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New: Prefer anime batch releases over single episode releases

This commit is contained in:
Mark McDowall 2017-01-14 12:28:11 -08:00
parent 20a2cfe260
commit ced7a7dce2
2 changed files with 47 additions and 2 deletions

View File

@ -217,6 +217,37 @@ namespace NzbDrone.Core.Test.DecisionEngineTests
qualifiedReports.First().RemoteEpisode.ParsedEpisodeInfo.FullSeason.Should().BeTrue(); qualifiedReports.First().RemoteEpisode.ParsedEpisodeInfo.FullSeason.Should().BeTrue();
} }
[Test]
public void should_prefer_multiepisode_over_single_episode_for_anime()
{
var remoteEpisode1 = GivenRemoteEpisode(new List<Episode> { GivenEpisode(1), GivenEpisode(2) }, new QualityModel(Quality.HDTV720p));
var remoteEpisode2 = GivenRemoteEpisode(new List<Episode> { GivenEpisode(1) }, new QualityModel(Quality.HDTV720p));
remoteEpisode1.Series.SeriesType = SeriesTypes.Anime;
remoteEpisode2.Series.SeriesType = SeriesTypes.Anime;
var decisions = new List<DownloadDecision>();
decisions.Add(new DownloadDecision(remoteEpisode1));
decisions.Add(new DownloadDecision(remoteEpisode2));
var qualifiedReports = Subject.PrioritizeDecisions(decisions);
qualifiedReports.First().RemoteEpisode.Episodes.Count.Should().Be(remoteEpisode1.Episodes.Count);
}
[Test]
public void should_prefer_single_episode_over_multi_episode_for_non_anime()
{
var remoteEpisode1 = GivenRemoteEpisode(new List<Episode> { GivenEpisode(1), GivenEpisode(2) }, new QualityModel(Quality.HDTV720p));
var remoteEpisode2 = GivenRemoteEpisode(new List<Episode> { GivenEpisode(1) }, new QualityModel(Quality.HDTV720p));
var decisions = new List<DownloadDecision>();
decisions.Add(new DownloadDecision(remoteEpisode1));
decisions.Add(new DownloadDecision(remoteEpisode2));
var qualifiedReports = Subject.PrioritizeDecisions(decisions);
qualifiedReports.First().RemoteEpisode.Episodes.Count.Should().Be(remoteEpisode2.Episodes.Count);
}
[Test] [Test]
public void should_prefer_releases_with_more_seeders() public void should_prefer_releases_with_more_seeders()
{ {

View File

@ -4,6 +4,7 @@ using System.Linq;
using NzbDrone.Core.Indexers; using NzbDrone.Core.Indexers;
using NzbDrone.Core.Parser.Model; using NzbDrone.Core.Parser.Model;
using NzbDrone.Core.Profiles.Delay; using NzbDrone.Core.Profiles.Delay;
using NzbDrone.Core.Tv;
namespace NzbDrone.Core.DecisionEngine namespace NzbDrone.Core.DecisionEngine
{ {
@ -75,8 +76,21 @@ namespace NzbDrone.Core.DecisionEngine
private int CompareEpisodeCount(DownloadDecision x, DownloadDecision y) private int CompareEpisodeCount(DownloadDecision x, DownloadDecision y)
{ {
return CompareAll(CompareBy(x.RemoteEpisode, y.RemoteEpisode, remoteEpisode => remoteEpisode.ParsedEpisodeInfo.FullSeason), var seasonPackCompare = CompareBy(x.RemoteEpisode, y.RemoteEpisode,
CompareByReverse(x.RemoteEpisode, y.RemoteEpisode, remoteEpisode => remoteEpisode.Episodes.Count)); remoteEpisode => remoteEpisode.ParsedEpisodeInfo.FullSeason);
if (seasonPackCompare != 0)
{
return seasonPackCompare;
}
if (x.RemoteEpisode.Series.SeriesType == SeriesTypes.Anime &
y.RemoteEpisode.Series.SeriesType == SeriesTypes.Anime)
{
return CompareBy(x.RemoteEpisode, y.RemoteEpisode, remoteEpisode => remoteEpisode.Episodes.Count);
}
return CompareByReverse(x.RemoteEpisode, y.RemoteEpisode, remoteEpisode => remoteEpisode.Episodes.Count);
} }
private int CompareEpisodeNumber(DownloadDecision x, DownloadDecision y) private int CompareEpisodeNumber(DownloadDecision x, DownloadDecision y)