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https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-21 18:22:40 +01:00
parent
75d2d98a46
commit
73262ae207
@ -195,7 +195,7 @@ void pb::firsttime_setup()
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void pb::mode_change(GameModes mode)
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{
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if (CreditsActive)
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if (CreditsActive && MissTextBox)
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MissTextBox->Clear(true);
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CreditsActive = false;
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IdleTimerMs = 0;
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@ -436,32 +436,21 @@ void winmain::MainLoop()
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void winmain::RenderUi()
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{
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// A minimal window with a button to prevent menu lockout.
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if (!Options.ShowMenu)
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// Transparent menu bar with a button for preventing menu lockout.
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ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4{});
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4{});
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0);
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if (!Options.ShowMenu && ImGui::BeginMainMenuBar())
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{
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ImGui::SetNextWindowPos(ImVec2{});
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2{10, 0});
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if (ImGui::Begin("main", nullptr,
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ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBackground |
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ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoFocusOnAppearing))
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if (ImGui::MenuItem("Menu"))
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{
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ImGui::PushID(1);
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4{});
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if (ImGui::Button("Menu"))
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{
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options::toggle(Menu1::Show_Menu);
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}
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ImGui::PopStyleColor(1);
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ImGui::PopID();
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}
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ImGui::End();
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ImGui::PopStyleVar();
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// This window can not loose nav focus for some reason, clear it manually.
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if (ImGui::IsKeyDown(ImGuiKey_Escape) || ImGui::IsKeyDown(ImGuiKey_GamepadFaceRight))
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options::toggle(Menu1::Show_Menu);
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ImGui::FocusWindow(nullptr);
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}
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ImGui::EndMainMenuBar();
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}
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ImGui::PopStyleVar(1);
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ImGui::PopStyleColor(2);
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// No demo window in release to save space
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#ifndef NDEBUG
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