0x500D4E, &fShadowXSize);
Patch<void*>(0x500D70, &fShadowXSize);
Patch<void*>(0x500D61, &fShadowYSize);
Patch<DWORD>(0x500D53, 0x0000441F);
Patch<BYTE>(0x500D52, 0x0F);
Patch<BYTE>(0x500D65, 0x90);
Patch<BYTE>(0x500D6D, 0x50);
Patch<WORD>(0x500D74, 0x9066);
Patch<BYTE>(0x5623B5, 0x90);
InjectHook(0x5623B6, M16StatsFix, HookType::Call);
{
using namespace PrintStringShadows;
XY<0x505F7B, 0x505F50>::Hook(0x505F82);
XY<0x5065D3, 0x5065A8>::Hook(0x5065DA);
XY<0x50668E, 0x506670>::Hook(0x50669B);
XY<0x506944, 0x506919>::Hook(0x50694B);
XY<0x5069FF, 0x5069E1>::Hook(0x506A0C);
XY<0x506C2B, 0x506C22>::Hook(0x506C37);
XY<0x5070F3, 0x5070C8>::Hook(0x5070FA);
XY<0x507591, 0x507566>::Hook(0x507598);
XY<0x50774D, 0x507722>::Hook(0x507754);
XY<0x50793D, 0x507912>::Hook(0x507944);
Y<0x507A8B>::Hook(0x507AC8);
XY<0x507CE9, 0x507CBE>::Hook(0x507CF0);
Y<0x507FB4>::Hook(0x507FF1);
XY<0x508C67, 0x508C46>::Hook(0x508C6E);
X<0x508F02>::Hook(0x508F09);
XY<0x42643F, 0x426418>::Hook(0x426446);
XY<0x42657D, 0x426556>::Hook(0x426584);
XYMinus<0x426658, 0x426637>::Hook(0x42665F);
XY<0x509A5E, 0x509A3D>::Hook(0x5098D6);
XYMinus<0x509A5E, 0x509A3D>::Hook(0x509A65);
X<0x50A139>::Hook(0x50A142);
XY<0x57E9EE, 0x57E9CD>::Hook(0x57E9F5);
}
// RsMouseSetPos call (SA style fix)
ReadCall( 0x48E539, orgConstructRenderList );
InjectHook(0x48E539, ResetMousePos);
// New wndproc
OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))DynBaseAddress(0x581C74);
Patch(0x581C74, &pCustomWndProc);
// Armour cheat as TORTOISE - like in 1.1 and Steam
Patch<const char*>(0x4925FB, "ESIOTROT");
// BOOOOORING fixed
Patch<BYTE>(0x4925D7, 10);
// 1.1 mouse sensitivity not resetting fix
Patch<WORD>(0x46BE81, 0x12EB);
Nop(0x46BAD6, 4);
InjectHook(0x46BADA, III_SensResetFix, HookType::Call);
// (Hopefully) more precise frame limiter
ReadCall( 0x582EFD, RsEventHandler );
InjectHook(0x582EFD, NewFrameRender);
InjectHook(0x582EA4, GetTimeSinceLastFrame);
// Radar blips bounds check
InjectHook(0x4A55B2, RadarBoundsCheckCoordBlip, HookType::Jump);
InjectHook(0x4A5658, RadarBoundsCheckEntityBlip, HookType::Jump);
// No-CD fix (from CLEO)
Patch<DWORD>(0x566A15, 0);
Nop(0x566A56, 6);
Nop(0x581C44, 2);
Nop(0x581C52, 2);
Patch<const char*>(0x566A3D, "");
// Fixed crash related to autopilot timing calculations
InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump);
Common::Patches::DDraw_III_10( width, height, aNoDesktopMode );
}
void Patch_III_11(uint32_t width, uint32_t height)
{
using namespace Memory::DynBase;
DrawRect = (void(*)(const CRect&,const CRGBA&))DynBaseAddress(0x51FBA0);
InstantHitsFiredByPlayer = *(int**)DynBaseAddress(0x482D5F);
bWantsToDrawHud = *(bool**)DynBaseAddress(0x4A5967);
bCamCheck = *(bool**)DynBaseAddress(0x4A597C);
RsGlobal = *(RsGlobalType**)DynBaseAddress(0x584F82);
HeadlightsFix_JumpBack = (void*)DynBaseAddress(0x538532);
SubtitlesShadowFix_JumpBack = (void*)DynBaseAddress(0x500E12);
Patch<BYTE>(0x491043, 1);
Patch<WORD>(0x5384FF, 0x0EEB);
InjectHook(0x53852C, HeadlightsFix, HookType::Jump);
InjectHook(0x4A5960, ShowRadarTrace, HookType::Jump);
{
using namespace ScalingFixes;
std::array<uintptr_t, 6> set_scale {
