mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-24 19:52:30 +01:00
splash ready.
All subs ready, phase 1 complete.
This commit is contained in:
parent
262b098610
commit
6756c54d3b
Binary file not shown.
@ -337,6 +337,14 @@ BEGIN
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// Bitmap
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//
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splash_bitmap BITMAP "splash_bitmap.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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@ -176,6 +176,7 @@
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<ClInclude Include="resource.h" />
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<ClInclude Include="score.h" />
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<ClInclude Include="Sound.h" />
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<ClInclude Include="splash.h" />
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<ClInclude Include="TBall.h" />
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<ClInclude Include="TBlocker.h" />
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<ClInclude Include="TBumper.h" />
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@ -247,6 +248,7 @@
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<ClCompile Include="score.cpp" />
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<ClCompile Include="Sound.cpp" />
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<ClCompile Include="SpaceCadetPinball.cpp" />
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<ClCompile Include="splash.cpp" />
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<ClCompile Include="TBall.cpp" />
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<ClCompile Include="TBlocker.cpp" />
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<ClCompile Include="TBumper.cpp" />
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@ -302,6 +304,7 @@
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</ItemGroup>
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<ItemGroup>
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<Image Include="Icon_1.ico" />
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<Image Include="splash_bitmap.bmp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -225,6 +225,9 @@
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<ClInclude Include="WaveMix.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="splash.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="pch.cpp">
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@ -416,6 +419,9 @@
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<ClCompile Include="WaveMix.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="splash.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Natvis Include="NatvisFile.natvis" />
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@ -434,5 +440,8 @@
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<Image Include="Icon_1.ico">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="splash_bitmap.bmp">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
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</Project>
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@ -7,7 +7,7 @@
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#include "zdrv.h"
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errorMsg loader::loader_errors[] =
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errorMsg loader::loader_errors[] =
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{
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errorMsg{0, "Bad Handle"},
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errorMsg{1, "No Type Field"},
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@ -365,15 +365,6 @@ int loader::kicker(int groupIndex, visualKickerStruct* kicker)
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int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* visual)
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{
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int shortVal;
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__int16* nextShortVal;
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int shortValSub100;
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int shortValSub300;
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int shortValSub304;
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int shortValSub602;
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int shortValSub1100;
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int shortValSub1101;
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default_vsi(visual);
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if (groupIndex < 0)
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return error(0, 18);
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@ -396,75 +387,44 @@ int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* vis
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unsigned int shortArrSize = partman::field_size(loader_table, stateId, datFieldTypes::ShortArray);
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for (auto index = 0u; index < shortArrSize / 2;)
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{
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shortVal = *shortArr;
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nextShortVal = shortArr + 1;
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if (shortVal <= 406)
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switch (shortArr[0])
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{
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if (shortVal == 406)
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{
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visual->Kicker.HardHitSoundId = get_sound_id(*nextShortVal);
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}
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else
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{
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shortValSub100 = shortVal - 100;
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if (shortValSub100)
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{
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shortValSub300 = shortValSub100 - 200;
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if (shortValSub300)
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{
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shortValSub304 = shortValSub300 - 4;
