mirror of
https://github.com/k4zmu2a/SpaceCadetPinball.git
synced 2024-11-25 04:02:30 +01:00
winmain v2.
fullscrn, pb v1.
This commit is contained in:
parent
473ed6b9d9
commit
7db64ae1c6
@ -136,6 +136,7 @@ int main2(int argc, const char* argv[])
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}
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free(fdat);
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return 0;
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}
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6
SpaceCadetPinball/Sound.cpp
Normal file
6
SpaceCadetPinball/Sound.cpp
Normal file
@ -0,0 +1,6 @@
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#include "pch.h"
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#include "Sound.h"
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void Sound::Enable(int a1, int a2, int a3)
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{
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}
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6
SpaceCadetPinball/Sound.h
Normal file
6
SpaceCadetPinball/Sound.h
Normal file
@ -0,0 +1,6 @@
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#pragma once
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class Sound
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{public:
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static void Enable(int a1, int a2, int a3);
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};
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@ -19,7 +19,7 @@ int main()
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pinball::hinst = GetModuleHandleA(nullptr);
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char cmdLine[1];
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WinMain(pinball::hinst, 0, cmdLine, 0);
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WinMain(pinball::hinst, 0, cmdLine, 10);
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objlist_class d = objlist_class(2, 4);
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for (int i = 0; i < 100; i++)
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@ -55,6 +55,49 @@ END
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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/////////////////////////////////////////////////////////////////////////////
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//
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// Menu
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//
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MENU_1 MENU
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BEGIN
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POPUP "&Game"
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BEGIN
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MENUITEM "&New Game\tF2", 101
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MENUITEM "&Launch Ball", 401
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MENUITEM "&Pause/Resume Game\tF3", 402
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MENUITEM SEPARATOR
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MENUITEM "&High Scores...", 103
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MENUITEM "&Demo", 404
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MENUITEM "E&xit", 105
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END
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POPUP "&Options"
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BEGIN
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MENUITEM "&Full Screen\tF4", 403
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MENUITEM "Select &Table", 405
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POPUP "Select &Players"
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BEGIN
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MENUITEM "&1 Player", 408
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MENUITEM "&2 Players", 409
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MENUITEM "&3 Players", 410
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MENUITEM "&4 Players", 411
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END
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MENUITEM SEPARATOR
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MENUITEM "&Sounds", 201
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MENUITEM "&Music", 202
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MENUITEM SEPARATOR
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MENUITEM "P&layer Controls...\tF8", 406
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END
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POPUP "&Help"
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BEGIN
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MENUITEM "&Help Topics\tF1", 301
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MENUITEM SEPARATOR
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MENUITEM "&About Pinball", 102
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END
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// String Table
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@ -62,195 +105,239 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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STRINGTABLE
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BEGIN
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IDS_STRING101 "Replay Awarded"
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IDS_STRING102 "Ball Locked"
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IDS_STRING103 "Center Post\n%ld"
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IDS_STRING104 "Bonus Awarded\n%ld"
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IDS_STRING105 "Bonus Activated"
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IDS_STRING106 "Weapons Upgraded"
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IDS_STRING107 "Engine Upgraded"
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IDS_STRING108 "Bonus up 1 Million"
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IDS_STRING109 "Extra Ball Available\n%ld"
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IDS_STRING110 "Extra Ball"
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IDS_STRING111 "Reflex Shot Award\n%ld"
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IDS_STRING112 "Final Battle Won"
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IDS_STRING113 "Hyperspace Bonus\n%ld"
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IDS_STRING114 "Hyperspace Bonus Available"
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IDS_STRING115 "Jackpot Awarded\n%ld"
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IDS_STRING116 "Jackpot Activated"
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IDS_STRING117 "Multiball"
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IDS_STRING118 "Ramp Bonus Awarded"
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IDS_STRING119 "Light Added"
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IDS_STRING120 "Ramp Bonus On"
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IDS_STRING121 "Light Reset Off"
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IDS_STRING122 "Skill Shot\n%ld"
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IDS_STRING123 "Game Paused\nF3 to Resume"
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IDS_STRING124 "Continue Play"
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IDS_STRING125 "F2 Starts New Game"
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IDS_STRING126 "Careful..."
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IDS_STRING127 "Player 1"
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IDS_STRING128 "Player 2"
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IDS_STRING129 "Player 3"
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IDS_STRING130 "Player 4"
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IDS_STRING131 "Demo\nPlayer 1"
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IDS_STRING132 "Demo\nPlayer 2"
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IDS_STRING133 "Demo\nPlayer 3"
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IDS_STRING134 "Demo\nPlayer 4"
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IDS_STRING135 "Game Over"
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IDS_STRING136 "TILT!"
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IDS_STRING137 "This program requires an 80386 or later CPU."
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IDS_STRING138 "80386 Required"
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IDS_STRING139 "3D Pinball for Windows - Space Cadet"
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IDS_STRING140 "One or more of the player controls is set to the same key,\nfor best performance use unique keys for each control."
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IDS_STRING141 "Clear High Scores?"
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IDS_STRING142 "Confirm"
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IDS_STRING143 "WAVEMIX.INF is missing - it must be in the pinball directory!"
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IDS_STRING144 "Warning:"
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IDS_STRING145 "Ship Re-Fueled"
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IDS_STRING146 "Gravity Well"
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IDS_STRING147 "Time Warp Forward"
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IDS_STRING148 "Time Warp Backward"
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IDS_STRING149 "Maelstrom!"
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IDS_STRING150 "Wormhole"
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IDS_STRING151 "Awaiting Deployment"
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IDS_STRING152 "Flags Upgraded"
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IDS_STRING153 "Bonus Hold"
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IDS_STRING154 "Level One Commendation"
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IDS_STRING155 "Level Two Commendation"
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IDS_STRING156 "Level Three Commendation"
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IDS_STRING157 "Field Multiplier 2x"
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IDS_STRING158 "Field Multiplier 3x"
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IDS_STRING159 "Field Multiplier 5x"
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IDS_STRING160 "Field Multiplier 10x"
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IDS_STRING161 "Target Practice"
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IDS_STRING162 "Launch Training"
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IDS_STRING163 "Re-Entry Training"
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IDS_STRING164 "Science"
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IDS_STRING165 "Stray Comet"
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IDS_STRING166 "Black Hole"
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IDS_STRING167 "Space Radiation"
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IDS_STRING168 "Bug Hunt"
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IDS_STRING169 "Alien Menace"
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IDS_STRING170 "Rescue"
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IDS_STRING171 "Satellite Retrieval"
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IDS_STRING172 "Recon"
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IDS_STRING173 "Doomsday Machine"
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IDS_STRING174 "Cosmic Plague"
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IDS_STRING175 "Secret"
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IDS_STRING176 "Time Warp"
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IDS_STRING177 "Maelstrom"
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IDS_STRING178 "Mission Accepted\n%ld"
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IDS_STRING179 "Mission Completed\n%ld"
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IDS_STRING180 "%s Mission Selected"
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IDS_STRING181 "Black Hole\n%ld"
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IDS_STRING182 "Gravity Normalized\n%ld"
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IDS_STRING183 "Gravity Well\n%ld"
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IDS_STRING184 "Promotion to %s"
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IDS_STRING185 "Cadet"
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IDS_STRING186 "Ensign"
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IDS_STRING187 "Lieutenant"
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IDS_STRING188 "Captain"
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IDS_STRING189 "Lt Commander"
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IDS_STRING190 "Commander"
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IDS_STRING191 "Commodore"
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IDS_STRING192 "Admiral"
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IDS_STRING193 "Fleet Admiral"
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IDS_STRING194 "Wormhole Opened"
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IDS_STRING195 "Crash Bonus\n%ld"
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IDS_STRING196 "Replay Ball"
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IDS_STRING197 "Re-Deploy"
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IDS_STRING198 "Player 1 Shoot Again"
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IDS_STRING199 "Player 2 Shoot Again"
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IDS_STRING200 "Player 3 Shoot Again"
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IDS_STRING201 "Player 4 Shoot Again"
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IDS_STRING202 "This 3D Pinball Table was created for Microsoft by Maxis.\nFor more information call (800)-336-2947\n(US and Canadian customers only).\nCopyright (c) 1995 Maxis."