0x4209A7, 0x420A1F, 0x420AC1, 0x420D9E, 0x426342, 0x4326B8
};
HookEach_SetScale(set_scale, InterceptCall);
}
InjectHook(0x4F9F2D, FixedRefValue);
InjectHook(0x500E07, SubtitlesShadowFix, HookType::Jump);
Patch<WORD>(0x500E2C, 0x05D8);
Patch<WORD>(0x500E3F, 0x05D9);
Patch<WORD>(0x500E4E, 0x05D9);
Patch<void*>(0x500E2E, &fShadowXSize);
Patch<void*>(0x500E50, &fShadowXSize);
Patch<void*>(0x500E41, &fShadowYSize);
Patch<DWORD>(0x500E33, 0x0000441F);
Patch<BYTE>(0x500E32, 0x0F);
Patch<BYTE>(0x500E45, 0x90);
Patch<BYTE>(0x500E4D, 0x50);
Patch<WORD>(0x500E54, 0x9066);
Patch<BYTE>(0x5624E5, 0x90);
InjectHook(0x5624E6, M16StatsFix, HookType::Call);
{
using namespace PrintStringShadows;
XY<0x50605B, 0x506030>::Hook(0x506062);
XY<0x5066B3, 0x506688>::Hook(0x5066BA);
XY<0x50676E, 0x506750>::Hook(0x50677B);
XY<0x506A24, 0x5069F9>::Hook(0x506A2B);
XY<0x506ADF, 0x506AC1>::Hook(0x506AEC);
XY<0x506D0B, 0x506D02>::Hook(0x506D17);
XY<0x5071D3, 0x5071A8>::Hook(0x5071DA);
XY<0x507671, 0x507646>::Hook(0x507678);
XY<0x50782D, 0x507802>::Hook(0x507834);
XY<0x507A1D, 0x5079F2>::Hook(0x507A24);
Y<0x507B6B>::Hook(0x507BA8);
XY<0x507DC9, 0x507D9E>::Hook(0x507DD0);
Y<0x508094>::Hook(0x5080D1);
XY<0x508D47, 0x508D26>::Hook(0x508D4E);
X<0x508FE2>::Hook(0x508FE9);
XY<0x42643F, 0x426418>::Hook(0x426446);
XY<0x42657D, 0x426556>::Hook(0x426584);
XYMinus<0x426658, 0x426637>::Hook(0x42665F);
XY<0x509B3E, 0x509B1D>::Hook(0x5099B6);
XYMinus<0x509B3E, 0x509B1D>::Hook(0x509B45);
X<0x50A219>::Hook(0x50A222);
XY<0x57ED3E, 0x57ED1D>::Hook(0x57ED45);
}
// RsMouseSetPos call (SA style fix)
ReadCall( 0x48E5F9, orgConstructRenderList );
InjectHook(0x48E5F9, ResetMousePos);
// New wndproc
OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))DynBaseAddress(0x581FB4);
Patch(0x581FB4, &pCustomWndProc);
// (Hopefully) more precise frame limiter
ReadCall( 0x58323D, RsEventHandler );
InjectHook(0x58323D, NewFrameRender);
InjectHook(0x5831E4, GetTimeSinceLastFrame);
// Radar blips bounds check
InjectHook(0x4A56A2, RadarBoundsCheckCoordBlip, HookType::Jump);
InjectHook(0x4A5748, RadarBoundsCheckEntityBlip, HookType::Jump);
// No-CD fix (from CLEO)
Patch<DWORD>(0x566B55, 0);
Nop(0x566B96, 6);
Nop(0x581F84, 2);
Nop(0x581F92, 2);
Patch<const char*>(0x566B7D, "");
// Fixed crash related to autopilot timing calculations
InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump);
Common::Patches::DDraw_III_11( width, height, aNoDesktopMode );
}
void Patch_III_Steam(uint32_t width, uint32_t height)
{
using namespace Memory::DynBase;
DrawRect = (void(*)(const CRect&,const CRGBA&))DynBaseAddress(0x51FB30);
InstantHitsFiredByPlayer = *(int**)DynBaseAddress(0x482D5F);
bWantsToDrawHud = *(bool**)DynBaseAddress(0x4A58F7);
bCamCheck = *(bool**)DynBaseAddress(0x4A590C);
RsGlobal = *(RsGlobalType**)DynBaseAddress(0x584E72);
SubtitlesShadowFix_JumpBack = (void*)DynBaseAddress(0x500DA2);
Patch<BYTE>(0x490FD3, 1);
InjectHook(0x4A58F0, ShowRadarTrace, HookType::Jump);
{
using namespace ScalingFixes;
std::array<uintptr_t, 6> set_scale {
0x4209A7, 0x420A1F, 0x420AC1, 0x420D9E, 0x426342, 0x4326B8
};
HookEach_SetScale(set_scale, InterceptCall);
}
InjectHook(0x4F9EBD, FixedRefValue);