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if (shortValSub304)
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{
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if (shortValSub304 != 96)
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return error(9, 18);
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if (kicker(*nextShortVal, &visual->Kicker))
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return error(14, 18);
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}
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else
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{
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visual->SoftHitSoundId = get_sound_id(*nextShortVal);
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}
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}
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else if (material(*nextShortVal, visual))
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{
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return error(15, 18);
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}
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}
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else if (groupIndexOffset)
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{
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return error(7, 18);
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}
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}
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goto LABEL_31;
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}
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shortValSub602 = shortVal - 602;
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if (!shortValSub602)
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{
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visual->CollisionGroup |= 1 << *nextShortVal;
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goto LABEL_31;
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}
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shortValSub1100 = shortValSub602 - 498;
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if (!shortValSub1100)
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{
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visual->SoundIndex4 = get_sound_id(*nextShortVal);
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goto LABEL_31;
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}
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shortValSub1101 = shortValSub1100 - 1;
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if (!shortValSub1101)
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{
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visual->SoundIndex3 = get_sound_id(*nextShortVal);
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LABEL_31:
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shortArr = nextShortVal + 1;
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index = index + 2;
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goto LABEL_32;
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}
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if (shortValSub1101 != 399)
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case 100:
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if (groupIndexOffset)
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return error(7, 18);
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break;
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case 300:
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if (material(shortArr[1], visual))
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return error(15, 18);
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break;
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case 304:
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visual->SoftHitSoundId = get_sound_id(shortArr[1]);
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break;
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case 400:
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if (kicker(shortArr[1], &visual->Kicker))
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return error(14, 18);
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break;
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case 406:
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visual->Kicker.HardHitSoundId = get_sound_id(shortArr[1]);
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break;
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case 602:
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visual->CollisionGroup |= 1 << shortArr[1];
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break;
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case 1100:
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visual->SoundIndex4 = get_sound_id(shortArr[1]);
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break;
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case 1101:
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visual->SoundIndex3 = get_sound_id(shortArr[1]);
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break;
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case 1500:
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shortArr += 7;
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index += 7;
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break;
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default:
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return error(9, 18);
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shortArr = nextShortVal + 8;
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index = index + 9;
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LABEL_32:
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{
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}
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shortArr += 2;
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index += 2;
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}
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}
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295
SpaceCadetPinball/splash.cpp
Normal file
295
SpaceCadetPinball/splash.cpp
Normal file
@ -0,0 +1,295 @@
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#include "pch.h"
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#include "splash.h"
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#include "memory.h"
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#include "pinball.h"