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IDS_STRING203 "3D Pinball Table created for Microsoft by Maxis. Copyright (c) 1995 Maxis."
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IDS_STRING204 "About 3D Pinball"
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IDS_STRING205 "Hit Mission Targets To Select Mission"
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IDS_STRING206 "Re-Fuel Ship"
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IDS_STRING207 "Launch Ramp To Accept %s Mission"
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IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
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IDS_STRING209 "Target Training Passed"
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IDS_STRING210 "Mission Aborted"
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IDS_STRING211 "Launches Left: %d"
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IDS_STRING212 "Launch Training Passed"
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IDS_STRING213 "Re-Entries Left: %d"
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IDS_STRING214 "Re-Entry Training Passed"
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IDS_STRING215 "Drop Targets\nLeft: %d"
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IDS_STRING216 "Science Mission Completed"
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IDS_STRING217 "Warning -- Low Fuel"
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IDS_STRING218 "Fill Right Hazard Banks"
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IDS_STRING219 "Hyperspace Launch"
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IDS_STRING220 "Comet Destroyed"
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IDS_STRING221 "Enter Wormhole"
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IDS_STRING222 "Radiation Eliminated"
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IDS_STRING223 "Upgrade Launch Bumpers"
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IDS_STRING224 "Enter Black Hole"
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IDS_STRING225 "Black Hole Eliminated"
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IDS_STRING226 "Targets\nLeft: %d"
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IDS_STRING227 "Xenomorphs Destroyed"
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IDS_STRING228 "Upgrade Flags"
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IDS_STRING229 "Hyperspace Launch"
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IDS_STRING230 "Survivors Rescued"
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IDS_STRING231 "Aliens Repelled"
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IDS_STRING232 "Hit Fuel Targets"
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IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
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IDS_STRING234 "Satellite Repaired"
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IDS_STRING235 "Lane Passes\nLeft: %d"
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IDS_STRING236 "Shoot Ball Up Fuel Chute"
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IDS_STRING237 "Survey Complete"
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IDS_STRING238 "Out Lane Passes\nLeft: %d"
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IDS_STRING239 "Doomsday Machine Destroyed"
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IDS_STRING240 "Roll Flags: %d"
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IDS_STRING241 "Hit Space Warp Rollover"
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IDS_STRING242 "Plague Eliminated"
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IDS_STRING243 "Hit Yellow Wormhole"
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IDS_STRING244 "Hit Red Wormhole"
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IDS_STRING245 "Hit Green Wormhole"
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IDS_STRING246 "Plans Recovered"
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IDS_STRING247 "Rebound Hits\nLeft: %d"
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IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
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IDS_STRING249 "Drop Target Hits\nLeft: %d"
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IDS_STRING250 "Spot Target Hits\nLeft: %d"
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IDS_STRING251 "Lanes Passes\nLeft: %d"
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IDS_STRING252 "Shoot Ball Up Fuel Chute"
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IDS_STRING253 "Hit Launch Ramp"
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IDS_STRING254 "Hit Flags"
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IDS_STRING255 "Hit Worm Hole"
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IDS_STRING256 "Hyperspace Chute to end Maelstrom"
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IDS_STRING257 "pinball.mid"
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IDS_STRING258 "1 UseBitmapFont"
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IDS_STRING259 "90 Left Flipper Key"
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IDS_STRING260 "191 Right Flipper Key"
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IDS_STRING261 "32 Plunger Key"
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IDS_STRING262 "88 Bump Left Key"
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IDS_STRING263 "190 Bump Right Key"
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IDS_STRING264 "38 Bump Bottom Key"
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IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
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IDS_STRING266 "SpaceCadet"
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IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
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IDS_STRING268 "PINBALL.DAT"
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IDS_STRING269 "Space Cadet"
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IDS_STRING270 "Error:"
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IDS_STRING271 "Unable to find other tables."
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IDS_STRING272 "3D Pinball\nSpace Cadet"
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IDS_STRING273 "Promotion to %s"
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IDS_STRING274 "Demotion to %s"
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IDS_STRING275 "Upgrade Attack Bumpers"
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IDS_STRING276 "Fill Left Hazard Banks"
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IDS_STRING277 "HIGH SCORE"
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IDS_STRING278 "pinball.chm"
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IDS_STRING279 "Not enough memory to run 3D Pinball."
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IDS_STRING280 "Player 1's Score\n%ld"
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IDS_STRING281 "Player 2's Score\n%ld"
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IDS_STRING282 "Player 3's Score\n%ld"
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IDS_STRING283 "Player 4's Score\n%ld"
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IDS_STRING284 "High Score 1\n%ld"
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IDS_STRING285 "High Score 2\n%ld"
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IDS_STRING286 "High Score 3\n%ld"
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IDS_STRING287 "High Score 4\n%ld"
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IDS_STRING288 "High Score 5\n%ld"
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IDS_STRING289 "255 255 255 (R G B default font color)"
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IDS_STRING101 "Replay Awarded"
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IDS_STRING102 "Ball Locked"
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IDS_STRING103 "Center Post\n%ld"
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IDS_STRING104 "Bonus Awarded\n%ld"
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IDS_STRING105 "Bonus Activated"
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IDS_STRING106 "Weapons Upgraded"
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IDS_STRING107 "Engine Upgraded"
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IDS_STRING108 "Bonus up 1 Million"
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IDS_STRING109 "Extra Ball Available\n%ld"
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IDS_STRING110 "Extra Ball"
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IDS_STRING111 "Reflex Shot Award\n%ld"
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IDS_STRING112 "Final Battle Won"
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IDS_STRING113 "Hyperspace Bonus\n%ld"
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IDS_STRING114 "Hyperspace Bonus Available"
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IDS_STRING115 "Jackpot Awarded\n%ld"
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IDS_STRING116 "Jackpot Activated"
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END
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||||
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STRINGTABLE
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BEGIN
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||||
IDS_STRING117 "Multiball"
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IDS_STRING118 "Ramp Bonus Awarded"
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IDS_STRING119 "Light Added"
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||||
IDS_STRING120 "Ramp Bonus On"
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IDS_STRING121 "Light Reset Off"
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IDS_STRING122 "Skill Shot\n%ld"
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IDS_STRING123 "Game Paused\nF3 to Resume"
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IDS_STRING124 "Continue Play"
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IDS_STRING125 "F2 Starts New Game"
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IDS_STRING126 "Careful..."
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IDS_STRING127 "Player 1"
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IDS_STRING128 "Player 2"
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IDS_STRING129 "Player 3"
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IDS_STRING130 "Player 4"
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IDS_STRING131 "Demo\nPlayer 1"
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IDS_STRING132 "Demo\nPlayer 2"
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||||
END
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||||
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STRINGTABLE
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BEGIN
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IDS_STRING133 "Demo\nPlayer 3"
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IDS_STRING134 "Demo\nPlayer 4"
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IDS_STRING135 "Game Over"
|
||||
IDS_STRING136 "TILT!"
|
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IDS_STRING137 "This program requires an 80386 or later CPU."
|
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IDS_STRING138 "80386 Required"
|
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IDS_STRING139 "3D Pinball for Windows - Space Cadet"
|
||||
IDS_STRING140 "One or more of the player controls is set to the same key,\nfor best performance use unique keys for each control."
|
||||
IDS_STRING141 "Clear High Scores?"
|
||||
IDS_STRING142 "Confirm"
|
||||
IDS_STRING143 "WAVEMIX.INF is missing - it must be in the pinball directory!"
|
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IDS_STRING144 "Warning:"
|
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IDS_STRING145 "Ship Re-Fueled"
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IDS_STRING146 "Gravity Well"
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IDS_STRING147 "Time Warp Forward"
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||||
IDS_STRING148 "Time Warp Backward"
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||||
END
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||||
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STRINGTABLE
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BEGIN
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||||
IDS_STRING149 "Maelstrom!"
