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mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-25 12:12:32 +01:00

gdrv, render v1.

This commit is contained in:
oz 2020-11-08 18:37:59 +03:00
parent a925b6137f
commit 989ba6cdb2
25 changed files with 598 additions and 135 deletions

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Doc/FuncStats.xlsx Normal file

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@ -7,6 +7,7 @@
#include "objlist_class.h"
#include "partman.h"
#include "DatParser.h"
#include "gdrv.h"
#include "loader.h"
#include "pinball.h"
#include "score.h"
@ -18,8 +19,11 @@ int main()
std::cout << "Hello World!\n";
pinball::hinst = GetModuleHandleA(nullptr);
char cmdLine[1];
WinMain(pinball::hinst, 0, cmdLine, 10);
char cmdLine[1]{};
//WinMain(pinball::hinst, 0, cmdLine, 10);
auto dib = gdrv::DibCreate(8, 1, 1);
gdrv::DibSetUsage(dib, 0, 1);
objlist_class d = objlist_class(2, 4);
for (int i = 0; i < 100; i++)
@ -35,17 +39,17 @@ int main()
auto datFile = partman::load_records(dataFileName);
assert(datFile);
assert(partman::field_size_nth(datFile, 0, String, 0) == 43);
assert(partman::field_size_nth(datFile, 2, Palette, 0) == 1024);
assert(partman::field_size_nth(datFile, 101, FloatArray, 4) == 32);
assert(partman::field_size_nth(datFile, 0, datFieldTypes::String, 0) == 43);
assert(partman::field_size_nth(datFile, 2, datFieldTypes::Palette, 0) == 1024);
assert(partman::field_size_nth(datFile, 101, datFieldTypes::FloatArray, 4) == 32);
assert(strcmp(partman::field(datFile, 0, String), "3D-Pinball: Copyright 1994, Cinematronics") == 0);
assert(strcmp(partman::field(datFile, 540, GroupName), "table_objects") == 0);
assert(strcmp(partman::field(datFile, 0, datFieldTypes::String), "3D-Pinball: Copyright 1994, Cinematronics") == 0);
assert(strcmp(partman::field(datFile, 540, datFieldTypes::GroupName), "table_objects") == 0);
assert(partman::record_labeled(datFile, "background") == 2);
assert(partman::record_labeled(datFile, "a_bump1") == 372);
assert(memcmp(partman::field_labeled(datFile, "table_size", ShortArray), new short[2]{ 600, 416 }, 2 * 2) == 0);
assert(memcmp(partman::field_labeled(datFile, "table_size", datFieldTypes::ShortArray), new short[2]{ 600, 416 }, 2 * 2) == 0);
//loader::error(25, 26);
loader::loadfrom(datFile);

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@ -157,6 +157,7 @@
<ClInclude Include="fullscrn.h" />
<ClInclude Include="gdrv.h" />
<ClInclude Include="loader.h" />
<ClInclude Include="maths.h" />
<ClInclude Include="memory.h" />
<ClInclude Include="objlist_class.h" />
<ClInclude Include="options.h" />
@ -200,12 +201,14 @@
<ClInclude Include="TTripwire.h" />
<ClInclude Include="TZmapList.h" />
<ClInclude Include="winmain.h" />
<ClInclude Include="zdrv.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="DatParser.cpp" />
<ClCompile Include="fullscrn.cpp" />
<ClCompile Include="gdrv.cpp" />
<ClCompile Include="loader.cpp" />
<ClCompile Include="maths.cpp" />
<ClCompile Include="memory.cpp" />
<ClCompile Include="objlist_class.cpp" />
<ClCompile Include="options.cpp" />
@ -253,6 +256,7 @@
<ClCompile Include="TTimer.cpp" />
<ClCompile Include="TTripwire.cpp" />
<ClCompile Include="winmain.cpp" />
<ClCompile Include="zdrv.cpp" />
</ItemGroup>
<ItemGroup>
<Natvis Include="NatvisFile.natvis" />

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@ -162,6 +162,12 @@
<ClInclude Include="gdrv.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="maths.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="zdrv.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
@ -302,6 +308,12 @@
<ClCompile Include="gdrv.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="maths.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="zdrv.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Natvis Include="NatvisFile.natvis" />

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@ -4,7 +4,7 @@ class TLight :
public TPinballComponent
{
public:
TLight(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, false)
TLight(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, true)
{
}
};

