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mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-22 02:32:39 +01:00

Fixed plunger pullback speed in 3DPB mode.

Issue #193
This commit is contained in:
Muzychenko Andrey 2023-10-18 08:37:54 +03:00
parent 6a30ccbef1
commit 75d2d98a46
3 changed files with 14 additions and 8 deletions

View File

@ -24,15 +24,21 @@ TPlunger::TPlunger(TPinballTable* table, int groupIndex) : TCollisionComponent(t
HardHitSoundId = visual.Kicker.HardHitSoundId; HardHitSoundId = visual.Kicker.HardHitSoundId;
Threshold = 1000000000.0; Threshold = 1000000000.0;
// In FT, default max pullback is 50. // FT:MaxPullback = 50; 3DPB: MaxPullback = 100, PullbackIncrement is floored.
if (pb::FullTiltMode) if (pb::FullTiltMode)
MaxPullback = 50; {
else MaxPullback = 50;
MaxPullback = 100; PullbackIncrement = MaxPullback / (ListBitmap->size() * 8.0f);
}
else
{
MaxPullback = 100;
PullbackIncrement = std::floor(MaxPullback / (ListBitmap->size() * 8.0f));
}
Elasticity = 0.5f; Elasticity = 0.5f;
Smoothness = 0.5f; Smoothness = 0.5f;
PullbackIncrement = MaxPullback / (ListBitmap->size() * 8.0f);
PullbackDelay = 0.025f; PullbackDelay = 0.025f;
float* floatArr = loader::query_float_attribute(groupIndex, 0, 601); float* floatArr = loader::query_float_attribute(groupIndex, 0, 601);
table->PlungerPosition = {floatArr[0], floatArr[1]}; table->PlungerPosition = {floatArr[0], floatArr[1]};

View File

@ -66,7 +66,7 @@ class winmain
using TimePoint = std::chrono::time_point<Clock>; using TimePoint = std::chrono::time_point<Clock>;
public: public:
static constexpr const char* Version = "2.1.0"; static constexpr const char* Version = "2.1.1 DEV";
static bool single_step; static bool single_step;
static SDL_Window* MainWindow; static SDL_Window* MainWindow;
static SDL_Renderer* Renderer; static SDL_Renderer* Renderer;

View File

@ -39,7 +39,7 @@ cd ..
cmake . cmake .
cmake --build . cmake --build .
sw_version='2.1.0' sw_version='2.1.1'
mkdir -p SpaceCadetPinball.app/Contents/MacOS mkdir -p SpaceCadetPinball.app/Contents/MacOS
mkdir -p SpaceCadetPinball.app/Contents/Resources mkdir -p SpaceCadetPinball.app/Contents/Resources