|
||||
IDS_STRING150 "Wormhole"
|
||||
IDS_STRING151 "Awaiting Deployment"
|
||||
IDS_STRING152 "Flags Upgraded"
|
||||
IDS_STRING153 "Bonus Hold"
|
||||
IDS_STRING154 "Level One Commendation"
|
||||
IDS_STRING155 "Level Two Commendation"
|
||||
IDS_STRING156 "Level Three Commendation"
|
||||
IDS_STRING157 "Field Multiplier 2x"
|
||||
IDS_STRING158 "Field Multiplier 3x"
|
||||
IDS_STRING159 "Field Multiplier 5x"
|
||||
IDS_STRING160 "Field Multiplier 10x"
|
||||
IDS_STRING161 "Target Practice"
|
||||
IDS_STRING162 "Launch Training"
|
||||
IDS_STRING163 "Re-Entry Training"
|
||||
IDS_STRING164 "Science"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING165 "Stray Comet"
|
||||
IDS_STRING166 "Black Hole"
|
||||
IDS_STRING167 "Space Radiation"
|
||||
IDS_STRING168 "Bug Hunt"
|
||||
IDS_STRING169 "Alien Menace"
|
||||
IDS_STRING170 "Rescue"
|
||||
IDS_STRING171 "Satellite Retrieval"
|
||||
IDS_STRING172 "Recon"
|
||||
IDS_STRING173 "Doomsday Machine"
|
||||
IDS_STRING174 "Cosmic Plague"
|
||||
IDS_STRING175 "Secret"
|
||||
IDS_STRING176 "Time Warp"
|
||||
IDS_STRING177 "Maelstrom"
|
||||
IDS_STRING178 "Mission Accepted\n%ld"
|
||||
IDS_STRING179 "Mission Completed\n%ld"
|
||||
IDS_STRING180 "%s Mission Selected"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING181 "Black Hole\n%ld"
|
||||
IDS_STRING182 "Gravity Normalized\n%ld"
|
||||
IDS_STRING183 "Gravity Well\n%ld"
|
||||
IDS_STRING184 "Promotion to %s"
|
||||
IDS_STRING185 "Cadet"
|
||||
IDS_STRING186 "Ensign"
|
||||
IDS_STRING187 "Lieutenant"
|
||||
IDS_STRING188 "Captain"
|
||||
IDS_STRING189 "Lt Commander"
|
||||
IDS_STRING190 "Commander"
|
||||
IDS_STRING191 "Commodore"
|
||||
IDS_STRING192 "Admiral"
|
||||
IDS_STRING193 "Fleet Admiral"
|
||||
IDS_STRING194 "Wormhole Opened"
|
||||
IDS_STRING195 "Crash Bonus\n%ld"
|
||||
IDS_STRING196 "Replay Ball"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING197 "Re-Deploy"
|
||||
IDS_STRING198 "Player 1 Shoot Again"
|
||||
IDS_STRING199 "Player 2 Shoot Again"
|
||||
IDS_STRING200 "Player 3 Shoot Again"
|
||||
IDS_STRING201 "Player 4 Shoot Again"
|
||||
IDS_STRING202 "This 3D Pinball Table was created for Microsoft by Maxis.\nFor more information call (800)-336-2947\n(US and Canadian customers only).\nCopyright (c) 1995 Maxis."
|
||||
IDS_STRING203 "3D Pinball Table created for Microsoft by Maxis. Copyright (c) 1995 Maxis."
|
||||
IDS_STRING204 "About 3D Pinball"
|
||||
IDS_STRING205 "Hit Mission Targets To Select Mission"
|
||||
IDS_STRING206 "Re-Fuel Ship"
|
||||
IDS_STRING207 "Launch Ramp To Accept %s Mission"
|
||||
IDS_STRING208 "Attack Bumpers Hits\nLeft: %d"
|
||||
IDS_STRING209 "Target Training Passed"
|
||||
IDS_STRING210 "Mission Aborted"
|
||||
IDS_STRING211 "Launches Left: %d"
|
||||
IDS_STRING212 "Launch Training Passed"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING213 "Re-Entries Left: %d"
|
||||
IDS_STRING214 "Re-Entry Training Passed"
|
||||
IDS_STRING215 "Drop Targets\nLeft: %d"
|
||||
IDS_STRING216 "Science Mission Completed"
|
||||
IDS_STRING217 "Warning -- Low Fuel"
|
||||
IDS_STRING218 "Fill Right Hazard Banks"
|
||||
IDS_STRING219 "Hyperspace Launch"
|
||||
IDS_STRING220 "Comet Destroyed"
|
||||
IDS_STRING221 "Enter Wormhole"
|
||||
IDS_STRING222 "Radiation Eliminated"
|
||||
IDS_STRING223 "Upgrade Launch Bumpers"
|
||||
IDS_STRING224 "Enter Black Hole"
|
||||
IDS_STRING225 "Black Hole Eliminated"
|
||||
IDS_STRING226 "Targets\nLeft: %d"
|
||||
IDS_STRING227 "Xenomorphs Destroyed"
|
||||
IDS_STRING228 "Upgrade Flags"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING229 "Hyperspace Launch"
|
||||
IDS_STRING230 "Survivors Rescued"
|
||||
IDS_STRING231 "Aliens Repelled"
|
||||
IDS_STRING232 "Hit Fuel Targets"
|
||||
IDS_STRING233 "Remote Attack Bumper Hits\nLeft: %d"
|
||||
IDS_STRING234 "Satellite Repaired"
|
||||
IDS_STRING235 "Lane Passes\nLeft: %d"
|
||||
IDS_STRING236 "Shoot Ball Up Fuel Chute"
|
||||
IDS_STRING237 "Survey Complete"
|
||||
IDS_STRING238 "Out Lane Passes\nLeft: %d"
|
||||
IDS_STRING239 "Doomsday Machine Destroyed"
|
||||
IDS_STRING240 "Roll Flags: %d"
|
||||
IDS_STRING241 "Hit Space Warp Rollover"
|
||||
IDS_STRING242 "Plague Eliminated"
|
||||
IDS_STRING243 "Hit Yellow Wormhole"
|
||||
IDS_STRING244 "Hit Red Wormhole"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING245 "Hit Green Wormhole"
|
||||
IDS_STRING246 "Plans Recovered"
|
||||
IDS_STRING247 "Rebound Hits\nLeft: %d"
|
||||
IDS_STRING248 "Hit Hyperspace Chute or Launch Ramp"
|
||||
IDS_STRING249 "Drop Target Hits\nLeft: %d"
|
||||
IDS_STRING250 "Spot Target Hits\nLeft: %d"
|
||||
IDS_STRING251 "Lanes Passes\nLeft: %d"
|
||||
IDS_STRING252 "Shoot Ball Up Fuel Chute"
|
||||
IDS_STRING253 "Hit Launch Ramp"
|
||||
IDS_STRING254 "Hit Flags"
|
||||
IDS_STRING255 "Hit Worm Hole"
|
||||
IDS_STRING256 "Hyperspace Chute to end Maelstrom"
|
||||
IDS_STRING257 "pinball.mid"
|
||||
IDS_STRING258 "1 UseBitmapFont"
|
||||
IDS_STRING259 "90 Left Flipper Key"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING260 "191 Right Flipper Key"
|
||||
IDS_STRING261 "32 Plunger Key"
|
||||
IDS_STRING262 "88 Bump Left Key"
|
||||
IDS_STRING263 "190 Bump Right Key"
|
||||
IDS_STRING264 "38 Bump Bottom Key"
|
||||
IDS_STRING265 "Software\\Microsoft\\Plus!\\Pinball"
|
||||
IDS_STRING266 "SpaceCadet"
|
||||
IDS_STRING267 "1c7c22a0-9576-11ce-bf80-444553540000"
|
||||
IDS_STRING268 "PINBALL.DAT"
|
||||
IDS_STRING269 "Space Cadet"
|
||||
IDS_STRING270 "Error:"
|
||||
IDS_STRING271 "Unable to find other tables."