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@ -2,6 +2,7 @@
#include "TPinballComponent.h"
#include "loader.h"
#include "objlist_class.h"
#include "render.h"
#include "TZmapList.h"
#include "TPinballTable.h"
@ -9,75 +10,69 @@ TPinballComponent::TPinballComponent(TPinballTable* table, int groupIndex, bool
{
visualStruct visual{}; // [esp+Ch] [ebp-6Ch]
//this->VfTable = (int)&TPinballComponent::`vftable';
this->MessageField = 0;
this->UnknownBaseFlag1 = 0;
this->UnknownBaseFlag2 = 0;
this->PinballTable = table;
this->Unknown7 = 0;
this->List1Bitmap8 = nullptr;
this->List2Bitmap16 = nullptr;
MessageField = 0;
UnknownBaseFlag1 = 0;
UnknownBaseFlag2 = 0;
PinballTable = table;
RenderSprite = nullptr;
ListBitmap = nullptr;
ListZMap = nullptr;
if (table)
table->ListP1->Add(this);
if (groupIndex >= 0)
this->GroupName = loader::query_name(groupIndex);
GroupName = loader::query_name(groupIndex);
if (loadVisuals && groupIndex >= 0)
{
int visualCount = loader::query_visual_states(groupIndex);
for (int index = 0; index < visualCount; ++index)
{
loader::query_visual(groupIndex, index, &visual);
if (visual.Bitmap8)
if (visual.Bitmap)
{
if (!this->List1Bitmap8)
this->List1Bitmap8 = new TZmapList(visualCount, 4);
if (this->List1Bitmap8)
this->List1Bitmap8->Add(visual.Bitmap8);
if (!ListBitmap)
ListBitmap = new TZmapList(visualCount, 4);
if (ListBitmap)
ListBitmap->Add(visual.Bitmap);
}
if (visual.Bitmap16)
if (visual.ZMap)
{
if (!this->List2Bitmap16)
this->List2Bitmap16 = new TZmapList(visualCount, 4);
if (this->List2Bitmap16)
this->List2Bitmap16->Add(visual.Bitmap16);
if (!ListZMap)
ListZMap = new TZmapList(visualCount, 4);
if (ListZMap)
ListZMap->Add(visual.ZMap);
}
}
if (this->List2Bitmap16)
int listVal0 = (int)this->List2Bitmap16->Get(0);
if (this->List1Bitmap8)
zmap_header_type* zMap = nullptr;
if (ListZMap)
zMap = static_cast<zmap_header_type*>(ListZMap->Get(0));
if (ListBitmap)
{
/*listVal0_2 = (int*)this->List1Bitmap8->Get(0);
v24 = *(int*)((char*)listVal0_2 + 29) - table->UnknownP49;
v15 = 1;
v25 = *(int*)((char*)listVal0_2 + 33) - table->UnknownP50;
v26 = listVal0_2[3];
v27 = listVal0_2[4];
if (List1Bitmap8->Count() > 1)
visual_rect bmp1Rect{}, tmpRect{};
auto rootBmp = static_cast<gdrv_bitmap8*>(ListBitmap->Get(0));
bmp1Rect.XPosition = rootBmp->XPosition - table->XOffset;
bmp1Rect.YPosition = rootBmp->YPosition - table->YOffset;
bmp1Rect.Width = rootBmp->Width;
bmp1Rect.Height = rootBmp->Height;
for (int index = 1; index < ListBitmap->Count(); index++)
{
index = 12;
do
{
v16 = *(int**)((char*)&this->List1Bitmap8->ListPtr->Size + index);
v20 = *(int*)((char*)v16 + 29) - table->UnknownP49;
v21 = *(int*)((char*)v16 + 33) - table->UnknownP50;
v22 = v16[3];
v23 = v16[4];
enclosing_box(&v24, &v20, &v24);
index += 4;
++v15;
} while (v15 < this->List1Bitmap8->ListPtr->Count);
auto bmp = static_cast<gdrv_bitmap8*>(ListBitmap->Get(index));
tmpRect.XPosition = bmp->XPosition - table->XOffset;
tmpRect.YPosition = bmp->YPosition - table->YOffset;
tmpRect.Width = bmp->Width;
tmpRect.Height = bmp->Height;
maths::enclosing_box(&bmp1Rect, &tmpRect, &bmp1Rect);
}
v17 = this->List1Bitmap8->ListPtr->Array[0];
this->Unknown7 = (int)render_create_sprite(
visualCount > 0,
this->List1Bitmap8->ListPtr->Array[0],
listVal0,
*(int*)(v17 + 29) - table->UnknownP49,
*(int*)(v17 + 33) - table->UnknownP50,
&v24);*/
RenderSprite = render::create_sprite(
visualCount > 0 ? VisualType::Sprite :VisualType::None,
rootBmp,
zMap,
rootBmp->XPosition - table->XOffset,
rootBmp->YPosition - table->YOffset,
&bmp1Rect);
}
}
this->GroupIndex = groupIndex;
GroupIndex = groupIndex;
}
@ -87,20 +82,20 @@ TPinballComponent::~TPinballComponent()
if (table)
table->ListP1->Delete(this);
delete List1Bitmap8;
delete List2Bitmap16;
delete ListBitmap;
delete ListZMap;
}
int TPinballComponent::Message(int message1, float message2)
{
this->MessageField = message1;
MessageField = message1;
if (message1 == 1024)
this->MessageField = 0;
MessageField = 0;
return 0;
}
void TPinballComponent::put_scoring( int score1, int score2)
void TPinballComponent::put_scoring(int score1, int score2)
{
}

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@ -1,4 +1,5 @@
#pragma once
#include "render.h"
#include "TZmapList.h"
@ -19,8 +20,8 @@ public:
int Unknown4;
int Unknown5;
int GroupIndex;
int Unknown7;
render_sprite_type_struct* RenderSprite;
TPinballTable* PinballTable;
TZmapList* List1Bitmap8;
TZmapList* List2Bitmap16;
TZmapList* ListBitmap;
TZmapList* ListZMap;
};

