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mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-02 00:42:53 +01:00

Refactored midi multiple track support.

Cleaned up TCollisionComponent.
Issue #129.
This commit is contained in:
Muzychenko Andrey 2022-05-23 12:45:18 +03:00
parent e283a643b3
commit 4183e7f0bf
6 changed files with 84 additions and 71 deletions

View File

@ -51,38 +51,33 @@ void TCollisionComponent::port_draw()
edge->port_draw();
}
int TCollisionComponent::DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction)
bool TCollisionComponent::DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction)
{
if (PinballTable->TiltLockFlag)
{
maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, 1000000000.0, 0.0);
return 0;
return false;
}
auto projSpeed = maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, Threshold, Boost);
if (projSpeed <= Threshold)
{
if (projSpeed > 0.2f)
{
if (SoftHitSoundId)
loader::play_sound(SoftHitSoundId);
}
return 0;
}
if (HardHitSoundId)
if (projSpeed > Threshold)
loader::play_sound(HardHitSoundId);
return 1;
else if (projSpeed > 0.2f)
loader::play_sound(SoftHitSoundId);
else
return false;
return true;
}
void TCollisionComponent::Collision(TBall* ball, vector2* nextPosition, vector2* direction,
float distance, TEdgeSegment* edge)
{
int soundIndex;
if (PinballTable->TiltLockFlag)
{
maths::basic_collision(ball, nextPosition, direction, Elasticity, Smoothness, 1000000000.0, 0.0);
return;
}
auto projSpeed = maths::basic_collision(
ball,
nextPosition,
@ -91,18 +86,10 @@ void TCollisionComponent::Collision(TBall* ball, vector2* nextPosition, vector2*
Smoothness,
Threshold,
Boost);
if (projSpeed <= Threshold)
{
if (projSpeed <= 0.2f)
return;
soundIndex = SoftHitSoundId;
}
else
{
soundIndex = HardHitSoundId;
}
if (soundIndex)
loader::play_sound(soundIndex);
if (projSpeed > Threshold)
loader::play_sound(HardHitSoundId);
else if (projSpeed > 0.2f)
loader::play_sound(SoftHitSoundId);
}
int TCollisionComponent::FieldEffect(TBall* ball, vector2* vecDst)

View File

@ -22,5 +22,5 @@ public:
virtual void Collision(TBall* ball, vector2* nextPosition, vector2* direction, float distance,
TEdgeSegment* edge);
virtual int FieldEffect(TBall* ball, vector2* vecDst);
int DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction);
bool DefaultCollision(TBall* ball, vector2* nextPosition, vector2* direction);
};

View File

@ -450,7 +450,7 @@ int TPinballTable::Message(int code, float value)
LightShowTimer = timer::set(time, this, LightShow_timeout);
}
midi::play_track(midi::track1);
midi::play_track(MidiTracks::Track1, true);
break;
case 1018:
if (ReplayTimer)

View File

@ -968,8 +968,7 @@ void control::table_set_flag_lights()
void control::table_set_multiball()
{
info_text_box->Display(pinball::get_rc_string(16, 0), 2.0);
if (midi::get_active_track() != midi::track3)
midi::play_track(midi::track3);
midi::play_track(MidiTracks::Track3, true);
}
void control::table_bump_ball_sink_lock()
@ -2575,8 +2574,7 @@ void control::BallDrainControl(int code, TPinballComponent* caller)
{
lite200->Message(20, 0.0);
lite199->Message(20, 0.0);
if (midi::get_active_track() != midi::track1)
midi::play_track(midi::track1);
midi::play_track(MidiTracks::Track1, false);
}
if (light_on(&control_lite200_tag))
{
@ -3107,8 +3105,7 @@ void control::GameoverController(int code, TPinballComponent* caller)
flip1->Message(1022, 0.0);
flip2->Message(1022, 0.0);
mission_text_box->MessageField = 0;
if (midi::get_active_track() != midi::track1)
midi::play_track(midi::track1);
midi::play_track(MidiTracks::Track1, false);
return;
}
if (code != 67)
@ -4015,8 +4012,7 @@ void control::SelectMissionController(int code, TPinballComponent* caller)
int addedScore = SpecialAddScore(mission_select_scores[scoreId]);
snprintf(Buffer, sizeof Buffer, pinball::get_rc_string(77, 0), addedScore);
mission_text_box->Display(Buffer, 4.0);
if (midi::get_active_track() != midi::track2)
midi::play_track(midi::track2);
midi::play_track(MidiTracks::Track2, true);
}
return;
}
@ -4130,8 +4126,7 @@ void control::SelectMissionController(int code, TPinballComponent* caller)
return;
}
case 66:
if (midi::get_active_track() != midi::track1)
midi::play_track(midi::track1);
midi::play_track(MidiTracks::Track1, false);
lite198->Message(20, 0.0);
outer_circle->Message(34, 0.0);
ramp_tgt_lights->Message(20, 0.0);
@ -4419,8 +4414,7 @@ void control::WaitingDeploymentController(int code, TPinballComponent* caller)
case 66:
mission_text_box->Clear();
waiting_deployment_flag = 0;
if (midi::get_active_track() != midi::track1)
midi::play_track(midi::track1);
midi::play_track(MidiTracks::Track1, false);
break;
case 67:
mission_text_box->Display(pinball::get_rc_string(50, 0), -1.0);