|
||||
IDS_STRING272 "3D Pinball\nSpace Cadet"
|
||||
IDS_STRING273 "Promotion to %s"
|
||||
IDS_STRING274 "Demotion to %s"
|
||||
IDS_STRING275 "Upgrade Attack Bumpers"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_STRING276 "Fill Left Hazard Banks"
|
||||
IDS_STRING277 "HIGH SCORE"
|
||||
IDS_STRING278 "pinball.chm"
|
||||
IDS_STRING279 "Not enough memory to run 3D Pinball."
|
||||
IDS_STRING280 "Player 1's Score\n%ld"
|
||||
IDS_STRING281 "Player 2's Score\n%ld"
|
||||
IDS_STRING282 "Player 3's Score\n%ld"
|
||||
IDS_STRING283 "Player 4's Score\n%ld"
|
||||
IDS_STRING284 "High Score 1\n%ld"
|
||||
IDS_STRING285 "High Score 2\n%ld"
|
||||
IDS_STRING286 "High Score 3\n%ld"
|
||||
IDS_STRING287 "High Score 4\n%ld"
|
||||
IDS_STRING288 "High Score 5\n%ld"
|
||||
IDS_STRING289 "255 255 255 (R G B default font color)"
|
||||
END
|
||||
|
||||
#endif // English (United States) resources
|
||||
|
@ -96,7 +96,7 @@
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>Comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>Comctl32.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
@ -154,15 +154,19 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="DatParser.h" />
|
||||
<ClInclude Include="fullscrn.h" />
|
||||
<ClInclude Include="loader.h" />
|
||||
<ClInclude Include="memory.h" />
|
||||
<ClInclude Include="objlist_class.h" />
|
||||
<ClInclude Include="options.h" />
|
||||
<ClInclude Include="partman.h" />
|
||||
<ClInclude Include="pb.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="pinball.h" />
|
||||
<ClInclude Include="render.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="score.h" />
|
||||
<ClInclude Include="Sound.h" />
|
||||
<ClInclude Include="TBall.h" />
|
||||
<ClInclude Include="TBlocker.h" />
|
||||
<ClInclude Include="TBumper.h" />
|
||||
@ -198,11 +202,13 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="DatParser.cpp" />
|
||||
<ClCompile Include="fullscrn.cpp" />
|
||||
<ClCompile Include="loader.cpp" />
|
||||
<ClCompile Include="memory.cpp" />
|
||||
<ClCompile Include="objlist_class.cpp" />
|
||||
<ClCompile Include="options.cpp" />
|
||||
<ClCompile Include="partman.cpp" />
|
||||
<ClCompile Include="pb.cpp" />
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
@ -210,7 +216,9 @@
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pinball.cpp" />
|
||||
<ClCompile Include="render.cpp" />
|
||||
<ClCompile Include="score.cpp" />
|
||||
<ClCompile Include="Sound.cpp" />
|
||||
<ClCompile Include="SpaceCadetPinball.cpp" />
|
||||
<ClCompile Include="TBall.cpp" />
|
||||
<ClCompile Include="TBlocker.cpp" />
|
||||
|
@ -147,6 +147,18 @@
|
||||
<ClInclude Include="options.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Sound.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="pb.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="fullscrn.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="pch.cpp">
|
||||
@ -272,6 +284,18 @@
|
||||
<ClCompile Include="options.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Sound.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pb.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="render.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="fullscrn.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Natvis Include="NatvisFile.natvis" />
|
||||
|
@ -7,14 +7,14 @@
|
||||
#include "TPinballComponent.h"
|
||||
#include "TPlunger.h"
|
||||
|
||||
class TPinballTable:TPinballComponent
|
||||
class TPinballTable : public TPinballComponent
|
||||
{
|
||||
public:
|
||||
TPinballTable();
|
||||
~TPinballTable();
|
||||
TPinballComponent* find_component(LPCSTR componentName);
|
||||
TPinballComponent* find_component(int groupIndex);
|
||||
|
||||
|
||||
TFlipper* FlipperL;
|
||||
TFlipper* FlipperR;
|
||||
scoreStruct* Score1;
|
||||
@ -97,4 +97,3 @@ public:
|
||||
int UnknownP82;
|
||||
int UnknownP83;
|
||||
};
|
||||
|
||||
|
159
SpaceCadetPinball/fullscrn.cpp
Normal file
159
SpaceCadetPinball/fullscrn.cpp
Normal file
@ -0,0 +1,159 @@
|
||||
#include "pch.h"
|
||||
#include "fullscrn.h"
|
||||
|
||||
|
||||
int fullscrn::screen_mode;
|
||||
HWND fullscrn::hWnd;
|
||||
tagRECT fullscrn::PubRect1;
|
||||
int fullscrn::fullscrn_flag1;
|
||||
int fullscrn::display_changed;
|
||||
int fullscrn::ChangeDisplay, fullscrn::SmthFullScrnFlag2;
|
||||
int fullscrn::trick;
|
||||
int fullscrn::MenuEnabled;
|
||||
HMENU fullscrn::MenuHandle;
|
||||
int fullscrn::xDest, fullscrn::yDest;
|
||||
|
||||
int fullscrn::set_screen_mode(int isFullscreen)
|
||||
{
|
||||
int result = isFullscreen;
|
||||
if (isFullscreen == screen_mode)
|
||||
return result;
|
||||
screen_mode = isFullscreen;
|
||||
if (isFullscreen)
|
||||
{
|
||||
if (IsWindowVisible(hWnd))
|
||||
GetWindowRect(hWnd, &PubRect1);
|
||||
enableFullscreen();
|
||||
BYTE1(fullscrn_flag1) |= 0x80u;
|
||||
InvalidateRect(hWnd, nullptr, 1);
|
||||
set_menu_mode(0);
|
||||
result = disableWindowFlagsDisDlg();
|
||||
}
|
||||
else
|
||||
{
|
||||
disableFullscreen();
|
||||
BYTE1(fullscrn_flag1) |= 0x80u;
|
||||
InvalidateRect(hWnd, nullptr, 1);
|
||||
set_menu_mode(1);
|
||||
result = RedrawWindow(nullptr, nullptr, nullptr, 0x185u);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
int fullscrn::disableWindowFlagsDisDlg()
|
||||
{
|
||||
long style = GetWindowLongA(hWnd, -16);
|
||||
return SetWindowLongA(hWnd, -16, style & 0xFF3FFFFF);
|
||||
}
|
||||
|
||||
int fullscrn::setWindowFlagsDisDlg()
|
||||
{
|
||||
int style = GetWindowLongA(hWnd, -16);
|
||||
return SetWindowLongA(hWnd, -16, style | 0xC00000);
|
||||
}
|
||||
|
||||
int fullscrn::enableFullscreen()
|
||||
{
|
||||
tagRECT Rect{}; // [esp+Ch] [ebp-B0h]
|
||||
DEVMODEA DevMode{}; // [esp+1Ch] [ebp-A0h]
|
||||
|
||||
if (ChangeDisplay && !display_changed)
|
||||
{
|
||||
DevMode.dmSize = 156;
|
||||
DevMode.dmFields = 1835008;
|
||||
DevMode.dmPelsWidth = 640;
|
||||
DevMode.dmPelsHeight = 480;
|
||||
DevMode.dmBitsPerPel = 8;
|
||||
disableWindowFlagsDisDlg();
|
||||
if (trick)
|
||||
{
|
||||
GetWindowRect(GetDesktopWindow(), &Rect);
|
||||
SetWindowPos(hWnd, (HWND)((int)HWND_MESSAGE | 0x2), 0, 0, Rect.right - Rect.left + 1,
|
||||
Rect.bottom - Rect.top + 1, 8u);
|
||||
}
|
||||
SmthFullScrnFlag2 = 1;