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@ -63,8 +63,8 @@ public:
TPlunger* Plunger;
TDrain* Drain;
int UnknownP48;
int UnknownP49;
int UnknownP50;
int XOffset;
int YOffset;
int UnknownP51;
int UnknownP52;
objlist_class* ListP1;

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@ -4,7 +4,7 @@ class TSound :
public TPinballComponent
{
public:
TSound(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, false)
TSound(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, true)
{
}
};

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@ -5,7 +5,7 @@ class TTextBox :
public TPinballComponent
{
public:
TTextBox(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, false)
TTextBox(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, true)
{
}

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@ -4,7 +4,7 @@ class TTimer :
public TPinballComponent
{
public:
TTimer(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, false)
TTimer(TPinballTable* table, int groupIndex) : TPinballComponent(table, groupIndex, true)
{
}
};

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@ -1,6 +1,160 @@
#include "pch.h"
#include "gdrv.h"
#include "memory.h"
HPALETTE gdrv::palette_handle=0;
void gdrv::get_focus()
{
}
gdrv_dib* gdrv::DibCreate(__int16 bpp, int width, int height)
{
auto sizeBytes = height * ((width * bpp / 8 + 3) & 0xFFFFFFFC);
auto buf = GlobalAlloc(0x42u, sizeBytes + 1064);
auto dib = static_cast<gdrv_dib*>(GlobalLock(buf));
if (!dib)
return nullptr;
dib->BufferSize = sizeBytes;
dib->Width = width;
dib->PaletteOffset = 40;
dib->Height = height;
dib->Unknown3_1 = 1;
dib->Bpp = bpp;
dib->Unknown4 = 0;
dib->Unknown6 = 0;
dib->Unknown7 = 0;
dib->NumberOfColors = 0;
dib->Unknown9 = 0;
if (bpp == 4)
{
dib->NumberOfColors = 16;
}
else if (bpp == 8)
{
dib->NumberOfColors = 256;
}
auto pltPtr = &dib->Palette0;
for (auto index = 0; index < dib->NumberOfColors / 16; ++index, pltPtr++)
{
*pltPtr = gdrv_dib_palette{
{0},
{0x800000},
{0x8000},
{8421376},
{128},
{8388736},
{32896},
{12632256},
{8421504},
{16711680},
{65280},
{16776960},
{255},
{16711935},
{0xFFFF},
{0xFFFFFF},
};
}
return dib;
}
void gdrv::DibSetUsage(gdrv_dib* dib, HPALETTE hpal, int someFlag)
{
tagPALETTEENTRY pPalEntries[256]; // [esp+4h] [ebp-400h]
if (!hpal)
hpal = static_cast<HPALETTE>(GetStockObject(DEFAULT_PALETTE));
if (!dib)
return;
int numOfColors = dib->NumberOfColors;
if (!numOfColors)
{
auto bpp = dib->Bpp;
if (bpp <= 8u)
numOfColors = 1 << bpp;
}
if (numOfColors > 0 && (dib->Unknown4 != 3 || numOfColors == 3))
{
if (someFlag && someFlag <= 2)
{
auto pltPtr = (short*)((char*)dib + dib->PaletteOffset);
for (int i = 0; i < numOfColors; ++i)
{
*pltPtr++ = i;
}
}
else
{
assertm(false, "Entered bad code");
char* dibPtr = (char*)dib + dib->PaletteOffset;
if (numOfColors >= 256)
numOfColors = 256;
GetPaletteEntries(hpal, 0, numOfColors, pPalEntries);
int index = 0;
char* dibPtr2 = dibPtr + 1;
do
{
char v9 = pPalEntries[index++].peRed;
dibPtr2[1] = v9;
*dibPtr2 = dibPtr2[(char*)pPalEntries - dibPtr];
*(dibPtr2 - 1) = dibPtr2[&pPalEntries[0].peGreen - (unsigned char*)dibPtr];
dibPtr2[2] = 0;
dibPtr2 += 4;
}
while (index < numOfColors);
}
}
}
int gdrv::create_bitmap_dib(gdrv_bitmap8* bmp, int width, int height)
{
char* bmpBufPtr; // ecx
gdrv_dib* dib = DibCreate(8, width, height);
DibSetUsage(dib, palette_handle, 1);
bmp->Dib = dib;
bmp->Width = width;
bmp->Stride = width;
if (width % 4)
bmp->Stride = 4 - width % 4 + width;
gdrv_dib* dib2 = bmp->Dib;
bmp->Height = height;
bmp->SomeByte = 2;
if (dib2->Unknown4 == 3)
bmpBufPtr = (char*)&dib2->Unknown3_1 + dib2->PaletteOffset;
else
bmpBufPtr = (char*)&dib2->PaletteOffset + 4 * dib2->NumberOfColors + dib2->PaletteOffset;
bmp->BmpBufPtr1 = bmpBufPtr;
bmp->BmpBufPtr2 = bmpBufPtr;
return 0;
}
int gdrv::create_bitmap(gdrv_bitmap8* bmp, int width, int height)
{
return create_bitmap_dib(bmp, width, height);
}
int gdrv::create_raw_bitmap(gdrv_bitmap8* bmp, int width, int height, int flag)
{
bmp->Dib = nullptr;
bmp->Width = width;
bmp->Stride = width;
if (flag && width % 4)
bmp->Stride = width - width % 4 + 4;
unsigned int sizeInBytes = height * bmp->Stride;
bmp->Height = height;
bmp->SomeByte = 1;
char* buf = memory::allocate(sizeInBytes);
bmp->BmpBufPtr1 = buf;
if (!buf)
return -1;
bmp->BmpBufPtr2 = buf;
return 0;
}