InjectHook(0x500D97, SubtitlesShadowFix, HookType::Jump);
Patch<WORD>(0x500DBC, 0x05D8);
Patch<WORD>(0x500DCF, 0x05D9);
Patch<WORD>(0x500DDE, 0x05D9);
Patch<void*>(0x500DBE, &fShadowXSize);
Patch<void*>(0x500DE0, &fShadowXSize);
Patch<void*>(0x500DD1, &fShadowYSize);
Patch<DWORD>(0x500DC3, 0x0000441F);
Patch<BYTE>(0x500DC2, 0x0F);
Patch<BYTE>(0x500DD5, 0x90);
Patch<BYTE>(0x500DDD, 0x50);
Patch<WORD>(0x500DE4, 0x9066);
Patch<BYTE>(0x562495, 0x90);
InjectHook(0x562496, M16StatsFix, HookType::Call);
{
using namespace PrintStringShadows;
XY<0x505FEB, 0x505FC0>::Hook(0x505FF2);
XY<0x506643, 0x506618>::Hook(0x50664A);
XY<0x5066FE, 0x5066E0>::Hook(0x50670B);
XY<0x5069B4, 0x506989>::Hook(0x5069BB);
XY<0x506A6F, 0x506A51>::Hook(0x506A7C);
XY<0x506C9B, 0x506C92>::Hook(0x506CA7);
XY<0x507163, 0x507138>::Hook(0x50716A);
XY<0x507601, 0x5075D6>::Hook(0x507608);
XY<0x5077BD, 0x507792>::Hook(0x5077C4);
XY<0x5079AD, 0x507982>::Hook(0x5079B4);
Y<0x507AFB>::Hook(0x507B38);
XY<0x507D59, 0x507D2E>::Hook(0x507D60);
Y<0x508024>::Hook(0x508061);
XY<0x508CD7, 0x508CB6>::Hook(0x508CDE);
X<0x508F72>::Hook(0x508F79);
XY<0x42643F, 0x426418>::Hook(0x426446);
XY<0x42657D, 0x426556>::Hook(0x426584);
XYMinus<0x426658, 0x426637>::Hook(0x42665F);
XY<0x509ACE, 0x509AAD>::Hook(0x509946);
XYMinus<0x509ACE, 0x509AAD>::Hook(0x509AD5);
X<0x50A1A9>::Hook(0x50A1B2);
XY<0x57EC3E, 0x57EC1D>::Hook(0x57EC45);
}
// RsMouseSetPos call (SA style fix)
ReadCall( 0x48E589, orgConstructRenderList );
InjectHook(0x48E589, ResetMousePos);
// New wndproc
OldWndProc = *(LRESULT (CALLBACK***)(HWND, UINT, WPARAM, LPARAM))DynBaseAddress(0x581EA4);
Patch(0x581EA4, &pCustomWndProc);
// (Hopefully) more precise frame limiter
ReadCall( 0x58312D, RsEventHandler );
InjectHook(0x58312D, NewFrameRender);
InjectHook(0x5830D4, GetTimeSinceLastFrame);
// Radar blips bounds check
InjectHook(0x4A5632, RadarBoundsCheckCoordBlip, HookType::Jump);
InjectHook(0x4A56D8, RadarBoundsCheckEntityBlip, HookType::Jump);
// Fixed crash related to autopilot timing calculations
InjectHook(0x4139B2, AutoPilotTimerFix_III, HookType::Jump);
Common::Patches::DDraw_III_Steam( width, height, aNoDesktopMode );
}
void Patch_III_Common()
{
using namespace Memory;
using namespace hook::txn;
// New timers fix
try
{
auto hookPoint = pattern( "83 E4 F8 89 44 24 08 C7 44 24 0C 00 00 00 00 DF 6C 24 08" ).get_one();
auto jmpPoint = get_pattern( "DD D8 E9 37 FF FF FF DD D8" );
InjectHook( hookPoint.get<void>( 0x21 ), CTimer::Update_SilentPatch, HookType::Call );
InjectHook( hookPoint.get<void>( 0x21 + 5 ), jmpPoint, HookType::Jump );
}
TXN_CATCH();
// Alt+F4
try
{
auto addr = pattern( "59 59 31 C0 83 C4 48 5D 5F 5E 5B C2 10 00" ).count(2);
auto dest = get_pattern( "53 55 56 FF 74 24 68 FF 15" );
addr.for_each_result( [&]( pattern_match match ) {
InjectHook( match.get<void>( 2 ), dest, HookType::Jump );
});
}
TXN_CATCH();
// Proper panels damage
try
{
auto addr = pattern( "C6 43 09 03 C6 43 0A 03 C6 43 0B 03" ).get_one();
Patch<uint8_t>( addr.get<void>( 0x1A + 1 ), 5 );
Patch<uint8_t>( addr.get<void>( 0x23 + 1 ), 6 );
Nop( addr.get<void>( 0x3F ), 7 );
}
TXN_CATCH();
// Proper metric-imperial conversion constants
try
{
