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23 lines
293 B
C++
23 lines
293 B
C++
#pragma
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#include <cstdint>
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#include <cstddef>
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#include "TheFLAUtils.h"
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enum // m_objectCreatedBy
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{
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GAME_OBJECT = 1,
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MISSION_OBJECT = 2,
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TEMP_OBJECT = 3,
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};
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class CEntity
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{
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public:
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std::byte __pad[80];
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uint8_t m_nType : 3;
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std::byte __pad2[11];
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FLAUtils::int16 m_modelIndex;
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};
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