SilentPatch/SilentPatchSA/WaveDecoderSA.cpp
Silent e4bed9f427 Cleaned up AudioHardwareSA
Extra security checks
2017-03-02 01:35:13 +01:00

199 lines
5.3 KiB
C++

#include "StdAfxSA.h"
#include "WaveDecoderSA.h"
extern void* pMalloc;
extern unsigned int nBlockSize;
extern unsigned int nLastMallocSize;
bool CAEWaveDecoder::Initialise()
{
auto* pTheStream = GetStream();
struct {
char sectionID[4];
unsigned int sectionSize;
} chunkHeader;
// Find fmt section
pTheStream->Seek(12, FILE_BEGIN);
pTheStream->FillBuffer(&chunkHeader, sizeof(chunkHeader));
nOffsetToData = 12 + sizeof(chunkHeader);
while ( chunkHeader.sectionID[0] != 'f' || chunkHeader.sectionID[1] != 'm' || chunkHeader.sectionID[2] != 't' || chunkHeader.sectionID[3] != ' ' )
{
nOffsetToData += sizeof(chunkHeader) + chunkHeader.sectionSize;
pTheStream->Seek(chunkHeader.sectionSize, FILE_CURRENT);
pTheStream->FillBuffer(&chunkHeader, sizeof(chunkHeader));
}
// Read fmt header
pTheStream->FillBuffer(&formatChunk, sizeof(FormatChunk));
nOffsetToData += sizeof(FormatChunk);
// Now skip through the rest of a chunk
if ( chunkHeader.sectionSize - sizeof(FormatChunk) > 0 )
{
nOffsetToData += chunkHeader.sectionSize - sizeof(FormatChunk);
pTheStream->Seek(chunkHeader.sectionSize - sizeof(FormatChunk), FILE_CURRENT);
}
// Find data chunk
nOffsetToData += sizeof(chunkHeader);
pTheStream->FillBuffer(&chunkHeader, sizeof(chunkHeader));
while ( chunkHeader.sectionID[0] != 'd' || chunkHeader.sectionID[1] != 'a' || chunkHeader.sectionID[2] != 't' || chunkHeader.sectionID[3] != 'a' )
{
nOffsetToData += sizeof(chunkHeader) + chunkHeader.sectionSize;
pTheStream->Seek(chunkHeader.sectionSize, FILE_CURRENT);
pTheStream->FillBuffer(&chunkHeader, sizeof(chunkHeader));
}
nDataSize = chunkHeader.sectionSize;
return formatChunk.sampleRate <= 48000 && formatChunk.numChannels <= 2 && (formatChunk.bitsPerSample == 8 || formatChunk.bitsPerSample == 16 || formatChunk.bitsPerSample == 24);
}
uint32_t CAEWaveDecoder::FillBuffer(void* pBuf, uint32_t nLen)
{
if ( formatChunk.bitsPerSample == 8 )
{
if ( formatChunk.numChannels == 2 )
{
// Stereo
if ( nLen / 2 > nLastMallocSize )
{
if ( pMalloc )
operator delete(pMalloc);
nLastMallocSize = nLen / 2;
pMalloc = operator new(nLastMallocSize);
}
unsigned int nBytesWritten = GetStream()->FillBuffer(pMalloc, nLen / 2);
signed short* pOutBuf = static_cast<signed short*>(pBuf);
unsigned char* pInBuf = static_cast<unsigned char*>(pMalloc);
// Convert to 16-bit
for ( unsigned int i = 0; i < nBytesWritten; i++ )
{
pOutBuf[i] = (static_cast<signed char>(pInBuf[i]) - 128) << 8;
}
return nBytesWritten * 2;
}
else
{
// Mono
if ( nLen / 4 > nLastMallocSize )
{
if ( pMalloc )
operator delete(pMalloc);
nLastMallocSize = nLen / 4;
pMalloc = operator new(nLastMallocSize);
}
unsigned int nBytesWritten = GetStream()->FillBuffer(pMalloc, nLen / 4);
signed short* pOutBuf = static_cast<signed short*>(pBuf);
unsigned char* pInBuf = static_cast<unsigned char*>(pMalloc);
// Convert to 16-bit
for ( unsigned int i = 0; i < nBytesWritten; i++ )
{
pOutBuf[i * 2] = pOutBuf[i * 2 + 1] = (static_cast<signed char>(pInBuf[i]) - 128) << 8;
}
return nBytesWritten * 4;
}
}
else if ( formatChunk.bitsPerSample == 24 )
{
if ( formatChunk.numChannels == 2 )
{
// Stereo
if ( nLen * 3 / 2 > nLastMallocSize )
{
if ( pMalloc )
operator delete(pMalloc);
nLastMallocSize = nLen * 3 / 2;
pMalloc = operator new(nLastMallocSize);
}
unsigned int nBytesWritten = GetStream()->FillBuffer(pMalloc, nLen * 3 / 2);
unsigned char* pOutBuf = static_cast<unsigned char*>(pBuf);
unsigned char* pInBuf = static_cast<unsigned char*>(pMalloc);
const unsigned int nNumSamples = nBytesWritten / 3;
// Convert to 16-bit
for ( unsigned int i = 0; i < nNumSamples; i++ )
{
pOutBuf[i*2] = pInBuf[i*3 + 1];
pOutBuf[i*2 + 1] = pInBuf[i*3 + 2];
}
return nNumSamples * 2;
}
else
{
if ( nLen * 3 / 4 > nLastMallocSize )
{
if ( pMalloc )
operator delete(pMalloc);
nLastMallocSize = nLen * 3 / 4;
pMalloc = operator new(nLastMallocSize);
}
unsigned int nBytesWritten = GetStream()->FillBuffer(pMalloc, nLen * 3 / 4);
unsigned char* pOutBuf = static_cast<unsigned char*>(pBuf);
unsigned char* pInBuf = static_cast<unsigned char*>(pMalloc);
const unsigned int nNumSamples = nBytesWritten / 3;
// Convert to 16-bit
for ( unsigned int i = 0; i < nNumSamples; i++ )
{
pOutBuf[i*4] = pOutBuf[i*4 + 2] = pInBuf[i*3 + 1];
pOutBuf[i*4 + 1] = pOutBuf[i*4 + 3] = pInBuf[i*3 + 2];
}
return nNumSamples * 4;
}
}
else
{
// 16-bit
if ( formatChunk.numChannels == 2 )
{
// Stereo, optimised fetch
return GetStream()->FillBuffer(pBuf, nLen);
}
else
{
// Mono
if ( nLen / 2 > nLastMallocSize )
{
if ( pMalloc )
operator delete(pMalloc);
nLastMallocSize = nLen / 2;
pMalloc = operator new(nLastMallocSize);
}
unsigned int nBytesWritten = GetStream()->FillBuffer(pMalloc, nLen / 2);
signed short* pOutBuf = static_cast<signed short*>(pBuf);
signed short* pInBuf = static_cast<signed short*>(pMalloc);
const unsigned int nNumSamples = nBytesWritten / 2;
for ( unsigned int i = 0; i < nNumSamples; i++ )
{
pOutBuf[i*2] = pOutBuf[i*2 + 1] = pInBuf[i];
}
return nBytesWritten * 2;
}
}
}