static const float METERS_TO_MILES = 0.0006213711922f;
static const float METERS_TO_FEET = 3.280839895f;
auto addr = pattern( "D8 0D ? ? ? ? 6A 00 6A 01 D9 9C 24" ).count(4);
Patch<const void*>( addr.get(0).get<void>( 2 ), &METERS_TO_MILES );
Patch<const void*>( addr.get(1).get<void>( 2 ), &METERS_TO_MILES );
Patch<const void*>( addr.get(2).get<void>( 2 ), &METERS_TO_FEET );
Patch<const void*>( addr.get(3).get<void>( 2 ), &METERS_TO_FEET );
}
TXN_CATCH();
// Improved pathfinding in PickNextNodeAccordingStrategy - PickNextNodeToChaseCar with XYZ coords
try
{
auto addr = pattern( "E8 ? ? ? ? 50 8D 44 24 10 50 E8" ).get_one();
ReadCall( addr.get<void>( 0x25 ), orgPickNextNodeToChaseCar );
const uintptr_t funcAddr = (uintptr_t)get_pattern( "8B AC 24 94 00 00 00 8B 85 2C 01 00 00", -0x7 );
// push PickNextNodeToChaseCarZ instead of 0.0f
Patch( funcAddr + 0x1C9, { 0xFF, 0x35 } );
Patch<const void*>( funcAddr + 0x1C9 + 2, &PickNextNodeToChaseCarZ );
Nop( funcAddr + 0x1C9 + 6, 1 );
// lea eax, [esp+1Ch+var_C]
// push eax
// nop...
Patch( addr.get<void>( 0x10 ), { 0x83, 0xC4, 0x04, 0x8D, 0x44, 0x24, 0x10, 0x50, 0xEB, 0x0A } );
InjectHook( addr.get<void>( 0x25 ), PickNextNodeToChaseCarXYZ );
Patch<uint8_t>( addr.get<void>( 0x2A + 2 ), 0xC );
// push ecx
// nop...
Patch<uint8_t>( addr.get<void>( 0x3E ), 0x51 );
Nop( addr.get<void>( 0x3E + 1 ), 6 );
InjectHook( addr.get<void>( 0x46 ), PickNextNodeToChaseCarXYZ );
Patch<uint8_t>( addr.get<void>( 0x4B + 2 ), 0xC );
// For NICK007J
// Uncomment this to get rid of "treadable hack" in CCarCtrl::PickNextNodeToChaseCar (to mirror VC behaviour)
InjectHook( funcAddr + 0x2A, funcAddr + 0x182, HookType::Jump );
}
TXN_CATCH();
// No censorships
try
{
auto addr = get_pattern( "8B 15 ? ? ? ? C6 05 ? ? ? ? 00 89 D0" );
Patch( addr, { 0x83, 0xC4, 0x08, 0xC3 } ); // add esp, 8 \ retn
}
TXN_CATCH();
// 014C cargen counter fix (by spaceeinstein)
try
{
auto do_processing = pattern( "0F B7 45 28 83 F8 FF 7D 04 66 FF 4D 28" ).get_one();
Patch<uint8_t>( do_processing.get<uint8_t*>(1), 0xBF ); // movzx eax, word ptr [ebx+28h] -> movsx eax, word ptr [ebx+28h]
Patch<uint8_t>( do_processing.get<uint8_t*>(7), 0x74 ); // jge -> jz
}
TXN_CATCH();
// Fixed ammo from SCM
try
{
using namespace ZeroAmmoFix;
std::array<void*, 2> give_weapon = {
get_pattern( "6B C0 4F 51 8B 34", 0x13 ),
get_pattern( "89 C7 A1 ? ? ? ? 55 89 F9 50", 11 ),
};
HookEach_GiveWeapon(give_weapon, InterceptCall);
}
TXN_CATCH();
// Credits =)
try
{
auto renderCredits = pattern( "83 C4 14 8D 45 F4 50 FF 35 ? ? ? ? E8 ? ? ? ? 59 59 8D 45 F4 50 FF 35 ? ? ? ? E8 ? ? ? ? 59 59 E8" ).get_one();
ReadCall( renderCredits.get<void>( -48 ), Credits::PrintCreditText );
ReadCall( renderCredits.get<void>( -5 ), Credits::PrintCreditText_Hooked );
InjectHook( renderCredits.get<void>( -5 ), Credits::PrintSPCredits );
}
TXN_CATCH();
// Decreased keyboard input latency
try
{
using namespace KeyboardInputFix;
auto updatePads = pattern( "BE ? ? ? ? BF ? ? ? ? A5" ).get_one();
void* jmpDest = get_pattern( "66 A3 ? ? ? ? 5F", 6 );
void* simButtonCheckers = get_pattern( "84 DB 74 11 6A 00", -0x24 );
NewKeyState = *updatePads.get<void*>( 1 );
