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Sonarr/NzbDrone.Core/Entities/Notification/ProgressNotification.cs
2010-10-11 19:49:27 -07:00

77 lines
2.4 KiB
C#

using System;
using NLog;
namespace NzbDrone.Core.Entities.Notification
{
public class ProgressNotification : IDisposable
{
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
public ProgressNotification(string title)
{
Title = title;
CurrentStatus = String.Empty;
Id = Guid.NewGuid();
ProgressMax = 100;
ProgressValue = 0;
}
/// <summary>
/// Gets or sets the unique id.
/// </summary>
/// <value>The Id.</value>
public Guid Id { get; private set; }
/// <summary>
/// Gets or sets the title for this notification.
/// </summary>
/// <value>The title.</value>
public String Title { get; set; }
/// <summary>
/// Gets or sets the current status of this task. this field could be use to show the currently processing item in a long running task.
/// </summary>
/// <value>The current status.</value>
public String CurrentStatus { get; set; }
/// <summary>
/// Gets or sets the completion status in percent.
/// </summary>
/// <value>The percent complete.</value>
public int PercentComplete
{
get
{
return Convert.ToInt32(Convert.ToDouble(ProgressValue) / Convert.ToDouble(ProgressMax) * 100);
}
}
/// <summary>
/// Gets or sets the total number of items that need to be completed
/// </summary>
/// <value>The progress max.</value>
public int ProgressMax { get; set; }
/// <summary>
/// Gets or sets the number of items successfully completed.
/// </summary>
/// <value>The progress value.</value>
public int ProgressValue { get; set; }
/// <summary>
/// Gets or sets the status.
/// </summary>
/// <value>The status.</value>
public NotificationStatus Status { get; set; }
public void Dispose()
{
if (Status == NotificationStatus.InProgress)
{
Logger.Error("Progress notification '{0}' was unexpectedly abandoned. ID:{1} Status:{2} CurrentStatus:{3} PercentComplete:{4}", Title, Id, Status, CurrentStatus, PercentComplete);
Status = NotificationStatus.Failed;
}
}
}
}