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@ -1,7 +1,93 @@
#pragma once
union tagPALETTEENTRY2
{
unsigned __int32 PltInt;
tagPALETTEENTRY Plt;
};
struct gdrv_dib_palette
{
tagPALETTEENTRY2 Color0;
tagPALETTEENTRY2 Color1;
tagPALETTEENTRY2 Color2;
tagPALETTEENTRY2 Color3;
tagPALETTEENTRY2 Color4;
tagPALETTEENTRY2 Color5;
tagPALETTEENTRY2 Color6;
tagPALETTEENTRY2 Color7;
tagPALETTEENTRY2 Color8;
tagPALETTEENTRY2 Color9;
tagPALETTEENTRY2 Color10;
tagPALETTEENTRY2 Color11;
tagPALETTEENTRY2 Color12;
tagPALETTEENTRY2 Color13;
tagPALETTEENTRY2 Color14;
tagPALETTEENTRY2 Color15;
};
struct __declspec(align(4)) gdrv_dib
{
int PaletteOffset;
int Width;
int Height;
__int16 Unknown3_1;
unsigned __int16 Bpp;
int Unknown4;
int BufferSize;
int Unknown6;
int Unknown7;
int NumberOfColors;
int Unknown9;
gdrv_dib_palette Palette0;
gdrv_dib_palette Palette1;
gdrv_dib_palette Palette2;
gdrv_dib_palette Palette3;
gdrv_dib_palette Palette4;
gdrv_dib_palette Palette5;
gdrv_dib_palette Palette6;
gdrv_dib_palette Palette7;
gdrv_dib_palette Palette8;
gdrv_dib_palette Palette9;
gdrv_dib_palette Palette10;
gdrv_dib_palette Palette11;
gdrv_dib_palette Palette12;
gdrv_dib_palette Palette13;
gdrv_dib_palette Palette14;
gdrv_dib_palette Palette15;
char BmpBuffer[1];
};
#pragma pack(push, 1)
struct __declspec(align(1)) gdrv_bitmap8
{
gdrv_dib* Dib;
char* BmpBufPtr2;
char* BmpBufPtr1;
int Width;
int Height;
int Stride;
char SomeByte;
int Color6;
int XPosition;
int YPosition;
};
#pragma pack(pop)
static_assert(sizeof(tagPALETTEENTRY2) == 4, "Wrong size of tagPALETTEENTRY2");
static_assert(sizeof(gdrv_dib_palette) == 4 * 16, "Wrong size of gdrv_dib_palette");
static_assert(sizeof(gdrv_dib) == (10 * 4) + sizeof(gdrv_dib_palette) * 16 + 4, "Wrong size of gdrv_dib");
static_assert(sizeof(gdrv_bitmap8) == 37, "Wrong size of gdrv_bitmap8");
class gdrv
{
public:
static HPALETTE palette_handle;
static void get_focus();
static gdrv_dib* DibCreate(__int16 bpp, int width, int height);
static void DibSetUsage(gdrv_dib* dib, HPALETTE hpal, int someFlag);
static int create_bitmap_dib(gdrv_bitmap8* bmp, int width, int height);
static int create_bitmap(gdrv_bitmap8* bmp, int width, int height);
static int create_raw_bitmap(gdrv_bitmap8* bmp, int width, int height, int flag);
private:
};