OldKeyState = *updatePads.get<void*>( 5 + 1 );
TempKeyState = *updatePads.get<void*>( 0x244 + 1 );
ReadCall( simButtonCheckers, orgClearSimButtonPressCheckers );
InjectHook( simButtonCheckers, ClearSimButtonPressCheckers );
InjectHook( updatePads.get<void>( 10 ), jmpDest, HookType::Jump );
}
TXN_CATCH();
// Locale based metric/imperial system
try
{
using namespace Localization;
void* updateCompareFlag = get_pattern( "89 E9 6A 00 E8 ? ? ? ? 30 C0 83 C4 70 5D 5E 5B C2 04 00", 4 );
auto constructStatLine = pattern( "FF 24 9D ? ? ? ? 39 D0" ).get_one();
ReadCall( updateCompareFlag, orgUpdateCompareFlag_IsMetric );
InjectHook( updateCompareFlag, UpdateCompareFlag_IsMetric );
// push eax
// push edx
// call IsMetric_LocaleBased
// movzx ebx, al
// pop edx
// pop eax
// nop...
Patch( constructStatLine.get<void>( -0xF ), { 0x50, 0x52 } );
InjectHook( constructStatLine.get<void>( -0xF + 2 ), PrefsLanguage_IsMetric, HookType::Call );
Patch( constructStatLine.get<void>( -0xF + 7 ), { 0x0F, 0xB6, 0xD8, 0x5A, 0x58 } );
Nop( constructStatLine.get<void>( -0xF + 12 ), 3 );
}
TXN_CATCH();
// Add cDMAudio::IsAudioInitialised checks before constructing cAudioScriptObject, like in VC
try
{
using namespace AudioInitializedFix;
auto processCommands300 = pattern( "E8 ? ? ? ? 85 C0 59 74 ? 89 C1 E8 ? ? ? ? D9 05" ).get_one();
auto processCommands300_2 = pattern( "6A 14 E8 ? ? ? ? 89 C3 59 85 DB 74" ).get_one();
auto bulletInfoUpdate_Switch = *get_pattern<uintptr_t*>( "FF 24 85 ? ? ? ? 6A 14", 3 );
auto playlayOneShotScriptObject = pattern( "6A 14 E8 ? ? ? ? 85 C0 59 74 ? 89 C1 E8 ? ? ? ? D9 03 D9 58 04" ).get_one();
auto loadAllAudioScriptObjects = get_pattern( "FF B5 78 FF FF FF E8 ? ? ? ? 59 59 8B 45 C8", 6 );
ReadCall( processCommands300.get<void>( 0 ), operatorNew );
InjectHook( processCommands300.get<void>( 0 ), operatorNew_InitializedCheck );
Patch<int8_t>( processCommands300.get<void>( 8 + 1 ), 0x440B62 - 0x440B24 );
InjectHook( processCommands300_2.get<void>( 2 ), operatorNew_InitializedCheck );
Patch<int8_t>( processCommands300_2.get<void>( 0xC + 1 ), 0x440BD7 - 0x440B8B );
// We need to patch switch cases 0, 3, 4
const uintptr_t bulletInfoUpdate_0 = bulletInfoUpdate_Switch[0];
const uintptr_t bulletInfoUpdate_3 = bulletInfoUpdate_Switch[3];
const uintptr_t bulletInfoUpdate_4 = bulletInfoUpdate_Switch[4];
InjectHook( bulletInfoUpdate_0 + 2, operatorNew_InitializedCheck );
Patch<int8_t>( bulletInfoUpdate_0 + 0xA + 1, 0x558B79 - 0x558B36 );
InjectHook( bulletInfoUpdate_3 + 2, operatorNew_InitializedCheck );
Patch<int8_t>( bulletInfoUpdate_3 + 0xA + 1, 0x558C19 - 0x558BB1 );
InjectHook( bulletInfoUpdate_4 + 2, operatorNew_InitializedCheck );
Patch<int8_t>( bulletInfoUpdate_4 + 0xA + 1, 0x558C19 - 0x558BE3 );
InjectHook( playlayOneShotScriptObject.get<void>( 2 ), operatorNew_InitializedCheck );
Patch<int8_t>( playlayOneShotScriptObject.get<void>( 0xA + 1 ), 0x57C633 - 0x57C601 );
ReadCall( loadAllAudioScriptObjects, orgLoadAllAudioScriptObjects );
InjectHook( loadAllAudioScriptObjects, LoadAllAudioScriptObjects_InitializedCheck );
}
TXN_CATCH();
// Give chopper/escape a properly sized collision bounding box instead of using ped's
try
{