View File

@ -7,7 +7,8 @@
std::vector<Mix_Music*> midi::LoadedTracks{};
Mix_Music *midi::track1, *midi::track2, *midi::track3, *midi::active_track, *midi::NextTrack;
Mix_Music* midi::track1, * midi::track2, * midi::track3;
MidiTracks midi::active_track, midi::NextTrack;
int midi::Volume = MIX_MAX_VOLUME;
bool midi::IsPlaying = false;
@ -36,8 +37,8 @@ void midi::music_play()
if (!IsPlaying)
{
IsPlaying = true;
play_track(NextTrack);
NextTrack = nullptr;
play_track(NextTrack, true);
NextTrack = MidiTracks::None;
}
}
@ -53,19 +54,20 @@ void midi::music_stop()
void midi::StopPlayback()
{
if (active_track != nullptr)
if (active_track != MidiTracks::None)
{
Mix_HaltMusic();
active_track = nullptr;
active_track = MidiTracks::None;
}
}
int midi::music_init(int volume)
{
SetVolume(volume);
active_track = nullptr;
NextTrack = nullptr;
active_track = MidiTracks::None;
NextTrack = MidiTracks::None;
IsPlaying = false;
track1 = track2 = track3 = nullptr;
if (pb::FullTiltMode)
{
@ -83,10 +85,6 @@ int midi::music_init(int volume)
track1 = load_track("PINBALL");
}
if (!track2)
track2 = track1;
if (!track3)
track3 = track1;
return track1 != nullptr;
}
@ -98,7 +96,7 @@ void midi::music_shutdown()
{
Mix_FreeMusic(midi);
}
active_track = nullptr;
active_track = MidiTracks::None;
LoadedTracks.clear();
}
@ -159,31 +157,62 @@ Mix_Music* midi::load_track(std::string fileName)
return audio;
}
bool midi::play_track(Mix_Music* midi)
bool midi::play_track(MidiTracks track, bool replay)
{
StopPlayback();
if (!midi)
auto midi = TrackToMidi(track);
if (!midi || (!replay && active_track == track))
return false;
StopPlayback();
if (!IsPlaying)
{
NextTrack = midi;
NextTrack = track;
return false;
}
if (Mix_PlayMusic(midi, -1))
{
active_track = nullptr;
active_track = MidiTracks::None;
return false;
}
// On Windows, MIDI volume can only be set during playback.
// And it changes application master volume for some reason.
SetVolume(Volume);
active_track = midi;
active_track = track;
return true;
}
MidiTracks midi::get_active_track()
{
if (!IsPlaying)
return NextTrack;
else
return active_track;
}
Mix_Music* midi::TrackToMidi(MidiTracks track)
{
Mix_Music* midi;
switch (track)
{
default:
case MidiTracks::None:
midi = nullptr;
break;
case MidiTracks::Track1:
midi = track1;
break;
case MidiTracks::Track2:
midi = track2;
break;
case MidiTracks::Track3:
midi = track3;
break;
}
return midi;
}
/// <summary>
/// SDL_mixed does not support MIDS. To support FT music, a conversion to MIDI is required.

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@ -83,30 +83,33 @@ static_assert(sizeof(midi_track) == 8, "Wrong size of midi_track");
#pragma pack(pop)
enum class MidiTracks
{
None,
Track1,
Track2,
Track3
};
class midi
{
public:
static Mix_Music * track1, * track2, * track3;
static void music_play();
static void music_stop();
static int music_init(int volume);
static void music_shutdown();
static void music_play();
static void music_stop();
static void SetVolume(int volume);
static bool play_track(Mix_Music* midi);
static Mix_Music* get_active_track()
{
if (active_track == nullptr)
return NextTrack;
else
return active_track;
}
static bool play_track(MidiTracks track, bool replay);
static MidiTracks get_active_track();
private:
static std::vector<Mix_Music*> LoadedTracks;
static Mix_Music *active_track, *NextTrack;
static Mix_Music* track1, * track2, * track3;
static MidiTracks active_track, NextTrack;
static int Volume;
static bool IsPlaying;
static void StopPlayback();
static Mix_Music* load_track(std::string fileName);
static Mix_Music* TrackToMidi(MidiTracks track);
static std::vector<uint8_t>* MdsToMidi(std::string file);
};