|
||||
LONG changeDispResult = ChangeDisplaySettingsA(&DevMode, 4u);
|
||||
if (changeDispResult == 1)
|
||||
{
|
||||
BYTE2(DevMode.dmFields) &= 0xFBu;
|
||||
SmthFullScrnFlag2 = 1;
|
||||
changeDispResult = ChangeDisplaySettingsA(&DevMode, 4u);
|
||||
}
|
||||
display_changed = changeDispResult == 0;
|
||||
if (changeDispResult == 0)
|
||||
return 1;
|
||||
}
|
||||
GetWindowRect(GetDesktopWindow(), &Rect);
|
||||
disableWindowFlagsDisDlg();
|
||||
SetWindowPos(hWnd, (HWND)0xFFFFFFFE, 0, 0, Rect.right - Rect.left + 1, Rect.bottom - Rect.top + 1, 8u);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int fullscrn::disableFullscreen()
|
||||
{
|
||||
if (display_changed)
|
||||
{
|
||||
display_changed = 0;
|
||||
SmthFullScrnFlag2 = 1;
|
||||
ChangeDisplaySettingsA(nullptr, 4u);
|
||||
if (trick)
|
||||
SetWindowPos(hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x13u);
|
||||
}
|
||||
setWindowFlagsDisDlg();
|
||||
SetWindowPos(
|
||||
hWnd,
|
||||
nullptr,
|
||||
PubRect1.left,
|
||||
PubRect1.top,
|
||||
PubRect1.right - PubRect1.left,
|
||||
PubRect1.bottom - PubRect1.top,
|
||||
0x14u);
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool fullscrn::set_menu_mode(int menuEnabled)
|
||||
{
|
||||
BOOL result; // eax
|
||||
|
||||
MenuEnabled = menuEnabled;
|
||||
GetWindowCenter();
|
||||
if (MenuEnabled)
|
||||
{
|
||||
fullscrn_flag1 |= 2u;
|
||||
InvalidateRect(hWnd, nullptr, 1);
|
||||
result = SetMenu(hWnd, MenuHandle);
|
||||
}
|
||||
else
|
||||
{
|
||||
fullscrn_flag1 |= 1u;
|
||||
InvalidateRect(hWnd, nullptr, 1);
|
||||
result = SetMenu(hWnd, nullptr);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void fullscrn::GetWindowCenter()
|
||||
{
|
||||
int yDestLoc; // eax
|
||||
HWND v1; // eax
|
||||
struct tagRECT Rect; // [esp+4h] [ebp-10h]
|
||||
|
||||
int dword_1025094 = 0, dword_1025098 = 0; // tmp, from render
|
||||
|
||||
if (screen_mode)
|
||||
{
|
||||
v1 = GetDesktopWindow();
|
||||
GetWindowRect(v1, &Rect);
|
||||
xDest = (Rect.right - dword_1025094 - Rect.left) / 2;
|
||||
yDestLoc = (Rect.bottom - dword_1025098 - Rect.top) / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
xDest = 0;
|
||||
yDestLoc = GetSystemMetrics(15);
|
||||
}
|
||||
yDest = yDestLoc;
|
||||
if (MenuEnabled)
|
||||
yDest -= GetSystemMetrics(15);
|
||||
}
|
31
SpaceCadetPinball/fullscrn.h
Normal file
31
SpaceCadetPinball/fullscrn.h
Normal file
@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
#define BYTEn(x, n) (*((unsigned char*)&(x)+n))
|
||||
#define BYTE1(x) BYTEn(x, 1) // byte 1 (counting from 0)
|
||||
#define BYTE2(x) BYTEn(x, 2)
|
||||
|
||||
class fullscrn
|
||||
{
|
||||
public:
|
||||
|
||||
static int screen_mode;
|
||||
static HWND hWnd;
|
||||
static tagRECT PubRect1;
|
||||
static int fullscrn_flag1;
|
||||
static int display_changed;
|
||||
static int ChangeDisplay, SmthFullScrnFlag2;
|
||||
static int trick;
|
||||
|
||||
static int set_screen_mode(int isFullscreen);
|
||||
private :
|
||||
static int MenuEnabled;
|
||||
static HMENU MenuHandle;
|
||||
static int xDest, yDest;
|
||||
|
||||
static void GetWindowCenter();
|
||||
static int disableWindowFlagsDisDlg();
|
||||
static int setWindowFlagsDisDlg();
|
||||
static int enableFullscreen();
|
||||
static int disableFullscreen();
|
||||
static bool set_menu_mode(int menuEnabled);
|
||||
};
|
@ -1,9 +1,76 @@
|
||||
#include "pch.h"
|
||||
#include "options.h"
|
||||
#include "memory.h"
|
||||
#include "pinball.h"
|
||||
#include "Sound.h"
|
||||
|
||||
LPCSTR options::OptionsRegPath;
|
||||
LPSTR options::OptionsRegPathCur;
|
||||
HMENU options::MenuHandle;
|
||||
optionsStruct options::Options;
|
||||
|
||||
void options::init(HMENU menuHandle)
|
||||
{
|
||||
MenuHandle = menuHandle;
|
||||
Options.Sounds = 1;
|
||||
Options.Music = 0;
|
||||
Options.FullScreen = 0;
|
||||
Options.Average = 5;
|
||||
Options.PriorityAdj = 2;
|
||||
Options.LeftFlipperKey2 = 90;
|
||||
Options.RightFlipperKey2 = 191;
|
||||
Options.PlungerKey2 = 32;
|
||||
Options.LeftTableBumpKey2 = 88;
|
||||
Options.RightTableBumpKey2 = 190;
|
||||
Options.BottomTableBumpKey2 = 38;
|
||||
pinball::get_rc_int(159, &Options.LeftFlipperKey2);
|
||||
pinball::get_rc_int(160, &Options.RightFlipperKey2);
|
||||
pinball::get_rc_int(161, &Options.PlungerKey2);
|
||||
pinball::get_rc_int(162, &Options.LeftTableBumpKey2);
|
||||
pinball::get_rc_int(163, &Options.RightTableBumpKey2);
|
||||
pinball::get_rc_int(164, &Options.BottomTableBumpKey2);
|
||||
Options.LeftFlipperKey = Options.LeftFlipperKey2;
|
||||
Options.RightFlipperKey = Options.RightFlipperKey2;
|
||||
Options.PlungerKey = Options.PlungerKey2;
|
||||
Options.LeftTableBumpKey = Options.LeftTableBumpKey2;
|
||||
Options.RightTableBumpKey = Options.RightTableBumpKey2;
|
||||
Options.Players = 1;
|
||||
Options.BottomTableBumpKey = Options.BottomTableBumpKey2;
|
||||
Options.Sounds = get_int(nullptr, "Sounds", Options.Sounds);
|
||||
Options.Music = get_int(nullptr, "Music", Options.Music);
|
||||
Options.Average = get_int(nullptr, "Average", Options.Average);
|
||||
Options.FullScreen = get_int(nullptr, "FullScreen", Options.FullScreen);
|
||||
Options.PriorityAdj = get_int(nullptr, "Priority_Adjustment", Options.PriorityAdj);
|
||||
Options.Players = get_int(nullptr, "Players", Options.Players);
|
||||
Options.LeftFlipperKey = get_int(nullptr, "Left Flippper key", Options.LeftFlipperKey);
|
||||
Options.RightFlipperKey = get_int(nullptr, "Right Flipper key", Options.RightFlipperKey);
|
||||
Options.PlungerKey = get_int(nullptr, "Plunger key", Options.PlungerKey);
|
||||
Options.LeftTableBumpKey = get_int(nullptr, "Left Table Bump key", Options.LeftTableBumpKey);
|
||||
Options.RightTableBumpKey = get_int(nullptr, "Right Table Bump key", Options.RightTableBumpKey);
|
||||
Options.BottomTableBumpKey = get_int(nullptr, "Bottom Table Bump key", Options.BottomTableBumpKey);
|
||||
menu_check(0xC9u, Options.Sounds);
|
||||
Sound::Enable(0, 7, Options.Sounds);
|
||||
menu_check(0xCAu, Options.Music);
|
||||
menu_check(0x193u, Options.FullScreen);
|
||||
menu_check(0x198u, Options.Players == 1);
|
||||
menu_check(0x199u, Options.Players == 2);
|
||||
menu_check(0x19Au, Options.Players == 3);
|
||||