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@ -1,10 +1,9 @@
#include "pch.h"
#include "loader.h"
#include "memory.h"
#include "partman.h"
#include "pinball.h"
#include "zdrv.h"
/*_loader_errors dd 0, offset aBadHandle, 1, offset aNoTypeField, 2, offset aNoAttributesFi
@ -91,8 +90,8 @@ void loader::default_vsi(visualStruct* visual)
visual->Unknown2F = 0.60000002f;
visual->FloatArrSizeDiv8Sub2 = 0;
visual->SoundIndex2 = 0;
visual->Bitmap8 = 0;
visual->Bitmap16 = 0;
visual->Bitmap = 0;
visual->ZMap = 0;
visual->SoundIndex3 = 0;
visual->SoundIndex4 = 0;
}
@ -107,7 +106,7 @@ void loader::loadfrom(datFileStruct* datFile)
{
do
{
__int16* value = (__int16*)partman::field(datFile, groupIndex, ShortValue);
__int16* value = (__int16*)partman::field(datFile, groupIndex, datFieldTypes::ShortValue);
if (value && *value == 202)
{
soundIndex = sound_count;
@ -170,10 +169,10 @@ int loader::get_sound_id(int groupIndex)
sound_list[soundIndex].Volume = 0.0;
if (soundGroupId > 0 && !pinball::quickFlag)
{
__int16* value = (__int16*)partman::field(loader_table, soundGroupId, ShortValue);
__int16* value = (__int16*)partman::field(loader_table, soundGroupId, datFieldTypes::ShortValue);
if (value && *value == 202)
{
const CHAR* fileName = partman::field(loader_table, soundGroupId, String);
const CHAR* fileName = partman::field(loader_table, soundGroupId, datFieldTypes::String);
HFILE hFile = _lopen(fileName, 0);
sound_list[soundIndex].Volume = (float)((double)(_llseek(hFile, 0, 2)) * 0.0000909090909090909);
_lclose(hFile);
@ -198,7 +197,7 @@ short loader::query_visual_states(int groupIndex)
short result;
if (groupIndex < 0)
return error(0, 17);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, ShortArray);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortArray);
if (shortArr && *shortArr == 100)
result = shortArr[1];
else
@ -209,7 +208,7 @@ short loader::query_visual_states(int groupIndex)
char* loader::query_name(int groupIndex)
{
if (groupIndex >= 0)
return partman::field(loader_table, groupIndex, GroupName);
return partman::field(loader_table, groupIndex, datFieldTypes::GroupName);
error(0, 19);
return nullptr;
}
@ -222,12 +221,12 @@ __int16* loader::query_iattribute(int groupIndex, int firstValue, int* arraySize
{
while (true)
{
__int16* shortArr = (__int16*)partman::field_nth(loader_table, groupIndex, ShortArray, skipIndex);
__int16* shortArr = (__int16*)partman::field_nth(loader_table, groupIndex, datFieldTypes::ShortArray, skipIndex);
if (!shortArr)
break;
if (*shortArr == firstValue)
{
*arraySize = partman::field_size(loader_table, groupIndex, ShortArray) / 2 - 1;
*arraySize = partman::field_size(loader_table, groupIndex, datFieldTypes::ShortArray) / 2 - 1;
return shortArr + 1;
}
++skipIndex;
@ -255,7 +254,7 @@ float* loader::query_float_attribute(int groupIndex, int groupIndexOffset, int f
{
while (true)
{
float* floatArr = (float*)partman::field_nth(loader_table, groupIndexSum, FloatArray, skipIndex);
float* floatArr = (float*)partman::field_nth(loader_table, groupIndexSum, datFieldTypes::FloatArray, skipIndex);
if (!floatArr)
break;
if (static_cast<__int16>(static_cast<__int64>(floor(*floatArr))) == firstValue)
@ -283,16 +282,16 @@ int loader::material(int groupIndex, visualStruct* visual)
{
if (groupIndex < 0)
return error(0, 21);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, ShortValue);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortValue);
if (!shortArr)
return error(1, 21);
if (*shortArr != 300)
return error(3, 21);
float* floatArr = (float*)partman::field(loader_table, groupIndex, FloatArray);
float* floatArr = (float*)partman::field(loader_table, groupIndex, datFieldTypes::FloatArray);
if (!floatArr)
return error(11, 21);
int index = 0;
int floatArrLength = partman::field_size(loader_table, groupIndex, FloatArray) >> 2;
int floatArrLength = partman::field_size(loader_table, groupIndex, datFieldTypes::FloatArray) >> 2;
if (floatArrLength > 0)
{
do
@ -336,7 +335,7 @@ int loader::state_id(int groupIndex, int groupIndexOffset)
__int16 visualState = query_visual_states(groupIndex);
if (visualState <= 0)
return error(12, 24);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, ShortValue);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortValue);
if (!shortArr)
return error(1, 24);
if (*shortArr != 200)
@ -347,7 +346,7 @@ int loader::state_id(int groupIndex, int groupIndexOffset)
return groupIndex2;
groupIndex2 = groupIndexOffset + groupIndex;
shortArr = (__int16*)partman::field(loader_table, groupIndexOffset + groupIndex, ShortValue);
shortArr = (__int16*)partman::field(loader_table, groupIndexOffset + groupIndex, datFieldTypes::ShortValue);
if (!shortArr)
return error(1, 24);
if (*shortArr != 201)
@ -361,15 +360,15 @@ int loader::kicker(int groupIndex, visualKickerStruct* kicker)
{
if (groupIndex < 0)
return error(0, 20);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, ShortValue);
__int16* shortArr = (__int16*)partman::field(loader_table, groupIndex, datFieldTypes::ShortValue);
if (!shortArr)
return error(1, 20);
if (*shortArr != 400)
return error(4, 20);
float* floatArr = (float*)partman::field(loader_table, groupIndex, FloatArray);
float* floatArr = (float*)partman::field(loader_table, groupIndex, datFieldTypes::FloatArray);
if (!floatArr)
return error(11, 20);
int floatArrLength = partman::field_size(loader_table, groupIndex, FloatArray) >> 2;
int floatArrLength = partman::field_size(loader_table, groupIndex, datFieldTypes::FloatArray) >> 2;
int index = 0;
if (floatArrLength <= 0)
return 0;
@ -418,7 +417,7 @@ int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* vi
visualStruct* visual2; // edi
int groupIndexSum; // eax
int groupIndexSum2; // ebx
char* bitmap16; // eax
zmap_header_type* bitmap16; // eax
__int16* shortArr; // esi
unsigned int shortArrSize; // eax
int index; // ebx
@ -447,18 +446,18 @@ int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* vi
groupIndexSum3 = groupIndexSum;
if (groupIndexSum < 0)
return error(16, 18);
visual->Bitmap8 = partman::field(loader_table, groupIndexSum, Bitmap8bit);
bitmap16 = partman::field(loader_table, groupIndexSum2, Bitmap16bit);
visual->Bitmap16 = bitmap16;
visual->Bitmap = (gdrv_bitmap8*)partman::field(loader_table, groupIndexSum, datFieldTypes::Bitmap8bit);
bitmap16 = (zmap_header_type*)partman::field(loader_table, groupIndexSum2, datFieldTypes::Bitmap16bit);
visual->ZMap = bitmap16;
if (bitmap16)
{
//*(int*)(bitmap16 + 6) = bitmap16 + 14;
//*(int*)(visual->Bitmap16 + 10) = *(int*)(visual->Bitmap16 + 6);
bitmap16->BmpBufPtr1 = bitmap16->BmpBuffer;
visual->ZMap->bmpBufPtr2 = visual->ZMap->BmpBufPtr1;
}
shortArr = (__int16*)partman::field(loader_table, groupIndexSum2, ShortArray);
shortArr = (__int16*)partman::field(loader_table, groupIndexSum2, datFieldTypes::ShortArray);
if (shortArr)
{
shortArrSize = partman::field_size(loader_table, groupIndexSum2, ShortArray);
shortArrSize = partman::field_size(loader_table, groupIndexSum2, datFieldTypes::ShortArray);
index = 0;
shortArrLength = shortArrSize >> 1;
if ((__int16)(shortArrSize >> 1) > 0)
@ -540,13 +539,13 @@ int loader::query_visual(int groupIndex, int groupIndexOffset, visualStruct* vi
LABEL_33:
if (!visual2->Unknown14Flag)
visual2->Unknown14Flag = 1;
floatArr = (float*)partman::field(loader_table, groupIndexSum3, FloatArray);
floatArr = (float*)partman::field(loader_table, groupIndexSum3, datFieldTypes::FloatArray);
if (!floatArr)
return 0;
nextFloatVal = floatArr + 1;
if (*floatArr != 600.0)
return 0;
visual2->FloatArrSizeDiv8Sub2 = (partman::field_size(loader_table, groupIndexSum3, FloatArray) >> 2)/ 2- 2;
visual2->FloatArrSizeDiv8Sub2 = (partman::field_size(loader_table, groupIndexSum3, datFieldTypes::FloatArray) >> 2)/ 2- 2;
floatVal = (__int64)(floor(*nextFloatVal) - 1.0);
floatArrPtr = nextFloatVal + 1;
if ((int)floatVal)