auto initHelis = pattern( "C6 40 2C 00 A1" ).get_one();
static constexpr CColModel colModelChopper( CColSphere( 8.5f, CVector(0.0f, -1.75f, 0.73f), 0, 0 ),
CColBox( CVector(-2.18f, -8.52f, -0.67f), CVector(-2.18f, 4.58f, 2.125f), 0, 0 ) );
Patch( initHelis.get<void>( -7 + 3 ), &colModelChopper );
Patch( initHelis.get<void>( 9 + 3 ), &colModelChopper );
}
TXN_CATCH();
// Fixed vehicles exploding twice if the driver leaves the car while it's exploding
try
{
using namespace RemoveDriverStatusFix;
auto removeDriver = pattern("8A 41 50 24 07 0C 20 88 41 50 C7 81").get_one();
auto processCommands1 = get_pattern("88 41 50 8B 87");
auto processCommands2 = get_pattern("88 41 50 8B 2B");
auto processCommands3 = get_pattern("0C 20 88 42 50", 2);
auto processCommands4 = get_pattern("88 41 50 8B BE");
auto pedSetOutCar = get_pattern("88 41 50 8B 85");
Nop(removeDriver.get<void>(), 2);
InjectHook(removeDriver.get<void>(2), RemoveDriver_SetStatus, HookType::Call);
// CVehicle::RemoveDriver already sets the status to STATUS_ABANDONED, these are redundant
Nop(processCommands1, 3);
Nop(processCommands2, 3);
Nop(processCommands3, 3);
Nop(processCommands4, 3);
Nop(pedSetOutCar, 3);
}
TXN_CATCH();
// Fixed an inverted condition in CCarCtrl::PickNextNodeRandomly
// leading to cars being unable to turn right from one way roads
// By Nick007J
try
{
auto pickNodeRandomly = get_pattern("3B 44 24 24 74 09", 4);
Patch<uint8_t>(pickNodeRandomly, 0x75);
}
TXN_CATCH();
// Apply bilinear filtering on the player skin
try
{
using namespace SkinTextureFilter;
auto getSkinTexture = get_pattern("E8 ? ? ? ? 89 C3 59 55");
InterceptCall(getSkinTexture, orgRwTextureCreate, RwTextureCreate_SetLinearFilter);
}
TXN_CATCH();
// Apply the environment mapping on extra components
try
{
auto setEnvironmentMap = get_pattern("C7 83 D8 01 00 00 00 00 00 00 E8", 10);
InterceptCall(setEnvironmentMap, CVehicleModelInfo::orgSetEnvironmentMap, &CVehicleModelInfo::SetEnvironmentMap_ExtraComps);
}
TXN_CATCH();
// Fix the evasive dive miscalculating the angle, resulting in peds diving towards the vehicle
try
{
using namespace EvasiveDiveFix;
auto setEvasiveDive = pattern("D9 44 24 10 89 E9 D9 9D ? ? ? ? E8 ? ? ? ? 89 E9 E8 ? ? ? ? 89 E9 E8 ? ? ? ? C7 85").get_one();
Nop(setEvasiveDive.get<void>(), 1);
InjectHook(setEvasiveDive.get<void>(1), &CalculateAngle_Hook, HookType::Call);
}
TXN_CATCH();
// Fix probabilities in CVehicle::InflictDamage incorrectly assuming a random range from 0 to 100.000
try
{
auto probability_do_nothing = get_pattern("66 81 7E 5A ? ? 73 50", 4);
auto probability_flee = get_pattern("0F B7 46 5A 3D ? ? ? ? 0F 8E", 4 + 1);
Patch<uint16_t>(probability_do_nothing, 35000u * 32767u / 100000u);
Patch<uint32_t>(probability_flee, 75000u * 32767u / 100000u);
}
TXN_CATCH();
// Null terminate read lines in CPlane::LoadPath and CTrain::ReadAndInterpretTrackFile
try
{
using namespace NullTerminatedLines;
auto loadPath = get_pattern("DD D8 45 E8", 3);
auto readTrackFile1 = pattern("E8 ? ? ? ? 0F BF 07").get_one();
auto readTrackFile2 = pattern(" 8B 0E 45 03 4C 24 10").get_one();
gString = *readTrackFile1.get<char*>(-5 + 1);
