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commit
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@ -253,6 +253,9 @@ int winmain::WinMain(LPCSTR lpCmdLine)
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RenderUi();
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SDL_RenderClear(renderer);
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// Alternative clear hack, clear might fail on some systems
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// Todo: remove original clear, if save for all platforms
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SDL_RenderFillRect(renderer, nullptr);
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render::PresentVScreen();
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ImGui::Render();
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