mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-09-02 20:09:38 +02:00
zdrv v1, ready.
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2376ffcbc1
commit
79bb0adab8
Binary file not shown.
@ -451,8 +451,8 @@ int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* vi
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visual->ZMap = bitmap16;
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if (bitmap16)
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{
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bitmap16->BmpBufPtr1 = bitmap16->BmpBuffer;
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visual->ZMap->bmpBufPtr2 = visual->ZMap->BmpBufPtr1;
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bitmap16->ZPtr1 = bitmap16->ZBuffer;
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visual->ZMap->ZPtr2 = visual->ZMap->ZPtr1;
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}
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shortArr = (__int16*)partman::field(loader_table, groupIndexSum2, datFieldTypes::ShortArray);
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if (shortArr)
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@ -11,3 +11,12 @@ public:
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static int critical_allocation;
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static void (*critical_callback)();
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};
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// Fill memory block with an integer value
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inline void memset32(void* ptr, unsigned int value, int count)
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{
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auto p = (unsigned int*)ptr;
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for (int i = 0; i < count; i++)
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*p++ = value;
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}
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@ -20,8 +20,7 @@ struct __declspec(align(4)) render_sprite_type_struct
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zmap_header_type* ZMap;
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char Unknown6_0;
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VisualType VisualType;
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char Unknown6_2;
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char Unknown6_3;
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short Depth;
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int XPosition2;
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int YPosition2;
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int Bmp8Width2;
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@ -37,6 +36,8 @@ struct __declspec(align(4)) render_sprite_type_struct
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visual_rect Rect;
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};
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static_assert(sizeof(render_sprite_type_struct) == 0x5c, "Wrong size render_sprite_type_struct");
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class render
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{
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public:
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@ -1,2 +1,122 @@
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#include "pch.h"
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#include "zdrv.h"
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#include "memory.h"
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int zdrv::create_zmap(zmap_header_type* zmap, int width, int height)
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{
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int stride = pad(width);
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zmap->Stride = stride;
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auto bmpBuf = (unsigned short*)memory::allocate(2 * height * stride);
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zmap->ZPtr1 = bmpBuf;
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if (!bmpBuf)
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return -1;
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zmap->ZPtr2 = bmpBuf;
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zmap->Width = width;
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zmap->Height = height;
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return 0;
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}
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int zdrv::pad(int width)
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{
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int result = width;
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if (width & 3)
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result = width - (width & 3) + 4;
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return result;
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}
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int zdrv::destroy_zmap(zmap_header_type* zmap)
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{
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if (!zmap)
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return -1;
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if (zmap->ZPtr1)
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memory::free(zmap->ZPtr1);
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zmap->Width = 0;
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zmap->Height = 0;
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zmap->Stride = 0;
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zmap->ZPtr1 = nullptr;
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zmap->ZPtr2 = nullptr;
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return 0;
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}
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void zdrv::fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, __int16 fillChar)
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{
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int fillCharInt = fillChar | (fillChar << 16);
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auto zmapPtr = &zmap->ZPtr1[2 * (xOff + zmap->Stride * (zmap->Height - height - yOff))];
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for (int y = height; width > 0 && y > 0; y--)
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{
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char widthMod2 = width & 1;
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unsigned int widthDiv2 = static_cast<unsigned int>(width) >> 1;
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memset32(zmapPtr, fillCharInt, widthDiv2);
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__int16* lastShort = (__int16*)&zmapPtr[2 * widthDiv2];
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for (int i = widthMod2; i; --i)
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*lastShort++ = fillChar;
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zmapPtr += zmap->Stride;
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}
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}
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void zdrv::paint(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff, zmap_header_type* dstZMap,
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int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff, int srcBmpYOff,