View File

@ -1,4 +1,6 @@
#pragma once
#include "gdrv.h"
#include "zdrv.h"
struct datFileStruct;
@ -42,8 +44,8 @@ struct __declspec(align(4)) visualStruct
int Unknown14Flag;
int SoundIndex4;
int SoundIndex3;
char* Bitmap8;
char* Bitmap16;
gdrv_bitmap8* Bitmap;
zmap_header_type* ZMap;
};

View File

@ -0,0 +1,36 @@
#include "pch.h"
#include "maths.h"
void maths::enclosing_box(visual_rect* rect1, visual_rect* rect2, visual_rect* dstRect)
{
int xPos1 = rect1->XPosition;
int yPos1 = rect1->YPosition;
int width1 = rect1->Width;
int height1 = rect1->Height;
int xPos2 = rect2->XPosition;
bool rect2XPosLessRect1 = rect2->XPosition < rect1->XPosition;
int yPos2 = rect2->YPosition;
int width2 = rect2->Width;
int height2 = rect2->Height;
int xPos2_2 = rect2->XPosition;
if (rect2XPosLessRect1)
{
width1 += xPos1 - xPos2;
xPos1 = xPos2;
}
if (yPos2 < yPos1)
{
height1 += yPos1 - yPos2;
yPos1 = yPos2;
}
if (width2 + xPos2 > xPos1 + width1)
width1 = xPos2_2 + width2 - xPos1;
int height1_2 = height1;
if (height2 + yPos2 > height1 + yPos1)
height1_2 = yPos2 + height2 - yPos1;
dstRect->YPosition = yPos1;
dstRect->Height = height1_2;
dstRect->XPosition = xPos1;
dstRect->Width = width1;
}

18
SpaceCadetPinball/maths.h Normal file
View File

@ -0,0 +1,18 @@
#pragma once
struct __declspec(align(4)) visual_rect
{
int XPosition;
int YPosition;
int Width;
int Height;
};
class maths
{
public:
static void enclosing_box(visual_rect* rect1, visual_rect* rect2, visual_rect* dstRect);
};

