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Fix null pointer dereferencing in SDL_GetPrefPath(3) (#163)
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@ -109,7 +109,7 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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ImGuiIO& io = ImGui::GetIO();
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ImGuiIO& io = ImGui::GetIO();
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ImIO = &io;
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ImIO = &io;
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auto prefPath = SDL_GetPrefPath(nullptr, "SpaceCadetPinball");
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auto prefPath = SDL_GetPrefPath("", "SpaceCadetPinball");
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auto iniPath = std::string(prefPath) + "imgui_pb.ini";
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auto iniPath = std::string(prefPath) + "imgui_pb.ini";
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io.IniFilename = iniPath.c_str();
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io.IniFilename = iniPath.c_str();
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