menu_check(0x19Bu, Options.Players == 4);
|
||||
auto tmpBuf = memory::allocate(0x1F4u);
|
||||
if (tmpBuf)
|
||||
{
|
||||
get_string(nullptr, "Shell Exe", tmpBuf, pinball::WindowName, 500);
|
||||
if (!*tmpBuf)
|
||||
{
|
||||
if (MenuHandle)
|
||||
{
|
||||
DeleteMenu(MenuHandle, 0x195u, 0);
|
||||
DrawMenuBar(pinball::hwnd_frame);
|
||||
}
|
||||
}
|
||||
memory::free(tmpBuf);
|
||||
}
|
||||
}
|
||||
|
||||
void options::path_init(LPCSTR regPath)
|
||||
{
|
||||
@ -116,3 +183,12 @@ void options::set_string(LPCSTR optPath, LPCSTR lpValueName, LPCSTR value)
|
||||
path_free();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
HMENU options::menu_check(UINT uIDCheckItem, int value)
|
||||
{
|
||||
HMENU result = MenuHandle;
|
||||
if (MenuHandle)
|
||||
result = (HMENU)CheckMenuItem(MenuHandle, uIDCheckItem, value != 0 ? 8 : 0);
|
||||
return result;
|
||||
}
|
||||
|
@ -1,16 +1,45 @@
|
||||
#pragma once
|
||||
|
||||
struct __declspec(align(4)) optionsStruct
|
||||
{
|
||||
int Sounds;
|
||||
int Music;
|
||||
int Average;
|
||||
int FullScreen;
|
||||
int PriorityAdj;
|
||||
int Players;
|
||||
int LeftFlipperKey;
|
||||
int RightFlipperKey;
|
||||
int PlungerKey;
|
||||
int LeftTableBumpKey;
|
||||
int RightTableBumpKey;
|
||||
int BottomTableBumpKey;
|
||||
int LeftFlipperKey2;
|
||||
int RightFlipperKey2;
|
||||
int PlungerKey2;
|
||||
int LeftTableBumpKey2;
|
||||
int RightTableBumpKey2;
|
||||
int BottomTableBumpKey2;
|
||||
};
|
||||
|
||||
|
||||
class options
|
||||
{
|
||||
public:
|
||||
static void init(HMENU menuHandle);
|
||||
static void path_init(LPCSTR regPath);
|
||||
static void path_uninit();
|
||||
static int get_int(LPCSTR optPath, LPCSTR lpValueName, int defaultValue);
|
||||
static void set_int(LPCSTR optPath, LPCSTR lpValueName, int data);
|
||||
static void get_string(LPCSTR optPath, LPCSTR lpValueName, LPSTR lpString1, LPCSTR lpString2, int iMaxLength);
|
||||
static void set_string(LPCSTR optPath, LPCSTR lpValueName, LPCSTR value);
|
||||
static HMENU menu_check(UINT uIDCheckItem, int value);
|
||||
|
||||
static optionsStruct Options;
|
||||
private:
|
||||
static LPCSTR OptionsRegPath;
|
||||
static LPSTR OptionsRegPathCur;
|
||||
static LPCSTR path(LPCSTR regPath);
|
||||
static void path_free();
|
||||
static HMENU MenuHandle;
|
||||
};
|
||||
|
19
SpaceCadetPinball/pb.cpp
Normal file
19
SpaceCadetPinball/pb.cpp
Normal file
@ -0,0 +1,19 @@
|
||||
#include "pch.h"
|
||||
#include "pb.h"
|
||||
#include "render.h"
|
||||
|
||||
TPinballTable* pb::MainTable = nullptr;
|
||||
|
||||
void pb::reset_table()
|
||||
{
|
||||
if (MainTable)
|
||||
MainTable->Message(1024, 0.0);
|
||||
}
|
||||
|
||||
|
||||
void pb::firsttime_setup()
|
||||
{
|
||||
render::blit = 0;
|
||||
render::update();
|
||||
render::blit = 1;
|
||||
}
|
12
SpaceCadetPinball/pb.h
Normal file
12
SpaceCadetPinball/pb.h
Normal file
@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
#include "TPinballTable.h"
|
||||
|
||||
class pb
|
||||
{
|
||||
public:
|
||||
static void reset_table();
|
||||
static void firsttime_setup();
|
||||
private:
|
||||
static TPinballTable* MainTable;
|
||||
};
|
||||
|
@ -12,6 +12,11 @@ int pinball::rc_string_slot = 0;
|
||||
HINSTANCE pinball::hinst;
|
||||
char pinball::WindowName[2]{};
|
||||
char pinball::DatFileName[300]{};
|
||||
int pinball::LeftShift = -1;
|
||||
int pinball::RightShift = -1;
|
||||
HWND pinball::hwnd_frame = nullptr;
|
||||
int pinball::has_focus = 1;
|
||||
int pinball::single_step = 0;
|
||||
|
||||
|
||||
char* pinball::get_rc_string(int uID, int a2)
|
||||
@ -23,3 +28,82 @@ char* pinball::get_rc_string(int uID, int a2)
|
||||
rc_string_slot = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
int pinball::get_rc_int(int uID, int* dst)
|
||||
{
|
||||
char buffer[50];
|
||||
int result = LoadStringA(pinball::hinst, uID, buffer, 255);
|
||||
if (!result)
|
||||
return result;
|
||||
*dst = atoi(buffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
void pinball::FindShiftKeys()
|
||||
{
|
||||
signed int i; // esi
|
||||
int rightShift; // eax
|
||||
CHAR stringBuf[10]; // [esp+Ch] [ebp-18h]
|
||||
|
||||
RightShift = -1;
|
||||
LeftShift = -1;
|
||||
for (i = 0; i < 256; ++i)
|
||||
{
|
||||
if (MapVirtualKeyA(i, 1u) == 16)
|
||||
{
|
||||
LeftShift = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
while (++i < 256)
|
||||
{
|
||||
if (MapVirtualKeyA(i, 1u) == 16)
|
||||
{
|
||||
RightShift = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!GetKeyNameTextA(LeftShift << 16, stringBuf, 19) || !_strnicmp(stringBuf, "right", 5u))
|
||||
{
|
||||
rightShift = RightShift;
|
||||
}
|
||||
else
|
||||
{
|
||||
rightShift = LeftShift;
|
||||
LeftShift = RightShift;
|
||||
RightShift = rightShift;
|
||||
}
|
||||
if (GetKeyNameTextA(rightShift << 16, stringBuf, 19))
|
||||
{
|
||||
if (_strnicmp(stringBuf, "left", 4u) != 0)
|
||||
{
|
||||
auto tmp = LeftShift;
|
||||
LeftShift = RightShift;
|
||||
RightShift = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
HANDLE pinball::adjust_priority(int priority)
|
||||
{
|
||||
HANDLE result = GetCurrentThread();
|
||||
switch (priority)
|
||||
{
|
||||
case -2:
|
||||
return (HANDLE)SetThreadPriority(result, -2);
|
||||
case -1:
|
||||
return (HANDLE)SetThreadPriority(result, -1);
|
||||
case 0:
|
||||
return (HANDLE)SetThreadPriority(result, 0);
|
||||
case 1:
|
||||
return (HANDLE)SetThreadPriority(result, 1);
|
||||
case 2:
|
||||
return (HANDLE)SetThreadPriority(result, 2);
|
||||
case 3:
|
||||
result = (HANDLE)SetThreadPriority(result, 15);
|
||||
break;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
@ -11,7 +11,16 @@ public:
|
||||
static HINSTANCE hinst;
|
||||
static char WindowName[2];
|
||||
static char DatFileName[300];
|
||||
static int RightShift;
|
||||
static int LeftShift;
|
||||
static HWND hwnd_frame;
|
||||
static int has_focus;
|
||||
static int single_step;
|
||||
|
||||
static char* get_rc_string(int uID, int a2);
|
||||
static int get_rc_int(int uID, int* dst);
|
||||
static void FindShiftKeys();
|
||||
static HANDLE adjust_priority(int priority);
|
||||
private:
|
||||
static char getRcBuffer[256 * 6];
|
||||
static int rc_string_slot;
|
||||
|
8
SpaceCadetPinball/render.cpp