InterceptCall(loadPath, orgSscanf_LoadPath, sscanf1_LoadPath_Terminate);
Patch(readTrackFile1.get<void>(-10 + 1), "%hd");
InterceptCall(readTrackFile1.get<void>(), orgSscanf1, sscanf1_Terminate);
Nop(readTrackFile2.get<void>(), 2);
InjectHook(readTrackFile2.get<void>(2), ReadTrackFile_Terminate, HookType::Call);
}
TXN_CATCH();
// Backport 1.1 Stats menu font fix to 1.0
try
{
using namespace StatsMenuFont;
// This pattern fails by design on 1.1/Steam
auto constructStatLine = pattern("E8 ? ? ? ? D9 05 ? ? ? ? DC 0D ? ? ? ? 89 C7").get_one();
auto setFontStyle = get_pattern("6A 00 E8 ? ? ? ? 83 3D ? ? ? ? ? 59 0F 84", 2);
ReadCall(setFontStyle, orgSetFontStyle);
InterceptCall(constructStatLine.get<void>(), orgConstructStatLine, ConstructStatLine_SetFontStyle);
}
TXN_CATCH();
// Enable Dodo keyboard controls for all cars when the flying cars cheat is enabled
try
{
using namespace DodoKeyboardControls;
auto findPlayerVehicle = get_pattern("E8 ? ? ? ? 0F BF 40 5C 83 F8 7E");
auto allDodosCheat = *get_pattern<bool*>("80 3D ? ? ? ? ? 74 5B", 2);
bAllDodosCheat = allDodosCheat;
InterceptCall(findPlayerVehicle, orgFindPlayerVehicle, FindPlayerVehicle_DodoCheck);
}
TXN_CATCH();
// Reset variables on New Game
try
{
using namespace VariableResets;
auto game_initialise = get_pattern("6A 00 E8 ? ? ? ? 83 C4 0C 68 ? ? ? ? E8 ? ? ? ? 59 C3", 15);
std::array<void*, 2> reinit_game_object_variables = {
get_pattern("E8 ? ? ? ? 80 3D ? ? ? ? ? 75 6B"),
get_pattern("C6 05 ? ? ? ? ? E8 ? ? ? ? C7 05", 7)
};
InterceptCall(game_initialise, orgGameInitialise, GameInitialise);
HookEach_ReInitGameObjectVariables(reinit_game_object_variables, InterceptCall);
// Variables to reset
GameVariablesToReset.emplace_back(*get_pattern<bool*>("80 3D ? ? ? ? ? 74 2A", 2)); // Free resprays
GameVariablesToReset.emplace_back(*get_pattern<int*>("7D 72 A1 ? ? ? ? 05", 2 + 1)); // LastTimeAmbulanceCreated
GameVariablesToReset.emplace_back(*get_pattern<int*>("74 7F A1 ? ? ? ? 05", 2 + 1)); // LastTimeFireTruckCreated
}
TXN_CATCH();
// Clean up the pickup object when reusing a temporary slot
try
{
using namespace GenerateNewPickup_ReuseObjectFix;
auto give_us_a_pick_up_object = pattern("6A FF E8 ? ? ? ? 89 85").get_one();
pPickupObject = *give_us_a_pick_up_object.get<void*>(7 + 2);
InterceptCall(give_us_a_pick_up_object.get<void>(2), orgGiveUsAPickUpObject, GiveUsAPickUpObject_CleanUpObject);
}
TXN_CATCH();
// Sitting in boat (Speeder), implemented as a special vehicle feature
// Based off SitInBoat from Fire_Head, with extra improvements
try
{
using namespace SitInBoat;
std::array<void*, 2> register_reference = {
get_pattern("E8 ? ? ? ? 8B 83 ? ? ? ? FE 80"),
get_pattern("E8 ? ? ? ? C7 85 ? ? ? ? ? ? ? ? 8A 45 51 24 FE 88 45 51 8A 85"),
};
std::array<void*, 2> blend_animation = {
get_pattern("6A 7A 6A 00 50 DD D8 E8 ? ? ? ? 83 C4 10", 7),
get_pattern("E8 ? ? ? ? 89 85 ? ? ? ? 83 C4 10"),
};
auto finish_callback = get_pattern("53 68 ? ? ? ? E8 ? ? ? ? 89 D9 E8", 6);
HookEach_CheckSitInBoat(register_reference, InterceptCall);
HookEach_BlendAnimation(blend_animation, InterceptCall);
// This is intended - we don't actually need the original SetFinishCallback, only its parameters!
