Mirror of: https://github.com/CookiePLMonster/SilentPatch - SilentPatch for GTA III, Vice City, and San Andreas
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2018-01-15 23:01:57 +01:00
DDraw Re-added fallback code if SHGetFolderPathA fails (like in stock code, falls back to "data" directory) 2018-01-06 16:04:11 +01:00
SilentPatch Refactor patterns to construct std::string_view earlier 2018-01-14 02:03:58 +01:00
SilentPatchIII Refactor version checking in III/VC to new method 2018-01-14 12:04:22 +01:00
SilentPatchSA Fix Master compilation 2018-01-15 23:01:57 +01:00
SilentPatchVC Refactor version checking in III/VC to new method 2018-01-14 12:04:22 +01:00
.gitignore Master builds (Release = optimizations + assertions) 2017-09-12 13:48:15 +02:00
SilentPatch.sln Recreated ddraw project with CRT and proper settings (will need it for patterns) 2017-09-18 13:46:14 +02:00
TODO.txt Update TODO 2017-03-27 01:23:24 +02:00