Normal file
8
SpaceCadetPinball/render.cpp
Normal file
@ -0,0 +1,8 @@
|
||||
#include "pch.h"
|
||||
#include "render.h"
|
||||
|
||||
int render::blit = 0;
|
||||
|
||||
void render::update()
|
||||
{
|
||||
}
|
8
SpaceCadetPinball/render.h
Normal file
8
SpaceCadetPinball/render.h
Normal file
@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
class render
|
||||
{
|
||||
public:
|
||||
static int blit;
|
||||
static void update();
|
||||
};
|
||||
|
@ -2,106 +2,106 @@
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by SpaceCadetPinball.rc
|
||||
//
|
||||
#define IDS_STRING101 0
|
||||
#define IDS_STRING102 1
|
||||
#define IDS_STRING103 2
|
||||
#define IDS_STRING104 3
|
||||
#define IDS_STRING105 4
|
||||
#define IDS_STRING106 5
|
||||
#define IDS_STRING107 6
|
||||
#define IDS_STRING108 7
|
||||
#define IDS_STRING109 8
|
||||
#define IDS_STRING110 9
|
||||
#define IDS_STRING111 10
|
||||
#define IDS_STRING112 11
|
||||
#define IDS_STRING113 12
|
||||
#define IDS_STRING114 13
|
||||
#define IDS_STRING115 14
|
||||
#define IDS_STRING116 15
|
||||
#define IDS_STRING117 16
|
||||
#define IDS_STRING118 17
|
||||
#define IDS_STRING119 18
|
||||
#define IDS_STRING120 19
|
||||
#define IDS_STRING121 20
|
||||
#define IDS_STRING122 21
|
||||
#define IDS_STRING123 22
|
||||
#define IDS_STRING124 23
|
||||
#define IDS_STRING125 24
|
||||
#define IDS_STRING126 25
|
||||
#define IDS_STRING127 26
|
||||
#define IDS_STRING128 27
|
||||
#define IDS_STRING129 28
|
||||
#define IDS_STRING130 29
|
||||
#define IDS_STRING131 30
|
||||
#define IDS_STRING132 31
|
||||
#define IDS_STRING133 32
|
||||
#define IDS_STRING134 33
|
||||
#define IDS_STRING135 34
|
||||
#define IDS_STRING136 35
|
||||
#define IDS_STRING137 36
|
||||
#define IDS_STRING138 37
|
||||
#define IDS_STRING139 38
|
||||
#define IDS_STRING140 39
|
||||
#define IDS_STRING141 40
|
||||
#define IDS_STRING142 41
|
||||
#define IDS_STRING143 42
|
||||
#define IDS_STRING144 43
|
||||
#define IDS_STRING145 44
|
||||
#define IDS_STRING146 45
|
||||
#define IDS_STRING147 46
|
||||
#define IDS_STRING148 47
|
||||
#define IDS_STRING149 48
|
||||
#define IDS_STRING150 49
|
||||
#define IDS_STRING151 50
|
||||
#define IDS_STRING152 51
|
||||
#define IDS_STRING153 52
|
||||
#define IDS_STRING154 53
|
||||
#define IDS_STRING155 54
|
||||
#define IDS_STRING156 55
|
||||
#define IDS_STRING157 56
|
||||
#define IDS_STRING158 57
|
||||
#define IDS_STRING159 58
|
||||
#define IDS_STRING160 59
|
||||
#define IDS_STRING161 60
|
||||
#define IDS_STRING162 61
|
||||
#define IDS_STRING163 62
|
||||
#define IDS_STRING164 63
|
||||
#define IDS_STRING165 64
|
||||
#define IDS_STRING166 65
|
||||
#define IDS_STRING167 66
|
||||
#define IDS_STRING168 67
|
||||
#define IDS_STRING169 68
|
||||
#define IDS_STRING170 69
|
||||
#define IDS_STRING171 70
|
||||
#define IDS_STRING172 71
|
||||
#define IDS_STRING173 72
|
||||
#define IDS_STRING174 73
|
||||
#define IDS_STRING175 74
|
||||
#define IDS_STRING176 75
|
||||
#define IDS_STRING177 76
|
||||
#define IDS_STRING178 77
|
||||
#define IDS_STRING179 78
|
||||
#define IDS_STRING180 79
|
||||
#define IDS_STRING181 80
|
||||
#define IDS_STRING182 81
|
||||
#define IDS_STRING183 82
|
||||
#define IDS_STRING184 83
|
||||
#define IDS_STRING185 84
|
||||
#define IDS_STRING186 85
|
||||
#define IDS_STRING187 86
|
||||
#define IDS_STRING188 87
|
||||
#define IDS_STRING189 88
|
||||
#define IDS_STRING190 89
|
||||
#define IDS_STRING191 90
|
||||
#define IDS_STRING192 91
|
||||
#define IDS_STRING193 92
|
||||
#define IDS_STRING194 93
|
||||
#define IDS_STRING195 94
|
||||
#define IDS_STRING196 95
|
||||
#define IDS_STRING197 96
|
||||
#define IDS_STRING198 97
|
||||
#define IDS_STRING199 98
|
||||
#define IDS_STRING200 99
|
||||
#define IDS_STRING101 0
|
||||
#define IDS_STRING102 1
|
||||
#define IDS_STRING103 2
|
||||
#define IDS_STRING104 3
|
||||
#define IDS_STRING105 4
|
||||
#define IDS_STRING106 5
|
||||
#define IDS_STRING107 6
|
||||
#define IDS_STRING108 7
|
||||
#define IDS_STRING109 8
|
||||
#define IDS_STRING110 9
|
||||
#define IDS_STRING111 10
|
||||
#define IDS_STRING112 11
|
||||
#define IDS_STRING113 12
|
||||
#define IDS_STRING114 13
|
||||
#define IDS_STRING115 14
|
||||
#define IDS_STRING116 15
|
||||
#define IDS_STRING117 16
|
||||
#define IDS_STRING118 17
|
||||
#define IDS_STRING119 18
|
||||
#define IDS_STRING120 19
|
||||
#define IDS_STRING121 20
|
||||
#define IDS_STRING122 21
|
||||
#define IDS_STRING123 22
|
||||
#define IDS_STRING124 23
|
||||
#define IDS_STRING125 24
|
||||
#define IDS_STRING126 25
|
||||
#define IDS_STRING127 26
|
||||
#define IDS_STRING128 27
|
||||
#define IDS_STRING129 28
|
||||
#define IDS_STRING130 29
|
||||
#define IDS_STRING131 30
|
||||
#define IDS_STRING132 31
|
||||
#define IDS_STRING133 32
|
||||
#define IDS_STRING134 33
|
||||
#define IDS_STRING135 34
|
||||
#define IDS_STRING136 35
|
||||
#define IDS_STRING137 36
|
||||
#define IDS_STRING138 37
|
||||
#define IDS_STRING139 38
|
||||
#define IDS_STRING140 39
|
||||
#define IDS_STRING141 40
|
||||
#define IDS_STRING142 41
|
||||
#define IDS_STRING143 42
|
||||
#define IDS_STRING144 43
|
||||
#define IDS_STRING145 44
|
||||
#define IDS_STRING146 45
|
||||
#define IDS_STRING147 46
|
||||
#define IDS_STRING148 47
|
||||
#define IDS_STRING149 48
|
||||
#define IDS_STRING150 49
|
||||
#define IDS_STRING151 50
|
||||
#define IDS_STRING152 51
|
||||
#define IDS_STRING153 52
|
||||
#define IDS_STRING154 53
|
||||
#define IDS_STRING155 54
|
||||
#define IDS_STRING156 55
|
||||
#define IDS_STRING157 56
|
||||
#define IDS_STRING158 57
|
||||
#define IDS_STRING159 58
|
||||
#define IDS_STRING160 59
|
||||
#define IDS_STRING161 60
|
||||
#define IDS_STRING162 61
|
||||
#define IDS_STRING163 62
|
||||
#define IDS_STRING164 63
|
||||
#define IDS_STRING165 64
|
||||
#define IDS_STRING166 65
|
||||
#define IDS_STRING167 66
|
||||
#define IDS_STRING168 67
|
||||
#define IDS_STRING169 68
|
||||
#define IDS_STRING170 69
|
||||
#define IDS_STRING171 70
|
||||
#define IDS_STRING172 71
|
||||
#define IDS_STRING173 72
|
||||
#define IDS_STRING174 73
|
||||
#define IDS_STRING175 74
|
||||
#define IDS_STRING176 75
|
||||
#define IDS_STRING177 76
|
||||