View File

@ -1,6 +1,6 @@
#include "pch.h"
#include "partman.h"
#include "gdrv.h"
#include "memory.h"
short partman::_field_size[] = {
@ -39,7 +39,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName)
else
{
int lenOfStr = lstrlenA(Buffer.Description);
auto descriptionBuf = (char*)memory::allocate(lenOfStr + 1);
auto descriptionBuf = static_cast<char*>(memory::allocate(lenOfStr + 1));
datFile->Description = descriptionBuf;
if (!descriptionBuf)
{
@ -52,7 +52,7 @@ datFileStruct* partman::load_records(LPCSTR lpFileName)
if (Buffer.Unknown)
{
auto unknownBuf = (char*)memory::allocate(Buffer.Unknown);
auto unknownBuf = static_cast<char*>(memory::allocate(Buffer.Unknown));
if (!unknownBuf)
{
_lclose(fileHandle);
@ -99,30 +99,30 @@ datFileStruct* partman::load_records(LPCSTR lpFileName)
{
auto entryType = static_cast<datFieldTypes>(_lread_char(fileHandle));
entryData->EntryType = entryType;
int fieldSize = _field_size[entryType];
int fieldSize = _field_size[(int)entryType];
if (fieldSize < 0)
{
fieldSize = _lread_long(fileHandle);
}
if (entryType == Bitmap8bit)
if (entryType == datFieldTypes::Bitmap8bit)
{
_hread(fileHandle, &bmpHeader, 14);
char* bmpBuffer = (char*)memory::allocate(0x25u);
entryData->Buffer = bmpBuffer;
if (!bmpBuffer)
auto bmp = (gdrv_bitmap8*)memory::allocate(sizeof(gdrv_bitmap8));
entryData->Buffer = (char*)bmp;
if (!bmp)
goto LABEL_41;
/*if (bmpHeader.Unknown2 & 2 ? gdrv_create_bitmap((int)bmpBuffer, bmpHeader.Width, bmpHeader.Height) : gdrv_create_raw_bitmap((int)bmpBuffer, bmpHeader.Width, bmpHeader.Height, bmpHeader.Unknown2 & 1))
goto LABEL_41;*/
//_hread(fileHandle, *(LPVOID*)(entryData->Buffer + 8), bmpHeader.Size);
char* tempBuff = (char*)memory::allocate(bmpHeader.Size);
_hread(fileHandle, tempBuff, bmpHeader.Size);
memory::free(tempBuff);
//*((int*)entryData->Buffer + 29) = bmpHeader.XPosition;
//*((int*)entryData->Buffer + 33) = bmpHeader.YPosition;
if (bmpHeader.Unknown2 & 2
? gdrv::create_bitmap(bmp, bmpHeader.Width, bmpHeader.Height)
: gdrv::create_raw_bitmap(bmp, bmpHeader.Width, bmpHeader.Height,
bmpHeader.Unknown2 & 1))
goto LABEL_41;
_hread(fileHandle, bmp->BmpBufPtr1, bmpHeader.Size);
bmp->XPosition = bmpHeader.XPosition;
bmp->YPosition = bmpHeader.YPosition;
}
else
{
char* entryBuffer = (char*)memory::allocate(fieldSize);
char* entryBuffer = static_cast<char*>(memory::allocate(fieldSize));
entryData->Buffer = entryBuffer;
if (!entryBuffer)
goto LABEL_41;
@ -193,7 +193,7 @@ char* partman::field(datFileStruct* datFile, int groupIndex, datFieldTypes targe
datEntryData* entry = groupData->Entries;
while (true)
{
int entryType = entry->EntryType;
auto entryType = entry->EntryType;
if (entryType == targetEntryType)
break;
if (entryType > targetEntryType)
@ -217,7 +217,7 @@ char* partman::field_nth(datFileStruct* datFile, int groupIndex, datFieldTypes t
datEntryData* entry = groupData->Entries;
do
{
int entryType = entry->EntryType;
auto entryType = entry->EntryType;
if (entryType == targetEntryType)
{
if (skipCount == skipFirstN)
@ -250,7 +250,7 @@ int partman::field_size_nth(datFileStruct* datFile, int groupIndex, datFieldType
datEntryData* entry = groupData->Entries;
do
{
int entryType = entry->EntryType;
auto entryType = entry->EntryType;
if (entryType == targetEntryType)
{
if (skipCount == skipFirstN)
@ -287,7 +287,7 @@ int partman::record_labeled(datFileStruct* datFile, LPCSTR targetGroupName)
{
if (--groupIndex < 0)
return -1;
char* groupName = field(datFile, groupIndex, GroupName);
char* groupName = field(datFile, groupIndex, datFieldTypes::GroupName);
if (groupName)
{
int index = 0;

View File

@ -1,6 +1,6 @@
#pragma once
enum datFieldTypes : __int16
enum class datFieldTypes : __int16
{
ShortValue = 0,
//, does not have the 32bits size value, but a 16bits value(see above).

