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mirror of https://github.com/k4zmu2a/SpaceCadetPinball.git synced 2024-11-25 12:12:32 +01:00

Fixed ShowMenu option interrupting ImGui::NewFrame.

This commit is contained in:
Muzychenko Andrey 2021-09-29 07:46:13 +03:00
parent 593b4d161c
commit b37f5d6d76
3 changed files with 7 additions and 7 deletions

View File

@ -67,7 +67,6 @@ void options::init()
Options.Sounds = 1; Options.Sounds = 1;
Options.Music = 0; Options.Music = 0;
Options.ShowMenu = 1;
Options.FullScreen = 0; Options.FullScreen = 0;
Options.LeftFlipperKeyDft = SDLK_z; Options.LeftFlipperKeyDft = SDLK_z;
Options.RightFlipperKeyDft = SDLK_SLASH; Options.RightFlipperKeyDft = SDLK_SLASH;
@ -91,7 +90,6 @@ void options::init()
Options.UniformScaling = true; Options.UniformScaling = true;
Options.Sounds = get_int("Sounds", Options.Sounds); Options.Sounds = get_int("Sounds", Options.Sounds);
Options.Music = get_int("Music", Options.Music); Options.Music = get_int("Music", Options.Music);
Options.ShowMenu = get_int("ShowMenu", Options.ShowMenu);
Options.FullScreen = get_int("FullScreen", Options.FullScreen); Options.FullScreen = get_int("FullScreen", Options.FullScreen);
Options.Players = get_int("Players", Options.Players); Options.Players = get_int("Players", Options.Players);
Options.LeftFlipperKey = get_int("Left Flipper key", Options.LeftFlipperKey); Options.LeftFlipperKey = get_int("Left Flipper key", Options.LeftFlipperKey);
@ -107,6 +105,7 @@ void options::init()
Options.FramesPerSecond = std::min(MaxFps, std::max(MinUps, get_int("Frames Per Second", DefFps))); Options.FramesPerSecond = std::min(MaxFps, std::max(MinUps, get_int("Frames Per Second", DefFps)));
Options.UpdatesPerSecond = std::min(MaxUps, std::max(MinUps, get_int("Updates Per Second", DefUps))); Options.UpdatesPerSecond = std::min(MaxUps, std::max(MinUps, get_int("Updates Per Second", DefUps)));
Options.UpdatesPerSecond = std::max(Options.UpdatesPerSecond, Options.FramesPerSecond); Options.UpdatesPerSecond = std::max(Options.UpdatesPerSecond, Options.FramesPerSecond);
Options.ShowMenu = get_int("ShowMenu", true);
winmain::UpdateFrameRate(); winmain::UpdateFrameRate();
@ -122,7 +121,6 @@ void options::uninit()
{ {
set_int("Sounds", Options.Sounds); set_int("Sounds", Options.Sounds);
set_int("Music", Options.Music); set_int("Music", Options.Music);
set_int("ShowMenu", Options.ShowMenu);
set_int("FullScreen", Options.FullScreen); set_int("FullScreen", Options.FullScreen);
set_int("Players", Options.Players); set_int("Players", Options.Players);
set_int("Left Flipper key", Options.LeftFlipperKey); set_int("Left Flipper key", Options.LeftFlipperKey);
@ -137,6 +135,7 @@ void options::uninit()
set_int("Linear Filtering", Options.LinearFiltering); set_int("Linear Filtering", Options.LinearFiltering);
set_int("Frames Per Second", Options.FramesPerSecond); set_int("Frames Per Second", Options.FramesPerSecond);
set_int("Updates Per Second", Options.UpdatesPerSecond); set_int("Updates Per Second", Options.UpdatesPerSecond);
set_int("ShowMenu", Options.ShowMenu);
} }

View File

@ -33,7 +33,6 @@ struct optionsStruct
{ {
int Sounds; int Sounds;
int Music; int Music;
int ShowMenu;
int FullScreen; int FullScreen;
int Players; int Players;
int LeftFlipperKey; int LeftFlipperKey;
@ -53,6 +52,7 @@ struct optionsStruct
bool LinearFiltering; bool LinearFiltering;
int FramesPerSecond; int FramesPerSecond;
int UpdatesPerSecond; int UpdatesPerSecond;
bool ShowMenu;
}; };

View File

@ -245,18 +245,19 @@ int winmain::WinMain(LPCSTR lpCmdLine)
{ {
UpdateToFrameCounter -= UpdateToFrameRatio; UpdateToFrameCounter -= UpdateToFrameRatio;
if (options::Options.ShowMenu) // Option might be changed in RenderUi, unpairing NewFrame from EndFrame.
auto showMenu = options::Options.ShowMenu;
if (showMenu)
{ {
ImGui_ImplSDL2_NewFrame(); ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame(); ImGui::NewFrame();
RenderUi(); RenderUi();
} }
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
render::PresentVScreen(); render::PresentVScreen();
if (options::Options.ShowMenu) if (showMenu)
{ {
ImGui::Render(); ImGui::Render();
ImGuiSDL::Render(ImGui::GetDrawData()); ImGuiSDL::Render(ImGui::GetDrawData());