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58 lines
1.8 KiB
C#
58 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using NzbDrone.Core.Model.Notification;
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namespace NzbDrone.Core.Providers
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{
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public class NotificationProvider
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{
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private readonly Dictionary<Guid, BasicNotification> _basicNotifications =
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new Dictionary<Guid, BasicNotification>();
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private readonly Object _lock = new object();
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private readonly Dictionary<Guid, ProgressNotification> _progressNotification =
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new Dictionary<Guid, ProgressNotification>();
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public virtual List<BasicNotification> BasicNotifications
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{
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get { return new List<BasicNotification>(_basicNotifications.Values); }
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}
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public virtual List<ProgressNotification> GetProgressNotifications
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{
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get
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{
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return
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new List<ProgressNotification>(
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_progressNotification.Values.Where(p => p.Status == ProgressNotificationStatus.InProgress));
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}
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}
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public virtual void Register(ProgressNotification notification)
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{
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_progressNotification.Add(notification.Id, notification);
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}
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public virtual void Register(BasicNotification notification)
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{
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_basicNotifications.Add(notification.Id, notification);
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}
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public virtual void Dismiss(Guid notificationId)
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{
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lock (_lock)
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{
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if (_basicNotifications.ContainsKey(notificationId))
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{
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_basicNotifications.Remove(notificationId);
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}
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else if (_progressNotification.ContainsKey(notificationId))
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{
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_progressNotification.Remove(notificationId);
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}
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}
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}
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}
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} |