View File

@ -1,7 +1,15 @@
#include "pch.h"
#include "render.h"
#include "memory.h"
int render::blit = 0;
int render::many_dirty, render::many_sprites, render::many_balls;
render_sprite_type_struct **render::dirty_list = new render_sprite_type_struct*[1000], **render::sprite_list = new
render_sprite_type_struct* [1000], **render::ball_list = new render_sprite_type_struct* [
1000];
zmap_header_type* render::background_zmap;
int render::zmap_offset, render::zmap_offsetY;
void render::update()
{
@ -14,3 +22,77 @@ void render::paint()
gdrv_blat((int)&vscreen, xDest, yDest);
render_unpaint_balls();*/
}
int render::sprite_modified(render_sprite_type_struct* sprite)
{
int result = 0; // eax
if (sprite->VisualType == VisualType::Ball)
return result;
result = many_dirty;
if (many_dirty < 999)
dirty_list[many_dirty++] = sprite;
return result;
}
render_sprite_type_struct* render::create_sprite(VisualType visualType, gdrv_bitmap8* rootBmp8, zmap_header_type* zMap,
int xPosition, int yPosition, visual_rect* rect)
{
render_sprite_type_struct* sprite = (render_sprite_type_struct*)memory::allocate(0x5Cu);
render_sprite_type_struct* result = nullptr;
if (!sprite)
return result;
sprite->YPosition = yPosition;
sprite->RootBmp8 = rootBmp8;
sprite->XPosition = xPosition;
sprite->VisualType = visualType;
sprite->Unknown6_0 = 0;
sprite->Unknown17 = 0;
sprite->Unknown18 = 0;
if (rect)
{
sprite->Rect = *rect;
}
else
{
sprite->Rect.Width = -1;
sprite->Rect.Height = -1;
sprite->Rect.XPosition = 0;
sprite->Rect.YPosition = 0;
}
if (rootBmp8)
{
sprite->Bmp8Width = rootBmp8->Width;
sprite->Bmp8Height = rootBmp8->Height;
}
else
{
sprite->Bmp8Width = 0;
sprite->Bmp8Height = 0;
}
sprite->ZMap = zMap;
sprite->ZMapOffestX = 0;
sprite->ZMapOffestY = 0;
if (!zMap && visualType != VisualType::Ball)
{
sprite->ZMap = background_zmap;
sprite->ZMapOffestY = xPosition - zmap_offset;
sprite->ZMapOffestX = yPosition - zmap_offsetY;
}
sprite->XPosition2 = sprite->XPosition;
sprite->YPosition2 = sprite->YPosition;
sprite->Bmp8Width2 = sprite->Bmp8Width;
sprite->Bmp8Height2 = sprite->Bmp8Height;
if (visualType == VisualType::Ball)
{
ball_list[many_balls++] = sprite;
}
else
{
sprite_list[many_sprites++] = sprite;
sprite_modified(sprite);
}
result = sprite;
return result;
}

View File

@ -1,9 +1,55 @@
#pragma once
#include "gdrv.h"
#include "maths.h"
#include "zdrv.h"
enum class VisualType : char
{
None = 0,
Sprite = 1,
Ball = 2
};
struct __declspec(align(4)) render_sprite_type_struct
{
int XPosition;
int YPosition;
int Bmp8Width;
int Bmp8Height;
gdrv_bitmap8* RootBmp8;
zmap_header_type* ZMap;
char Unknown6_0;
VisualType VisualType;
char Unknown6_2;
char Unknown6_3;
int XPosition2;
int YPosition2;
int Bmp8Width2;
int Bmp8Height2;
int ZMapOffestY;
int ZMapOffestX;
int Unknown13;
int Unknown14;
int Unknown15;
int Unknown16;
int Unknown17;
int Unknown18;
visual_rect Rect;
};
class render
{
public:
static int blit;
static int many_dirty, many_sprites, many_balls;
static render_sprite_type_struct **dirty_list, **sprite_list, **ball_list;
static zmap_header_type* background_zmap;
static int zmap_offset, zmap_offsetY;
static void update();
static void paint();
static int sprite_modified(render_sprite_type_struct* sprite);
static render_sprite_type_struct* create_sprite(VisualType visualType, gdrv_bitmap8* rootBmp8,
zmap_header_type* zMap,
int xPosition, int yPosition, visual_rect* rect);
};

View File

@ -17,7 +17,7 @@ scoreStruct* score::create(LPCSTR fieldName, int renderBgBmp)
return nullptr;
score->Unknown1 = -9999;
score->RenderBgBmp = renderBgBmp;
__int16* shortArr = (__int16*)partman::field_labeled(loader::loader_table, fieldName, ShortArray);
__int16* shortArr = (__int16*)partman::field_labeled(loader::loader_table, fieldName, datFieldTypes::ShortArray);
if (!shortArr)
{
memory::free(score);
@ -32,7 +32,7 @@ scoreStruct* score::create(LPCSTR fieldName, int renderBgBmp)
int index = 10;
do
{
*bmpPtr = partman::field(loader::loader_table, groupIndex, Bitmap8bit);
*bmpPtr = partman::field(loader::loader_table, groupIndex, datFieldTypes::Bitmap8bit);
++bmpPtr;
++groupIndex;
--index;

View File

@ -0,0 +1,2 @@
#include "pch.h"
#include "zdrv.h"

22
SpaceCadetPinball/zdrv.h Normal file
View File

@ -0,0 +1,22 @@
#pragma once
#pragma pack(push, 1)
struct __declspec(align(1)) zmap_header_type
{
__int16 Width;
__int16 Height;
__int16 Stride;
char* BmpBufPtr1;
char* bmpBufPtr2;
char BmpBuffer[1];
};
#pragma pack(pop)
static_assert(sizeof(zmap_header_type) == 15, "Wrong size of zmap_header_type");
class zdrv
{
public:
};