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HINSTANCE splash::HInstance;
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splash_struct* splash::splash_screen(HINSTANCE hInstance, LPCSTR bmpName1, LPCSTR bmpName2)
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{
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WNDCLASSA WndClass{};
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tagRECT Rect{};
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auto splashStruct = reinterpret_cast<splash_struct*>(memory::allocate(0x1B0u));
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if (!splashStruct)
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return nullptr;
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lstrcpyA(splashStruct->BmpName1, bmpName1);
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lstrcpyA(splashStruct->BmpName2, bmpName2);
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if (!HInstance)
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{
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HInstance = hInstance;
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WndClass.style = 0;
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WndClass.lpfnWndProc = splash_message_handler;
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WndClass.cbClsExtra = 0;
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WndClass.cbWndExtra = 4;
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WndClass.hInstance = hInstance;
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WndClass.hIcon = nullptr;
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WndClass.hCursor = LoadCursorA(nullptr, IDC_ARROW);
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WndClass.hbrBackground = nullptr;
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WndClass.lpszMenuName = pinball::WindowName;
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WndClass.lpszClassName = "3DPB_SPLASH_CLASS";
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RegisterClassA(&WndClass);
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}
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splashStruct->Bitmap = nullptr;
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HWND windowHandle = CreateWindowExA(0, "3DPB_SPLASH_CLASS", pinball::WindowName, 0x80000000, -10, -10, 1, 1,
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nullptr, nullptr, HInstance, nullptr);
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splashStruct->WindowHandle = windowHandle;
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if (!windowHandle)
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{
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memory::free(splashStruct);
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return nullptr;
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}
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SetWindowLongA(windowHandle, 0, reinterpret_cast<LONG>(splashStruct));
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GetWindowRect(GetDesktopWindow(), &Rect);
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splash_bitmap_setup(splashStruct);
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//MoveWindow(splashStruct->WindowHandle, 0, 0, Rect.right - Rect.left, Rect.bottom - Rect.top, 0);
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/*Mod - less intrusive splash*/
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auto centerX = (Rect.right - Rect.left - splashStruct->Width) / 2;
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auto CenterY = (Rect.bottom - Rect.top - splashStruct->Height) / 2;
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MoveWindow(splashStruct->WindowHandle, centerX, CenterY, splashStruct->Width, splashStruct->Height, 0);
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ShowWindow(splashStruct->WindowHandle, 8);
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SetFocus(splashStruct->WindowHandle);
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UpdateWindow(splashStruct->WindowHandle);
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return splashStruct;
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}
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void splash::splash_bitmap_setup(splash_struct* splashStruct)
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{
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HBITMAP bmpHandle2;
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BITMAP bmp;
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HBITMAP bmpHandle1 = nullptr;
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HDC desktopDC = GetDC(GetDesktopWindow());
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if (desktopDC)
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{
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splashStruct->DrawingContext = CreateCompatibleDC(desktopDC);
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bmpHandle1 = CreateCompatibleBitmap(desktopDC, 10, 10);
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ReleaseDC(splashStruct->WindowHandle, desktopDC);
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if (bmpHandle1)
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{
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if (splashStruct->DrawingContext)
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{
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SelectObject(splashStruct->DrawingContext, bmpHandle1);
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if ((GetDeviceCaps(splashStruct->DrawingContext, RASTERCAPS) & RC_PALETTE) != 0
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|| GetDeviceCaps(splashStruct->DrawingContext, NUMCOLORS) >= 256)
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{
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bmpHandle2 = load_title_bitmap(HInstance, splashStruct->DrawingContext, splashStruct->BmpName1, 10,
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236, &splashStruct->Palette);
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}
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else
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{
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bmpHandle2 = LoadBitmapA(HInstance, splashStruct->BmpName2);
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}
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splashStruct->Bitmap = bmpHandle2;
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if (bmpHandle2)