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zmap_header_type* srcZMap, int srcZMapXOff, int srcZMapYOff)
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{
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int dstHeightAbs = abs(dstBmp->Height);
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int srcHeightAbs = abs(srcBmp->Height);
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auto srcPtr = &srcBmp->BmpBufPtr1[srcBmp->Stride * (srcHeightAbs - height - srcBmpYOff) + srcBmpXOff];
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auto dstPtr = &dstBmp->BmpBufPtr1[dstBmp->Stride * (dstHeightAbs - height - dstBmpYOff) + dstBmpXOff];
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auto srcPtrZ = &srcZMap->ZPtr1[srcZMap->Stride * (srcZMap->Height - height - srcZMapYOff) + srcZMapXOff];
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auto dstPtrZ = &dstZMap->ZPtr1[dstZMap->Stride * (dstZMap->Height - height - dstZMapYOff) + dstZMapXOff];
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for (int y = height; y > 0; y--)
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{
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for (int x = width; x > 0; --x)
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{
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if (*dstPtrZ >= *srcPtrZ)
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{
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*dstPtr = *srcPtr;
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*dstPtrZ = *srcPtrZ;
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}
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++srcPtr;
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++dstPtr;
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++srcPtrZ;
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++dstPtrZ;
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}
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srcPtr += srcBmp->Stride - width;
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dstPtr += dstBmp->Stride - width;
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srcPtrZ += srcZMap->Stride - width;
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dstPtrZ += dstZMap->Stride - width;
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}
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}
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void zdrv::paint_flat(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
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zmap_header_type* zMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff,
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int srcBmpYOff, unsigned __int16 depth)
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{
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int dstHeightAbs = abs(dstBmp->Height);
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int srcHeightAbs = abs(srcBmp->Height);
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auto dstPtr = &dstBmp->BmpBufPtr1[dstBmp->Stride * (dstHeightAbs - height - dstBmpYOff) + dstBmpXOff];
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auto srcPtr = &srcBmp->BmpBufPtr1[srcBmp->Stride * (srcHeightAbs - height - srcBmpYOff) + srcBmpXOff];
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auto zPtr = &zMap->ZPtr1[zMap->Stride * (zMap->Height - height - dstZMapYOff) + dstZMapXOff];
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for (int y = height; y > 0; y--)
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{
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for (int x = width; x > 0; --x)
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{
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if (*srcPtr && *zPtr > depth)
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{
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*dstPtr = *srcPtr;
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}
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++srcPtr;
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++dstPtr;
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++zPtr;
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}
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srcPtr += srcBmp->Stride - width;
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dstPtr += dstBmp->Stride - width;
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zPtr += zMap->Stride - width;
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}
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}
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@ -1,4 +1,5 @@
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#pragma once
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#include "gdrv.h"
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#pragma pack(push, 1)
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struct __declspec(align(1)) zmap_header_type
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@ -6,17 +7,26 @@ struct __declspec(align(1)) zmap_header_type
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__int16 Width;
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__int16 Height;
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__int16 Stride;
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char* BmpBufPtr1;
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char* bmpBufPtr2;
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char BmpBuffer[1];
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unsigned __int16* ZPtr1;
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unsigned __int16* ZPtr2;
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unsigned __int16 ZBuffer[1];
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};
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#pragma pack(pop)
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static_assert(sizeof(zmap_header_type) == 15, "Wrong size of zmap_header_type");
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static_assert(sizeof(zmap_header_type) == 16, "Wrong size of zmap_header_type");
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class zdrv
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{
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public:
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static int pad(int width);
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static int create_zmap(zmap_header_type* zmap, int width, int height);
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static int destroy_zmap(zmap_header_type* zmap);
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static void fill(zmap_header_type* zmap, int width, int height, int xOff, int yOff, __int16 fillChar);
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static void paint(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
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zmap_header_type* dstZMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp, int srcBmpXOff,
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int srcBmpYOff, zmap_header_type* srcZMap, int srcZMapXOff, int srcZMapYOff);
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static void paint_flat(int width, int height, gdrv_bitmap8* dstBmp, int dstBmpXOff, int dstBmpYOff,
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zmap_header_type* zMap, int dstZMapXOff, int dstZMapYOff, gdrv_bitmap8* srcBmp,
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int srcBmpXOff, int srcBmpYOff, unsigned __int16 depth);
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};
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