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https://github.com/k4zmu2a/SpaceCadetPinball.git
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control: reduced component indirection.
cheats: hidden test with tab, FT style.
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@ -26,9 +26,8 @@ struct component_tag : component_tag_base
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static_assert(std::is_base_of<TPinballComponent, T>::value, "T must inherit from TPinballComponent");
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static_assert(std::is_base_of<TPinballComponent, T>::value, "T must inherit from TPinballComponent");
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T* Component;
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T* Component;
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component_tag(LPCSTR name, TPinballComponent* component): component_tag_base(name), Component(nullptr)
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component_tag(LPCSTR name) : component_tag_base(name), Component(nullptr)
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{
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{
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component_tag::SetComponent(component);
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}
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}
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TPinballComponent* GetComponent() override
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TPinballComponent* GetComponent() override
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@ -54,7 +53,7 @@ struct component_control
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struct component_info
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struct component_info
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{
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{
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component_tag_base* Tag;
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component_tag_base& Tag;
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component_control Control;
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component_control Control;
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};
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};
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@ -72,7 +71,7 @@ public:
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static void make_links(TPinballTable* table);
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static void make_links(TPinballTable* table);
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static void ClearLinks();
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static void ClearLinks();
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static TPinballComponent* make_component_link(component_tag_base* tag);
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static TPinballComponent* make_component_link(component_tag_base& tag);
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static void handler(int code, TPinballComponent* cmp);
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static void handler(int code, TPinballComponent* cmp);
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static void pbctrl_bdoor_controller(char key);
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static void pbctrl_bdoor_controller(char key);
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static void table_add_extra_ball(float count);
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static void table_add_extra_ball(float count);
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