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{
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SelectObject(splashStruct->DrawingContext, bmpHandle2);
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DeleteObject(bmpHandle1);
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GetObjectA(splashStruct->Bitmap, 24, &bmp);
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splashStruct->Width = bmp.bmWidth;
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splashStruct->Height = bmp.bmHeight;
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return;
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}
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}
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}
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else
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{
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GetLastError();
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}
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}
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if (splashStruct->Palette)
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DeleteObject(splashStruct->Palette);
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if (splashStruct->WindowHandle)
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DestroyWindow(splashStruct->WindowHandle);
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if (bmpHandle1)
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DeleteObject(bmpHandle1);
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if (splashStruct->DrawingContext)
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DeleteDC(splashStruct->DrawingContext);
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splashStruct->Bitmap = nullptr;
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}
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HBITMAP splash::load_title_bitmap(HMODULE hModule, HDC hdc, LPCSTR lpName, UINT iStart, int iEnd, HPALETTE* palettePtr)
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{
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LOGPALETTEx256 plpal;
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auto resH = FindResourceA(hModule, lpName, RT_BITMAP);
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if (!resH)
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return nullptr;
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auto resHGlobal = LoadResource(hModule, resH);
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if (!resHGlobal)
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return nullptr;
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auto bmp = static_cast<BITMAPINFO*>(LockResource(resHGlobal));
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int numColors = bmp->bmiHeader.biClrUsed;
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if (!numColors)
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numColors = 1 << LOBYTE(bmp->bmiHeader.biBitCount);
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if (bmp->bmiHeader.biBitCount > 4u)
|
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{
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*palettePtr = splash_init_palette(&plpal);
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if (*palettePtr)
|
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{
|
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int cEntries = 0;
|
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if (iEnd > 0)
|
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{
|
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auto dst = &plpal.palPalEntry[iStart];
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auto src = &bmp->bmiColors[0];
|
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for (; cEntries < iEnd && cEntries < numColors; ++cEntries)
|
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{
|
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dst->peRed = src->rgbRed;
|
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dst->peGreen = src->rgbGreen;
|
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dst->peBlue = src->rgbBlue;
|
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dst->peFlags = 4;
|
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src++;
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dst++;
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}
|
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}
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SetPaletteEntries(*palettePtr, iStart, cEntries, &plpal.palPalEntry[iStart]);
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SelectPalette(hdc, *palettePtr, 0);
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RealizePalette(hdc);
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}
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}
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auto resBmp = CreateDIBitmap(hdc, &bmp->bmiHeader, 4u, &bmp->bmiColors[numColors], bmp, 0);
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FreeResource(resHGlobal);
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return resBmp;
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}
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||||
HPALETTE splash::splash_init_palette(LOGPALETTEx256* plpal)
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{
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plpal->palVersion = 768;
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plpal->palNumEntries = 256;
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auto hPalette = CreatePalette(reinterpret_cast<const LOGPALETTE*>(plpal));
|
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auto dc = GetDC(GetDesktopWindow());
|
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GetDeviceCaps(dc, RASTERCAPS);
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if (GetDeviceCaps(dc, SIZEPALETTE) != 256)
|
||||
{
|
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if (hPalette)
|
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DeleteObject(hPalette);
|
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ReleaseDC(GetDesktopWindow(), dc);
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return nullptr;
|
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}
|
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|
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SetSystemPaletteUse(dc, 2u);
|
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SetSystemPaletteUse(dc, 1u);
|