InjectHook(finish_callback, FinishCallback_CallImmediately);
}
TXN_CATCH();
// Copy the atomic render CB in CloneAtomicToFrameCB instead of overriding it
// Fixes detached limbs rendering the normal and LOD atomics together
try
{
auto set_render_cb = get_pattern("55 E8 ? ? ? ? 89 D8 59", 1);
Nop(set_render_cb, 5);
}
TXN_CATCH();
// Fix dark car reflections in the Steam EXE
// Based off Sergenaur's fix
try
{
// This will only pass on the Steam EXE, and if Sergenaur's standalone fix isn't present
auto reflection = pattern("A1 ? ? ? ? 85 C0 74 34").get_one();
// xor eax, eax \ nop
Patch(reflection.get<void>(), { 0x31, 0xC0 });
Nop(reflection.get<void>(2), 3);
}
TXN_CATCH();
// Don't override the color of the FBI car
try
{
auto spawn_one_car = get_pattern("83 7C 24 ? ? 75 0E C6 85", 5);
Patch<uint8_t>(spawn_one_car, 0xEB);
}
TXN_CATCH();
// Fixed Brightness saving (fixed in VC)
try
{
using namespace FixedBrightnessSaving;
// Read and Write calls in CMenuManager::LoadSettings and CMenuManager::SaveSettings
// are virtually indistinguishable from each other, so we need to build raw patterns that include
// the pointer to CMenuManager::m_PrefsBrightness
auto prefs_brightness = *get_pattern<int*>("83 3D ? ? ? ? 00 7D 0B", 2);
uint8_t prefs_brightness_bytes[4];
memcpy(&prefs_brightness_bytes, &prefs_brightness, sizeof(prefs_brightness_bytes));
const uint8_t mask[] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0, 0x0, 0x0, 0x0, 0xFF, 0xFF, 0xFF };
const uint8_t read_pattern[] { 0x6A, 0x01, 0x68,
prefs_brightness_bytes[0], prefs_brightness_bytes[1], prefs_brightness_bytes[2], prefs_brightness_bytes[3],
0x53, 0xE8, 0x0, 0x0, 0x0, 0x0, 0x83, 0xC4, 0x0C };
const uint8_t write_pattern[] { 0x6A, 0x01, 0x68,
prefs_brightness_bytes[0], prefs_brightness_bytes[1], prefs_brightness_bytes[2], prefs_brightness_bytes[3],
0x55, 0xE8, 0x0, 0x0, 0x0, 0x0, 0x83, 0xC4, 0x0C };
auto read = pattern({read_pattern, sizeof(read_pattern)}, {mask, sizeof(mask)}).get_first<void>(8);
auto write = pattern({write_pattern, sizeof(write_pattern)}, {mask, sizeof(mask)}).get_first<void>(8);
InterceptCall(read, orgRead, Read_Brightness);
InterceptCall(write, orgWrite, Write_Brightness);
}
TXN_CATCH();
}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
UNREFERENCED_PARAMETER(hinstDLL);
UNREFERENCED_PARAMETER(lpvReserved);
if ( fdwReason == DLL_PROCESS_ATTACH )
{
const auto [width, height] = GetDesktopResolution();
sprintf_s(aNoDesktopMode, "Cannot find %ux%ux32 video mode", width, height);
// This scope is mandatory so Protect goes out of scope before rwcseg gets fixed
{
std::unique_ptr<ScopedUnprotect::Unprotect> Protect = ScopedUnprotect::UnprotectSectionOrFullModule( GetModuleHandle( nullptr ), ".text" );
const int8_t version = Memory::GetVersion().version;
if ( version == 0 ) Patch_III_10(width, height);
else if ( version == 1 ) Patch_III_11(width, height);
else if ( version == 2 ) Patch_III_Steam(width, height);
Patch_III_Common();
Common::Patches::III_VC_Common();
Common::Patches::DDraw_Common();
Common::Patches::III_VC_SetDelayedPatchesFunc( InjectDelayedPatches_III_Common );
}
Common::Patches::FixRwcseg_Patterns();
}
return TRUE;
}
extern "C" __declspec(dllexport)
uint32_t GetBuildNumber()
{
return (SILENTPATCH_REVISION_ID << 8) | SILENTPATCH_BUILD_ID;
}