#define IDS_STRING178 77
|
||||
#define IDS_STRING179 78
|
||||
#define IDS_STRING180 79
|
||||
#define IDS_STRING181 80
|
||||
#define IDS_STRING182 81
|
||||
#define IDS_STRING183 82
|
||||
#define IDS_STRING184 83
|
||||
#define IDS_STRING185 84
|
||||
#define IDS_STRING186 85
|
||||
#define IDS_STRING187 86
|
||||
#define IDS_STRING188 87
|
||||
#define IDS_STRING189 88
|
||||
#define IDS_STRING190 89
|
||||
#define IDS_STRING191 90
|
||||
#define IDS_STRING192 91
|
||||
#define IDS_STRING193 92
|
||||
#define IDS_STRING194 93
|
||||
#define IDS_STRING195 94
|
||||
#define IDS_STRING196 95
|
||||
#define IDS_STRING197 96
|
||||
#define IDS_STRING198 97
|
||||
#define IDS_STRING199 98
|
||||
#define IDS_STRING200 99
|
||||
#define IDS_STRING201 100
|
||||
#define IDS_STRING202 101
|
||||
#define IDS_STRING203 102
|
||||
@ -192,13 +192,12 @@
|
||||
#define IDS_STRING288 188
|
||||
#define IDS_STRING289 189
|
||||
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 102
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_RESOURCE_VALUE 201
|
||||
#define _APS_NEXT_COMMAND_VALUE 40002
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
|
@ -1,17 +1,13 @@
|
||||
#include "pch.h"
|
||||
#include "winmain.h"
|
||||
|
||||
#include "fullscrn.h"
|
||||
#include "memory.h"
|
||||
#include "pinball.h"
|
||||
#include "options.h"
|
||||
#include "pb.h"
|
||||
|
||||
int iFrostUniqueMsg;
|
||||
|
||||
//HWND, UINT, WPARAM, LPARAM
|
||||
//typedef LRESULT (CALLBACK* WNDPROC)(HWND, UINT, WPARAM, LPARAM);
|
||||
LRESULT CALLBACK message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM LPARAM)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int iFrostUniqueMsg, return_value = 0, bQuit = 0;
|
||||
|
||||
int check_expiration_date()
|
||||
{
|
||||
@ -86,12 +82,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
|
||||
}
|
||||
--memory::critical_allocation;
|
||||
|
||||
pinball::quickFlag = strstr(lpCmdLine, "-quick") != 0;
|
||||
pinball::quickFlag = strstr(lpCmdLine, "-quick") != nullptr;
|
||||
pinball::hinst = hInstance;
|
||||
options::get_string(regSpaceCadet, "Pinball Data", pinball::DatFileName, pinball::get_rc_string(168, 0), 300);
|
||||
|
||||
iFrostUniqueMsg = RegisterWindowMessageA("PinballThemeSwitcherUniqueMsgString");
|
||||
auto windowHandle= FindWindowA(pinball::get_rc_string(167, 0), nullptr);
|
||||
auto windowHandle = FindWindowA(pinball::get_rc_string(167, 0), nullptr);
|
||||
if (windowHandle)
|
||||
{
|
||||
SendMessageA(windowHandle, iFrostUniqueMsg, 0, 0);
|
||||
@ -106,19 +102,104 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
|
||||
picce.dwICC = 5885;
|
||||
InitCommonControlsEx(&picce);
|
||||
|
||||
WNDCLASSA WndClass;
|
||||
auto windowClass = pinball::get_rc_string(167, 0);
|
||||
WNDCLASSA WndClass{};
|
||||
WndClass.style = 4104;
|
||||
WndClass.lpfnWndProc = message_handler;
|
||||
WndClass.cbClsExtra = 0;
|
||||
WndClass.cbWndExtra = 0;
|
||||
WndClass.hInstance = hInstance;
|
||||
WndClass.hIcon = LoadIconA(hInstance, "ICON_1");
|
||||
WndClass.hCursor = LoadCursorA(0, (LPCSTR)0x7F00);
|
||||
WndClass.hCursor = LoadCursorA(nullptr, (LPCSTR)0x7F00);
|
||||
WndClass.hbrBackground = (HBRUSH)16;
|
||||
WndClass.lpszMenuName = "MENU_1";
|
||||
WndClass.lpszClassName = pinball::get_rc_string(167, 0);
|
||||
//auto tmpBuf = splash_screen((int)hInstance, "splash_bitmap", "splash_bitmap");
|
||||
WndClass.lpszClassName = windowClass;
|
||||
//auto tmpBuf = splash_screen((int)hInstance, "splash_bitmap", "splash_bitmap"); // No splash for now
|
||||
RegisterClassA(&WndClass);
|
||||
|
||||
pinball::FindShiftKeys();
|
||||
|
||||
char windowName[40];
|
||||
lstrcpyA(windowName, pinball::get_rc_string(38, 0));
|
||||
windowHandle = CreateWindowExA(0, windowClass, windowName, 0x3CA0000u, 0, 0, 640, 480, nullptr, nullptr, hInstance,
|
||||
nullptr);
|
||||
pinball::hwnd_frame = windowHandle;
|
||||
if (!windowHandle)
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto menuHandle = GetMenu(windowHandle);
|
||||
options::init(menuHandle);
|
||||
pb::reset_table();
|
||||
pb::firsttime_setup();
|
||||
|
||||
if (strstr(lpCmdLine, "-fullscreen"))
|
||||
{
|
||||
options::Options.FullScreen = 1;
|
||||
options::menu_check(0x193u, 1);
|
||||
}
|
||||
|
||||
ShowWindow(pinball::hwnd_frame, nShowCmd);
|
||||
fullscrn::set_screen_mode(options::Options.FullScreen);
|
||||
UpdateWindow(pinball::hwnd_frame);
|
||||
|
||||
/*if (tmpBuf) //Close splash
|
||||
{
|
||||
splash_hide(tmpBuf);
|
||||
splash_destroy(tmpBuf);
|
||||
}*/
|
||||
|
||||
pinball::adjust_priority(options::Options.PriorityAdj);
|
||||
auto getTimeFunc = timeGetTime;
|
||||
const auto startTime = timeGetTime();
|
||||
MSG wndMessage{};
|
||||
while (timeGetTime() >= startTime && timeGetTime() - startTime < 2000)
|
||||
PeekMessageA(&wndMessage, pinball::hwnd_frame, 0, 0, 1u);
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (!ProcessWindowMessages() || bQuit)
|
||||
break;
|
||||
Sleep(8);
|
||||
}
|
||||
|
||||
return return_value;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
return DefWindowProcA(hWnd, Msg, wParam, lParam);
|
||||
}
|
||||
|
||||
int ProcessWindowMessages()
|
||||
{
|
||||
MSG Msg{}; // [esp+8h] [ebp-1Ch]
|
||||
|
||||
if (pinball::has_focus && !pinball::single_step)
|
||||
{
|
||||
while (PeekMessageA(&Msg, nullptr, 0, 0, 1u))
|
||||
{
|
||||
TranslateMessage(&Msg);
|
||||
DispatchMessageA(&Msg);
|
||||
if (Msg.message == 18)
|
||||
{
|
||||
return_value = Msg.wParam;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
GetMessageA(&Msg, pinball::hwnd_frame, 0, 0);
|
||||
TranslateMessage(&Msg);
|
||||
DispatchMessageA(&Msg);
|
||||
if (Msg.message == 18)
|
||||
{
|
||||
return_value = Msg.wParam;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void winmain_memalloc_failure()
|
||||
|
@ -1,4 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
static int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd);
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd);
|
||||
static void winmain_memalloc_failure();
|
||||
static LRESULT CALLBACK message_handler(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
int ProcessWindowMessages();
|
||||
|
Loading…
Reference in New Issue
Block a user