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auto hPal = SelectPalette(dc, hPalette, 0);
|
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RealizePalette(dc);
|
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SelectPalette(dc, hPal, 0);
|
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RealizePalette(dc);
|
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GetSystemPaletteEntries(dc, 0, 256u, plpal->palPalEntry);
|
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ReleaseDC(GetDesktopWindow(), dc);
|
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|
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auto dst = &plpal->palPalEntry[0];
|
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for (auto index = 256; index; --index)
|
||||
{
|
||||
dst->peFlags = 0;
|
||||
dst++;
|
||||
}
|
||||
|
||||
dst = &plpal->palPalEntry[10];
|
||||
for (auto index = 10; index < 246; ++index)
|
||||
{
|
||||
dst->peRed = index;
|
||||
dst->peGreen = index;
|
||||
dst->peBlue = index;
|
||||
dst->peFlags = 4;
|
||||
dst++;
|
||||
}
|
||||
ResizePalette(hPalette, 256u);
|
||||
SetPaletteEntries(hPalette, 0, 256u, plpal->palPalEntry);
|
||||
return hPalette;
|
||||
}
|
||||
|
||||
void splash::splash_paint(splash_struct* splashStruct, HDC dc)
|
||||
{
|
||||
tagRECT Rect{};
|
||||
|
||||
if (splashStruct->Bitmap)
|
||||
{
|
||||
GetWindowRect(GetDesktopWindow(), &Rect);
|
||||
splashStruct->CenterX = (Rect.right - Rect.left - splashStruct->Width) / 2;
|
||||
splashStruct->CenterY = (Rect.bottom - Rect.top - splashStruct->Height) / 2;
|
||||
SelectPalette(dc, splashStruct->Palette, 0);
|
||||
RealizePalette(dc);
|
||||
SelectPalette(splashStruct->DrawingContext, splashStruct->Palette, 0);
|
||||
RealizePalette(splashStruct->DrawingContext);
|
||||
/*BitBlt(dc, splashStruct->CenterX, splashStruct->CenterY, splashStruct->Width,
|
||||
splashStruct->Height, splashStruct->DrawingContext, 0, 0, SRCCOPY);*/
|
||||
|
||||
/*Mod - less intrusive splash*/
|
||||
BitBlt(dc, 0, 0, splashStruct->Width, splashStruct->Height,
|
||||
splashStruct->DrawingContext, 0, 0, SRCCOPY);
|
||||
}
|
||||
}
|
||||
|
||||
void splash::splash_destroy(splash_struct* splashStruct)
|
||||
{
|
||||
if (splashStruct)
|
||||
{
|
||||
if (splashStruct->WindowHandle)
|
||||
{
|
||||
DestroyWindow(splashStruct->WindowHandle);
|
||||
splashStruct->WindowHandle = nullptr;
|
||||
|
||||
if (splashStruct->Palette)
|
||||
DeleteObject(splashStruct->Palette);
|
||||
splashStruct->Palette = nullptr;
|
||||
|
||||
if (splashStruct->DrawingContext)
|
||||
DeleteDC(splashStruct->DrawingContext);
|
||||
if (splashStruct->Bitmap)
|
||||
DeleteObject(splashStruct->Bitmap);
|
||||
}
|
||||
memory::free(splashStruct);
|
||||
}
|
||||
if (HInstance)
|
||||
{
|
||||
UnregisterClassA("3DPB_SPLASH_CLASS", HInstance);
|
||||
HInstance = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void splash::splash_hide(splash_struct* splashStruct)
|
||||
{
|
||||
if (splashStruct && splashStruct->WindowHandle)
|
||||
{
|
||||
HDC dc = GetDC(splashStruct->WindowHandle);
|
||||
BitBlt(dc, 0, 0, splashStruct->CenterX, splashStruct->CenterY, dc, 0, 0, 0x42u);
|
||||
ReleaseDC(splashStruct->WindowHandle, dc);
|
||||
}
|
||||
}
|
||||
|
||||
LRESULT splash::splash_message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
tagPAINTSTRUCT Paint{};
|
||||
|
||||
switch (Msg)
|
||||
{
|
||||
case WM_PAINT:
|
||||
{
|
||||
auto splashStruct = reinterpret_cast<splash_struct*>(GetWindowLongA(hWnd, 0));
|
||||
BeginPaint(hWnd, &Paint);
|
||||
EndPaint(hWnd, &Paint);
|
||||
auto dc = GetDC(hWnd);
|
||||
if (dc && splashStruct)
|
||||
{
|
||||
BitBlt(dc, 0, 0, 10000, 10000, dc, 0, 0, BLACKNESS);
|
||||
splash_paint(splashStruct, dc);
|
||||
}
|
||||
ReleaseDC(hWnd, dc);
|
||||
break;
|
||||
}
|
||||
case WM_ERASEBKGND:
|
||||
break;
|
||||
default:
|
||||
return DefWindowProcA(hWnd, Msg, wParam, lParam);
|
||||
}
|
||||
return 0;
|
||||
}
|
33
SpaceCadetPinball/splash.h
Normal file
33
SpaceCadetPinball/splash.h
Normal file
@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
struct LOGPALETTEx256;
|
||||
|
||||
struct splash_struct
|
||||
{
|
||||
HWND WindowHandle;
|
||||
HPALETTE Palette;
|
||||
HBITMAP Bitmap;
|
||||
HDC DrawingContext;
|
||||
int Width;
|
||||
int Height;
|
||||
int CenterX;
|
||||
int CenterY;
|
||||
char BmpName1[200];
|
||||
char BmpName2[200];
|
||||
};
|
||||
|
||||
|
||||
class splash
|
||||
{
|
||||
public:
|
||||
static splash_struct* splash_screen(HINSTANCE hInstance, LPCSTR bmpName1, LPCSTR bmpName2);
|
||||
static void splash_bitmap_setup(splash_struct* splashStruct);
|
||||
static HBITMAP load_title_bitmap(HMODULE hModule, HDC hdc, LPCSTR lpName, UINT iStart, int iEnd, HPALETTE* palettePtr);
|
||||
static HPALETTE splash_init_palette(LOGPALETTEx256* plpal);
|
||||
static void splash_paint(splash_struct* splashStruct, HDC dc);
|
||||
static void splash_destroy(splash_struct* splashStruct);
|
||||
static void splash_hide(splash_struct* splashStruct);
|
||||
static LRESULT __stdcall splash_message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
private:
|
||||
static HINSTANCE HInstance;
|
||||
};
|
BIN
SpaceCadetPinball/splash_bitmap.bmp
Normal file
BIN
SpaceCadetPinball/splash_bitmap.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 70 KiB |
@ -9,6 +9,7 @@
|
||||
#include "pb.h"
|
||||
#include "Sound.h"
|
||||
#include "resource.h"
|
||||
#include "splash.h"
|
||||
|
||||
HINSTANCE winmain::hinst = nullptr;
|
||||
HWND winmain::hwnd_frame = nullptr;
|
||||
@ -143,7 +144,7 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
WndClass.hbrBackground = (HBRUSH)16;
|
||||
WndClass.lpszMenuName = "MENU_1";
|
||||
WndClass.lpszClassName = windowClass;
|
||||
//auto tmpBuf = splash_screen((int)hInstance, "splash_bitmap", "splash_bitmap"); // No splash for now
|
||||
auto splash = splash::splash_screen(hInstance, "splash_bitmap", "splash_bitmap");
|
||||
RegisterClassA(&WndClass);
|
||||
|
||||
pinball::FindShiftKeys();
|
||||
@ -174,11 +175,11 @@ int winmain::WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi
|
||||
fullscrn::set_screen_mode(options::Options.FullScreen);
|
||||
UpdateWindow(hwnd_frame);
|
||||
|
||||
/*if (tmpBuf) //Close splash
|
||||
if (splash)
|
||||
{
|
||||
splash_hide(tmpBuf);
|
||||
splash_destroy(tmpBuf);
|
||||
}*/
|
||||
splash::splash_hide(splash);
|
||||
splash::splash_destroy(splash);
|
||||
}
|
||||
|
||||
pinball::adjust_priority(options::Options.PriorityAdj);
|
||||
const auto startTime = timeGetTime();
|
||||
|
Loading…
Reference in New Issue
Block a user